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Immersive Music,
Sound and Voice in
Mobile VR – Exploring
the Amazonian
Rainforest
Dale Crowley
Creative Director at Somatone
Interactive and Director of
Business Development at Elias
Software
Designing Music NOW
This talk will be available for download from
www.DesigningMusicNOW.com after the show
What Will We Cover?
Flutter VR –
the Game
3D
Positional
Audio
Basics
FMOD +
Resonance
Audio
Music –
Elias
VO –
Critters
Conclusions
Flutter VR
Flutter VR
• Meditative Experience
• Instill Awe for Nature and the
Environment
• Catalog Butterflies with your Camera
• Set up Camp
• Explore the Amazon Rain Forest
• Realistic Sound Effects – Camp Site,
Camera, Interacting with trees, water,
and other objects
• Ambient Environments – Day Night
Cycle
• Relaxing Music + Stingers
• Voice Overs – for Rainforest Denizens
Teaser Trailer
Runaway Play Team
Teaser TrailerFlutter Gameplay/Review
3D Positional Audio
Resonance Audio
The Resonance Audio Soundfield plugin supports FOA encoded
in the AmbiX (Amisonic data exchange) (ACN-SN3D) format
The Math
Is really really hard (and CPU intensive)
Spherical Harmonics up to Ambisonic order 5 as
commonly displayed, sorted by increasing Ambisonic
Channel Number (ACN), aligned for symmetry.
Level + Time Differences
Wavelength Matters
High Frequency > 1.5 kHz smaller than your head
Frequency Wavelength (feet)
100 Hz (~G1) 11.25 ft
500 Hz (~B2) 2.25 ft
1000 Hz 1.13 ft (13.5 in)
1500 Hz .72 ft (8.6 in)
Height Detection – Ears are Filters (and we move our heads)
Early Reflections
Binaural Rendering - HRTFs
Occlusions
Reverb – Size and Surface materials, Different for each ear
Directivity
Google Audio Room - Room Materials
FMOD Implementation
Audio Listener
• Add the Audio Listener to the Master bus
Ambisonic
Event
Audio Source
Ambisonic Event
3D Audio Source
Mono Audio
Curve Type
Falloff Distance
Spread, Occlusion,
Directivity
Elias Implementation
ELIAS + FMOD: Two Great Middleware Working Together
ELIAS
Flutter VR
FMOD
ELIAS + FMOD – Programmer Sound
Flutter VR OST
Animal VO
Birds of the Amazon
Spectacled Owl
Blue-throated
Bellbird
Taco Toucan Screaming Piha
Frogs of the Amazon
Yellow Banded
Poison Dart Frog Monkey Frog
Strawberry Poison
Dart Frong
Golden Poison
Dart Frog
Mammals of the Amazon
Howling Monkey Kinkajou Capybara Ocelot
Ambient Loops for Different Times of Day
Forest Ambience Jungle Ambience Night Forest Rain Night
Capybarra VO (Human)
Bark Chirping Frustrated Singing
Created by Alex Walker Smith
Tips and Tricks
Repeat Important Sounds
Move the Source when Player is not looking
Use Ambisonics for distant Ambeint sounds
Ambisoncs DO NOT respond to Movement through the scene, only Head Movement
Ambix Encoder VST
http://www.matthiaskronlachner.com/?p=2015
Use Point Sources and sprinkle them throughout
Birds, Insects, Randrops
Use A Broad range of Frequencies
www.SomaTone.com
www.EliasSoftware.Com
www.DesigningMusicNOW.com
Dale Crowley
Creative Director at Somatone
Interactive and Director of
Business Development at Elias
Software. Founder of Designing
Music NOW.

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Immersive Music, Sound and Voice in Mobile VR – Exploring the Amazonian Rainforest | Dale Crowley