24. - For representing and simulating
meaningful real-world problems,
situations and context.
- For representing beliefs,
perspectives, arguments, and
stories of others.
- For defining a safe, controllable,
problem space for student thinking.
25. Technology as a social
medium to support learning
by conversing:
26. - For collaborating with others.
- For discussing, arguing, and
building consensus among
members of a community.
- For supporting discourse among
knowledge-building communities.
27. Technology as intellectual
partner (Jonassen 1996) to
support learning
-by-reflecting:
28. - For helping learners to articulate
and represent what they know.
- For reflecting on what they have
learned and how they came to
know it.
29. - For supporting learners internal
negotiations and meaning making.
- For constructing personal
representations of meaning.
- For supporting mindful thinking.
30. Whether used from the traditional
or constructivist point of view,
when USED effectively. Research
indicates that technology
“increases students’ learning,
understanding, and achievements
31. But also their motivation to
learn, encourage collaborative
learning and supports the
development of critical thinking
and problem solving skills.”