2. Time Sound What’s it
doing?
Effect on audience
0m13s Loud bang followed
by scream of agony
The sound of
agony implies
that someone
was shot as
the sound
previous
sounds similar
to a gun shot,
then the
sound after
that backs it
up
The loudness of the
gun has to be
twice as loud as
this is only audio
as it is being
played on radio, so
the loudness of the
bang helps make
things seem more
dangerous to the
audience
0m16s Glass
smash/Crash/Shatter
The sounds of
pain from the
time frame at
13s, is
continued up
until 16s
where you
here what
seems to be
he smashing of
glass, then
the shatter all
over the floor
helps to
support that
it is glass.
All the loud sounds
followed by sudden
burst of crashes
etc helps portray
the danger.
0m26s Sound of tumbling The new Portrays the chaos
3. and things falling
over.
sounds of
things falling
over (possibly
shelves) help
show the
chaos
0m26-
46s
Screaming dialogue Shows the
characters pain
as he pleas for
help
Portrays the pain
0m50s+ Characters voice
altering
As the
character is
transforming
you soon begin
to hear the
characters
voice also
change into
something
more demonic.
Makes the
transformation
sound scarier than
it is (very scary)