2. A MODEL OF COMMUNICATION
Communication occurs when two or more individuals wish to
share ideas.
3. THE CONE OF EXPERIENCE
An adapted cone of experience helps organize the media used in
distance education systems.
4. A TAXONOMY OF DISTANCE
EDUCATION TECHNOLOGIES
Correspondence study
Prerecorded media
Two-way audio
Desktop two-way audio/video
One-way live video
Two-way audio with graphics
One-way live video
Two-way audio, one-way
video
7. MPG FILES
• A podcast is a single idea that can
be explained verbally
• A podcast is a recorded event that
is 3 to 10 minutes long
• A podcast is a part of a series
• A podcast is a learning object
available in an electronic format
that is easily played
• A podcast is stored on a Web site
or other Internet location for easy
access.
9. TWO-WAY AUDIO WITH GRAPHICS
The main disadvantages of this approach is the limited visual
capability of the system and the difficulty in connecting more than
two locations.
10. TWO-WAY AUDIO/VIDEO
The prevalent technology is called compressed video. Compressed
video systems are often in teleconferences for corporate training.