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IJSTE - International Journal of Science Technology & Engineering | Volume 3 | Issue 06 | December 2016
ISSN (online): 2349-784X
All rights reserved by www.ijste.org 22
2D Gaussian Filter for Image Processing: A
Study
Tarun Tyagi Vishal Mishra
M. Tech Student Assistant Professor
Department of Electronics Engineering Department of Electronics Engineering
Ideal Institute of Technology, Ghaziabad Ideal Institute of Technology, Ghaziabad
Abstract
This paper presents the study of 2D Gaussian filter and its vitality in image processing domain. The smoothing of images using
2D Gaussian filter brings out the best outcomes as compared to the conventional filters used to the date. Furthermore, when it
comes to real time implementation of filter used for the image processing; it becomes a quite daunting task for the designers as it
requires high computational resources. The purpose of this study is to present the FPGA resource usage for different sizes of
Gaussian Kernel; to provide a comparison between fixed-point and floating point implementations.
Keywords: Gaussian Filter, FPGA Implementation, Fixed Point, Real Time Implementation
________________________________________________________________________________________________________
I. INTRODUCTION
The implementation of digital signal processing algorithms and availability of the digital systems have become more widespread
since last two decades due to easy availability of digital systems. Earlier analog processors were used to perform the signal
processing due to unavailability of digital processors. The digital signal processing became feasible to be performed in real time
in the recent times due to hardware implementation of the algorithms developed in signal processing. It is all because of the
requirement of higher level computations in the signal processing especially for the real time applications.
The demands for the high level computation systems combined with the performance of the VLSI architectures which led to the
development of VLSI Digital signal processors such as TMS320(1982) and DSP56001(1987). The developers are left with
enormous specific architectures of DSP with the ease in development of VLSI designs. The most common and usually employable
DSP techniques are the FFT computing, FIR and IIR digital filters. These techniques require the three basic operations i.e.
multiplication, storage and addition and these operations can easily be performed with the VLSI oriented architectures for Digital
signal processing architectures.
The architectures developed through the VLSI implementation for DSP applications generally make use of parallel processing,
multiprocessing, array processors, RISC i.e. Reduced instruction set and pipelining for the very high processing. The architectures
developed for the Digital signal processing applications are tested and brought to the real time implementation through VLSI only.
The most commonly and preferably used hardware for the implementation of DSP algorithms in VLSI is the FPGA. FPGA
implementation of the digital signal processing algorithms makes it possible to develop a VLSI architecture for the high
computation processing and multiprocessing at the real time.
II. COMPARISON BETWEEN CPU, GPU AND FPGA
In 2006 Nvidia Corporation announced a new general purpose parallel computing architecture based on the GPGPU paradigm
(General-Purpose Computing on Graphics Processing Units): CUDA (Compute Unified Device Architecture) [1]. CUDA is an
architecture classified as GPGPU, and it is a category of the SPMD (single process, multiple data; or single program, multiple
data) parallel programming, the model is based on the execution of the same program by different processors, supplied with
different input data, without the strict coordination requirement among them that the SIMD (single instruction, multiple data)
model imposes. As a central point to the model are the so called kernels: C-style functions that are parallel executed through
multiple threads and, when called from the application, dynamically allocate a hierarchy processing structure specified by the user.
Interchangeably with the execution of the kernels, portions of sequential code are usually inserted in a CUDA program flow. For
this reason, it constitutes a heterogeneous programming model.
The CUDA model was conceived to implement the so called transparent scalability effectively, i.e., the ability of the
programming model to adapt itself in the available hardware in such a way that more processors can be scalable without altering
the algorithm and, at the same time, reduce the development time of parallel or heterogeneous solutions. All aforementioned model
abstractions are particularly suitable and easily adapted to the field of digital image processing, given that many applications in
this area operate in independent pixel by pixel or pixel window approach. Many years before the advent of the CUDA architecture,
Xilinx in 1985 made available to the market the first FPGA chip [2].
The FPGA is basically, a highly customizable integrated chip that has been used in a variety of science fields, such as: digital
signal processing, voice recognition, bioinformatics, computer vision, digital image processing and other applications that require
2D Gaussian Filter for Image Processing: A Study
(IJSTE/ Volume 3 / Issue 06 / 005)
All rights reserved by www.ijste.org 23
high performance: real time systems and high performance computing. The comparison between CUDA and FPGA has been
documented in various works in different applications domains.
Asano et al [3] compared the use of CUDA and FPGAs in image processing applications, namely two-dimensional filters, stereo
vision and k-means clustering.
Che et al [4] compared their use in three applications algorithms: Gaussian Elimination, Data Encryption Standard (DES).
NeedlemanWunsch; Kestur et al [5] developed a comparison for BLAS (Basic Linear Algebra Subroutines); Park et al [6] analyzed
the performance of integer and floating-point algorithms and Weber et al [7] compared the architectures using a Quantum Monte
Carlo Application. In this work, CUDA and a FPGA dedicated architecture will be used and compared on the implementation of
the convolution, an operation often used for image processing.
III. IMAGE FILTERING PROCESS
A grayscale image is represented by a matrix of pixels with values ranging from 0 to 255. Sending a [512 x 512] image to the
FPGA requires converting that image into a vector of 2 6 12 444 elements as shown in Figure 1, where DATA is the pixel value
and ADDR is the memory address of each pixel, respectively. To code this in VHDL, the values of the pixels are represented with
8 bits, being the color black 0 x 00 and the color white OxFF.
Fig. 1: Conversion of an Image Matrix to Image Vector
The convolution of an image with a [3 x 3] kernel requires extracting each [3 x 3] sub-image from the original image, from left
to right, and from top to bottom. After that, each of those elements is multiplied with the kernel image and the resulting products
are finally added together (through a multiply-accumulate -MAC- operation), returning a single value for the output pixel. Figure
2 illustrates the MAC process.
Fig. 2: Extraction of a [3 x 3] sub-image and MAC operations [7].
2D Gaussian Filter for Image Processing: A Study
(IJSTE/ Volume 3 / Issue 06 / 005)
All rights reserved by www.ijste.org 24
As seen in Figure 2, the Row Buffers (which are implemented in a Dual RAM FIFO memory) are used to store the rows of the
sub-image belonging to the [3 x 3] window neighborhood. The pixels from those rows are then stored in shift registers. If the
convolution involves a [N x N] kernel, then the process would require N - 1 row buffers for complete parallelism. This process is
similar to simultaneous FIR filtering.
IV. FUTURE SCOPE
The Gaussian filter is a 2D convolution operator which is used to smooth images and remove noise. Further it can be implemented
on FPGA and the area can be optimized as a matter of improvement in the same. Apart from the area, the work can be extended to
delay optimization as well.
V. CONCLUSION
The study of 2D-Gaussian filter is presented here. The Gaussian filter is used to filter the images to eliminate the noise from the
images. The real time implementation of the Gaussian filter is of great essence to prove its worth. The FPGA implementation has
proved to be the best amongst CPU or GPU.
REFERENCES
[1] D. AIghurair and S. S. AI-Rawi, "Design of Sobel operator using Field Programmable Gate Arrays," in 2013 The International Conference on Technological
Advances in Electrical, Electronics and Computer Engineering (TAEECE). IEEE, May 2013, pp. 589-594. [Online]. Available:
http://ieeexplore.ieee.orgflpdocs/epic03/ wrapper.htm?amumber=6557341
[2] V. Sriram and D. Kearney, "A FPGA Implementation of Variable Kernel Convolution," in Eighth International Conference on Parallel and Distributed
Computing, Applications and Technologies (PDCAT 2007). University of South Australia: IEEE, Dec. 2007, pp. 105-110. [Online]. Available:
http://ieeexplore. ieee.org/xpls/abs_aU.jsp?amumber=4420 148
[3] Z. Guo, W. Xu, and Z. Chai, "Image Edge Detection Based on FPGA," in 2010 Ninth International Symposium on Distributed Computing and Applications
to Business, Engineering and Science. IEEE, Aug. 2010, pp. 169-171. [Online]. Available: http://ieeexplore.ieee.org/
Ipdocs/epic03/wrapper.htm?amumber=557240 1
[4] K. Ramana Reddy, "Implementation of pipelined sobel edge detection algorithm on FPGA for High speed applications;' in 2013 International Conference on
Emerging Trends in Communication, Control, Signal Processing and Computing Applications (C2SPCA). IEEE, Oct. 2013, pp. 1-5. [Online], Available:
http://ieeexplore.ieee.orgllpdocs/epic03/wrapper.htm?amumber=6749364
[5] S. Khorbotly and F. Hassan, "A modified approximation of 2D Gaussian smoothing filters for fixed-point platforms," 2011 IEEE 43rd Southeastern
Symposium on System Theory, pp. 151-159, Mar. 2011. [Online]. Available: http://ieeexplore.ieee.orgflpdocs/epic03/ wrapper.htm?amumber=5753797
[6] R. E. W. Rafael C. Gonzalez, Digital Image Processing using MATLAB, 2009, vol. 24, no. 11.
[7] D. G. Bailey, Design for Embedded Image Processing on FPGAs, 2011.
[8] D. Lowe, "Object recognition from local scale-invariant features," in Proceedings of the Seventh IEEE International Coriference on Computer Vision. IEEE,
1999, pp. 1150-1157 vol.2. [Online]. Available: http://ieeexplore.ieee.org/lpdocs/epi c03/wrapper. htm ?am umber= 790410
[9] L. M. Russo, E. C. Pedrino, E. Kato, and V. O. Roda, "Image convolution processing: A GPU versus FPGA comparison," in 2012 VIII Southern Coriference
on Programmable Logic, no. 2010. IEEE, Mar. 2012, pp. 1-6. [Online]. Available: http: / /ieeexplore.ieee.org/xpls/abs_aIl.jsp ?amumber=6211783
[10] D. L. Perry, VHDL Programming by Example, 2002, vol. 452. [Online]. Available: http://profs.basu.ac.ir/nikmehr/upload_file/344.651. filejef.1331.1626.pdf

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2D Gaussian Filter for Image Processing A Study.pdf

  • 1. IJSTE - International Journal of Science Technology & Engineering | Volume 3 | Issue 06 | December 2016 ISSN (online): 2349-784X All rights reserved by www.ijste.org 22 2D Gaussian Filter for Image Processing: A Study Tarun Tyagi Vishal Mishra M. Tech Student Assistant Professor Department of Electronics Engineering Department of Electronics Engineering Ideal Institute of Technology, Ghaziabad Ideal Institute of Technology, Ghaziabad Abstract This paper presents the study of 2D Gaussian filter and its vitality in image processing domain. The smoothing of images using 2D Gaussian filter brings out the best outcomes as compared to the conventional filters used to the date. Furthermore, when it comes to real time implementation of filter used for the image processing; it becomes a quite daunting task for the designers as it requires high computational resources. The purpose of this study is to present the FPGA resource usage for different sizes of Gaussian Kernel; to provide a comparison between fixed-point and floating point implementations. Keywords: Gaussian Filter, FPGA Implementation, Fixed Point, Real Time Implementation ________________________________________________________________________________________________________ I. INTRODUCTION The implementation of digital signal processing algorithms and availability of the digital systems have become more widespread since last two decades due to easy availability of digital systems. Earlier analog processors were used to perform the signal processing due to unavailability of digital processors. The digital signal processing became feasible to be performed in real time in the recent times due to hardware implementation of the algorithms developed in signal processing. It is all because of the requirement of higher level computations in the signal processing especially for the real time applications. The demands for the high level computation systems combined with the performance of the VLSI architectures which led to the development of VLSI Digital signal processors such as TMS320(1982) and DSP56001(1987). The developers are left with enormous specific architectures of DSP with the ease in development of VLSI designs. The most common and usually employable DSP techniques are the FFT computing, FIR and IIR digital filters. These techniques require the three basic operations i.e. multiplication, storage and addition and these operations can easily be performed with the VLSI oriented architectures for Digital signal processing architectures. The architectures developed through the VLSI implementation for DSP applications generally make use of parallel processing, multiprocessing, array processors, RISC i.e. Reduced instruction set and pipelining for the very high processing. The architectures developed for the Digital signal processing applications are tested and brought to the real time implementation through VLSI only. The most commonly and preferably used hardware for the implementation of DSP algorithms in VLSI is the FPGA. FPGA implementation of the digital signal processing algorithms makes it possible to develop a VLSI architecture for the high computation processing and multiprocessing at the real time. II. COMPARISON BETWEEN CPU, GPU AND FPGA In 2006 Nvidia Corporation announced a new general purpose parallel computing architecture based on the GPGPU paradigm (General-Purpose Computing on Graphics Processing Units): CUDA (Compute Unified Device Architecture) [1]. CUDA is an architecture classified as GPGPU, and it is a category of the SPMD (single process, multiple data; or single program, multiple data) parallel programming, the model is based on the execution of the same program by different processors, supplied with different input data, without the strict coordination requirement among them that the SIMD (single instruction, multiple data) model imposes. As a central point to the model are the so called kernels: C-style functions that are parallel executed through multiple threads and, when called from the application, dynamically allocate a hierarchy processing structure specified by the user. Interchangeably with the execution of the kernels, portions of sequential code are usually inserted in a CUDA program flow. For this reason, it constitutes a heterogeneous programming model. The CUDA model was conceived to implement the so called transparent scalability effectively, i.e., the ability of the programming model to adapt itself in the available hardware in such a way that more processors can be scalable without altering the algorithm and, at the same time, reduce the development time of parallel or heterogeneous solutions. All aforementioned model abstractions are particularly suitable and easily adapted to the field of digital image processing, given that many applications in this area operate in independent pixel by pixel or pixel window approach. Many years before the advent of the CUDA architecture, Xilinx in 1985 made available to the market the first FPGA chip [2]. The FPGA is basically, a highly customizable integrated chip that has been used in a variety of science fields, such as: digital signal processing, voice recognition, bioinformatics, computer vision, digital image processing and other applications that require
  • 2. 2D Gaussian Filter for Image Processing: A Study (IJSTE/ Volume 3 / Issue 06 / 005) All rights reserved by www.ijste.org 23 high performance: real time systems and high performance computing. The comparison between CUDA and FPGA has been documented in various works in different applications domains. Asano et al [3] compared the use of CUDA and FPGAs in image processing applications, namely two-dimensional filters, stereo vision and k-means clustering. Che et al [4] compared their use in three applications algorithms: Gaussian Elimination, Data Encryption Standard (DES). NeedlemanWunsch; Kestur et al [5] developed a comparison for BLAS (Basic Linear Algebra Subroutines); Park et al [6] analyzed the performance of integer and floating-point algorithms and Weber et al [7] compared the architectures using a Quantum Monte Carlo Application. In this work, CUDA and a FPGA dedicated architecture will be used and compared on the implementation of the convolution, an operation often used for image processing. III. IMAGE FILTERING PROCESS A grayscale image is represented by a matrix of pixels with values ranging from 0 to 255. Sending a [512 x 512] image to the FPGA requires converting that image into a vector of 2 6 12 444 elements as shown in Figure 1, where DATA is the pixel value and ADDR is the memory address of each pixel, respectively. To code this in VHDL, the values of the pixels are represented with 8 bits, being the color black 0 x 00 and the color white OxFF. Fig. 1: Conversion of an Image Matrix to Image Vector The convolution of an image with a [3 x 3] kernel requires extracting each [3 x 3] sub-image from the original image, from left to right, and from top to bottom. After that, each of those elements is multiplied with the kernel image and the resulting products are finally added together (through a multiply-accumulate -MAC- operation), returning a single value for the output pixel. Figure 2 illustrates the MAC process. Fig. 2: Extraction of a [3 x 3] sub-image and MAC operations [7].
  • 3. 2D Gaussian Filter for Image Processing: A Study (IJSTE/ Volume 3 / Issue 06 / 005) All rights reserved by www.ijste.org 24 As seen in Figure 2, the Row Buffers (which are implemented in a Dual RAM FIFO memory) are used to store the rows of the sub-image belonging to the [3 x 3] window neighborhood. The pixels from those rows are then stored in shift registers. If the convolution involves a [N x N] kernel, then the process would require N - 1 row buffers for complete parallelism. This process is similar to simultaneous FIR filtering. IV. FUTURE SCOPE The Gaussian filter is a 2D convolution operator which is used to smooth images and remove noise. Further it can be implemented on FPGA and the area can be optimized as a matter of improvement in the same. Apart from the area, the work can be extended to delay optimization as well. V. CONCLUSION The study of 2D-Gaussian filter is presented here. The Gaussian filter is used to filter the images to eliminate the noise from the images. The real time implementation of the Gaussian filter is of great essence to prove its worth. The FPGA implementation has proved to be the best amongst CPU or GPU. REFERENCES [1] D. AIghurair and S. S. AI-Rawi, "Design of Sobel operator using Field Programmable Gate Arrays," in 2013 The International Conference on Technological Advances in Electrical, Electronics and Computer Engineering (TAEECE). IEEE, May 2013, pp. 589-594. [Online]. Available: http://ieeexplore.ieee.orgflpdocs/epic03/ wrapper.htm?amumber=6557341 [2] V. Sriram and D. Kearney, "A FPGA Implementation of Variable Kernel Convolution," in Eighth International Conference on Parallel and Distributed Computing, Applications and Technologies (PDCAT 2007). University of South Australia: IEEE, Dec. 2007, pp. 105-110. [Online]. Available: http://ieeexplore. ieee.org/xpls/abs_aU.jsp?amumber=4420 148 [3] Z. Guo, W. Xu, and Z. Chai, "Image Edge Detection Based on FPGA," in 2010 Ninth International Symposium on Distributed Computing and Applications to Business, Engineering and Science. IEEE, Aug. 2010, pp. 169-171. [Online]. Available: http://ieeexplore.ieee.org/ Ipdocs/epic03/wrapper.htm?amumber=557240 1 [4] K. Ramana Reddy, "Implementation of pipelined sobel edge detection algorithm on FPGA for High speed applications;' in 2013 International Conference on Emerging Trends in Communication, Control, Signal Processing and Computing Applications (C2SPCA). IEEE, Oct. 2013, pp. 1-5. [Online], Available: http://ieeexplore.ieee.orgllpdocs/epic03/wrapper.htm?amumber=6749364 [5] S. Khorbotly and F. Hassan, "A modified approximation of 2D Gaussian smoothing filters for fixed-point platforms," 2011 IEEE 43rd Southeastern Symposium on System Theory, pp. 151-159, Mar. 2011. [Online]. Available: http://ieeexplore.ieee.orgflpdocs/epic03/ wrapper.htm?amumber=5753797 [6] R. E. W. Rafael C. Gonzalez, Digital Image Processing using MATLAB, 2009, vol. 24, no. 11. [7] D. G. Bailey, Design for Embedded Image Processing on FPGAs, 2011. [8] D. Lowe, "Object recognition from local scale-invariant features," in Proceedings of the Seventh IEEE International Coriference on Computer Vision. IEEE, 1999, pp. 1150-1157 vol.2. [Online]. Available: http://ieeexplore.ieee.org/lpdocs/epi c03/wrapper. htm ?am umber= 790410 [9] L. M. Russo, E. C. Pedrino, E. Kato, and V. O. Roda, "Image convolution processing: A GPU versus FPGA comparison," in 2012 VIII Southern Coriference on Programmable Logic, no. 2010. IEEE, Mar. 2012, pp. 1-6. [Online]. Available: http: / /ieeexplore.ieee.org/xpls/abs_aIl.jsp ?amumber=6211783 [10] D. L. Perry, VHDL Programming by Example, 2002, vol. 452. [Online]. Available: http://profs.basu.ac.ir/nikmehr/upload_file/344.651. filejef.1331.1626.pdf