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Computer Games Industry
Job roles.
In all these slides I give out as
much information I could for each
job real with detailed description.
Job roles
There are different type of jobs and sectors in the gaming industry job roles that might include.
Games Design:
*Lead Designer *Games designer *Script writer *Map builder *Level editor *Object planner *GUI designer *Storyboard
artist *Illustrator *Graphic designer
Art and animation:
*Creative Manager *PreVis Artist *Art Director *Technical Artist *Lead artist
*Concept Artist *Artist *Environment Artist *3D Modeler
Programming:
*Software Engineer *Lead programmer *Platform Designer *A.I. Programmer *Systems Analyst *Middleware/ Tools
Programmer *Database Designer
*Graphics Programmer *Engine Programmer *Gameplay Programmer *Server Architect *Action Scripter
*Information Architect
Audio:
*Musician *Sound Effects Designer *Audio Engineer *Composer
Quality Assurance:
*QA Manager*Localization Tester *Lead Tester *Localization Manager
*Quality assurance technician/tester
Production Management and Publishing:
*Head of Development *Creative Director *Executive Producer *Executive / Senior Producer (Publishing)
*Project Manager / Producer External *Producer(Publishing) *Art Director * Account Director *Programming
Manager *Associate / Junior Producer* (Publishing) *Assistant Project Manager* Project Co-ordinator* (Publishing)
*Production Accountant *Product / Brand Manager *Production Scheduler *Sales Manager *Production Assistant
*Licensing / IPR Manager
Here I show all the possible job
roles you have in the gaming
industry.
Highlights are
spell checked.
Technical jobs in the gaming
industryAudio Engineer day to day basis and what it involves:
*Conferring with producers, performers, and others to determine and achieve the
desired sound for a production, such as a musical recording or a film.
*Setting up, testing and adjusting recording equipment for recording sessions and
live performances; tearing down equipment after event completion.
*Regulating volume level and sound quality during recording sessions, using control
consoles.
*Preparing for recording sessions by performing activities such as selecting and
setting up microphones.
*Mixing and editing voices, music, and taped sound effects for live performances
and for prerecorded events, using sound mixing boards.
*Synchronizing and equalizing prerecorded dialogue, music, and sound effects with
visual action of motion pictures or television productions, using control consoles.
They own about roughly yearly earnings of audio engineers were £28,675.66.
An audio engineer work hours usually have to be flexible and sometimes can be
irregular depending on the contract you are on and who your working with. But
freelancing you have to have a good reputation to be getting a good amount of
money per day or week. Being a audio engineer you have to adhere of copyright so
you can not be choosing songs without the permission. Also you should have the
basis skills of good hearing, for distinguishing sound quality a good sense of pitch,
timing and rhythm a knowledge of electronics and acoustics good practical skills
patience a keen interest in music and sound the ability to cope with long hours and
tight deadlines good communication and ‘people’ skills.
Technical jobs in the gaming
industryLead programmer:
leads the programming team responsible for creating all the computer code which runs
and controls a game. Programmers have various roles and specialisms including AI
(artificial intelligence), game engine development, user interface, tools development,
and physics. Lead Programmers are employed by development studios, either
independent or publisher-owned.
Skills needed are hands on understanding of all programming roles (internal and
outsourced), advanced programming skills, excellent people management and
communication skills, tact and diplomacy, conflict resolution and problem solving ability,
ability to multi-task, creativity and innovation, composure under pressure, knowledge of
the requirements of the relevant Health and Safety legislation and procedures.
Average salary for a lead programmer would be £50,000.
They need to adhere lead programmers also generally serve as an interface between
the programmers and management and have supervisorial responsibilities in
delegating work and ensuring that software projects come in on time and under budget.
A lead programmer normally reports to a manager with overall project or section
responsibility, such as a director or product unit manager (PUM). They will be all under
misuse of computer act if it was office work or with computers.
Creative jobs in the gaming
industryAnimator:
Are responsible for the portrayal of movement and behavior. Most often this is applied to give life
to game characters and creatures, but sometimes animations are also applied to other elements
such as objects, scenery, vegetation and environmental effects. Skills needed to be a animator
are knowledge of traditional and computer 2D and 3D animation techniques, creativity and
imagination, knowledge of full motion video (FMV), spatial awareness and a feel for movement
over time, knowledge of constraints, ability to work independently and as part of a team,
organisational skills and the ability to work to deadlines, good communication and presentation
skills and lastly knowledge of the requirements of the relevant Health and Safety legislation and
procedures. Salaries may range from around £19,440 to upwards of £26,120 a year. Freelance
animators may not always be in full-time employment so their income may vary. Around 3,000
people work in animation in the UK and about 300 companies employ animators. Day to day
basis 2D drawn animation2D computer animation stop frame or stop motion animation3D
computer generated (CG) animation.2D drawn animation consists of a series of images which the
animator draws on special paper. Each image represents one stage of a movement, for example,
of a character walking or smiling. Traditionally the images are traced onto film and coloured.
Scenery is then added by layering sheets of film. Increasingly, however, the images are scanned
into a computer and coloured using specialist software. When viewed at speed and in sequence
the images appear to move. In 2D computer animation, the animator works with a specialist
software package which is used to create and animate characters, and add scenery and a
soundtrack. Stop frame or stop motion animation uses models, puppets or other 3D objects. The
model is photographed, then moved a fraction by the animator and photographed again. When
the photographs (or frames) are played at normal speed, the images appear to move.3D CG
animation uses specialist software to create animations. This technique is often used in feature
films and computer games. The work can be extremely painstaking and time consuming, but
animators are expected to meet deadlines and production schedules. Although some animators
create their own characters and stories, others follow a brief from a director, animation director or
Creative jobs in the gaming
industry
Games designer:
They plan all the elements and components of a game, its setting, structure
rules, story flow, characters, the objects, props, vehicles, and devices available
to the characters, interface design and modes of play. Games are usually large
projects and the design process might be shared between a number of different
people, overseen by the Lead Designer. Skills needed to be a good games
designer, thorough understanding of game play theory, storytelling and
narrative development skills, information design and user interface design
skills, excellent communication and presentation skills, the ability to work as
part of a team and independently, systematic and strategic thinking, imagination
and creativity, knowledge of the requirements of the relevant Health and Safety
legislation and procedures. Salaries may range from around £19,000 to
£55,000 a year. Games designers work around 35 hours a week, but they may
need to work longer hours as deadlines approach. They work in offices and
spend long periods sitting at a desk using a computer or attending meetings.
Around 6,600 people in the UK work in computer games development. They
are employed by games development studios, which are either independent
companies or owned by games publishers
Managerial jobs in the gaming
industry
Product/Brand manager:
Is to help create and implement marketing campaigns to maximize the sales of the games they
are working on. Skills which are needed for a product manager ability to carefully manage a
budget, good client handling abilities, good negotiation skills, ability to work well within a multi-
disciplinary team, strong presentation and communication skills, good knowledge of games and
the games industry, knowledge of the requirements of the relevant Health and Safety legislation
and procedures. Salaries range from £19,500 to £29,500 for a junior or assistant brand manager,
up to £50,000 or more for a senior brand manager. Also day to day basis would be is known as
product managers, brand managers are often responsible for overseeing the entire creative
process for a single product, or group of products and services. They may work: in house (within
an organisation's marketing department), or for a brand, advertising or marketing consultancy,
supporting different clients during projects. In either case, typical tasks are likely to include:
researching consumer markets, monitoring market trends and identifying potential areas in which
to invest, based upon consumer needs and spending habits looking at the pricing of products and
analysing the potential profitability generating names for new and existing products and services,
coming up with ideas for new packaging designs, including shape, size, colours, fonts and
imagery overseeing the production of TV adverts, newspaper and magazine advertisements,
direct mail packs, email campaigns, websites, exhibition stands, road shows and liaising with art
designers, copywriters, media buyers and printers checking marketing copy supervising the sign
off of marketing literature and campaigns, liaising with legal and compliance personnel, ensuring
the designs and messages meet the company brand and regulatory guidelines monitoring product
distribution and consumer reactions through focus groups and market research coordinating the
launch programme to external customers as well as employees.
Gave it
space
between
the :
Managerial jobs in the gaming
industry
Assistant producer:
works with a game's production staff to ensure the timely delivery of the
highest quality project possible. Typically, they will focus on specific areas
of the development process. Helping to managing this is a big job. Hence
the work can involve long hours and might be stressful, particularly as a
game's launch approaches. Skills are needed passion for games, ability to
plan ahead, set objectives, and prioritise, high levels of motivation, good
communication and man-management skills, a keen eye for detail and high
standards of work, knowledge of the requirements of the relevant Health
and Safety legislation and procedures. Assistant Producers are employed
by publishers as well as development studios. Working within a
development studio often involves managing communications between
different teams such as design, art and programming. Annual salary for a
assistant producer is £26,930.
Sales and marketing in the gaming
industry
Sales director:
The skills that they need to have is Excellent sales and negotiation skills,
Good business sense ,The ability to motivate and lead a team
Initiative, drive and enthusiasm
Excellent communication skills
Good planning and organisational skills
The ability to work calmly under pressure
Good IT, budget and report writing skills
A full driving license
Financial jobs in the gaming
industry
Accounting technician:
Accounting technicians work in all areas of finance and business.
They usually start working in a support role within a firm of
accountants or in the accounts or finance departments of
organisations. The typical work activities you would do are assisting
with the preparation of accounts, managing staff payroll, receiving
and settling invoices, dealing with basic bookkeeping, auditing
external and internal work, looking after all financial transactions,
budgets and payroll, monitoring staff and company expenses,
controlling budgets, accounting for resources, liaising with other
professionals in the field, writing reports. Starting salaries for trainee
accounting technicians are in the range of £15,000 - £22,000. Once
qualified and with experience, an accounting technician may earn
up to £32,000. Part-time work and career breaks are usually
possible.
Financial jobs in the gaming
industryProduction accountant:
Are there to manage finances and maintaining financial records. They work
with production offices with the preparing schedules and budgets. They do
day to day office work. They have to go through the Government regulation
of knowledge of Union, guild, tax and other Government relevant regulation.
Sometimes their job can be a freelance but mostly it’s a part time and full
time job. Their responsibilities are calculating finances, cost production,
liaising with financiers and controlling the cash flow to ensure that payments
are paid on time and in accordance with agreements and approved budgets.
They also confirm that all legal requirements and that the company is a legal
trading entity. They organize the VAT and PAYE registration. They also
regulate with the health and safety and security of the accountancy section.
Their skill have to be good at book-keeping and accountancy. Good
organizational and communication skills they need to priotorise jobs
effectively within a fast-paced environment they need to maintain
confidentiality. The ranges salary of a production accountant is £18,781,52-
£66,990.86.

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Jobrolesinthegamingindustry irene

  • 1. Computer Games Industry Job roles. In all these slides I give out as much information I could for each job real with detailed description.
  • 2. Job roles There are different type of jobs and sectors in the gaming industry job roles that might include. Games Design: *Lead Designer *Games designer *Script writer *Map builder *Level editor *Object planner *GUI designer *Storyboard artist *Illustrator *Graphic designer Art and animation: *Creative Manager *PreVis Artist *Art Director *Technical Artist *Lead artist *Concept Artist *Artist *Environment Artist *3D Modeler Programming: *Software Engineer *Lead programmer *Platform Designer *A.I. Programmer *Systems Analyst *Middleware/ Tools Programmer *Database Designer *Graphics Programmer *Engine Programmer *Gameplay Programmer *Server Architect *Action Scripter *Information Architect Audio: *Musician *Sound Effects Designer *Audio Engineer *Composer Quality Assurance: *QA Manager*Localization Tester *Lead Tester *Localization Manager *Quality assurance technician/tester Production Management and Publishing: *Head of Development *Creative Director *Executive Producer *Executive / Senior Producer (Publishing) *Project Manager / Producer External *Producer(Publishing) *Art Director * Account Director *Programming Manager *Associate / Junior Producer* (Publishing) *Assistant Project Manager* Project Co-ordinator* (Publishing) *Production Accountant *Product / Brand Manager *Production Scheduler *Sales Manager *Production Assistant *Licensing / IPR Manager Here I show all the possible job roles you have in the gaming industry. Highlights are spell checked.
  • 3. Technical jobs in the gaming industryAudio Engineer day to day basis and what it involves: *Conferring with producers, performers, and others to determine and achieve the desired sound for a production, such as a musical recording or a film. *Setting up, testing and adjusting recording equipment for recording sessions and live performances; tearing down equipment after event completion. *Regulating volume level and sound quality during recording sessions, using control consoles. *Preparing for recording sessions by performing activities such as selecting and setting up microphones. *Mixing and editing voices, music, and taped sound effects for live performances and for prerecorded events, using sound mixing boards. *Synchronizing and equalizing prerecorded dialogue, music, and sound effects with visual action of motion pictures or television productions, using control consoles. They own about roughly yearly earnings of audio engineers were £28,675.66. An audio engineer work hours usually have to be flexible and sometimes can be irregular depending on the contract you are on and who your working with. But freelancing you have to have a good reputation to be getting a good amount of money per day or week. Being a audio engineer you have to adhere of copyright so you can not be choosing songs without the permission. Also you should have the basis skills of good hearing, for distinguishing sound quality a good sense of pitch, timing and rhythm a knowledge of electronics and acoustics good practical skills patience a keen interest in music and sound the ability to cope with long hours and tight deadlines good communication and ‘people’ skills.
  • 4. Technical jobs in the gaming industryLead programmer: leads the programming team responsible for creating all the computer code which runs and controls a game. Programmers have various roles and specialisms including AI (artificial intelligence), game engine development, user interface, tools development, and physics. Lead Programmers are employed by development studios, either independent or publisher-owned. Skills needed are hands on understanding of all programming roles (internal and outsourced), advanced programming skills, excellent people management and communication skills, tact and diplomacy, conflict resolution and problem solving ability, ability to multi-task, creativity and innovation, composure under pressure, knowledge of the requirements of the relevant Health and Safety legislation and procedures. Average salary for a lead programmer would be £50,000. They need to adhere lead programmers also generally serve as an interface between the programmers and management and have supervisorial responsibilities in delegating work and ensuring that software projects come in on time and under budget. A lead programmer normally reports to a manager with overall project or section responsibility, such as a director or product unit manager (PUM). They will be all under misuse of computer act if it was office work or with computers.
  • 5. Creative jobs in the gaming industryAnimator: Are responsible for the portrayal of movement and behavior. Most often this is applied to give life to game characters and creatures, but sometimes animations are also applied to other elements such as objects, scenery, vegetation and environmental effects. Skills needed to be a animator are knowledge of traditional and computer 2D and 3D animation techniques, creativity and imagination, knowledge of full motion video (FMV), spatial awareness and a feel for movement over time, knowledge of constraints, ability to work independently and as part of a team, organisational skills and the ability to work to deadlines, good communication and presentation skills and lastly knowledge of the requirements of the relevant Health and Safety legislation and procedures. Salaries may range from around £19,440 to upwards of £26,120 a year. Freelance animators may not always be in full-time employment so their income may vary. Around 3,000 people work in animation in the UK and about 300 companies employ animators. Day to day basis 2D drawn animation2D computer animation stop frame or stop motion animation3D computer generated (CG) animation.2D drawn animation consists of a series of images which the animator draws on special paper. Each image represents one stage of a movement, for example, of a character walking or smiling. Traditionally the images are traced onto film and coloured. Scenery is then added by layering sheets of film. Increasingly, however, the images are scanned into a computer and coloured using specialist software. When viewed at speed and in sequence the images appear to move. In 2D computer animation, the animator works with a specialist software package which is used to create and animate characters, and add scenery and a soundtrack. Stop frame or stop motion animation uses models, puppets or other 3D objects. The model is photographed, then moved a fraction by the animator and photographed again. When the photographs (or frames) are played at normal speed, the images appear to move.3D CG animation uses specialist software to create animations. This technique is often used in feature films and computer games. The work can be extremely painstaking and time consuming, but animators are expected to meet deadlines and production schedules. Although some animators create their own characters and stories, others follow a brief from a director, animation director or
  • 6. Creative jobs in the gaming industry Games designer: They plan all the elements and components of a game, its setting, structure rules, story flow, characters, the objects, props, vehicles, and devices available to the characters, interface design and modes of play. Games are usually large projects and the design process might be shared between a number of different people, overseen by the Lead Designer. Skills needed to be a good games designer, thorough understanding of game play theory, storytelling and narrative development skills, information design and user interface design skills, excellent communication and presentation skills, the ability to work as part of a team and independently, systematic and strategic thinking, imagination and creativity, knowledge of the requirements of the relevant Health and Safety legislation and procedures. Salaries may range from around £19,000 to £55,000 a year. Games designers work around 35 hours a week, but they may need to work longer hours as deadlines approach. They work in offices and spend long periods sitting at a desk using a computer or attending meetings. Around 6,600 people in the UK work in computer games development. They are employed by games development studios, which are either independent companies or owned by games publishers
  • 7. Managerial jobs in the gaming industry Product/Brand manager: Is to help create and implement marketing campaigns to maximize the sales of the games they are working on. Skills which are needed for a product manager ability to carefully manage a budget, good client handling abilities, good negotiation skills, ability to work well within a multi- disciplinary team, strong presentation and communication skills, good knowledge of games and the games industry, knowledge of the requirements of the relevant Health and Safety legislation and procedures. Salaries range from £19,500 to £29,500 for a junior or assistant brand manager, up to £50,000 or more for a senior brand manager. Also day to day basis would be is known as product managers, brand managers are often responsible for overseeing the entire creative process for a single product, or group of products and services. They may work: in house (within an organisation's marketing department), or for a brand, advertising or marketing consultancy, supporting different clients during projects. In either case, typical tasks are likely to include: researching consumer markets, monitoring market trends and identifying potential areas in which to invest, based upon consumer needs and spending habits looking at the pricing of products and analysing the potential profitability generating names for new and existing products and services, coming up with ideas for new packaging designs, including shape, size, colours, fonts and imagery overseeing the production of TV adverts, newspaper and magazine advertisements, direct mail packs, email campaigns, websites, exhibition stands, road shows and liaising with art designers, copywriters, media buyers and printers checking marketing copy supervising the sign off of marketing literature and campaigns, liaising with legal and compliance personnel, ensuring the designs and messages meet the company brand and regulatory guidelines monitoring product distribution and consumer reactions through focus groups and market research coordinating the launch programme to external customers as well as employees. Gave it space between the :
  • 8. Managerial jobs in the gaming industry Assistant producer: works with a game's production staff to ensure the timely delivery of the highest quality project possible. Typically, they will focus on specific areas of the development process. Helping to managing this is a big job. Hence the work can involve long hours and might be stressful, particularly as a game's launch approaches. Skills are needed passion for games, ability to plan ahead, set objectives, and prioritise, high levels of motivation, good communication and man-management skills, a keen eye for detail and high standards of work, knowledge of the requirements of the relevant Health and Safety legislation and procedures. Assistant Producers are employed by publishers as well as development studios. Working within a development studio often involves managing communications between different teams such as design, art and programming. Annual salary for a assistant producer is £26,930.
  • 9. Sales and marketing in the gaming industry Sales director: The skills that they need to have is Excellent sales and negotiation skills, Good business sense ,The ability to motivate and lead a team Initiative, drive and enthusiasm Excellent communication skills Good planning and organisational skills The ability to work calmly under pressure Good IT, budget and report writing skills A full driving license
  • 10. Financial jobs in the gaming industry Accounting technician: Accounting technicians work in all areas of finance and business. They usually start working in a support role within a firm of accountants or in the accounts or finance departments of organisations. The typical work activities you would do are assisting with the preparation of accounts, managing staff payroll, receiving and settling invoices, dealing with basic bookkeeping, auditing external and internal work, looking after all financial transactions, budgets and payroll, monitoring staff and company expenses, controlling budgets, accounting for resources, liaising with other professionals in the field, writing reports. Starting salaries for trainee accounting technicians are in the range of £15,000 - £22,000. Once qualified and with experience, an accounting technician may earn up to £32,000. Part-time work and career breaks are usually possible.
  • 11. Financial jobs in the gaming industryProduction accountant: Are there to manage finances and maintaining financial records. They work with production offices with the preparing schedules and budgets. They do day to day office work. They have to go through the Government regulation of knowledge of Union, guild, tax and other Government relevant regulation. Sometimes their job can be a freelance but mostly it’s a part time and full time job. Their responsibilities are calculating finances, cost production, liaising with financiers and controlling the cash flow to ensure that payments are paid on time and in accordance with agreements and approved budgets. They also confirm that all legal requirements and that the company is a legal trading entity. They organize the VAT and PAYE registration. They also regulate with the health and safety and security of the accountancy section. Their skill have to be good at book-keeping and accountancy. Good organizational and communication skills they need to priotorise jobs effectively within a fast-paced environment they need to maintain confidentiality. The ranges salary of a production accountant is £18,781,52- £66,990.86.