2. Getting it out there
I chose not to focus on getting my work out, as I don’t have that much confidence in my work. Although, my
work is up on my website. So, it is out there, it’s just not out there that much. There was some ways I could have
gone down to get it out there more. First of, I could have set up some social media, this would have connected
with a mostly younger and more ideal audience for my project. I could have also taken my work to a games
developer, this would have been a sort of pitch, to get their thoughts on it and if it’s something they would
usually be interested in. Additionally, I could have uploaded the work to some sort of game concept forum or
page, this would have connected possibly the most ideal audience I could have reached. Looking back, I probably
should have tried harder at attracting an audience for it, but I don’t entirely regret not doing so. I am still not
exactly proud of what I produced, so I don’t regret not putting it out there more.