4. 1. TECHNOLOGY– REFERS TO A MIX OF PROCESS
AND PRODUCTS USED IN THE APPLICATION OF
KNOWLEDGE.
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5. 2. Information andCommunication
Technology Literacy or ICT Literacy
- Use of digital technology, communication
tools and/or networks to access, manage,
integrate, evaluate, create and communicate
information in order to function in a
knowledge society (Guro 21, 2011).
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6. EDUCATIONAL TECHNOLOGY
•REFERS TO THE USE OF TECHNOLOGY IN
TEACHING AND LEARNING. EDUCATIONAL
TECHNOLOGY INCLUDES BOTH THE NON-DIGITAL
(FLIP CHARTS, PICTURES, MODELS, REALIA, ETC.)
AND DIGITAL ELECTRONIC TOOLS: HARDWARE,
SOFTWARE, AND CONNECTIONS, ETC.)
7. 4. Digital literacy is the ability
to find, evaluate, utilize, share
and create contents using
information technologies and
Internet. It is also the ability to
use information and
communication, requiring both
cognitive and technical skills
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8. 5. Digital Learning – is
any type of learning
that is accompanied by
technology or by
instructional practice
that makes effective
use of technology.
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9. 6. Common example is Skype (a
telecommunication application software
product that specializes in providing video
chat and voice calls between computers,
tablets, mobile device via internet and
regular telephones.
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10. 7. It includes Canary Learning (It allows
offline access for students to write
homework and for teachers to grade it),
ibooks, KA LITE (KA Lite is a lightweight web
application software that allows users
without Internet access to engage with Khan
Academy videos and exercises in completely
offline settings).
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11. 8. INSTRUCTIONAL TECHNOLOGY IS THE THEORY
AND PRACTICE OF DESIGN, DEVELOPMENT,
UTILIZATION, MANAGEMENT, AND EVALUATION OF
THE PROCESSES AND RESOURCES FOR LEARNING.
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12. SOFTWARE – REFERS TO PROGRAM CONTROL
INSTRUCTIONS AND ACCOMPANYING
DOCUMENTS; STORED ON DISKS OR TAPES WHEN
NOT BEING USED IN COMPUTERS.
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13. MULTIMEDIA - SEQUENTIAL OR SIMULTANEOUS
USE OF A VARIETY OF FORMATS IN A GIVEN
PRESENTATIONS OR SELF-STUDY PROGRAMS
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14. INTERNET – IS A MASSIVE NETWORK OF
NETWORKS, A NETWORKS INFRASTRUCTURE. IT
IS GENERALLY DEFINED AS A GLOBAL NETWORK
CONNECTING MILLIONS OF COMPUTERS.
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15. WORLDWIDE WEB A ALSO CALLED AS WEB IS A GRAPHICAL
ENVIRONMENT ON COMPUTER NETWORKS THAT ALLOWS
YOU TO ACCESS, VIEW ANDMAINTAIN DOCUMENTATIONS
THAT CAN INCLUDE TEXT, DATA, SOUND AND VIDEOS OF THE
INTERNET.
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16. WEBACCESS - IS THE ABILITY OF LEARNERS TO
ACCESS THE INTERNET AT ANY POINT DURING THE
LESSON IN ORDER TO TAKE ADVANTAGE OF THE ARRAY
OF AVAILABLE EDUCATION RESOURCES
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17. Webquest – inquiry- oriented
lesson forma in which most or
all information that learners
work with comes from the
web.
These can be created using
various programs including
simple word processing
documents that include links
to websites.
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18. Productivity tools
refers to any type of
software associated
with computers and
related technologies
that can be used as
tools for personal,
professional or
classroom
productivity.
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19. Technology Tools is an instrument
used for doing work. It can be
anything that help your accomplish
your goal with the used of the
technology.
a. Data/Calculation tools (Examples:
spreadsheets, excel, etc.)
b. Design Tools (Family Tree Maker,
GollyGee, Crazy Machines, etc.)
c. Discussion Tools (Blogging, Zoom,
d. Email Tools
e. Handheld Device (mobile phones,
ipad, laptop, etc.)
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20. BLOG IS AN ONLINE JOURNAL WHERE POSTED
INFORMATION FROM BOTH TEACHERS AND STUDENTS ARE
ARRANGED. THREE KINDS INCLUDES BLOGS FOR
COMMUNICATION, BLOGS FOR INSTRUCTION AND BLOGS
FOR BOTH.
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21. Wiki, an editable website
usually with limited
access, allows students to
collaboratively create and
post written works or
digital files, such as digital
photos or videos. Example
is wikipedia
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22. Flipped classroom utilizes a reverse
instructional delivery, where the teacher is
required to use the web resources as
homework or out of class activity as initial
instruction of the lesson which will be
discussed during classtime.
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23. Podcast is a video or
audio multi-media clip
about a single topic
typically in the format
of the radio talk show.
Two basic functions are
to retrieve information
and to disseminate
information.
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24. GOOGLE APPS IS A CLOUD-
BASED TEACHING TOOL
WHICH IS STOREDIN THE
GOOGLE SERVER AND IS
AVAILABLE FOR
STUDENTS BOTH ATHOME
AND IN SCHOOL.
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25. VLOG IS A VIDEO BLOG WHERE EACH ENTRY
ISPOSTED AS VIDEO INSTEAD OF THE TEXT.
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26. Facebook is a popular
social networking site
used by students and
adults worldwide to
present information on
themselves and to the
world.
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27. VOIP IS A CATEGORY OF HARDWARE ANDSOFTWARE THAT
ENABLES PEOPLE TO USE THE INTERNET AS
TRANSMISSION MEDIUM FOR TELEPHONE CALLS BY
SENDING VOICE DATA IN PACKETS USING IP RATHER
THAN TRADITIONAL CIRCUIT TRANSMISSION.
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28. Bilbao, et al. (2019). Technology for teaching
and learning 1. Quezon City, PH: Lorimar
Publishing Inc.
Lucido, P
.& Corpuz, B. (2012). Educational
technology 2. Quezon City. PH: Lorimar
Publishing Co.
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