Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Mobile Technologies Workshop - Mobile learning and social networks


Published on

Published in: Technology, Business
  • Be the first to comment

Mobile Technologies Workshop - Mobile learning and social networks

  1. 1. Mobile learning & social networks Niall Winters Use of mobile technologies to support disease surveillance, education and knowledge sharing in the veterinary sector workshop Kabete Campus, University of Nairobi Vet School, Kenya
  2. 2. Why mobile?
  3. 4.
  4. 5. Online connectivity <ul><li>50% increase in search requests from sub-Saharan Africa </li></ul><ul><ul><li>40% coming from mobile devices </li></ul></ul><ul><li>Facebook is adding 100,000 per month in Senegal </li></ul><ul><li>Number of youtube plays is doubling each year within sub-Saharan Africa </li></ul>
  5. 6. Images from:
  6. 7. Discussion: What is good learning?
  7. 8. Learning design <ul><li>Good learning activities support students to: </li></ul><ul><ul><li>Think about theory when they use it within their work setting to achieve a goal </li></ul></ul><ul><ul><li>Repeatedly practise actions when they receive intrinsic feedback on it </li></ul></ul><ul><ul><li>Reflect on their experience when they are required to produce their own version of this for their teacher </li></ul></ul>
  8. 9. Why mobile? Why mobile learning? Table from: Sharples, M., Taylor, J., & Vavoula, G. (2007) New Learning New Technology Personalised Personal Learner-centred User-centred Situated Mobile Collaborative Networked Ubiquitous Ubiquitous Lifelong Durable
  9. 10. Niall Winters Yishay Mor Kim Whittlestone
  10. 11. Task 1 <ul><li>Discuss the issues in implementing mobile learning for: </li></ul><ul><ul><li>Students (Groups 1 & 6) </li></ul></ul><ul><ul><li>Government Veterinarians (Groups 2 & 7) </li></ul></ul><ul><ul><li>Private Veterinarians (Groups 3 & 8) </li></ul></ul><ul><ul><li>Community Animal Health Workers (Groups 4 & 9) </li></ul></ul><ul><ul><li>Farmers (Groups 5 &10) </li></ul></ul><ul><li>30 minutes + 1 minute presentation </li></ul>
  11. 12. Your mobile design should support learners to <ul><li>Access theory/information on the subject matter </li></ul><ul><li>Share and question ideas with peers </li></ul><ul><li>Reflect on their experience </li></ul>
  12. 13. Task 2 <ul><li>Design a mobile solution considering the issues raised in your group </li></ul><ul><li>Focus on the learning! </li></ul><ul><li>Don ’ t focus exclusively on the technology but on the overarching setting </li></ul><ul><li>Report back in 20 mins </li></ul>
  13. 14. Thank you! <ul><li>[email_address] </li></ul><ul><li> </li></ul><ul><li>@nwin </li></ul><ul><li>http://www.ml4d. org </li></ul><ul><li> </li></ul><ul><li> </li></ul>