Keynote on 'Pedagogies for Today' given by Professor Rebecca Ferguson of The Open University at the International Conference on Computers in Education (ICCE 2022), a hybrid conference based in Kuala Lumpur, Malaysia.
4. 4
OU partners
• Center for Technology in Learning at SRI
International, USA
• Learning Sciences Lab in the National Institute of
Education, Singapore
• Learning In a NetworKed Society (LINKS) Israeli
Center of Research Excellence (I-CORE), Israel
• Centre for the Science of Learning & Technology
(SLATE), Norway
• National Institute for Digital Learning at Dublin
City University, Ireland
• Artificial Intelligence and Human Languages
Lab/Institute of Online Education at Beijing
Foreign Studies University, China
• Open University of Catalonia, Spain
5. 5
Preparing for the future
The innovations described in these
report are not technologies looking
for an application in formal
education. They are new ways of
teaching, learning and assessment.
If they are to succeed, they need to
complement formal education,
rather than trying to replace it.
10. 10
In our development of another virtual reality environment which introduced students to the ecology of an Oak Wood
the students took part in a ®eld trip to an actual Oak Wood. This location had been ®lmed for over a year to obtain the
appropriate footage in order to create this particular virtual reality system. The program presents the user with a large
number of species to investigate
Building on the past
Every UK university
except one […] has
members of staff
who have developed,
or are developing,
something in a virtual
world
[Kirriemuir, 2009]
Media report 2022
Virtual field trip 2013
In our development of another virtual reality environment
which introduced students to the ecology of an Oak Wood
the students took part in a field trip to an actual Oak Wood.
This location had been filmed for over a year to obtain the
appropriate footage in order to create this particular virtual
reality system. The program presents the user with a large
number of species to investigate [Whitelock, 1999]
“
“
“
“
14. 14
Building for the future
Vision
Description of
an achievable
and desirable
end state
For example:
Learners are able
to study where
and when it suits
them best.
or
Students enjoy
demonstrating
what they have
learned.
or
Learners are
inspired by world-
renowned experts.
15. 15
APPROACH LEARNERS
Assessing Give/receive constructive feedback
Browsing Seek and collate information
Constructing Create artefacts
Conversing Discuss topics
Inquiring Investigate authentic situations
Networking Interact with networks of peers
Performing Present to an audience
Reflecting Look back on activities
Activities for learning
16. 16
APPROACH LEARNERS
Assessing Engage in online peer review
Browsing Use search engines and online databases
Constructing Build resources in augmented reality
Conversing Engage in forum discussions
Inquiring Use smartphones to collect and analyse data
Networking Link to others via social media
Performing Write a blog post or produce a TikTok story
Reflecting Organise and curate work in an e-portfolio
Activities with technology
17. Six affordances of
technology for learning
Connectivity, extension, inquiry, personalisation, publication and scale
Underpinned by
wellbeing
18. 18
Con
Affordance 1: Connectivity
Technology has
opened up new
ways of working
with others
around the world.
Learners have
access to tools
that support
networked,
collaborative and
conversational
approaches to
learning.
1: Connectivity
19. 19
Hybrid models
• Learner is free to choose between topics
and select pace of learning
• Different types of participation lead to
similar outcomes
• Teaching materials can be reused for
different strategies and channels
• Learners are able to perform adequately
within all participation modes/paths
Maximising learning flexibility and opportunities
1: Connectivity
See, for example, edtechbooks.org/hyflex
20. 20
Hybrid models
Pedagogies and strategies
• Active learning strategies that require
students to perform tasks to increase
understanding and knowledge integration.
• Collaborative learning for co-construction of
knowledge: online votes to express opinions,
shared documents to contribute ideas.
• Suggest available tools for note-taking,
logging events and reflection.
• Provide formative feedback and encourage
self- and peer assessment
1: Connectivity
The freedom of student
choice in respect of
attendance may
inadvertently repeat some
undesirable face-to-face
lecture attendance
practices, whereby
students simply choose not
to attend certain lectures.
22. 22
Enriched realities
Blends realities
Day-to-day reality Our normal
experience
Augmented reality Device overlays
information such as text or graphics
on our surroundings
Virtual reality Device provides a 3D
environment to interact with
Extending learning with augmented and virtual reality
2: Extension
Enriched reality is at is best when it is used to create
experiences that would not otherwise be possible.
23. 23
Enriched realities
Remote exploration of places it would be
difficult, dangerous, or impossible to visit.
Time machine to engage with historic events
or see landscapes change.
Focused immersion Modifying scenarios to
draw attention to important aspects.
Virtual rehearsal Trying different ways of
working through the same situation.
Just-in-time support Pulling up information
that is immediately relevant to what learners
are doing. 2: Extension
24. 24
Con
Affordance 3: Inquiry
Learners who
have access to a
smartphone have
access to sensors
enabling them to
interrogate,
analyse and
record their
environment.
Technology also
offers tools to
organise and
analyse that data.
arxiv.org/abs/2010.11606 3: Inquiry
25. 25
Online laboratories
• Interactive screen experiments
• Simulations of experiments
• Real data eg microscope slides to view
at different magnifications
• Remote access to analytical
instruments
• Remote control of robots
• Virtual reality field trips
• Live labcasts using web streaming
Laboratory access for all
3: Inquiry
learn5.open.ac.uk
26. 26
Online laboratories
• Enable students to understand
concepts and carry out investigations
• Support students to design
meaningful experiments, make sense
of their data, relate the data to their
questions, and decide what to do next
• Provide feedback to guide learning
• Give access to dangerous or rare
materials
• Prepare for careers as scientists
3: Inquiry
www.golabz.eu
27. 27
John Knox, LARC: http://bit.ly/lak17-practitioner-track
Affordance 4: Personalisation
Interacting with
technology
generates datasets
that can be used to
help learners
understand and
develop their skills.
The data can also
be used to create
personalised paths
through learning
content.
bit.ly/lak17-practitioner-track 4: Personalisation
28. 28
Student-led learning analytics
Learning analytics: The measurement,
collection, analysis and reporting of
data about learners and their contexts,
for purposes of understanding and
optimizing learning and the
environments in which it occurs.
Putting analytics in the hands of the learners
4: Personalisation
29. 29
Student-led learning analytics
Student-led goals enable individuals to develop
their own routes to success.
Enable students to set their own goals and receive
tailored learning analytics advice.
Allow students to rate and share how appropriate
these analytics are.
Students might also rate their learning materials.
4: Personalisation
This range of motivations and study patterns means that both
institutional analytics focused on grades and learning analytics
that predict student outcomes based on previous behaviour and
engagement may wrongly identify which learners are at risk.
30. 30
Con
Affordance 5: Publication
Learners can use
digital tools and
the Internet to
engage in
authentic tasks
that connect their
learning with
experiences
outside their
classroom. They
also have
opportunities to
share their work
worldwide. 5: Publication
https://bit.ly/3wUXZe8
31. 31
Virtual studios
The studio is primary learning
environment for many creative
disciplines. A hub of activity where
learning is experiential and
constructive, creative processes are
developed, linear ways of thinking
are challenged and uncertainty is
embraced. Tutors and peers observe,
comment on and critique work in
progress.
Hubs of activity where learners develop creative processes together
5: Publication
32. 32
Virtual studios
• Make use of sharing experiences
• Online exchange of ideas
• Rapid feedback from tutors /peers
• Tools for recording and reflecting
• Supporting inquiry and dialogue
• Scale increases opportunities
• Increased exposure to others’ ideas
• Networks of learning and support
• Hub for community projects
• Allows links with makers / partners
Hubs of activity where learners develop creative processes together
5: Publication
Some responses to a single design task
33. 33
Con
Affordance 6: Scale
Education can be
delivered at scale
through MOOCs or
microcredentials.
When courses like
this make use of
networking and
learning through
conversations,
interactions can
become richer as
learners around the
world share ideas
and perspectives.
6: Scale
34. 34
Microcredentials
• Emphasis on career, workplace, and
professional skills.
• Learners may have substantial relevant work
experience.
• Many learners have commitments that take
precedence over study.
• Learners need opportunities to interact.
• Learners in different countries have different
expectations about learning/teraching.
• Learners need the skills to take responsibility
for their learning process.
Accredited short courses to develop workplace skills
6: Scale
35. 35
Microcredentials
• Help learners identify their goals, reflect on
them, and state them explicitly.
• Encourage learners to block out time in
advance and note important course dates.
• Learners need to find a suitable workspace and
find ways to limit any drawbacks it may have.
• Having notes available wherever they are may
mean learners need to find a note-taking tool
suitable to their context.
• Can they find support with their study, such as
a workplace group or online study buddy?
Accredited short courses to develop workplace skills
6: Scale
36. 36
Underpinned by: Wellbeing
Wellbeing
• Helps students learn how, where and when
to seek help.
• Includes and develops mechanisms that
support learners.
• Develops a student-centred environment.
• Addresses obstacles to wellbeing.
• Embeds values such as compassion and
empathy in the learning process.
• Supports teachers’ wellbeing alongside
that of their learners .
No education system is
effective unless it promotes
the health and well-being of
its students, staff and
community. These strong links
have never been more visible
and compelling than in the
context of the COVID-19
pandemic.
UNESCO 2021
“
“
Promoting wellbeing across all aspects of teaching and learning
37. 37
Enablers and barriers
Study-related
Curriculum
Tuition
Assessment
Skills-related
Study skills
Social skills
Self-management
Environmental
Life
Systems
People
Spaces
Lister et al (2021)
Wellbeing
38. Pedagogy of care
Wellbeing
Educational equity and care are inseparable
Care at course design level:
• Be clear how students facing special
circumstances can reach out.
• Embed flexibility in terms of deadlines,
recognition of barriers, and alternative
pathways.
• Include flexible learning pathways.
• Offer multiple means of engagement,
representation, action and expression.
• Employ culturally sustaining pedagogy.
• Help students get to know and support each
other by creating semi-formal spaces.
Sometimes, the most
valuable thing we can offer
our students is genuine care
for them, their well-being,
their happiness. Not just
their grades. Not just
their learning. But their
whole selves.
Bali, 2015
“
“
Title slide ‘Pedagogies for Today’ with conference logo, which contains a building, the sun, and a flower.
Speaker name and institution: Rebecca Ferguson, The Open University, UK
The majority of slides in the presentation include The Open University logo
Image of the Jennie Lee Building in Milton Keynes, UK, where the speaker is based (when not working from home)
It is a modern building that includes multiple glass panels. In front of it are colourful flowers.
Covers of Innovating Pedagogy reports from 2012 to 2022
Covers typically include a picture of people learning together in an unconventional context, and a coloured bar giving the report title and authors.
List of the institutions who have partnered with The Open University to produce these reports, accompanied by an image of the cover of the 2022 report, which features two women working together in a lab.
Center for Technology in Learning at SRI International, USA
Learning Sciences Lab in the National Institute of Education, Singapore
Learning In a NetworKed Society (LINKS) Israeli Center of Research Excellence (I-CORE), Israel
Centre for the Science of Learning & Technology (SLATE), Norway
National Institute for Digital Learning at Dublin City University, Ireland
Artificial Intelligence and Human Languages Lab/Institute of Online Education at Beijing Foreign Studies University, China
Open University of Catalonia, Spain
Preparing for the future
The innovations described in these report are not technologies looking for an application in formal education. They are new ways of teaching, learning and assessment. If they are to succeed, they need to complement formal education, rather than trying to replace it.
Image again shows the cover of the 2022 Innovating Pedagogy report.
Title slide: Adapting to change
Our world is changing
Examples provided, together with logos or illustrative pictures are:
2012: The year of the MOOC
2014: Alexa
2016: TikTok
2019: Covid
2019: The Oculus Quest virtual reality device
2022: chato.openai.com
Our future is changing
A range of possible future jobs with a general image for each. The robot counsellor has a picture of a robot head, the wearable technology therapist is wearing a piece of technology above her ear, and the garbage designer is designing on a computer screen. Jobs listed are:
Rewilder
End of life therapist
Robot counsellor
Garbage designer
Digital currency advisor
Digital memorialist]urban farmer
Wearable technology therapist
These were taken from the website careers2030.cst.org/jobs
Our challenges are changing
Uses as an example a paragraph of text generated by an AI in response to the prompt ‘Write an academic paper with the title ‘Citizen Inquiry: Synthesizing Citizen Science and Inquiry Learning’ . The text could credibly have been written by a human. This is accompanied by aa tweet from Emeritus Professor Mike Sharples, who gave the prompt to the AI. He comments that it is time to rethink assessment.
Building on the past
Takes a 2022 cover story about education meeting the metaverse and gives examples dating back to the last century of education harnessing virtual reality.
In 2009 ‘Every UK university except one […] has members of staff who have developed, or are developing, something in a virtual world’.
A picture shows a virtual reality field trip to the north of England in 2013.
In 1999, an academic paper said ‘In our development of another virtual reality environment which introduced students to the ecology of an Oak Wood the students took part in a field trip to an actual Oak Wood. This location had been filmed for over a year to obtain the appropriate footage in order to create this particular virtual reality system. The program presents the user with a large number of species to investigate’ (Whitelock, 1999)
Critical perspectives
Two tweets from Professor Peter about very bad experiences students have had with proctoring. Proctoring software tweets available at https://bit.ly/3LZuz3K
Two tweets from @Peterolusoga about students not turning up for face-to-face teaching. Lack of face-to-face engagement tweets at https://twitter.com/PeteOlusoga/status/1597519547699200000
Tweet from Kirstin Tindal about working from home as an academic, showing a woman typing while holding a sleeping baby against her. Working from home Tweet at https://twitter.com/Kirstindal/status/1508605549164007428
Reflection opportunity
Which of these challenges might prompt you to make changes to how teaching takes place at your institution?
Image shows a silhouette of a head with trees inside it.
Title slide: Introducing innovations (where technology can make a difference)
Building for the future
Represents the building blocks of innovation as a wall with vision at the foundation, then pedagogy and technology, a layer for people including learners, educators and enablers, environment above them and then reflection on the top.
A vision is defined as a description of an achievable and desirable end state.
Examples given are
Learners are able to study where and when it suits them best.
Students enjoy demonstrating what they have learned.
Learners are inspired by world-renowned experts.
A short list of different types of learning activity, with a short summary for each:
Assessing: Give/receive constructive feedback
Browsing: Seek and collate information
Constructing: Create artefacts
Conversing: Discuss topics
Inquiring: Investigate authentic situations
Networking: Interact with networks of peers
Performing: Present to an audience
Reflecting: Look back on activities
Activities with technology
A list of the same activities as on the previous slide but this time the examples given include learners making use of technology
Assessing: Engage in online peer review
Browsing: Use search engines and online databases
Constructing: Build resources in augmented reality
Conversing: Engage in forum discussions
Inquiring: Use smartphones to collect and analyse data
Networking: Link to others via social media
Performing: Write a blog post or produce a TikTok story
Reflecting: Organise and curate work in an e-portfolio
Title slide: six affordances of technology for learning: Connectivity, extension, inquiry, personalisation, publication and scale
Underpinned by wellbeing
Affordance 1: Connectivity
Technology has opened up new ways of working with others around the world. Learners have access to tools that support networked, collaborative and conversational approaches to learning.
Image shows an online Padlet board where multiple people have contributed text and images.
Connectivity: Hybrid models
Maximising learning flexibility and opportunities
Learner is free to choose between topics and select pace of learning
Different types of participation lead to similar outcomes
Teaching materials can be reused for different strategies and channels
Learners are able to perform adequately within all participation modes/paths
Points here from a concise practical digital book for flexible hybrid learning design: Beatty, B. J. (2019). Values and Principles of Hybrid- Flexible Course Design. In B. J. Beatty, Hybrid- Flexible Course Design: Implementing student- directed hybrid classes. EdTech Books. Available at: https://edtechbooks.org/hyflex (Accessed: 26/02/22).
Stock image illustration of people learning in the classroom and at homefrom Aleutie / Getty Images
Connectivity: Hybrid models
Pedagogies and strategies
Active learning strategies that require students to perform tasks to increase understanding and knowledge integration.
Collaborative learning for co-construction of knowledge: online votes to express opinions, shared documents to contribute ideas.
Suggest available tools for note-taking, logging events and reflection.
Provide formative feedback and encourage self- and peer assessment
Quote from Innovating Pedagogy: ‘The freedom of student choice in respect of attendance may inadvertently repeat some undesirable face-to-face lecture attendance practices, whereby students simply choose not to attend certain lectures.’
Affordance 2: Extension
Technology supports extended learning, connecting learning experiences across locations, times, devices and social settings.
Image: A man in the countryside looks through a frame which encourages people to take a picture and share it on Facebook or Twitter.
Extension: Enriched realities
Extending learning with augmented and virtual reality
Blends realities
Day-to-day reality Our normal experience
Augmented reality Device overlays information such as text or graphics on our surroundings
Virtual reality Device provides a 3D environment to interact with
Enriched reality is at is best when it is used to create experiences that would not otherwise be possible.
Image: A man in a leafy environment looks at his phone. In the picture, we see an augmented reality artwork including patterned orange cloth and a large floating boulder. These are overlayed on his day-to-day reality.
Extension: Enriched realities
Remote exploration of places it would be difficult, dangerous, or impossible to visit.
Time machine to engage with historic events or see landscapes change.
Focused immersion Modifying scenarios to draw attention to important aspects.
Virtual rehearsal Trying different ways of working through the same situation.
Just-in-time support Pulling up information that is immediately relevant to what learners are doing.
Image shows an exhibit in Bath, England, of Roman remains. A projection fills in missing elements of a ruined temple pediment and adds colour.
Affordance 3: Inquiry
Learners who have access to a smartphone have access to sensors enabling them to interrogate, analyse and record their environment.
Technology also offers tools to organise and analyse that data
Link to a scientific paper: ‘61 weird and wonderful ways to measure a building with a smartphone’
Paper accessible at this URL: arxiv.org/abs/2010.11606
Inquiry: Online laboratories
Laboratory access for all
Interactive screen experiments
Simulations of experiments
Real data eg microscope slides to view at different magnifications
Remote access to analytical instruments
Remote control of robots
Virtual reality field trips
Live labcasts using web streaming
Pictures shows an example, which includes a campus weather station, a human heart app, virtual ocean dives, and the iSpot tool for wildlife observations.
The example can be accessed at learn5.open.ac.uk
Inquiry: Online laboratories
Enable students to understand concepts and carry out investigations
Support students to design meaningful experiments, make sense of their data, relate the data to their questions, and decide what to do next
Provide feedback to guide learning
Give access to dangerous or rare materials
Prepare for careers as scientists
Image shows an example, including an electrical circuit lab, gravity force labs, a build an atom activity, and a pulley simulation.
The example can be accessed at www.golabz.eu
Affordance 4: Personalisation
Interacting with technology generates datasets that can be used to help learners understand and develop their skills. The data can also be used to create personalised paths through learning content.
Illustration of a hand holding a smartphone with a learning analytics app that allows the user to select what information they see relating to attendance, engagement, social interaction, performance and personal details
More details about that app can be accessed in the Practitioner Track Proceedings for the LAK17 conference. These can be downloaded at bit.ly/lak17-practitioner-track
Personalisation: Student-led learning analytics
Definition of learning analytics used by the Society for Learning Analytics Research: Learning analytics: The measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimizing learning and the environments in which it occurs.
Image shows the Society for Learning Analytics Research (SoLAR) logo, which includes the full name and acronym on a blue background.
Personalisation: Student-led learning analytics
Student-led goals enable individuals to develop their own routes to success.
Enable students to set their own goals and receive tailored learning analytics advice.
Allow students to rate and share how appropriate these analytics are.
Students might also rate their learning materials.
Quote from the Innovating Pedagogy report: ‘This range of motivations and study patterns means that both institutional analytics focused on grades and learning analytics that predict student outcomes based on previous behaviour and engagement may wrongly identify which learners are at risk.’
Photo of a man at the junction of forking paths is by Vladislav Babienko and is available on the Unsplash website.
Affordance 5: Publication
Learners can use digital tools and the Internet to engage in authentic tasks that connect their learning with experiences outside their classroom. They also have opportunities to share their work worldwide.
Image shows three examples of blogging and TikTok use. One is from a disabled medical student who can’t see or hear. One is a blog example from an Open University student, including a post called ‘How I feel about starting at The Open University’. The third is a TikTok labelled ‘How to get exam hints/tips from your university prof’.
The TikTok can be accessed at this URL https://bit.ly/3wUXZe8
Publication: Virtual studios
Hubs of activity where learners develop creative processes together
The studio is primary learning environment for many creative disciplines. A hub of activity where learning is experiential and constructive, creative processes are developed, linear ways of thinking are challenged and uncertainty is embraced. Tutors and peers observe, comment on and critique work in progress.
Screenshot of a virtual pinboard from an Open Design Studio. It includes a diagram, the first draft of a problem statement, and a description of an experiment.
A useful reference that is not included in the slide is Jones, Derek (2022). Studio use in Distance Design Education. PhD thesis The Open University. DOI: https://doi.org/10.21954/ou.ro.00014388
Publication: Virtual studios
Hubs of activity where learners develop creative processes together
Make use of sharing experiences
Online exchange of ideas
Rapid feedback from tutors /peers
Tools for recording and reflecting
Supporting inquiry and dialogue
Scale increases opportunities
Increased exposure to others’ ideas
Networks of learning and support
Hub for community projects
Allows links with makers / partners
Image shows a screenshot of more than a hundred T-shirt designs – responses to a single design task
Affordance 6: Scale
Education can be delivered at scale through MOOCs or microcredentials. When courses like this make use of networking and learning through conversations, interactions can become richer as learners around the world share ideas and perspectives.
Image shows examples of responses to an activity where learners were asked to share images of learning. A woman holding two babies works on a laptop, an Escher print shows an ever-ascending staircase, and Spiderman perches on the Great Wall of China reading a book. Altogether, a group of 100 students shared 98 images.
The website link in the image is no longer active.
Scale: Microcredentials
Accredited short courses to develop workplace skills
Emphasis on career, workplace, and professional skills
Learners may have substantial relevant work experience
Many learners have commitments that take precedence over study
Learners need opportunities to interact
Learners in different countries have different expectations about learning/teaching
Learners need the skills to take responsibility for their learning process
Photo of two workers wearing safety gear on a construction site by Jeriden Villegas on the Unsplash website.
Scale: Microcredentials
Accredited short courses to develop workplace skills
Help learners identify their goals, reflect on them, and state them explicitly.
Encourage learners to block out time in advance and note important course dates.
Learners need to find a suitable workspace and find ways to limit any drawbacks it may have.
Having notes available wherever they are may mean learners need to find a note-taking tool suitable to their context.
Can they find support with their study, such as a workplace group or online study buddy?
Photo of two people working together at a computer keyboard was taken by X and is available on the Unsplash website.
Underpinned by: Wellbeing
Promoting wellbeing across all aspects of teaching and learning
Helps students learn how, where and when to seek help.
Includes and develops mechanisms that support learners
Student-centred environment
Addresses obstacles to wellbeing
Embeds values such as compassion and empathy in the learning process
Supports teachers’ wellbeing alongside that of their learners
Quote from UNESCO in 2021: ‘No education system is effective unless it promotes the health and well-being of its students, staff and community. These strong links have never been more visible and compelling than in the context of the COVID-19 pandemic.’
UNESCO quote available at this URL: https://healtheducationresources.unesco.org/library/documents/making-every-school-health-promoting-school-country-case-studies
Wellbeing
Enablers and barriers
Study-related
Curriculum
Tuition
Assessment
Skills-related
Study skills
Social skills
Self-management
Environmental
Life
Systems
People
Spaces
Text summarises a far more detailed diagram on the right, which consists of four concentric rings, with enablers / barriers at the centre. The top half of the diagram focuses on enablers, and the lower half on barriers. In each case, these appear under the broad headings in the second ring: environmental, study-related and skills related. The third ring headings are those listed above. The fourth ring covers multiple different aspects – too many to read on a slide.
For the complete diagram and more details about it, see:
Lister, Kate; Riva, Elena; Kukulska-Hulme, Agnes and Fox, Claudie (2022). Participatory digital approaches to embedding student wellbeing in higher education. Frontiers in Education, article no. 7:924868. DOI: https://doi.org/10.3389/feduc.2022.924868
This paper can be downloaded from https://oro.open.ac.uk/84158/
Wellbeing: Pedagogy of care
Educational equity and care are inseparable
Care at course design level:
Be clear how students facing special circumstances can reach out.
Embed flexibility in terms of deadlines, recognition of barriers, and alternative pathways.
Include flexible learning pathways
Offer multiple means of engagement, representation, action and expression
Employ culturally sustaining pedagogy
Help students get to know and support each other by creating semi-formal spaces
Quotation: ‘Sometimes, the most valuable thing we can offer our students is genuine care for them, their well-being, their happiness. Not just their grades. Not just their learning. But their whole selves.’ This is from a post on Hybrid Pedagogy by Maha Bali / مها بالي. The full post can be accessed at https://hybridpedagogy.org/pedagogy-of-care-gone-massive/
Reflection opportunity
What one change might you make to your work in response to these opportunities?
Image shows a silhouette of a head with trees inside it.
Contact links with cover image from Innovating Pedagogy 2022
slideshare.net/R3beccaF
r3beccaf.wordpress.com/
twitter.com/R3beccaF
www.open.ac.uk/blogs/innovating