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Digital Tool Across Disciplines

Digital Pedagogy workshop at Santa Clara University, April 10, 2017

The Tool Parade can be accessed here:

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Digital Tool Across Disciplines

  1. 1. Digital Humanities Tools Across Disciplines Anne Cong-Huyen April 8, 2017 “Cat on Mac,” by Wendy Seltzer via Flickr, CC-BY-2.0
  2. 2. Agenda Defining Our Terms Undergraduate Learning & Research How? • Considerations • Tool Parade! Conclusion • Creating a Digital Assignment
  3. 3. The Digital Humanities and/or Digital Liberal Arts Cats being instructed in the art of mouse-catching by an owl, Lombard School c. 1700. Public Domain image.
  4. 4. Digital Liberal Arts • First, Digital Liberal Arts (DLA) is inclusive of the entire arts and sciences spectrum, from the humanities and performing arts to the social sciences and the natural sciences… • Second, DLA is explicitly residential and dialogical…DLA is from the outset concerned with the integration of technology into the everyday life… • Third, DLA is as concerned with pedagogy as it is with research, pursuing models of research and service based teaching that characterize small liberal arts colleges today. Rafael Alvarado, “Start Calling it the Digital Liberal Arts” “How to beat his iPad game – sit on it” by Kelly Reaves via Flickr, CC-BY-ND-2.0.
  5. 5. DIGITAL PEDAGOGY Undergraduate Research & High-Impact Educational Practices Cats in the Dormitory by Louis Wain, Public Domain Image
  6. 6. Digital Pedagogy Promoting undergrad research Develop digital literacies Promote play, collaboration, and problem solving Foster (digital) citizenship Adapted from Lisa Spiro’s “Case Studies of Digital Humanities Pedagogy” (2013)
  7. 7. “…the closer we can bring our students to the real sources of knowledge — the ancient texts, the archaeological remains, the papyri and parchment — and the real reward of scholarship — the joy of producing a piece of work that one knows will be discovered and read with interest and pleasure by people we may never meet — the closer we can bring students to the experience of being true scholars, working beside other scholars, the more enthusiasm we find.” Christopher Blackwell and Thomas Martin, “Technology, Collaboration, and Undergraduate Research.” “kitten” by Flickr user unbunt, CC-BY-NC-ND-2.0
  8. 8. Design Thinking in Pedagogy Risk Fail Learn Innovate Adapted from Jennifer Sparrow
  9. 9. Spectrum of Digital Liberal Arts Classes “Toe-in- the-water” “Diving in”
  10. 10. Getting Started 1. Start with an existing course 2. Let your teaching practices determine the tools 3. Teach a few (digital) things well 4. Scaffold everything 5. Integrate Adapted from Ashley Sanders
  11. 11. TOOL PARADE! Tools to Test in Your Classes Cats Suggested as the Fifty-Three Stations of the Tokaido by Utagawa Kuniyoshi, Public Domain image
  12. 12. Developing Your Assignment or Project 1. Learning objectives: what will students learn? 2. Feasibility: How much can you ask students to complete? 3. Main elements of the assignment: how will they learn it? 4. How will the assignment will be assessed: how will you know what the students have learned? 5. Where will the assignment fit into the syllabus and your broader course goals? 6. What tools, skills and resources do students (and you) need to complete the assignment? 7. What kind of support will be provided, by the instructor and by others (e.g. librarians, instructional technologists, and community members)? 8. What challenges do you foresee in making the assignment? how you might address them? Adapted from Lisa Spiro’s “Case Studies of Digital Humanities Pedagogy” (2013)
  13. 13. Contact info Anne Cong-Huyen @anitaconchita