Selective sound is used to emphasize key elements, while ambient sound creates atmosphere or sense of place. Sound design elements like sound bridges help transitions pass more smoothly. Sound effects are used to create realism or psychological impact. Diegetic sound originates from visible or implied sources within the story, like character voices, object sounds, or music from instruments. It can be on-screen or off-screen depending on its source. Diegetic sound creates different meanings for audiences. Synchronous sound matches visuals, asynchronous sound originates outside the story reality, and contrapuntal sound mismatches visuals. Other elements include voiceover, theme music, score, and silence.