Radvision webinar: Making Real Time Video Work Over The Internet


Published on

It's an opportune time for up-and-coming conferencing service providers to deploy collaboration solutions based on VoIP architectures. Early adopters amongst the Conferencing Service Providers (CSPs) have demonstrated the benefits and cost-efficiencies of these technologies in large hosted conferencing deployments. Now is the time for smaller or emerging market CSPs still operating legacy TDM audio bridges to embrace IP-based audio conferencing platforms, and capture your fair share of the growing hosted collaboration market opportunity.

What Attendees will learn:
* Understand the trends and key requirements for business customers using hosted conferencing services, and how traditional TDM audio bridges are not keeping up.
* Learn how IP-based conferencing platforms not only deliver cost-efficiencies in hosted conferencing services, but they also offer the flexibility to seamlessly integrate into collaboration processes and communication behaviours of your target markets.
* Understand the equipment and features required in entry-level systems to get you started, with the scalability to grow, or add video and web collaboration capabilities.

Published in: Technology, Business
  • Be the first to comment

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide
  • Carl
  • Tsahi
  • Tsahi
  • Google, Apple, Skype, yada, yada, yada

    P2P = games, voice, music, and video files
    Video Content = exclusively video content: video caching & streaming
    Video Communication = Video content + interactivity
    The bandwidth challenges ushered in by online video sites (YouTube, MySpace, etc) is just the initial phase of the impact of internet video on the network.
    Static video such as video clips and films addressed with content distribution, and live video events will eventually be enabled by internet multicast. In general, video content can be pushed to the edge since it does not change real-time. With video calling, video sharing, interactive gaming, and Enterprise TelePresence, however, the traffic must travel over the long-haul network and cannot be cached.
  • http://www.istockphoto.com/stock-photo-1983188-prospects.php
  • http://www.istockphoto.com/stock-photo-9838036-globe-plug-in-usb.php
  • Carl
  • Sagee
  • Sagee
  • Sagee
  • http://www.istockphoto.com/stock-photo-9096101-usb-stethoscope.php
  • Carl
  • Tsahi
  • Amit

  • Amit

  • Tsahi

  • Tsahi
  • Tsahi
  • Radvision webinar: Making Real Time Video Work Over The Internet

    1. 1. Name: Title: Name: Title: Making Real-Time Video Work Over The Internet Amir Zmora Sagee Ben-Zedeff Director of New Technologies VP Marketing & Products, TBU
    2. 2. Agenda Visual Communications Over The Internet?! The Challenges of the Public Internet Making Real-Time Video Work About RADVISION
    3. 3. Visual Communications Over The Internet?
    4. 4. Visual communications is happening
    5. 5. Used to bridge geographical barriers The Number of Consumer Video Conferences projected to grow by more than 8 times between 2010 and 2015. - GigaOm, 2010
    6. 6. Gopher, FTP WWW P2P Video Content Video Communication Dominant Traffic Type 1993-1995 1995-2000 2000-2013 2013-2025 2025+ 1995: Web overtakes Gopher, FTP 2000: Peer-to-Peer overtakes Web 2013: Video Content overtakes Peer-to-Peer 2025: Video Communication overtakes Video Content Source: Cisco 2010
    7. 7. For Visual Communications, Quality is Key
    8. 8. QoS costs…
    9. 9. So why not use the Internet?!
    10. 10. Poll question: What are the main challenges for using the Internet for real-time video? Packet Loss Insufficient Bandwidth Delay Finding who/how to call Etiquette peripherals on the other side
    11. 11. The Challenges of the Public Internet
    12. 12. Video flows in pipes… Output Input
    13. 13. If the pipes don’t have enough capacity… Delay Output Input Packet Loss Congestion
    14. 14. Typical IP Network Impairments Corruption Corrupted packet rejection Multi-path Collisions Congestion Dropped by router / switch Packet Loss
    15. 15. Jitter TX RX T T+2Δ T+4Δ T+Δ Typical IP Network Impairments
    16. 16. Packet loss significantly reduces quality!
    17. 17. Too many users Too many tasks Home Worker/Road Warrior There is no such thing as enough bandwidth…
    18. 18. Productivity is the name of the game By EOY 2011 ~75% of US workforce will require mobile capabilities WW mobile workers increase from 759M in 2006 to >1Bn by 2011
    19. 19. Low delay No artifacts The right bandwidth High definition resolution High quality codec High quality peripherals High Quality of Experience Check-list
    20. 20. Making Real-Time Video Work Technologies and Solutions
    21. 21. Effective Bandwidth Estimation & Adaptation
    22. 22. How does it work? Packets Delay! Output Input
    23. 23. Look for congestion and solve it before packets are dropped
    24. 24. 0 128 256 384 512 640 768 0 10 20 30 40 50 60 70 Bandwidth(Kbps) Time (seconds) Available bandwidth NetSense estimation How does it work? Monitors delay for “trends” Reacts accordingly Converges quickly to the effective bandwidth
    25. 25. Key Elements for Bandwidth Estimation Delay based vs. Packet loss based Faster convergence time Better evaluation of effective bandwidth 0 128 256 384 512 640 768 0 20 40 60 Bandwidth(Kbps) Time (seconds)
    26. 26. Quality of Experience Latency NetSense vs. Competition * G.1070 score - The higher the score, the better the quality * The lower the latency, the better the quality 1 1.5 2 2.5 3 3.5 4 4.5 Videoquality(1-5) NetSense Google Talk Microsoft OCS (2.0.6362.36) 1 10 100 1000 Latency(milliseconds) NetSense Google Talk Microsoft OCS (2.0.6362.36)
    27. 27. Scalable Video Coding – The Promise Generate a single video stream that can serve multiple users “One ring to rule them all” The Lord of the Rings, J.R.R Tolkein
    28. 28. Scalability of Video - Modalities Temporal - Change of frame rate (e.g 30 FPS, 15 FPS) Spatial - Change of resolution (e.g 720p, 480p, CIF) Fidelity / SNR - Change of quality (e.g 1 Mbps, 512 kbps) 0 20 40 0 500 1000 0 500 1000 1500 FPSResolution (H lines) Bitrate(Kbps)
    29. 29. The Hidden Promise of SVC H.264
    30. 30. The layered structure of SVC introduces higher level of error resilience H.264 SVC The Hidden Promise of SVC
    31. 31. The layered structure of SVC allows for Unequal Error Protection (UEP) H.264 SVC The Hidden Promise of SVC
    32. 32. Protect SVC base layer Dynamic FEC strength FEC-XOR, FEC-RS Reliable Transmission - FEC
    33. 33. SVC is Not Just a Single Cake SVC Transport Signaling Unequal Error Protection
    34. 34. Handling IP Network Impairments Packet Loss - Corruption SVC + FEC Packet Loss - Congestion NetSense Jitter, Out of Order AJB
    35. 35. RADVISION’s Solution SVC + FEC AVC5% packet loss5% packet loss
    36. 36. 12 14 16 18 20 22 24 26 28 30 32 0 5 10 15 20 PSNR(dB) Packet Loss Rate (%) PSNR Vs. Packet Loss Rate H.264 H.264 SVC
    37. 37. Poll question: Where do you see video communications usage growth in the next 5 years? Enterprise “islands” (H.323, over MPLS) Inter-Enterprise Communication (SIP, over public Internet) Vertical-specific applications – mobile and fixed Home entertainment
    38. 38. About RADVISION
    39. 39. A Global Market Leader Industry Leader in Video communications over IP products and technologies since 1992 First to market with VoIP technology solutions Annual Revenues in 2009 - $81 Million Strong Debt-free Balance Sheet with $126M in Cash Listed on NASDAQ:RVSN March 2000 440 Employees Worldwide 4 Major Development Sites 17 Sales and Support Offices 39
    40. 40. Two Complementary Business Units Technology Business Unit (TBU) Advanced HD Video Client Products and Frameworks Enabling Technology for Developers of Video and Voice over IP (V2oIP), 3G and IMS Client/Server solutions Market Share Leader in Protocol Stacks (H.323, SIP, IMS) Professional Services Group Video Business Unit (VBU) Video and Voice Conferencing Solutions for the Enterprise Market Infrastructure, Management Software and Endpoints
    41. 41. Technology Business Unit Mission Making video a natural part of every electronic communication by providing a complete Video Development Solution
    42. 42. A Comprehensive Solution Portfolio Meeting all Your Development Needs Conference Bridges Gateways IVRs Protocol Validation Media Quality Analysis Video Clients VoLTE 3G Handsets IMS Clients SBCs IP-PBXs Proxy Servers Presence & IM X-CSCF UC Servers IADs
    43. 43. Client Products & Projects SIP Server Products Turnkey Solutions - Professional Services Client Frameworks SIP Server Frameworks Multimedia Terminal Framework SIP Server Core Presence & Events B2BUA NAT Traversal MSRP A-RTP Protocol Toolkits Diameter IMS SIP Suite H.323 MEGACO MGCP 3G-324M Testing Products Testing & Validation Technology End-to-End Product Portfolio SIP Developer Suite
    44. 44. BEEHD Family of Products 44 BEEHD Core BEEHD for Desktop BEEHD for Enterprise BEEHD for Personal Devices
    45. 45. BEEHD Complete HD Visual Communication Client Software Video Telephony Management Integration Application Development Troubleshooting Customer’s GUI Application Operating System and Hardware Platform
    46. 46. SW Architecture HD Camera Display Input Microphone Display Speakers Network
    47. 47. BEEHD Family Key Benefits Complete & Customizable Solution Application- Signaling-Media Multiple Platforms #1 Leader in Customizable Solutions Part of RVSN Solution
    48. 48. More Information? BEEHD Product Page http://www.radvision.com/BEEHD/ How to Develop Hardware For an HD Endpoint? http://blog.radvision.com/howto-develop-hardware-for-hd-video/ SVC http://www.radvision.com/SVC/
    49. 49. Where to Find Us?
    50. 50. Thank you! Sagee Ben-Zedeff Director, New Technologies RADVISION sagee@radvision.com Amir Zmora VP Marketing and Products RADVISION Technology Business Unit (TBU) amirz@radvision.com