2. Apple education offers everything – from
apps for learning to case studies to an
online store for parents & students to a
range of tutorials on Information
Technology. It also has a section for
tutorials for Teachers & Administrators.
Go there
3. With topics ranging from Advances in
Mobile Learning, Research to
Applications of Mobile Learning, this
eBook can be used by anyone who is
interested in mobile learning in
education and training.
Go there
4. Marc Prensky is an internationally acclaimed speaker, writer, consultant, and
designer in the critical areas of education and learning. His blog is a collection
of thoughts on digital games, game-based learning, digital technology,
training & learning and a lot more.
Go there
5. M-Learning.org, Tribal's Digital Learning
Studio, is a good resource to find wealth
of information about mobile-learning,
best practices, research and free
resources.
Go there
6. This paper, written by Margaret Robertson,
is a personal compilation of ideas and
selective excerpts from research
conducted by ARC. The paper takes up
some of the issues facing the education &
business world with reference to ongoing
ARC funded research projects.
Go there
7. This article on EDUCAUSE Quarterly
by Alan Livingston, talks how mobile
phone usage among students is
virtually universal thereby presenting
an opportunity for higher education
to pursue. Its also talks of how higher
education has failed to notice the
potential of mobile devices to provide
students with educational
experiences and services.
Go there
8. Will Thalheimer's research-based commentary on learning, performance, and
the industry thereof is an interesting resource to find everything on learning,
eLearning, new technologies in learning etc. You will also find book reviews,
articles on food & drinks and industry news.
Go there
9. Futures of Learning is a collective blog
dedicated to the topic of new media and
learning. You can read about mobile phone
practices, digital youth, digital
media, gaming, media illiteracies, social
media, book reviews etc.
Go there
10. Cell Phones in Learning is a conversation
about integrating student cell phones
into classroom curricula by Liz Kolb. It
includes interesting topics like The
Future of Cell Phones, iPhone & Smart
Phone In Learning, articles on Cell
Phones and Student Learning and some
noteworthy tutorials as well.
Go there
11. mLearning World is your destination for everything mobile. Asynchronous
Learning, eduCasting, eduChaos, iPad, PDA, podcasting, Learning 2.0, Web
2.0 – find it all in here.
Go there
12. A complete list of references to help you
find facts and get started on mLearning.
Go there
13. Managed by Karl, a
professor, consultant, speaker, scholar, and
expert on the convergence of
learning, technology and business
operations, Kapp Notes is a blog that
discusses issues concerning learning, e-
learning and the transferring of knowledge
from retiring baby boomers to incoming
gamers.
Go there
14. Find all the news and views on
ubiquitous, mobile, connected 21st
century learning. ULearning is a new way
to conceptualize what education in the
21st century needs to become.
Go there
15. The goal of this blog is to deliver information, news and interesting interviews
on mobile learning and micro learning. You can read about Augmented
Reality, Android, Apps, iPhone, iPod etc.
Go there
16. This site is about the news, projects and
research related to mobile learning on the
continent — by Africans, for Africans. It
covers mlearning as well as mobile usage
and adoption, especially by youth. Efforts
from related sectors, such as mHealth
projects that involve mLearning, are also
described.
Go there
17. This site covers mobile learning (m-
Learning), e-Learning, mobility, mobile
devices. Right from laying the basics of
mLearning to video tutorials for AIR for
Android, this is the place to get started.
Go there
18. Narrates the experience with University of
Canberra’s Moodle-based learning
environment : the free and open source
Mobile Learning Engine (MLE).
Go there
19. 3D Animations for Mobile is an article on Ignatia Webs, that talks about a
Tibotec mobile project – the technicalities of the same, and use of iClone in
3D animations. You can also view the video embedded to get an idea of the
animation results.
Go there
20. This blog is about innovation, design,
development, and trends in the Learning
Solutions domain. You can learn about the
key considerations to be taken into
account before implementing mobile
learning, read about their experience in
implementing SCORM for mobile devices,
learn the tips & tricks in designing graphics
for mobile devices etc.
Go there
21. Talks of the several ways in which clicker
technology can be used to enhance
teaching practices.
Go there
22. The mLearnopedia content community
collects and organizes the best
information from around the web that will
help you learn and stay current on mobile
learning.
Go there
23. The award winning Learning2Go initiative is currently the largest
collaborative mobile learning project for pupils in the UK. The initiative
shows how successfully mobile learning can be used to give students access
to ‘anywhere, anytime’ learning.
Go there
24. This blog is all about sustaining innovation
and accelerating mainstream adoption of
learning technology solutions.
Go there
25. Lists the most common mobile
communication/ computing devices, their
features and functions, their potential
instructional uses, and the pros and cons
of using them for mobile learning.
Go there
26. Mobilearner explores children's mobile
phone use in public spaces looking for
learning opportunities. This site also
captures the author’s ideas, research, and
connections from along the way.
Go there
27. A blog on eLearning techtales with social
media in low resource and mobile
settings.
Go there
28. Through a series of case studies, this research bulletin describes the current
state of wireless, mobile learning (m-learning) in higher education. It
explores the impact of mobile technologies on new learning spaces and on
teaching and learning behaviors, both inside and outside the classroom.
Go there
29. This case study, which examines
educational applications of mobile
technology in The Netherlands, is ECAR's
first case study from outside of North
America. The experiences of the 3
participating universities offer guidance
and insights to institutions of higher
education in the United States and
elsewhere.
Go there
30. Talks how audio / voice (along with text)
make delivery of certain types of learning
content possible.
Go there
31. Provides an update on the development of
mobile phone technologies and its
potential for supporting and/or delivering
some elements of teaching and learning
processes. Also reports briefly on the work
and key findings of the mLearning research
and development project.
Go there
32. This paper provides a strong argument for shift in pedagogical paradigms. It
examines current needs in industry and society to argue for this shift,
provides some pointers to possible solutions, and considers the role mobile
and wireless technologies can play in this project.
Go there
33. Your destination to learn all about cell
phones – from articles on growth of cell
phone use to tutorials on developing cell
phones.
Go there
34. The blog aims to investigate the
effectiveness of mobile devices on
student learning, discuss issues of
importance with regards to the use of
mobile technologies in classrooms and
engage in conversation about how to
reach students on their level.
Go there
35. Talks about the statistics for mobiles and
then goes on to classify the mobile
services into an hierarchical structure.
Go there
36. The ECAR Study of Undergraduate
Students and Information Technology,
2009 is a longitudinal extension of the
2004, 2005, 2006, 2007, and 2008
studies on how information technology
affects the college experience.
Go there
37. The evolving technologies committee is charged with
identifying and monitoring evolving technologies and
their impact on higher education institutions. This
submission is on M-Learning.
Go there
38. Lists the ways in which Smartphones can
be used in student learning.
Go there
39. A presentation that talks about connecting
learning inside and beyond the classroom
so as to achieve the 3 Cs
(Construction, Conversation, Control) of
effective lifelong learning.
Go there
40. This paper presents a practical approach to
mLearning - special design issues that must
be considered to make learning truly any
place, any time. Called as Mobile
Interactive Learning Objects (MILOs)
which are used within a Mobile Learning
Engine (MLE) that runs on mobile phones,
MILOs can offer manifold possibilities for
new kinds of communication and
explorative learning.
Go there
41. Right from the history of mobile learning to
the digital divide to its
implementation, examples and
references, this wiki page is your one stop
destination to knowing all about
mLearning.
Go there
42. The report identifies and describes six areas of emerging technology(mobiles
being one of them) likely to have a significant impact on
teaching, learning, or creative expression in higher education within three
adoption horizons: a year or less, two to three years, and four to five years.
Go there
43. The report, by Cooney Center Industry
Fellow Carly Shuler, makes the case that
our nation’s leaders should not overlook
the role mobile technologies can play, if
well deployed, in building human capital
and in helping to stimulate valuable
innovation.
Go there
44. The Mobile Learning Institute delivers
engaging, personalized, project-based
learning right to classrooms and
community centers across the United
States. It helps teachers and students
develop the 21st-century skills they need
to design, develop, and complete the
collaborative digital arts projects that will
shape their future.
Go there
45. This article, by Ellen D. Wagner, talks about
the current mobile landscape, debates
why not mobile for learning, things to be
kept in mind while using mobile
technology for learning, discusses the
things that make mobile viable
today, current mobile trends in education
and the future mobile landscape.
Go there
46. Augmented reality adds information
and meaning to a real object or place.
Unlike virtual reality, AR does not create
a simulated reality. The "7 Things You
Should Know About..." series from the
EDUCAUSE Learning Initiative (ELI)
provides concise information on this
technology.
Go there
47. This discussion paper on Mobile Devices in Education discusses the things
that others schools are doing with mobile media devices in teaching and
learning, the potential uses that seem interesting and useful etc.
Go there
48. This page provides links to some general
resources on e-learning to help you
understand what it is and its potential in
education and training.
Go there
49. Location-aware applications deliver
online content to users based on their
physical location. The "7 Things You
Should Know About..." series from the
EDUCAUSE Learning Initiative (ELI)
provides concise information on this
technologies.
Go there
50. This blog, by the team at m-learning.org, has
all the trends links in mobile learning and the
tech that drives it. You can read on m-learning
travels, digital learning, and many other
interesting topics.
Go there