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THE BUILDING BLOCKS
FOR BETTER PRACTICE
MINECRAFTING THE MUSEUM:
Bernheim Arboretum
Visible Human Project
Tate Worlds
Templecraft
Great Fire of London
Minecraft Infinity
Wonder Quest
Using Minecraft and gaming
within cultural spaces
but why?
Creating digital narratives that engage a new global audience
Changing the way museums present ideas, objects, and stories
OK… but how?
Ask 3 Big Questions…?
What is the story you want to tell?
Who is it for?
How do you want to deliver it?
The Creative Process
It begins with a chat around the kitchen table
Planning, research and more planning
Map mechanics and Minecraft Lingo
Budgets … you have to pay for the good stuff
Timelines… deadlines…and soft launches
Plan for YouTube and social engagement
Remember it’s a game…have fun!
Tell your story
…and finally

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