Designing simulations and games_design tips and tricks

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A presentation hosted by Lyr Lobo on Friday, March 18, 2011 at the Virtual Worlds Best Practices in Education.

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  • Slides 15-24 show examples of simulation designs and illustrate different properties and perspectives. For a note that describes this presentation and displays the text into the chat log via a SpeakEasy heads up display (HUD) device, contact Lyr Lobo via an instant message in Second Life (SL).

    The session is from VWBPE 2011 entitled Designing Simulations and Games: Design Tips and Tricks. A set of free 3D SL content accompanied this session.
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Designing simulations and games_design tips and tricks

  1. 1. Designing Simulations <br />and Games: <br />Design Tips and Tricks<br />Cynthia Calongne<br />Colorado Technical University<br />Virtual Worlds Best Practices in Education, March 2011<br />
  2. 2. 2<br />
  3. 3. Topics<br /><ul><li>Games vs simulations
  4. 4. Requirements and Assessment
  5. 5. Simulation design
  6. 6. Roles and behavior
  7. 7. Design tips and tricks
  8. 8. Linking and scripts</li></ul>3<br />
  9. 9. 4<br />
  10. 10. Requirements<br /><ul><li>Who develops it: student design?
  11. 11. What: a game or a simulation?
  12. 12. When: timeframe and setting
  13. 13. Where: the environment
  14. 14. Why: learning objectives
  15. 15. How: roles, interaction and behavior</li></ul>5<br />
  16. 16. 6<br />
  17. 17. Design Tips<br /><ul><li>Set full permissions – modify, copy, transfer
  18. 18. Plan for assessment, reuse & the archives
  19. 19. Primitive limits, resources & requirements
  20. 20. Interaction and object behavior
  21. 21. Quests and outcomes
  22. 22. Foster discovery and knowledge creation
  23. 23. Plan for collaboration</li></ul>7<br />
  24. 24. 8<br />
  25. 25. 9<br />
  26. 26. Design Tricks<br /><ul><li>Modularize
  27. 27. Versions and retexturing
  28. 28. Rezzers – performance tradeoffs
  29. 29. Behavior - inheritance
  30. 30. Special effects – particles, sounds, scripts
  31. 31. Use the library + full permission freebies</li></ul>10<br />
  32. 32. 11<br />
  33. 33. 12<br />
  34. 34. Linking and Script Tips<br /><ul><li>Do not link doors last
  35. 35. Link seats in reverse order
  36. 36. Spam vs performance
  37. 37. Give contents – how and when?
  38. 38. Reduce floating text - fade
  39. 39. Phantom versus physical
  40. 40. Self-cleaning simulations</li></ul>13<br />
  41. 41. 14<br />
  42. 42. 15<br />
  43. 43. 16<br />
  44. 44. 17<br />
  45. 45. 18<br />
  46. 46. 19<br />
  47. 47. 20<br />
  48. 48. 21<br />
  49. 49. 22<br />
  50. 50. 23<br />
  51. 51. 24<br />
  52. 52. Questions?<br /><ul><li>To participate in a doctoral research project
  53. 53. ccalongne@coloradotech.edu
  54. 54. For more information:
  55. 55. http://www.slideshare.net/lyrlobo/presentations
  56. 56. Videos
  57. 57. http://www.facebook.com/video/video.php?v=1399395902637
  58. 58. http://www.facebook.com/video/video.php?v=1404251944035</li></ul>25<br />

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