2. After completing the environment construction I need to create an executable
prototype of the game so I can then go onto recording it, so first I navigate to
“File” a dropdown box appears which I then click “build settings..”, a window
appear named “build settings” then I click “add current” and then “build”.
3. After this I save executable prototype to a local file named “Medieval Settlement,
I then open the recording program CamStudio where I edit the video options and
recording point.
4. After completing this I then click the “record” button and select the window I wish
to record then begin the executable prototype recording which when finished will
be uploaded and then acquire the embed code which will be placed into my blog
post.