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GROUP 1!

Leonel Dias
Nuno Castro
Pedro Gonçalves
Rui Almeida

200503735 - leonel.j.dias@gmail.com!
201203043 - nuno.al.castro@gmail.com!
200104332 - pedromiguelgoncalves@gmail.com!
200602752 - daniel.rui.go@gmail.com!
 

"Feupinho" just enrolled in FEUP !
and has to collect ECTS to finish his 5 year
Masters Degree...!
!
...while avoiding the deadly distractions of
parties and alcohol along the journey.!
h#p://www.youtube.com/watch?v=rRes02ExXuM	
  
Abstract!

"!
"- Retro-style pixel art single player
platform game!
"!
"- The player has to complete the Msc.
Degree by gathering 2 types of collectibles,
books and the master thesis, which increase
feupinho ECTS count!
!
!
!

"- Avoid touching 2 types of enemies: Beer
and "Licor Beirão" bottles!
	
  
Abstract!

"!
"- Each contact with an enemy wastes one
enrolment year of five available. When the
enrolment years reach 0 => Game Over!
!

"- Victory Condition: completes all the
disciplines (books) and also grabs the thesis!
=> wins the degree, graduating from the course!
!
!

"- Game inspired by the classic Bomb jack
Distinctive Features: !
1) grabbing items unlocks Different items!
2)Difficulty increases in the same level and the
collectible “books” is spawned randomly too!
3)Real narrative behind the game!
Game Play!

"!
"!
"- 12 disciplines (12 ECTS) each year till the
fourth. Fifth year composed of 5 disciplines
plus thesis (difficult to reach like…)!
!

"- To advance year player has to pay tuition.!!
"!
!

"- Avoid bottles. Beer move horizontally
and "Licor Beirão" vertically!
!

"- Each year: more bottles in increasingly
difficult positions to avoid!
	
  
Game Play!
"!
"	
  
What we've conquered!

"!
"!
"- Stencyl understanding: actors, scenes,
behaviours, images, sounds...!
!

"- Pixel Art Skills: all the assets
excluding the game trees are proprietary and
the group didn't have experience in it!
!

!

"- Chiptune Sound Design: only one Sound
FX is not proprietary: cash register. Hands-on
Learning of musical theory elements!
Own version for victory screen music was
created, but not implemented in final version
of prototype	
  
What were our difficulties "!
"!
"- Stencyl debugging is difficult: errors
are not explained!
!

!

"- Simplification of form and color is not
easy when creating pixel art . Giving an
attractive look using a reduced number of
sprites (32x32 resolution) => takes lots of
production time (coloring px by px)!
"- creating a musical structure that
doesn’t become boring for the Chiptune
(RetroGaming) genre is a challenging task!
"!
"- The most useful platforms for creating
this kind of sound waves are not flexible!
Future Developments"!

"!
"- Creation of personalized levels with
characteristic symbols for each FEUP course!
!

"- Development of Menu and Game
Instructions Screens "!
!

"- More character animations – EG. jump,
fall, injury!
!

"- Music variations that follow the flow of
the game !
!

"- Final Boss inclusion …. !
	
  
Thanks for the attention!

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FEUP ECTS HUNTER

  • 1. GROUP 1! Leonel Dias Nuno Castro Pedro Gonçalves Rui Almeida 200503735 - leonel.j.dias@gmail.com! 201203043 - nuno.al.castro@gmail.com! 200104332 - pedromiguelgoncalves@gmail.com! 200602752 - daniel.rui.go@gmail.com!
  • 2.   "Feupinho" just enrolled in FEUP ! and has to collect ECTS to finish his 5 year Masters Degree...! ! ...while avoiding the deadly distractions of parties and alcohol along the journey.! h#p://www.youtube.com/watch?v=rRes02ExXuM  
  • 3. Abstract! "! "- Retro-style pixel art single player platform game! "! "- The player has to complete the Msc. Degree by gathering 2 types of collectibles, books and the master thesis, which increase feupinho ECTS count! ! ! ! "- Avoid touching 2 types of enemies: Beer and "Licor Beirão" bottles!  
  • 4. Abstract! "! "- Each contact with an enemy wastes one enrolment year of five available. When the enrolment years reach 0 => Game Over! ! "- Victory Condition: completes all the disciplines (books) and also grabs the thesis! => wins the degree, graduating from the course! ! ! "- Game inspired by the classic Bomb jack Distinctive Features: ! 1) grabbing items unlocks Different items! 2)Difficulty increases in the same level and the collectible “books” is spawned randomly too! 3)Real narrative behind the game!
  • 5. Game Play! "! "! "- 12 disciplines (12 ECTS) each year till the fourth. Fifth year composed of 5 disciplines plus thesis (difficult to reach like…)! ! "- To advance year player has to pay tuition.!! "! ! "- Avoid bottles. Beer move horizontally and "Licor Beirão" vertically! ! "- Each year: more bottles in increasingly difficult positions to avoid!  
  • 7. What we've conquered! "! "! "- Stencyl understanding: actors, scenes, behaviours, images, sounds...! ! "- Pixel Art Skills: all the assets excluding the game trees are proprietary and the group didn't have experience in it! ! ! "- Chiptune Sound Design: only one Sound FX is not proprietary: cash register. Hands-on Learning of musical theory elements! Own version for victory screen music was created, but not implemented in final version of prototype  
  • 8. What were our difficulties "! "! "- Stencyl debugging is difficult: errors are not explained! ! ! "- Simplification of form and color is not easy when creating pixel art . Giving an attractive look using a reduced number of sprites (32x32 resolution) => takes lots of production time (coloring px by px)! "- creating a musical structure that doesn’t become boring for the Chiptune (RetroGaming) genre is a challenging task! "! "- The most useful platforms for creating this kind of sound waves are not flexible!
  • 9. Future Developments"! "! "- Creation of personalized levels with characteristic symbols for each FEUP course! ! "- Development of Menu and Game Instructions Screens "! ! "- More character animations – EG. jump, fall, injury! ! "- Music variations that follow the flow of the game ! ! "- Final Boss inclusion …. !  
  • 10.
  • 11. Thanks for the attention!