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Teaching ancient art through technology:
Digital learning programmes for schools at The British Museum




                       Seminar at HOC Lab, Politecnico di Milano
                       4th October 2010

                       Shelley Mannion
                       Digital Learning Programmes Manager
                       The British Museum
Photo Wally Gobetz
http://www.flickr.com/photos/wallyg/301493387
• Spotlight lectures (up to 350 children)
• Seminar sessions (90 minutes)
• Gallery-based activities
• Digital workshops
• Primary school children
• Ages 7-11
• Curriculum links:
   • Ancient Greece
   • Ancient Rome
   • Roman Britain
   • Anglo Saxons
   • Aztecs
Samsung Digital Discovery Centre
                       at the British Museum
Opened March 2009
 Five year sponsorship includes
    –Refurbished ICT room
    –Equipment
    –Two full-time posts
    –One part-time IT support technician
Schools                        Families



9 different sessions
3 days per week
Up to 30 students




                       25 sessions and counting
                       50 weekends per year
                       15-150 participants per day
Clore Learning Centre
E-learning Studio, Fall 2009
Sackler Centre Digital Studio
Victoria & Albert Museum
Opened 2008
This wall goes away
Creation
Capture
Blended learning experiences
Where is my
    cooking pot?




Everybody has a   job
Creation
 Creation




Whose hand is on
  the mouse?!?
Creation tools
•   Vuvox
•   Glogster
•   Comic Life
•   Blender
•   Flash
•   Photoshop
•   Animoto
•   VoiceThread
Multimedia magic
When were you generous?
http://s012.sddcteacher.edu.glogster.
com/28-jan-2010-elijah-partner/
Direct use of ICT by children

Develops complex ICT skills

Requires careful preparation
Got it.




Digital photography   blends capture & creation
Only 8% of
                   families use
                   digital cameras
                   for learning



Museum of London
                   Learning in Families
                   FutureLab, 2009
Posing with objects.
Modelling movements.
Acting things out.
Use museum building
as site for artistic
photography
Hard things can be easy
But some things are just hard

     Could children do more of the
     editing? The children were keen to
     use the computers more themselves,
     but did not have the opportunity.
Hard to standardize technique
Dwell time to 90 minutes
Maximum 3 families per slot
Okay, where to
    next?




    Mobile devices
Sony PSP
Gesture-based
Digital Decode
Distance learning
Alternate reality

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Teaching ancient art through technology