This slide deck was created by the animators of Robo MG. http://www.robomg.com/
For more info, see: http://www.noop.nl/2013/07/video-experiment.html
http://www.happymelly.com/
The document provides instructions for taking photos and applying effects and edits using the camera on an iPhone 5 running iOS 7.0.3. It outlines camera settings like lighting, HDR, rotating the lens, and filters that can be applied before or after taking a shot. Editing tools in the Photos app like enhance, filters, red-eye removal, and cropping are also described. Examples are given of applying different filters to change the look and mood of photos.
The document provides instructions for taking and editing photos on an iPhone 5 running iOS 7.0.3. It describes the camera options for lighting, HDR, rotating the lens, filters, and photo/video/panorama/square modes. Editing tools in the Photos app include rotate, enhance, filters, red-eye removal, and cropping. Examples are given of applying different filters like fade, chrome, and transfer both before and after taking a shot.
Let me show you the right way Lesson 1, The Cell Phone CameraBrad Houser
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This document provides guidance on using landscape vs portrait mode on cell phone cameras. It notes that while portrait mode is acceptable for viewing on phones, landscape mode is better for viewing on computers and TVs, which have horizontal orientations. Specifically, it states that landscape mode makes use of 100% of screens in their full horizontal width, while portrait images are scaled down by 50-56% and leave blank space on wider screens. The recommendation is to shoot in landscape mode to ensure others can fully see your photos and videos on different devices.
A simple mobile testing lab using a document cameraBelen Barros Pena
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This document provides instructions for setting up a document camera lab using a Point 2 View USB camera, HUE HD webcam, Macintosh computer, and Screenflow screen recording software. The setup involves connecting the two cameras, configuring their software applications to display the phone screen and participant's face, and using Screenflow to record both video feeds along with audio during usability tests. A test recording is made to verify that the setup is functioning properly before real tests are conducted.
The document discusses various camera movements and angles used in filmmaking. It describes panning as horizontal movement from left to right using a tripod, tilting as vertical movement pointing the camera up or down, and dolly shots as moving the camera closer or farther from the subject using a vehicle or machine. Zoom shots are described as changing the focal length to zoom in for a close-up or zoom out for a wide shot without moving the camera. High, low, and eye-level camera angles are also explained in terms of their psychological effects on viewers.
This document provides tips for students on how to use Zoom. It outlines how to download and join Zoom meetings from a computer or mobile device. It includes pro tips like joining early to test audio/video, using headphones for better audio quality, muting your mic when not talking, and using chat and reactions to communicate without interrupting. It also describes how to share your screen, adjust video settings, use virtual backgrounds, and enable a beauty filter for your video. The overall purpose is to teach students how to successfully navigate and participate in online classes using the Zoom platform.
This slide deck was created by the animators of Robo MG. http://www.robomg.com/
For more info, see: http://www.noop.nl/2013/07/video-experiment.html
http://www.happymelly.com/
The document provides instructions for taking photos and applying effects and edits using the camera on an iPhone 5 running iOS 7.0.3. It outlines camera settings like lighting, HDR, rotating the lens, and filters that can be applied before or after taking a shot. Editing tools in the Photos app like enhance, filters, red-eye removal, and cropping are also described. Examples are given of applying different filters to change the look and mood of photos.
The document provides instructions for taking and editing photos on an iPhone 5 running iOS 7.0.3. It describes the camera options for lighting, HDR, rotating the lens, filters, and photo/video/panorama/square modes. Editing tools in the Photos app include rotate, enhance, filters, red-eye removal, and cropping. Examples are given of applying different filters like fade, chrome, and transfer both before and after taking a shot.
Let me show you the right way Lesson 1, The Cell Phone CameraBrad Houser
Â
This document provides guidance on using landscape vs portrait mode on cell phone cameras. It notes that while portrait mode is acceptable for viewing on phones, landscape mode is better for viewing on computers and TVs, which have horizontal orientations. Specifically, it states that landscape mode makes use of 100% of screens in their full horizontal width, while portrait images are scaled down by 50-56% and leave blank space on wider screens. The recommendation is to shoot in landscape mode to ensure others can fully see your photos and videos on different devices.
A simple mobile testing lab using a document cameraBelen Barros Pena
Â
This document provides instructions for setting up a document camera lab using a Point 2 View USB camera, HUE HD webcam, Macintosh computer, and Screenflow screen recording software. The setup involves connecting the two cameras, configuring their software applications to display the phone screen and participant's face, and using Screenflow to record both video feeds along with audio during usability tests. A test recording is made to verify that the setup is functioning properly before real tests are conducted.
The document discusses various camera movements and angles used in filmmaking. It describes panning as horizontal movement from left to right using a tripod, tilting as vertical movement pointing the camera up or down, and dolly shots as moving the camera closer or farther from the subject using a vehicle or machine. Zoom shots are described as changing the focal length to zoom in for a close-up or zoom out for a wide shot without moving the camera. High, low, and eye-level camera angles are also explained in terms of their psychological effects on viewers.
This document provides tips for students on how to use Zoom. It outlines how to download and join Zoom meetings from a computer or mobile device. It includes pro tips like joining early to test audio/video, using headphones for better audio quality, muting your mic when not talking, and using chat and reactions to communicate without interrupting. It also describes how to share your screen, adjust video settings, use virtual backgrounds, and enable a beauty filter for your video. The overall purpose is to teach students how to successfully navigate and participate in online classes using the Zoom platform.
This document provides instructions for using slow shutter speeds to create effects with motion in low light conditions. It outlines two parts: using shutter priority settings to take photos with shutter speeds under 30 seconds, such as making people appear as ghosts or blurring backgrounds; and using the bulb setting to light paint objects or shapes by holding down the shutter button in the dark. Students are asked to complete 15 photos exploring these techniques and submit them for grading.
How to make a video look more like a film.Pheewright
Â
To make a video look more like a film, it is important to control the depth of field to keep the subject in focus, shoot at 24 frames per second for a cinematic look, and follow the 180 degree shutter rule to avoid strobing. Proper camera movements, avoiding overexposed highlights, strong framing, skilled lighting, and careful color correction in post-production are also essential techniques to achieve a film-like appearance and engage the audience.
Sam Johnson conducted several experiments for animations. In the first experiment, they animated the word "LOSER" by fading in each letter individually and then added a surprise image of Michael Myers at the end. In the second Pac-Man inspired experiment, they animated Pac-Man's open and closed mouth and added educational text while scrolling the background. They reflected that using a large background image to scroll gave the illusion of character movement without needing to animate each frame. The third experiment was a maze animation where they moved a square through the maze to music inspired by Legend of Zelda, reflecting the importance of smooth animation.
This document provides tips and instructions for using a Flip video camera and FlipShare software to shoot, edit, and export video content. It includes directions on shooting techniques like using a tripod, proper framing, and lighting. Editing tips cover importing MPEG-4 video into Windows Movie Maker and saving edited projects. The document also demonstrates how to export edited video for uploading online or saving to a computer.
Creating stop-motion animations with iStopMotion software allows students to bring models and drawings to life. The software captures frames from a digital camera or iSight camera connected to a Mac. Students can plan stories, create simple models and backdrops, then manipulate the models between frames to create the illusion of movement when played back at 12 frames per second. Captured animation clips can be edited and exported from iStopMotion to use in iMovie projects.
Camera Mouse 2011 is a program that allows users to control the mouse pointer on a Windows computer using head movements tracked by a webcam. The manual provides instructions on installing and setting up Camera Mouse 2011, including choosing a feature on the face to track, adjusting gain and smoothing settings, enabling clicking and double clicking, and switching between mouse and Camera Mouse control. The goal of Camera Mouse is to help people with physical disabilities use a computer via head tracking.
General conventions of editing and shots/camera movements in Thrillersellielovatt
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This document discusses common camera shots, movements, and editing conventions used in thriller films. It notes that close-up shots are frequently used to portray character emotions more easily. Some camera movements, like following a character from their point of view, can make the film feel more intense and realistic. Editing techniques like quick cuts and fades to black are also used to create a more intense atmosphere and add mystery by not showing what will happen next.
The document analyzes and summarizes three different title credit sequences from films and television shows. It describes the visual elements, animation techniques, colors, and formats used in the opening sequences for A Series of Unfortunate Events, Walk on the Wild Side, and Pretty Little Liars. Key details provided include the use of dark colors, comic-like animation, and silhouettes in the first sequence, black and white cinematography following a black cat in slow motion for the second, and close-up shots of girls and a coffin with natural bright colors but jerky movement at the end of the third sequence.
1) The document provides instructions for creating simple animations using pictures, video editing software, and a computer.
2) Key steps include taking pictures, importing them into video editing software, adjusting the picture duration to less than half a second to create an animation, adding music, and sharing the finished animation.
3) Examples of topic ideas for animations are provided, such as scenes from stories, explaining math problems, or depicting the life cycle of a plant.
Using green screening to motivate writing.Catriona Pene
Â
1. The document provides tips for using green screening techniques to create motivating photographs for children's writing. It explains how to take photos against a plain background, import them into software, select and remove the background using the instant alpha tool, and paste the photo onto a new background.
2. It emphasizes choosing backgrounds before photos are taken so children can pose effectively. It also suggests using props like desks or dress up items to create flying or leaping poses.
3. The document concludes by explaining how the green screened photos can then be used to motivate various writing activities where children write stories or poems based on the photos of themselves in imaginary roles and settings.
The document provides tips for producing video for the web, including using ample lighting both indoors and outdoors, avoiding plain white backgrounds, using an external lavaliere microphone or staying within four feet for sound, mounting the camera on a tripod when possible, zooming in instead of including unnecessary elements, centering subjects speaking to the camera, using depth in backgrounds, shooting horizontally for cell phones, and editing on computers rather than small devices for processing power and control.
5 Tips and Tricks for Taking Photos of BabiesMira Zaslove
Â
Babies move quickly, so photographers should shoot with a fast shutter speed of at least 1/100 to avoid blurry photos. Photos should crop tightly to fill the frame with the baby's face and remove any clutter in the background. Using props like hats can help engage babies and make photos more interesting. Photo editing software can be used to adjust clarity and focus on the baby's skin. Photos should be fun and creative with techniques like cropping, selective focus, blurring, and removing distractions.
Single camera productions differ from multi-camera productions in their use of cameras, lighting, sound, editing, and genres. With single camera, the director has more control over camera movement to set the mood and get viewers more involved in the scene. Lighting can also be used to create different tones. Sound editing is more complex as it needs to blend shots seamlessly. Editing takes longer without multiple angles to choose from. Common single camera genres include period dramas, crime dramas, horror, and comedy, as they benefit from the sense of realism and ability to set mood that single camera allows.
Single camera production involves filming with one camera at a time, as opposed to multi-camera production which uses multiple cameras simultaneously. It is generally used for dramas, documentaries, and comedies. Each shot is taken individually by the single camera as it is moved and adjusted for different angles and shots. This format provides more creative control and flexibility during editing compared to multi-camera production. Some advantages of single camera production include lower costs, more location flexibility, and the ability to focus closely on actors.
Joe Farrell created three loading screen designs for a horror game. He focused on research of glitches and bugs in games like FNAF. For planning, he created designs in Photoshop. Time management was an issue, as he spent too much on one design and had to rush other parts. The loading screen animation turned out well with fluid movement and separation of colors adding to the dark feel. Peer feedback praised the editing, colors, and sound effects, but noted the sound was loud and missing pieces. Joe agreed colors added to the horror but disagreed slowing it down was needed and aims to extend the animation length and visual effects.
U22 single camera production wk1 introductionsKBucket
Â
This document provides instructions for classroom activities to help students learn about single camera and multi-camera television productions. It begins with an icebreaker activity called "The Name Game" where students say their name and favorite TV show. They are then asked to place post-it notes with their favorite TV shows under the correct heading of "Single Camera Production" or "Multi-Camera Production". The document discusses the differences between these two types of productions. It concludes by assigning homework where students must read a handout on single camera productions and answer Kahoot questions about it.
Follow these easy 8 steps to make professional video content on your mobile p...shreeatslideshare
Â
This document provides 8 steps for making professional video content on a mobile phone: 1) Choose a well-lit background without echoes or shadows, 2) Shoot horizontally and use a tripod or gimbal, 3) Keep the phone level using gridlines, 4) Capture the best possible audio by being close and using external mics if needed, 5) Manually focus by tapping on the screen, 6) Check playback and reshoot if needed, 7) Do not use digital zoom and walk closer instead, and 8) Use natural lighting from a window facing the subject.
ELMO is an document camera that can be connected to a projector to project images onto a larger screen. The camera and neck of ELMO are adjustable to display 3D objects or written notes. To use ELMO, plug the power cord and RGB cord into ELMO and the projector. Press the power buttons for ELMO and the projector. When finished, press ELMO's power button, rotate the camera head up, and unplug all cords before returning ELMO to the library.
This document contains two short phrases: "Green Screen!" and "Song Book!". It appears to be a title or list mentioning a green screen and song book, but provides no other details or context about these topics.
CGI Group Inc. is a global IT consulting firm with 68,000 professionals in over 400 offices across 40 countries. The document is a pitch presentation for CGI Group prepared by analysts at Capital Markets Group. It provides an overview of CGI's business segments, management team, the IT consulting industry, and makes an investment thesis arguing that CGI is well-positioned to benefit from industry growth and further acquisitions. Key risks discussed include economic weakness in Europe and high client concentration.
This document provides instructions for using slow shutter speeds to create effects with motion in low light conditions. It outlines two parts: using shutter priority settings to take photos with shutter speeds under 30 seconds, such as making people appear as ghosts or blurring backgrounds; and using the bulb setting to light paint objects or shapes by holding down the shutter button in the dark. Students are asked to complete 15 photos exploring these techniques and submit them for grading.
How to make a video look more like a film.Pheewright
Â
To make a video look more like a film, it is important to control the depth of field to keep the subject in focus, shoot at 24 frames per second for a cinematic look, and follow the 180 degree shutter rule to avoid strobing. Proper camera movements, avoiding overexposed highlights, strong framing, skilled lighting, and careful color correction in post-production are also essential techniques to achieve a film-like appearance and engage the audience.
Sam Johnson conducted several experiments for animations. In the first experiment, they animated the word "LOSER" by fading in each letter individually and then added a surprise image of Michael Myers at the end. In the second Pac-Man inspired experiment, they animated Pac-Man's open and closed mouth and added educational text while scrolling the background. They reflected that using a large background image to scroll gave the illusion of character movement without needing to animate each frame. The third experiment was a maze animation where they moved a square through the maze to music inspired by Legend of Zelda, reflecting the importance of smooth animation.
This document provides tips and instructions for using a Flip video camera and FlipShare software to shoot, edit, and export video content. It includes directions on shooting techniques like using a tripod, proper framing, and lighting. Editing tips cover importing MPEG-4 video into Windows Movie Maker and saving edited projects. The document also demonstrates how to export edited video for uploading online or saving to a computer.
Creating stop-motion animations with iStopMotion software allows students to bring models and drawings to life. The software captures frames from a digital camera or iSight camera connected to a Mac. Students can plan stories, create simple models and backdrops, then manipulate the models between frames to create the illusion of movement when played back at 12 frames per second. Captured animation clips can be edited and exported from iStopMotion to use in iMovie projects.
Camera Mouse 2011 is a program that allows users to control the mouse pointer on a Windows computer using head movements tracked by a webcam. The manual provides instructions on installing and setting up Camera Mouse 2011, including choosing a feature on the face to track, adjusting gain and smoothing settings, enabling clicking and double clicking, and switching between mouse and Camera Mouse control. The goal of Camera Mouse is to help people with physical disabilities use a computer via head tracking.
General conventions of editing and shots/camera movements in Thrillersellielovatt
Â
This document discusses common camera shots, movements, and editing conventions used in thriller films. It notes that close-up shots are frequently used to portray character emotions more easily. Some camera movements, like following a character from their point of view, can make the film feel more intense and realistic. Editing techniques like quick cuts and fades to black are also used to create a more intense atmosphere and add mystery by not showing what will happen next.
The document analyzes and summarizes three different title credit sequences from films and television shows. It describes the visual elements, animation techniques, colors, and formats used in the opening sequences for A Series of Unfortunate Events, Walk on the Wild Side, and Pretty Little Liars. Key details provided include the use of dark colors, comic-like animation, and silhouettes in the first sequence, black and white cinematography following a black cat in slow motion for the second, and close-up shots of girls and a coffin with natural bright colors but jerky movement at the end of the third sequence.
1) The document provides instructions for creating simple animations using pictures, video editing software, and a computer.
2) Key steps include taking pictures, importing them into video editing software, adjusting the picture duration to less than half a second to create an animation, adding music, and sharing the finished animation.
3) Examples of topic ideas for animations are provided, such as scenes from stories, explaining math problems, or depicting the life cycle of a plant.
Using green screening to motivate writing.Catriona Pene
Â
1. The document provides tips for using green screening techniques to create motivating photographs for children's writing. It explains how to take photos against a plain background, import them into software, select and remove the background using the instant alpha tool, and paste the photo onto a new background.
2. It emphasizes choosing backgrounds before photos are taken so children can pose effectively. It also suggests using props like desks or dress up items to create flying or leaping poses.
3. The document concludes by explaining how the green screened photos can then be used to motivate various writing activities where children write stories or poems based on the photos of themselves in imaginary roles and settings.
The document provides tips for producing video for the web, including using ample lighting both indoors and outdoors, avoiding plain white backgrounds, using an external lavaliere microphone or staying within four feet for sound, mounting the camera on a tripod when possible, zooming in instead of including unnecessary elements, centering subjects speaking to the camera, using depth in backgrounds, shooting horizontally for cell phones, and editing on computers rather than small devices for processing power and control.
5 Tips and Tricks for Taking Photos of BabiesMira Zaslove
Â
Babies move quickly, so photographers should shoot with a fast shutter speed of at least 1/100 to avoid blurry photos. Photos should crop tightly to fill the frame with the baby's face and remove any clutter in the background. Using props like hats can help engage babies and make photos more interesting. Photo editing software can be used to adjust clarity and focus on the baby's skin. Photos should be fun and creative with techniques like cropping, selective focus, blurring, and removing distractions.
Single camera productions differ from multi-camera productions in their use of cameras, lighting, sound, editing, and genres. With single camera, the director has more control over camera movement to set the mood and get viewers more involved in the scene. Lighting can also be used to create different tones. Sound editing is more complex as it needs to blend shots seamlessly. Editing takes longer without multiple angles to choose from. Common single camera genres include period dramas, crime dramas, horror, and comedy, as they benefit from the sense of realism and ability to set mood that single camera allows.
Single camera production involves filming with one camera at a time, as opposed to multi-camera production which uses multiple cameras simultaneously. It is generally used for dramas, documentaries, and comedies. Each shot is taken individually by the single camera as it is moved and adjusted for different angles and shots. This format provides more creative control and flexibility during editing compared to multi-camera production. Some advantages of single camera production include lower costs, more location flexibility, and the ability to focus closely on actors.
Joe Farrell created three loading screen designs for a horror game. He focused on research of glitches and bugs in games like FNAF. For planning, he created designs in Photoshop. Time management was an issue, as he spent too much on one design and had to rush other parts. The loading screen animation turned out well with fluid movement and separation of colors adding to the dark feel. Peer feedback praised the editing, colors, and sound effects, but noted the sound was loud and missing pieces. Joe agreed colors added to the horror but disagreed slowing it down was needed and aims to extend the animation length and visual effects.
U22 single camera production wk1 introductionsKBucket
Â
This document provides instructions for classroom activities to help students learn about single camera and multi-camera television productions. It begins with an icebreaker activity called "The Name Game" where students say their name and favorite TV show. They are then asked to place post-it notes with their favorite TV shows under the correct heading of "Single Camera Production" or "Multi-Camera Production". The document discusses the differences between these two types of productions. It concludes by assigning homework where students must read a handout on single camera productions and answer Kahoot questions about it.
Follow these easy 8 steps to make professional video content on your mobile p...shreeatslideshare
Â
This document provides 8 steps for making professional video content on a mobile phone: 1) Choose a well-lit background without echoes or shadows, 2) Shoot horizontally and use a tripod or gimbal, 3) Keep the phone level using gridlines, 4) Capture the best possible audio by being close and using external mics if needed, 5) Manually focus by tapping on the screen, 6) Check playback and reshoot if needed, 7) Do not use digital zoom and walk closer instead, and 8) Use natural lighting from a window facing the subject.
ELMO is an document camera that can be connected to a projector to project images onto a larger screen. The camera and neck of ELMO are adjustable to display 3D objects or written notes. To use ELMO, plug the power cord and RGB cord into ELMO and the projector. Press the power buttons for ELMO and the projector. When finished, press ELMO's power button, rotate the camera head up, and unplug all cords before returning ELMO to the library.
This document contains two short phrases: "Green Screen!" and "Song Book!". It appears to be a title or list mentioning a green screen and song book, but provides no other details or context about these topics.
CGI Group Inc. is a global IT consulting firm with 68,000 professionals in over 400 offices across 40 countries. The document is a pitch presentation for CGI Group prepared by analysts at Capital Markets Group. It provides an overview of CGI's business segments, management team, the IT consulting industry, and makes an investment thesis arguing that CGI is well-positioned to benefit from industry growth and further acquisitions. Key risks discussed include economic weakness in Europe and high client concentration.
The document discusses the use of computer-generated imagery (CGI) in Final Fantasy films. It describes how CGI was used to create realistic computer animations for Final Fantasy: The Spirits Within and Final Fantasy VII Advent Children. The process involved concept art, 3D modeling, motion capture, facial animation, and other techniques. It also discusses some of the challenges of photorealistic CGI animation and how these films pushed the boundaries of the genre.
Este documento habla sobre la computaciĂłn y las herramientas de ofimĂĄtica. Define la ofimĂĄtica como el conjunto de tĂŠcnicas y herramientas informĂĄticas que se utilizan para automatizar y mejorar los procedimientos de una oficina. Menciona que las herramientas mĂĄs utilizadas son Word, Excel y PowerPoint, las cuales sirven para crear, manipular y almacenar informaciĂłn. TambiĂŠn incluye enlaces a una carpeta en Flickr.
Computer animation is the process of generating animated images using computer graphics. It involves making a series of images that, when displayed rapidly, create the illusion of movement by exploiting the persistence of vision. For movement to appear smooth, images need to be replaced every 1/25th of a second to match the refresh rate of the human retina. Three films from different eras are analyzed to show the progression of CGI technology - the 1980 film Star Wars had basic shapes with little detail, the 2007 Powerpuff Girls film had more detailed shapes and sliding transitions, and the 2010 Shrek film used high quality 3D animation with improved design, humor and audience experience.
This document provides instructions for using green screen photo editing software, including selecting and rotating foreground and background photos, adjusting the composite image, and saving, printing or finding more information about the software. The software allows users to composite photos using green screens to create new composite images.
The document is a presentation by Julian Coultas on using Apple mobile devices like iPads and iPods in schools. It discusses how the devices can be used by students for activities like research, note-taking, creating content, and learning through apps and games. It also covers how schools can manage devices through systems like iTunes and mobile device management software. The presentation provides many examples of apps that can be used for subjects like science, art, and music. It considers benefits of iPads versus iPods for students and looks at the potential for more advanced workflows using the iPad 2.
Chroma key, also known as green screen removal, is a visual effects technique used to replace a solid-colored background with a new image. Key milestones include the 1940 film The Thief of Bagdad winning an Oscar for using blue screen and green replacing blue in the 1970s as cameras became more sensitive to green. When setting up a green screen photo shoot, the green cloth must be wrinkle-free and subjects and cloth must be properly lit to avoid shadows or spill. In Photoshop, the green screen is selected and removed using tools like Color Range, with the layer mask refined and any remaining green cleaned up. Refining the mask and cleaning up artifacts helps create a clean composite.
A wiki is a website that allows visitors to easily add, remove, edit, and change available content. Some key features of wikis include being writable like email and easy for anyone to use and contribute content through a web browser. Ward Cunningham first implemented the concept of a wiki in 1995 with his WikiWikiWeb.
TWiki is an open source and actively developed wiki platform that can be used for knowledge management, project management, and collaboration within enterprises. It has a large number of plugins and an API that makes it easy to extend functionality. TWiki is easy to install on Linux servers with Apache and Perl.
Green screen technology originated from early filmmaking techniques in the late 19th and early 20th centuries where visual effects were created by painting glass and placing it between objects and the camera. These early techniques were time-consuming and limited, so green screen technology was developed, which uses a green or blue background that can be digitally replaced during post-production, allowing filmmakers to shoot actors against a blank backdrop and place them in virtual sets. Green screen has now become a standard technique used in many major films and TV shows to create complex visual effects and environments that were previously impossible.
CGI refers to computer-generated imagery used in films, television, commercials, video games and simulations. It allows the creation of visuals that would be impossible using traditional techniques. CGI is created by manipulating 3D models using computer software to apply lighting, textures and motion. It has become a primary method for special effects due to its ability to easily manipulate images and create scenes without physical models or actors. CGI has expanded the capabilities of visual storytelling and opened opportunities for small studios to create high-quality productions.
Computer animation, also known as CGI animation, is the art of creating moving images using computers. Early CGI animation from 1978's Superman was combined with hand drawn animation and had poor quality images due to limitations of computer technology at the time. Toy Story, released in 1995, was one of the first fully CGI animated films and had more basic but smoothly animated characters and graphics. By 2007's Shrek 3, CGI animation had advanced to provide highly realistic and detailed 3D images in high quality with complex storylines and many characters while maintaining a smooth experience, showing the ongoing development of computer technology and CGI animation quality.
Computer graphics is responsible for displaying art and image data effectively and beautifully to the user, and processing image data received from the physical world. The interaction and understanding of computers and interpretation of data has been made easier because of computer graphics. It have had a profound impact on many types of media and have revolutionized animation, movies and the video game industry.
Computer-generated imagery (CGI) is the application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, videos, and simulators. The visual scenes may be dynamic or static, and may be two-dimensional (2D), though the term "CGI" is most commonly used to refer to 3D computer graphics used for creating scenes or special effects in films and television.
Video games most often use real-time computer graphics (rarely referred to as CGI), but may also include pre-rendered "cut scenes" and intro movies that would be typical CGI applications.
CGI stands for computer generated imagery and is used extensively in movies to create visual effects and animations that may not be possible through practical or live-action filming. There are two main uses of CGI in movies - realistic CGI, which aims to make computer graphics appear physically, photorealistically, or functionally realistic; and computer animation, which can be 2D or 3D. Popular animation techniques include tweening, morphing, and rendering. As technologies advance, the applications of CGI continue to evolve and allow for ever greater realism and new types of animated content in films.
CGI animation is the process of creating animated films using computers, allowing for more realistic 3D characters. Early examples like Star Wars in the late 1970s had poor quality due to limitations of the technology at the time. Tron in the early 1980s also had low quality visuals. Modern films like Toy Story 3 provide a perfect example of CGI, with high-quality characters and visuals.
The document discusses the history and use of computer generated imagery (CGI) in movies, from early uses in films like Star Wars to more modern applications. It covers how CGI has helped make certain sci-fi elements cheaper to create and boosted the popularity of big-budget sci-fi films. The document also examines techniques for creating realistic CGI characters and animation versus more cartoon-style animation.
This document discusses using green screen filmmaking in the classroom. It explains what chromakey is and how it works. It provides tips on setting up backgrounds, lighting, cameras, and editing software to create green screen videos. Examples of potential backgrounds include painted surfaces, fabric, paper, and projected screens. The document recommends diffuse lighting that separately illuminates the background and subject. It also provides tips for shooting, such as using tripods, taking multiple takes from different camera angles, and placing markers. The last sections demonstrate green screening in iMovie and offer additional tips and tricks.
The document discusses building skills for report writing over a student's academic year. It is broken into quarters that progressively focus on more advanced skills like independent research, adapting reports for different audiences, and managing time. The first quarter focuses on basic skills like note-taking and composing simple one-page reports with a thesis, focus areas, and five facts. Students are graded on including these elements to receive an A for the first assignment. The second step is to expand the first report into a three paragraph format.
This document contains various images, text fragments, and website links from an educator's work. It discusses re-teaching lessons on Mondays through Fridays, using textbooks, workbooks, and original materials. It also mentions the importance of self-knowledge and compares sample projects for applying critical thinking, creativity, communication and collaboration skills. Different tools for lessons are listed such as Quizizz, Prodigy Math, and image grammar activities. The document advocates for being the teacher needed and provides examples of innovative teaching methods.
Jon Corippo has experience directing academic innovation and non-traditional approaches to education without textbooks. He has overseen programs that eliminated textbooks at Coarsegold Unified in 1999 and 2001, and a program at Minarets High School in 2008 that had no textbooks for English Language Arts and no homework. Corippo currently works at CUE, an educational non-profit serving over 20,000 educators in 2016-2017. He advocates applying critical thinking, creativity, communication and collaboration in the classroom and moving beyond introductory lessons through open-ended projects involving student discussion.
This document discusses two different styles of presentations: the "lean slide" style and the "research preso" style. The lean slide style focuses on speaking skills, internalized information, intonation, passion, quick builds, and collaboration. It is well-suited for quick summaries, in-class activities, and developing speaking and listening skills. The research preso style focuses more on writing skills, researched information, comparison, being able to stand alone without a presenter, long builds, and solo builds. It is better used for scaffolded writing, in-depth research, technical skills, advanced note-taking, and deep comparison. The document provides examples of when each style would be appropriate and templates to
This document discusses project-based learning (PBL) and strategies for implementing it in the classroom. It begins by outlining key elements of real student projects, such as being public, involving student passion and choice, and using technology. It then provides examples of different types of projects that could span one class period, one week, one quarter, or one semester. The document also addresses challenges of implementing PBL, such as time management issues and defeating "Parkinson's Law" where students fill all available time. It offers solutions like using project templates, one-day challenges, and grading frameworks to help students work efficiently and be accountable for their time.
PBL Breakout - deeper dive on PBL workflowsJon Corippo
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The document discusses changes in education away from textbook-based learning towards project-based and creative learning. It advocates for incorporating real-world projects, choice, and technology into classroom lessons. Several specific project examples are provided, such as a one-day film project where students plan, shoot, and edit a short video in one or two class periods. The document also discusses strategies for incorporating briefer mini-projects and reports into lessons on a regular basis to build students' research, writing, and presentation skills over time.
This document contains summaries of three lesson stories:
1) A lesson on public speaking and slide design that has students intentionally design bad PowerPoint slides to break presentation rules and learn from the experience.
2) An "Iron Chef" style lesson where students work in teams to create a single slide on a given topic in a short amount of time to replace traditional note-taking.
3) A "Shooting Gallery" film lesson where students learn camera shots by planning and filming short video clips using different shots in one class period and editing them together in the next.
Lesson Design Like a Rock Star - Union School DistrictJon Corippo
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This document provides lesson plans and teaching strategies for various subjects including grammar, writing, and literature. For literature, it outlines a Lit Circles strategy where students analyze characters using prompts to summarize, characterize, identify conflicts and wishes. It also includes lesson plans for grammar covering parts of speech. The document emphasizes the importance of having students self-quiz and test their understanding rather than just recall, and suggests using videos and commercials for "close watching" skills practice similar to close reading. It argues against passive teaching methods like random calling on students and advocates for formative assessments where all students demonstrate their knowledge through work.
Jon Corippo, Director of Academic Innovation at CUE, discusses strategies for lesson design that engage students. He advocates focusing lessons on completion with immediate feedback rather than taking work home. Lessons should be specific, positive, transformative, and involve 4-6 repetitions to move from knowing to understanding. Example mini-lessons provided include number time, grammar, and literary analysis of commercials. The goal is to lower students' affective filters and provide practical skills over standardized test scores.
This document discusses teaching strategies and lesson planning approaches. It recommends designing lessons like a "question" by making them specific, transformative, out of students' comfort zones, and positive. It also recommends including repetition to help students move from knowledge to understanding. Another strategy discussed is using "number time" to teach foundational math skills in a progressive way through repetition and feedback. Sample grammar and writing lesson plans are also included that incorporate different parts of speech and sentence structures.
This document outlines the steps taken over 365 days to transform a school district from traditional practices to future ready practices focused on technology integration and innovative learning models. It summarizes the changes made between September 2013 and November 2014, including moving from thin WiFi to BYOD access, equipping labs and classrooms with newer technology, implementing 1:1 devices for students, and training teachers in new pedagogical approaches. The key dates of July 1, 2013, November 1, 2013, and November 1, 2014 are noted as important benchmarks in the transformation process.
This document provides tips for lesson design from Jon Corippo. It recommends focusing lessons on specific, positive, and transformative goals that take students out of their comfort zone. Lessons should include 4-6 repetitions to move students from knowing to understanding a concept. Formative assessments with immediate feedback are emphasized over grades. Examples are provided of lesson plans incorporating these principles across various subjects like language arts, math, and technology.
Build your School Culture with Smart StartJon Corippo
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This document provides instructions for an activity called an "Academic Mini-Mixer" where students will get to know their classmates better. The activity involves students filling out a "Frayer model" worksheet to describe a classmate and their likes, dislikes, and dream pet. Students will then share what they learned about their classmates. The goals are for students to learn each other's names and interests while practicing communication and note-taking skills. Teachers are encouraged to emphasize ideas over artwork and keep activities timed to encourage focus.
This document provides instructions for using advanced search techniques on Google. It discusses searching by grade level, domain, reading level, and file format. It outlines a 5-3-2 workflow for finding resources: looking through 5 resources and picking 3 to report on. Notes would be taken on the concepts, keywords, diagrams, and two resources would be compared. Options for remixing PowerPoint presentations found through advanced searches are provided, such as using the same deck with new pictures, rewriting facts from .edu sites using the same pictures, or combining two decks. Contact information is given for getting additional support.
Minecraft Hands on Camp Petaluma Rock StarJon Corippo
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This document provides instructions for using Minecraft for educational purposes such as building a dream room, taking screenshots, recording screens, and presenting work. It includes Mac commands for taking screenshots and screen recordings using QuickTime, and encourages sharing ideas on how to deploy Minecraft in educational settings.
Lit Circles: Rebooted for CCSS and the 4CsJon Corippo
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The document discusses the use of literature circles (lit circles) to teach comprehension skills. It recommends using short texts like picture books and TV commercials to give students quick practice with lit circle activities before having them apply the skills to longer texts. Students should collaboratively discuss characters, summarize plots, and identify conflicts in groups. The document advises facilitating lit circles in class initially and having students explain their reasoning before letting them work independently. It emphasizes teaching skills over specific books and allowing student choice.
QR Secure: A Hybrid Approach Using Machine Learning and Security Validation F...AlexanderRichford
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QR Secure: A Hybrid Approach Using Machine Learning and Security Validation Functions to Prevent Interaction with Malicious QR Codes.
Aim of the Study: The goal of this research was to develop a robust hybrid approach for identifying malicious and insecure URLs derived from QR codes, ensuring safe interactions.
This is achieved through:
Machine Learning Model: Predicts the likelihood of a URL being malicious.
Security Validation Functions: Ensures the derived URL has a valid certificate and proper URL format.
This innovative blend of technology aims to enhance cybersecurity measures and protect users from potential threats hidden within QR codes đĽ đ
This study was my first introduction to using ML which has shown me the immense potential of ML in creating more secure digital environments!
"What does it really mean for your system to be available, or how to define w...Fwdays
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We will talk about system monitoring from a few different angles. We will start by covering the basics, then discuss SLOs, how to define them, and why understanding the business well is crucial for success in this exercise.
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
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This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
Introducing BoxLang : A new JVM language for productivity and modularity!Ortus Solutions, Corp
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Just like life, our code must adapt to the ever changing world we live in. From one day coding for the web, to the next for our tablets or APIs or for running serverless applications. Multi-runtime development is the future of coding, the future is to be dynamic. Let us introduce you to BoxLang.
Dynamic. Modular. Productive.
BoxLang redefines development with its dynamic nature, empowering developers to craft expressive and functional code effortlessly. Its modular architecture prioritizes flexibility, allowing for seamless integration into existing ecosystems.
Interoperability at its Core
With 100% interoperability with Java, BoxLang seamlessly bridges the gap between traditional and modern development paradigms, unlocking new possibilities for innovation and collaboration.
Multi-Runtime
From the tiny 2m operating system binary to running on our pure Java web server, CommandBox, Jakarta EE, AWS Lambda, Microsoft Functions, Web Assembly, Android and more. BoxLang has been designed to enhance and adapt according to it's runnable runtime.
The Fusion of Modernity and Tradition
Experience the fusion of modern features inspired by CFML, Node, Ruby, Kotlin, Java, and Clojure, combined with the familiarity of Java bytecode compilation, making BoxLang a language of choice for forward-thinking developers.
Empowering Transition with Transpiler Support
Transitioning from CFML to BoxLang is seamless with our JIT transpiler, facilitating smooth migration and preserving existing code investments.
Unlocking Creativity with IDE Tools
Unleash your creativity with powerful IDE tools tailored for BoxLang, providing an intuitive development experience and streamlining your workflow. Join us as we embark on a journey to redefine JVM development. Welcome to the era of BoxLang.
Discover the Unseen: Tailored Recommendation of Unwatched ContentScyllaDB
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The session shares how JioCinema approaches ""watch discounting."" This capability ensures that if a user watched a certain amount of a show/movie, the platform no longer recommends that particular content to the user. Flawless operation of this feature promotes the discover of new content, improving the overall user experience.
JioCinema is an Indian over-the-top media streaming service owned by Viacom18.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
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The typical problem in product engineering is not bad strategy, so much as âno strategyâ. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If youâre wrong, it forces a correction. If youâre right, it helps create focus. Iâll share how Iâve approached this in the past, both what works and lessons for what didnât work so well.
What is an RPA CoE? Session 2 â CoE RolesDianaGray10
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In this session, we will review the players involved in the CoE and how each role impacts opportunities.
Topics covered:
⢠What roles are essential?
⢠What place in the automation journey does each role play?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
QA or the Highway - Component Testing: Bridging the gap between frontend appl...zjhamm304
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These are the slides for the presentation, "Component Testing: Bridging the gap between frontend applications" that was presented at QA or the Highway 2024 in Columbus, OH by Zachary Hamm.
Must Know Postgres Extension for DBA and Developer during MigrationMydbops
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Mydbops Opensource Database Meetup 16
Topic: Must-Know PostgreSQL Extensions for Developers and DBAs During Migration
Speaker: Deepak Mahto, Founder of DataCloudGaze Consulting
Date & Time: 8th June | 10 AM - 1 PM IST
Venue: Bangalore International Centre, Bangalore
Abstract: Discover how PostgreSQL extensions can be your secret weapon! This talk explores how key extensions enhance database capabilities and streamline the migration process for users moving from other relational databases like Oracle.
Key Takeaways:
* Learn about crucial extensions like oracle_fdw, pgtt, and pg_audit that ease migration complexities.
* Gain valuable strategies for implementing these extensions in PostgreSQL to achieve license freedom.
* Discover how these key extensions can empower both developers and DBAs during the migration process.
* Don't miss this chance to gain practical knowledge from an industry expert and stay updated on the latest open-source database trends.
Mydbops Managed Services specializes in taking the pain out of database management while optimizing performance. Since 2015, we have been providing top-notch support and assistance for the top three open-source databases: MySQL, MongoDB, and PostgreSQL.
Our team offers a wide range of services, including assistance, support, consulting, 24/7 operations, and expertise in all relevant technologies. We help organizations improve their database's performance, scalability, efficiency, and availability.
Contact us: info@mydbops.com
Visit: https://www.mydbops.com/
Follow us on LinkedIn: https://in.linkedin.com/company/mydbops
For more details and updates, please follow up the below links.
Meetup Page : https://www.meetup.com/mydbops-databa...
ââTwitter: https://twitter.com/mydbopsofficial
Blogs: https://www.mydbops.com/blog/
â
âFacebook(Meta): https://www.facebook.com/mydbops/
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...Fwdays
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Direct losses from downtime in 1 minute = $5-$10 thousand dollars. Reputation is priceless.
As part of the talk, we will consider the architectural strategies necessary for the development of highly loaded fintech solutions. We will focus on using queues and streaming to efficiently work and manage large amounts of data in real-time and to minimize latency.
We will focus special attention on the architectural patterns used in the design of the fintech system, microservices and event-driven architecture, which ensure scalability, fault tolerance, and consistency of the entire system.
This talk will cover ScyllaDB Architecture from the cluster-level view and zoom in on data distribution and internal node architecture. In the process, we will learn the secret sauce used to get ScyllaDB's high availability and superior performance. We will also touch on the upcoming changes to ScyllaDB architecture, moving to strongly consistent metadata and tablets.
In our second session, we shall learn all about the main features and fundamentals of UiPath Studio that enable us to use the building blocks for any automation project.
đ Detailed agenda:
Variables and Datatypes
Workflow Layouts
Arguments
Control Flows and Loops
Conditional Statements
đť Extra training through UiPath Academy:
Variables, Constants, and Arguments in Studio
Control Flow in Studio
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
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Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
ScyllaDB is making a major architecture shift. Weâre moving from vNode replication to tablets â fragments of tables that are distributed independently, enabling dynamic data distribution and extreme elasticity. In this keynote, ScyllaDB co-founder and CTO Avi Kivity explains the reason for this shift, provides a look at the implementation and roadmap, and shares how this shift benefits ScyllaDB users.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
3. What you need (minimum):
Green fabric - Amazon $30.50
Extra Light! Home Depot $60
Kodak Zi8 - $120
Sony VC-R640
$30
4. Make sure your
Advanced Tools
Preferences are ON
iMovie 11 adds BLUE screen. Why? Itâs just another option
5. The Process:
1. Get your background (still or video or B roll)
2. Shoot the green screen footage with reference
to the background (i.e. right, left or center)
3. Upload as normal
4. The tricky part: Put the BACKGROUND IN FIRST!
It WILL fail if you do it the other way.
5. Clean it up, watch for artifacts and adjust
exposure/contrast
10. To clear up your green screen
Adjust these
Adjust these
11. Last Tips
USE A TRIPOD
The background wonât move....so the camera shouldnât
Donât move the camera
It ruins the fantasy
If your camera has autofocus, turn it off
The camera will âhuntâ to focus
In general, closer is better