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Weekly Spotlight Copy (FMP)
This week’s Weekly Spotlight is about a game currently in the conceptional phase, that game
is Rome Gone Dark. We hope by giving it a chance in the spotlight that some of our keen
readers will support the game. We hope that it is produced, as we know it has potential to be
great.
So far, the creators behind it have produced some early illustrations, hosted on their website,
and lots of lore expanding on the concept. This might seem familiar to you, as Destiny (2014)
had a similar system for its lore and concept pieces. We think this system is fair, as not all
players will want to read into the lore that much. For those who would like to, this website is
on the back cover of this magazine.
The game is set in the period just before and after Julius Caesar’s assassination. We liked that
this was the chosen period, as even those who aren’t that into history have some sense of
who he was. Having the game start around his death is a great opener, as the game is only
somewhat about him, most of it is about you and your choices throughout your play. It’s
crucial to know that this game won’t be sticking to history, and including fictional aspects and
narratives throughout. If this isn’t your kind of thing, then maybe this isn’t one for you. If it’s
something you don’t mind then great, from what we know it may go down some dark fantasy
themes and narratives now and again as well.
From talking with one of the creators during our exclusive interview, we know that they
wanted to put fun first, and didn’t want to make it too complicated. They were aiming for the
same fun mixed with strategy that you have whilst playing Reigns (2018). They want the
narrative to be one that you get immersed in and enjoy the many paths you can go down in
the game. Choice seems to be something they wanted to focus on from the very start. Choice
in video games is becoming more and more frequent, so can they pull it off in the way they
want? I guess only time will tell.

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Weekly spotlight copy v1.1

  • 1. Weekly Spotlight Copy (FMP) This week’s Weekly Spotlight is about a game currently in the conceptional phase, that game is Rome Gone Dark. We hope by giving it a chance in the spotlight that some of our keen readers will support the game. We hope that it is produced, as we know it has potential to be great. So far, the creators behind it have produced some early illustrations, hosted on their website, and lots of lore expanding on the concept. This might seem familiar to you, as Destiny (2014) had a similar system for its lore and concept pieces. We think this system is fair, as not all players will want to read into the lore that much. For those who would like to, this website is on the back cover of this magazine. The game is set in the period just before and after Julius Caesar’s assassination. We liked that this was the chosen period, as even those who aren’t that into history have some sense of who he was. Having the game start around his death is a great opener, as the game is only somewhat about him, most of it is about you and your choices throughout your play. It’s crucial to know that this game won’t be sticking to history, and including fictional aspects and narratives throughout. If this isn’t your kind of thing, then maybe this isn’t one for you. If it’s something you don’t mind then great, from what we know it may go down some dark fantasy themes and narratives now and again as well. From talking with one of the creators during our exclusive interview, we know that they wanted to put fun first, and didn’t want to make it too complicated. They were aiming for the same fun mixed with strategy that you have whilst playing Reigns (2018). They want the narrative to be one that you get immersed in and enjoy the many paths you can go down in the game. Choice seems to be something they wanted to focus on from the very start. Choice in video games is becoming more and more frequent, so can they pull it off in the way they want? I guess only time will tell.