5. Research Analysis
• What common features do the researched
products have? The games have the same
general idea
• What aspects of the research will you include
within your on work? I’ll be sure to make my
game eye-catching and simple to use
7. Audience Profile
Category Demographic Content to appeal to this audience
Age Range
Any • None, I want it to be simple enough for a
child but fun enough for everyone to have
fun
Gender
Any • Not gender specific
Psychographic
Any • Not targeted towards any specific audiences
Social Status
Any • Not targeted towards any specific audiences
Editor's Notes
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?