Second Life & Libraries Presentation & workshop  Norwegian Knowledge Centre for the Health Services ,  Olso, January 15 th  2007 NTNU Library (UBiT)  Trondheim, January 17 th  & 18 th  2007 Guus van den Brekel Blog:  Digicmb.blogspot.com
And now for something completely different … The ultimate chase for the user … Extreme example of libraries following the users everywhere!
 
Building a Library in a Virtual “environment” Ok, but what are they doing in a  MASSIVE MULTI-USER ONLINE ROLEPLAYING GAME?
Massive MultiUser Online (Role Playing) Games  MMOG / MMORPG and Libraries, Universities, Companies,  Business, Hospitals, Newsagents Bookstores, Clothing,  Gambling Porn “IF IT’S IN RL IT’S IN SL”
By definition… Quoted from the wikipedia:A Massively Multiplayer Online Game (MMOG or MMO) is a type of computer  game  that enables hundreds or thousands of players to simultaneously interact in a game world that they are connected to via the Internet. Typically this kind of game is played in an online, multiplayer-only  persistent  world.
Second Life : some figures 250.00 Residents in March 2006!  And now ..
http://www.mmogchart.com/
 
Communication in Second Life Text-chat, IM, Group messages Notecards exchange, special servers for notecards updating, central databases Scripting/programming interaction, HUD’s, Activating by touch “ body communication”: avatars distance, gestures, clothing, animations Inworld displays: video, ppt, anything Audio: Google talk, Skype, Teamspeak, Ventrilo Near future-> Proximity based chat: integration of Vivox with SL
Examples in Second Life New Media Consortium CAMPUS  http://www.nmc.org/sl Reuters  http://secondlife.reuters.com/ Amazon IBM  Business Communicators in Second Life  http://freshtakes.typepad.com/sl_communicators/ Second Life Media List
Second Life is … “ micro-world”  More than a game, they meet other gamers,  Interact, Compete, Collaborate, Learn from and talk to  Teaching&learning; social learning Distance learning, virtual communities Go anywhere, do anything
Support Groups in Second Life Alcoholics Anonymous Anxiety Support area - Catherine House Autistic Autistic Liberation Front BiPolar Support Brain Talk Communities Breast Cancer Awareness Brigadoon Explorers CF University (cystic fibrosis) Depresson Support Diabetes Type 1 Community Diabetics DID Support and Information (dissociative disorders) Domestic Violence and Sexual Assault Support Group Dream Travellers Fit n Fab Support Group Live2Give (cerebral palsy) The Leukemia & Lymphoma Society Make-A-Wish Self Injury Support SL’s Cancer Survivors Special Education Exchange The Center for Positive Mental Health The Haven (meeting area for support groups) Women’s Support Group
And .. Center for Disease Control and Prevention (CDC)  National Institue of Health (NIH) CALENDON MEDICAL GROUP: A group for the various physicians and health care workers of Caledon. also include medical researchers. SECOND LIFE MEDICAL ASSOCIATION  An association for physicians and medics throughout all the cultures of Second Life SUGAR MEDICAL CLINIC: Maternity, Pediatric Fighting for Health Sl Behaviour Healthcare Real Mental Health Public Health games Positive Mental Health
Libraries & Second Life? Second Life Library 2.0 / Info Island  Library/Info  Island ALS Second Life Teens Library ‘ Eye4You Alliance’  Second Life Medical Library 2.0 Consumer Health Information Library Talis Cybrary City - IBM Library Library Gallery Michigan Library Costoriumm MPA - Edera's Word University ALF Autism Museum and Library NaNo Nuts Future Library Site  ICT Library  NEW!  ALA Washington office now in Second Life
Alliance Library System & Second Life http:// Infoisland.org http://seriousgamessource.com/features/feature_063006_second_life_library.php
Second Life Medical Library : an adventure From 1 floor to complete Island HealthInfo Island Consumer Health Information Library (Grant) Medical, clinical & Research Library SL Health & Wellness Center Starting Cooperation with : NIH and CDC!
Platform for future healthcare training applications Play2Train http://irhbt.typepad.com/play2train/ Massive grant 1.6 Mj $
Let’s go inside Second Life!
Second Life Library 2.0 : more info http://www.alliancelibraries.info/presentation/fullscreen.htm
The Second Life Medical Library 2.0 The chase for the Users …… Into The  User Environment  : no  limits
HealthInfo Island http://infoisland.org/health_info/ Use our Toolbar to follow us and search for Consumer health Information in RL! http://healthinfoisland.ourtoolbar.com/

Second Life & Libraries

  • 1.
    Second Life &Libraries Presentation & workshop Norwegian Knowledge Centre for the Health Services , Olso, January 15 th 2007 NTNU Library (UBiT) Trondheim, January 17 th & 18 th 2007 Guus van den Brekel Blog: Digicmb.blogspot.com
  • 2.
    And now forsomething completely different … The ultimate chase for the user … Extreme example of libraries following the users everywhere!
  • 3.
  • 4.
    Building a Libraryin a Virtual “environment” Ok, but what are they doing in a MASSIVE MULTI-USER ONLINE ROLEPLAYING GAME?
  • 5.
    Massive MultiUser Online(Role Playing) Games MMOG / MMORPG and Libraries, Universities, Companies, Business, Hospitals, Newsagents Bookstores, Clothing, Gambling Porn “IF IT’S IN RL IT’S IN SL”
  • 6.
    By definition… Quotedfrom the wikipedia:A Massively Multiplayer Online Game (MMOG or MMO) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world that they are connected to via the Internet. Typically this kind of game is played in an online, multiplayer-only persistent world.
  • 7.
    Second Life :some figures 250.00 Residents in March 2006! And now ..
  • 8.
  • 9.
  • 10.
    Communication in SecondLife Text-chat, IM, Group messages Notecards exchange, special servers for notecards updating, central databases Scripting/programming interaction, HUD’s, Activating by touch “ body communication”: avatars distance, gestures, clothing, animations Inworld displays: video, ppt, anything Audio: Google talk, Skype, Teamspeak, Ventrilo Near future-> Proximity based chat: integration of Vivox with SL
  • 11.
    Examples in SecondLife New Media Consortium CAMPUS http://www.nmc.org/sl Reuters http://secondlife.reuters.com/ Amazon IBM Business Communicators in Second Life http://freshtakes.typepad.com/sl_communicators/ Second Life Media List
  • 12.
    Second Life is… “ micro-world” More than a game, they meet other gamers, Interact, Compete, Collaborate, Learn from and talk to Teaching&learning; social learning Distance learning, virtual communities Go anywhere, do anything
  • 13.
    Support Groups inSecond Life Alcoholics Anonymous Anxiety Support area - Catherine House Autistic Autistic Liberation Front BiPolar Support Brain Talk Communities Breast Cancer Awareness Brigadoon Explorers CF University (cystic fibrosis) Depresson Support Diabetes Type 1 Community Diabetics DID Support and Information (dissociative disorders) Domestic Violence and Sexual Assault Support Group Dream Travellers Fit n Fab Support Group Live2Give (cerebral palsy) The Leukemia & Lymphoma Society Make-A-Wish Self Injury Support SL’s Cancer Survivors Special Education Exchange The Center for Positive Mental Health The Haven (meeting area for support groups) Women’s Support Group
  • 14.
    And .. Centerfor Disease Control and Prevention (CDC) National Institue of Health (NIH) CALENDON MEDICAL GROUP: A group for the various physicians and health care workers of Caledon. also include medical researchers. SECOND LIFE MEDICAL ASSOCIATION An association for physicians and medics throughout all the cultures of Second Life SUGAR MEDICAL CLINIC: Maternity, Pediatric Fighting for Health Sl Behaviour Healthcare Real Mental Health Public Health games Positive Mental Health
  • 15.
    Libraries & SecondLife? Second Life Library 2.0 / Info Island Library/Info Island ALS Second Life Teens Library ‘ Eye4You Alliance’ Second Life Medical Library 2.0 Consumer Health Information Library Talis Cybrary City - IBM Library Library Gallery Michigan Library Costoriumm MPA - Edera's Word University ALF Autism Museum and Library NaNo Nuts Future Library Site ICT Library NEW! ALA Washington office now in Second Life
  • 16.
    Alliance Library System& Second Life http:// Infoisland.org http://seriousgamessource.com/features/feature_063006_second_life_library.php
  • 17.
    Second Life MedicalLibrary : an adventure From 1 floor to complete Island HealthInfo Island Consumer Health Information Library (Grant) Medical, clinical & Research Library SL Health & Wellness Center Starting Cooperation with : NIH and CDC!
  • 18.
    Platform for futurehealthcare training applications Play2Train http://irhbt.typepad.com/play2train/ Massive grant 1.6 Mj $
  • 19.
    Let’s go insideSecond Life!
  • 20.
    Second Life Library2.0 : more info http://www.alliancelibraries.info/presentation/fullscreen.htm
  • 21.
    The Second LifeMedical Library 2.0 The chase for the Users …… Into The User Environment : no limits
  • 22.
    HealthInfo Island http://infoisland.org/health_info/Use our Toolbar to follow us and search for Consumer health Information in RL! http://healthinfoisland.ourtoolbar.com/