3. Research
• Existing products: From researching existing products, I was influenced to
create a very memorable, clear and distinctive style of poster using
contrasting colours and clear language. One weakness was that it is
difficult to be inspired by posters because they are simple in design and
difficult to take information without plagiarism.
• Survey's: I saw different perspectives on what to create. It allowed me to
make a more popular product. I was able to find what demographic I could
aim towards. One weakness was that I was affected by not knowing what
questions I really wanted to ask and needed to know the answers to.
• Interviews: I got more in-depth answers but felt I received more biased
answers due to the interviewee not wanting to offend. I didn't rely on the
information received as much as the surveys or the existing product
research.
4. Planning
• I relied more on visual planning than written planning. I went
back to visual planning when I was struggling to create the
final product. I've gained a good memory of the written parts
of the work more than the visual. Any problems I had I
resolved without having to use the pre-production writing.
• Contingency and health and safety planning were useful to
consider but I mainly relied on common sense to create
my product safely.
• I did not use props or locations and I knew what software and
hardware I was going to use. I never had to look at the pre-
production to know what software I needed to use.
5. Time Management
• Removing the background of the Dandy Lion took a lot longer than I
thought it would. I didn't know how to use the more advanced tools to
remove the smaller parts around the edges of the image. I became quicker
as I figured out how to use the more advanced tools.
• The fastest bit of work I did was the colouring of the background. The
paint bucket tool meant it was only a click of a button.
• Another unexpected thing that caused me trouble was using the
transform tool to scale things properly. Things looked out of place and
uneven. This set me back time wise.
6. Technical Qualities
• Listerine has a more 3D perspective. My poster
is mostly flat.
• Listerine poster and my post both
include animals and plants
• Listerine poster has a larger variety of colours
7. Aesthetic Qualities
My work is good. It has
humour there is a dandy
lion, a bird and octopus
which is a comedic version
of dandelion and burdock.
It is eye-catching,
distinctive and
memorable. I believe
some people may be
alienated by the design.
9. Feedback 1
• What did you like about the product?
– I like the way it was edited, and how you managed to
make it look like an actual can you can buy,
• What improvements could have been made to
the product? I guess you could change the font
size and colours a bit to stand out, and could try
use less images or spread them out more. Aside
from that, its pretty good
10. Feedback 2
• What did you like about the product?
– i like the usage of colour with the background and
how it matches with the dandelion and also like the
mascot which is a lion.
• What improvements could have been made to
the product? Only improvement's I would say is
maybe improving on using different colours for
the background.
11. Feedback 3
• What did you like about the product?
– only improvement's I would say is maybe improving
on using different colours for the background
• What improvements could have been made to
the product?What could be improved is by
adding more images/designs/colours in the
background of your product.
12. Peer Feedback Summary
• What do you agree with from your peer
feedback? There could've been a better font
be used. The colour could've be better. The
layout could've been improved.
• What do you disagree with from your peer
feedback?
– There should have been more images
13. Peer Feedback Summary
They liked the lion mascot and the
editing.
They didn’t like the font size, there
was either too many or too little
images. The changes I would be to
make the font on the tagline larger
and clearer and ask about how many
earlier on in my research.
Editor's Notes
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
What changes would you make to your product based upon your peer feedback and why?