SlideShare a Scribd company logo
١
Qasim HamaKhurshid HamaMurad
Printed 2008
٢
2008
AutoCAD 2008
‫ـطة‬‫ـ‬‫بواس‬ ‫ـي‬‫ـ‬‫الهندس‬ ‫ـميم‬‫ـ‬‫التص‬
‫الكومبيوتر‬
٣
٢٠٠٨
AutoCAD ٢٠٠٨ instullation
2004
cd
cd-key
serial no.
cd
١
-
RUN
Start | Run | Browse
٢
-
BROWSE
look in
…
…
Select CD Drive | Select AutoCAD folder
٣
-
open
ok
Select setup file | open | ok
٤
-
…
Follow the steps
٤
٥
-
setup
cdkey
serial no.
authorize
AUTODESK
cd key = W36H
serial number = 117-99703105
Authentication Code = C3DF32EA
٢٠٠٨
AutoCAD ٢٠٠٨ instullation
٢٠٠٨
٢٠٠٨
Processor Pentium III or IV (Pentium IV recommended) 800 Mhz
RAM 512 MB (recommended)
Graphics card
1024 x 768 VGA with True Color (minimum)
Open GL®-compatible 3D video card (optional)
Hard disk Installation 750 MB
Pointing device Mouse, trackball, or other device
CD-ROM Any speed (for installation only)
Optional hardware
Printer or plotter
Digitizer
٥
Modem or access to an Internet connection
Network interface card
3d
٢٠٠٨
٢٠٠٨
Additional recommendations for 3D use
Hardware/SoftwareRequirement
Operating system XP Professional, Service Pack 2
®
Windows
Processor 3.0 GHz or greater
RAM 2 GB (or greater)
Graphics card 128 MB or greater, OpenGL-capable workstation-class
Hard disk 2 GB (in addition to the 750 MB required for installation)
٣١٩٠١٠٨
٠٧٧٠١٩٢١٠٨٢
Email: qasm_computer2002@yahoo.com
www.qasmcomputer.com
١
-
٢٠٠٨
٢
٢
-
ms windows
٦
start
run
Browse…
setup
ok
٧
٣
install products
٨
٩
١
-
AutoCAD2008
٢
-
autodesk
autocad2008
Start | Program | AutoCAD2008 | AutoCAD2008
١٠
Graphic interface
icon
…
…
…
١
Title bar
maximize
restore
١١
short menu
ctrl menu box
Ctrl menu box
title bar
short menu
drawing windows
…
٢
drawing windows
board
resolation
١٢
windows
…
١
-
desktop
٢
-
properties
٣
-
disply properties
Setting
screen area
٤
-
٦٤
800x600
٦٤
1024x768
…
Ok
١٣
٣
MENU BAR
…
file
edit , view , insert , format , tools , draw ,
dimension , modify , help
…
File
…
EDIT
…
VIEW
…
٣
-
Icon & Toobar
…
-
standard toolbar
open , new,save
…
Layers
…
١٤
layer
draw
…
modify
…
…
…
١٥
toobars
toolbars
View | Toolbars
١٦
-
New
…
customize
Deletete
Larg button
Shpw tool tip
…
٥
comand bar
…
F2
١٧
Command: circle
enter
3P/2P/TTR/<Center point>: Diameter/<Radius>: d
Diameter: 45
d
diameter
45
…
٤٥
circle
c
Command: c
acad.pgp
٦
Status bar
١٨
x , y
3d
z
grip, snap
model
ortho
…
٦
-
DashBar
٢٠٠٨
٢٠٠٨
autodesk
…
…
٢٠٠٤
startup
…
١٩
Use Wizard
Use Template
Stawrt From Scratch
Open Adrawing
Instruction
Start from scratch..
…
…
١
startup
use from scratch
٢
meteric
٣
ok
…
٤
…
Unit
٥
format
unit
Unit control
unit
decimal
unit
scincitifc
…
precision
٢٠
٦
angle
direction
east
…
counter –clockwise
Ok
x
y
٧
drwing limit
format
enter
420.000 , 297.000
enter
A4
Format | Drawing Limit
Command: '_limits
Reset Model space limits:
ON/OFF/<Lower left corner> <0.0000,0.0000>:
Upper right corner <420.0000,297.0000>: 297,210
٨
…
.dwg
٩
Drawing aids
drawing aids
Tools | Drawing aids
٢١
…
autocad 2008
drafting setting
TOOLS - Drafing settings
٢٢
Modes
…
blip
…
redraw
standard toolbar
blip
…
Snap
F9
x
y
٢٣
snap angle
snap
On
X spacing = 10,00
Yspacing =10,00
Snap angle = 0
Xbase =0,00
Y base = 0,00
Grid
…
F7
drawing windows
grid
xspacing
yspacing
…
snap angle
Isometric snap / Grid

left
١٥٠

٩٠
top
١٥٠

٣٠
٩٠

٣٠
٢٤
…
Use a wizard
٢٥
١
-
Quick Setup
grid
snap,
unit
Drawing
limit
use a wizard
quiclk setup
-file | new | startup windows or startup | use a wizard | quick setup | ok
-Select the unit measurment (decimal) | Area (297 X 210) | Done
|
done
…
٢
-
Advanced Setup Wizard
Ok
…
next
٢٦
١
-
unit
decimal
precision
0.00
next
٢
-
٣
٤
counter clock wise
٥
٢٩٧
٢١٠
30x40
rea
30
width
40
length
A4
٢٩٧
٢١٠
٢٧
٦
paper space
next
٧
layout
paper space
yes
No
…
paper space
drawing area
model
٢٨
Work in my layout drawing while viewing the layout
Working in my drawing without layout visible
Working on the my layout on my drawing
٢٩
done yes
done
model
statutes bar
paper
paper
rd
useawiza
autocad2008
drawing area
٣٠
USE Atemplate
…
…
file
new
template
ok
٣١
١
-
start from scratch
٢
-
Dimenstion
Liner
radius
…
٣
-
Snap
grid
xspacing = 10 y spacing=10
٢٠٠٨
new
template
٣٢
open
save as
template
٣٣
new
file
template
Layer
٣٤
layer
object properities
Object properities
autocad 2008
layers
٣٥
Layer
Layer Control
current layer
…
…
layer
layer and line properities
layer
layer
layer
…
new
new
wall
neter
…
delete
plumbing
object properities
line and
layer
new
plumbing
detail
detail
detail
٣٦
Name
Color
wall
…
Line type
…
layer
control
current layer
…
…
free
٣٧
١
-
grid
snap
status bar
٢
-
layer control
wall
٣
-
plumbing
٤
-
Line type
linetype
load
٤٣
٣٨
Ok
line type
…
detail
…
layer control
…
On/off
wall
٣٩
Lock / unlock
…
Color
Name
Freez / Thaw in all view port
model
(paper)
freeze
view port
thaw
…
view port
view port
paper
modle
TILE
Model
paper
view port
freez / thaw in current view port
view port
paper
model
…
٤٠
Make object’s layer current..
Color control
line type
…
line type
line type control
line type
…
Proparities
…
enter
…
٤١
properaties
COLOR
LINE TYPE
LAYER
PROPERATIES
Command: ai_propchk
Select objects: 1 found
Enter
Properaties
COLOR , LINE TYPE , LAYER
OK
…
…
Scale
1:10
Start From scratch
Startup
Meteric
…
Grid , snap , ortho
Status bar
-
Tools | drawing aid
Grid =10
X, y
-
Format | uniit  decimal | 0.00
-
Dimenstion | liner
-
Dimenstion | radius
-
Boarder , hidden , center line
Line type
٤٢
autocad 2008
٤٣
Coordinate
Drawing Windows
x
y
z
z
Line
١٠٠
١٠٠
٢٠٠
٢٠٠
command
bar
Command: L
LINE From point: 100,100
To point: 200,200
To point: Enter
enter
١٠٠
١٠٠
١٠٠
٤٥
@
<
…
poler anguler
Command: l
LINE From point: 100,100
To point: @200<0
To point: @100<90
To point: @100<-45
To point: @100<225
To point: @200<225
To point: c
٤٤
Zoom
…
zoom
…
…
View | Zoom
view
zoom
…
٤٥
Extents
…
All
…
Out
out
in
Center
…
Scale
…
scale factor
…
٢
…
Command: '_zoom
All/Center/Dynamic/Extents/Previous/Scale(X/XP)/Window/<Realtime>: _s
Enter scale factor: 2
١
0.4
0.5
٤٦
dynamic
enter
Window
enter
Previous
Realtime
…
exit
٤٧
Pan
down
up
Right
Left
٤٨
Point
Real time
Arial view
areila view
arial view
drawing window
Arial view
drawing windows
٤٩
zoom out
zoom in
global
pan
Draw
‫درو‬
…
Line
٥٠
Command: _line From point: <Snap on>
To point:
To point:
enter
…
ortho
Command: _line From point:
To point: 100
To point: 40
To point: 100
…
Command: l
LINE From point: 10,10
To point: 100,100
To point: 200,100
To point: 200,100
Command: _line From point
To point: 100<0
To point: 200<45
To point: 200<0
To point: 45<45
…
<
Command: L
To point: @100<20
To point: @100<160
@
Command: L
To point: @100,100
٥١
To point: @100,50
To point: @100,-50
line
Construction
…
Command: _xline Hor/Ver/Ang/Bisect/Offset/<From point>: h
H
H
…
V
Angle
Command: _xline Hor/Ver/Ang/ Bisect/Offset/<From point>: a
Reference/<Enter angle (45)>: 65
Through point: 10,10
Bisect
…
Command: _xline Hor/Ver/Ang/Bisect/Offset/<From point>: b
Angle vertex point:
Angle start point:
Angle end point:
Offset
XLINE Hor/Ver/Ang/Bisect/Offset/<From point>: o
Offset distance or Through <10.0000>:
Select a line object:
Side to offset?
٥٢
Multiline
Command: _mline
Justification = Top, Scale = 20.00, Style = STANDARD
Justification/Scale/STyle/<From point>:
<To point>:
Undo/<To point>:
Close/Undo/<To point>:
Close/Undo/<To point>: c
from point
point
c
j
top
bottom
zero
Justification = Top, Scale = 20.00, Style = STANDARD
Justification/Scale/STyle/<From point>: j
Top/Zero/Bottom <top>: t
S
scale
…
Justification/Scale/STyle/<From point>: s
Set Mline scale <40.00>: 20
٥٣
Justification = Top, Scale = 20.00, Style = STANDARD
Style
st
st
…
Multi line style
…
format
multiline style
MLSTYLE
…
MULTILINE STYLES
CURRENT
NAME
LOAD
SAVE
Add
Rename
Element properties
Multi line properties
Scale
٥٤
…
…
Format | Multi line style
command
Command: MLSTYLE
١
-
name
Wall
add
٢
-
wall
current
name
٣
-
element properties
٤
-
offset=0.5
color
ltype
add
0
offset
0..2
…
٥
-
color
٦
line type
Load
ok
٥٥
multi line properties
Display joint
Caps
Line
start
end
Outer arc
…
Inner arc
…
Angle
Fill
on
ok
save
wall
acad.mln
st
…
Command: ml
MLINE
Justification = Top, Scale = 20.00, Style = WALL
Justification/Scale/STyle/<From point>: st
Mstyle name (or ?): wall
٥٦
Justification = Top, Scale = 20.00, Style = WALL
-
.mln
-
mlstyle
Polyline
Command: pl
From point:
Current line-width is 0.0000
Arc/Close/Halfwidth/Length/Undo/Width/<Endpoint of line>:
A
arc
a
…
arc
Layer
Offset =0
Joint
Outer arc
Line
Angle =90
Fill = on
٥٧
Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Second
pt/Undo/Width/<Endpoint of arc>:
H
half width
Arc/Close/Halfwidth/Length/Undo/Width/<Endpoint of line>: h
Starting half-width <0.0000>: 10
Ending half-width <10.0000>: 40
width
L
length
Polygon
polygon
draw
Command: polygon
Number of sides <3>: 8
Edge/<Center of polygon>: e
First endpoint of edge: Second endpoint of edge:
٥٨
E
edge
…
…
edge
Command: _polygon Number of sides <8>: 8
Edge/<Center of polygon>:
Inscribed in circle/Circumscribed about circle (I/C) <I>: i
Radius of circle: 45
Command:
POLYGON Number of sides <8>: 8
Edge/<Center of polygon>:
Inscribed in circle/Circumscribed about circle (I/C) <I>: c
Radius of circle: 45
Edge/<Center of polygon>: 100,100
٥٩
inscribed
Circumscribed
I
inscribed
c
circumscribed
angle
Rect
…
draw
rectangle
reg
Command: rec
RECTANGLE
Chamfer/Elevation/Fillet/Thickness/Width/<First corner>:
Other corner:
…
…
٦٠
C
=
Chamfer
…
c
…
…
c
Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: c
First chamfer distance for rectangles <0.0000>:10
Second chamfer distance for rectangles <0.0000>:2
…
ELEVATION
E
THICKNESS
Z
Z
FILLET
F
Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: F
Fillet radius for rectangles <0.0000>: 10
٦١
Thickness
T
Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: T
Thickness for rectangles <0.0000>: 10
١٠
View
3DVIEW POINT
SW isometric
١٠
Width
w
١٠
١٠
Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: w
٦٢
Width for rectangles <0.0000>: 10
Chamfer/Elevation/Fillet/Thickness/Width/<First corner
<
Other corner
ARC
Command: _arc Center/<Start point>:
enter
…
Command: _arc Center/<Start point <
Center/End/<Second point>: c
Center
Angle/Length of chord/<End point>: a
Included angle: 45
C
A
45
L
Angle/Length of chord/<End point>: L
٦٣
Length of chord: 82
E
arc
e
…
Command: _arc Center/<Start point>:
Center/End/<Second point>: e
End point:
Angle/Direction/Radius/<Center point>:
Circle
…
Command: _circle 3P/2P/TTR/<Center point>:
3p
First point
Second point
Third point
٦٤
2p
2p
Command: _circle 3P/2P/TTR/<Center point>: 2P
First point on diameter
Second point on diameter
TTR
ttr
Command: _circle 3P/2P/TTR/<Center point>: TTR
Enter Tangent spec:
Enter second Tangent spec: Radius <48.1421>:
٦٥
Ellipse
…
Command: _ellipse
Arc/Center/<Axis endpoint 1>:
Axis endpoint 2:
<Other axis distance>/Rotation:
A
A
Command: _ellipse
Arc/Center/<Axis endpoint 1>: A
>Axis endpoint 1>/Center: C
Center of ellipse
Axis endpoint
>Other axis distance>/Rotation
٦٦
Parameter/<start angle <
Parameter/Included/<end angle <
C
…
R
ROTATION
<Axis endpoint 1>/Center:
Axis endpoint 2:
<Other axis distance>/Rotation: R
Rotation around major axis
Parameter/<start angle>: P
٦٧
Block
make block
block name
Select object
…
enter
…
ok
select point
٦٨
List block name
…
Insert block
insert
Block
ok
…
Command: _ddinsert
Insertion point: X scale factor <1> / Corner / XYZ Y scale factor
(default=X Rotation angle <0 <
enter
FILE
FILE
٦٩
OPEN
OK
…
Hatch
hatch
hatch
…
Pattern
next
ok
Pick point
…
٧٠
Select object
enter
hatch
boundary
view selection
continue
hatch boundary
preview hatch
ok
apply
inherit properties
enter
hatch boundary
pick point
select object
apply
Advanced
Normal
select
Outer
Ignore
٧١
Exploded
Scale
Angle
Region
٧٢
Select objects: 1 found
…
polyline
boundary
boundary
…
polyline
region
pick
point
Command: BOUNDARY
Select internal point: Selecting everything...
Selecting everything visible...
Analyzing the selected data...
٧٣
Analyzing internal islands...
Select internal point:
BOUNDARY created 1 polyline
boundary
region
explode
Text
Draw | text | multi line text or single line text
draw bar
multi line text
Command: _mtext Current text style: STANDARD. Text height: 2.5
Specify first corner:
Specify opposite corner or [Height/Justify/Rotation/Style/Width]:
multi line
text editor
bold
proprieties
properties
٧٤
style
Justification
Tl
Width
Rotation
Import text
txt
find replace
…
find
Replace with
Match case
Whole word
single line text
Command: _dtext Justify/Style/<Start point>:
Point or option keyword required.
Justify/Style/<Start point>:
Height <2.5000>:
Rotation angle <0>:
Text: QASM
Text: COMPUTER
height
drawing windows
…
enter
٧٥
J
justify
Command: _dtext Justify/Style/<Start point>: J
Align/Fit/Center/Middle/Right/TL/TC/TR/ML/MC/MR/BL/BC/BR:
s
style
Command: _dtext Justify/Style/<Start point>: S
Text style
format
text style
new
ok
font name
Height font
Effect
upside down
Back ward
Vertical
٧٦
Oblique angle
apply
text
s
qcc
qcc
Command: TEXT
Justify/Style/<Start point>: S
Style name (or ?) <QCC>: QCC
Point
menu bar
draw
point
draw | point | single or multiple point
single
multiple
format
format | point style
…
point size
…
set size
in absolute unit
Ok
٧٧
measure
divide
measure
…
…
measure
draw | point | measure
b
enter
Command: measure
Select object to measure
>Segment length>/Block: b
Block name to insert: a
Align block with object? <Y> y
Segment length: 4
a
measure
divide
…
Command: divide
Select object to divide
٧٨
>Number of segments>/Block: b
Block name to insert: a
Align block with object? <Y> y
Number of segments: 32
٣٢
a
3190108
009647701553374
٧٩
Modify
Erase
ERASE
erase
Removes objects from a drawing
Toolbar: Modify
Menu: Modify Erase
Shortcut menu: Select the objects to erase, right-click in the
drawing area, and click Erase.
Command entry: erase
Select objects: Use an object selection method and press
ENTER when you finish selecting objects
The objects are removed from the drawing.
erase
٨٠
copies
١
٢
copy
٣
٤
copy
Copies objects a specified distance in a specified direction
Toolbar: Modify
Menu: Modify Copy
Shortcut menu: Select the objects to copy, and right-click in
the drawing area. Click Copy Selection.
Command entry: copy
enter
2,3
٢
enter
Copy mode
copy mode
s
m
Multiple
٨١
Enter a copy mode option [Single/Multiple] <current>: Enter s
or m
Select objects: Use an object selection method and press
ENTER when you finish
Current settings: Copy mode = current
Specify base point or
[Displacement/mode/Multiple]<Displacement>: Specify a base
point or enter an option
Mirror
mirror
modify –mirror
mirror
Creates a mirror image copy of objects
Toolbar: Modify
Menu: Modify Mirror
Command entry: mirror
Select objects: Use an object selection method and press
ENTER to finish
Specify first point of mirror line: Specify a point
Specify second point of mirror line: Specify a point
١
٢
٨٢
The two specified points become the endpoints of a line about
which the selected objects are mirrored. For mirroring in 3D,
this line defines a mirroring plane perpendicular to the XY plane
of the user coordinate system (UCS) containing the mirror line.
Erase source objects? [Yes/No] <N>: Enter y or n, or press
ENTER
Yes Places the mirrored image into the drawing and erases the
original objects.
No Places the mirrored image into the drawing and retains the
original objects.
NoteBy default, when you mirror a text object, the direction of
system variable to 1
MIRRTEXT
the text is not changed. Set the
if you do want the text to be reversed.
Offset
Offset an object to create a new object whose shape parallels
the shape of the original object
Creates concentric circles, parallel lines, and parallel curves
modify
Offset
modify
offset
٨٣
offset
Toolbar: Modify
Menu: Modify Offset
Command entry: offset
Current settings: Erase source = current Layer = current
OFFSETGAPTYPE = current
]
Layer
/
Erase
/
Through
or [
tance
offset dis
Specify
<current>:Specify a distance, enter an
option, or press ENTER
Offset distance
Creates an object at a specified distance from an existing
object.
offset
Select object to offset or [Exit/Undo]<exit>: Select one object,
enter an option, or press ENTER to end the command
Specify point on side to offset or [Exit/Multiple/Undo] <exit or
next object>: Specify a point (1) on the side of the object you
want to offset or enter an option
Exit
Exits the OFFSET command.
٨٤
Multiple
multiple
Multiple
Enters the Multiple offset mode, which repeats the offset
operation using the current offset distance.
Undo
Reverses the previous offset.
Through
Through
Creates an object passing through a specified point.
Select object to offset or <exit>: Select one object or press
ENTER to end the command
NoteFor best results when you offset a polyline with corners,
specify the through point near the midpoint of a line segment,
not near a corner.
Specify through point or [Exit/Multiple/Undo]<exit or next
object>: Specify a point (1) through which you want the offset
object to pass or enter a distance
Exit
Exits the OFFSET command.
Multiple
Enters the Multiple offset mode, which repeats the offset
operation and accepts additional through points.
Undo
Reverses the previous offset.
٨٥
Erase
Erase
Erases the source object after it is offset.
Erase source object after offsetting? [Yes/No]<current>: Enter
y or n
Layer
Layer
Determines whether offset objects are created on the current
layer or on the layer of the source object.
Enter layer option for offset objects
[Current/Source]<current>: Enter an option
OFFSET creates a new object whose shape parallels the shape
of a selected object. Offsetting a circle or an arc creates a
larger or smaller circle or arc, depending on which side you
specify for the offset.
A highly effective drawing technique is to offset objects and
then trim or extend their ends.
٨٦
2D polylines and splines are trimmed automatically when the
offset distance is larger than can otherwise be accommodated.
Closed 2D polylines that are offset to
create larger polylines result in potential gaps between
segments.The OFFSETGAPTYPE system variable controls how
these potential gaps are closed.
array
rectangular
polar
You can create copies of objects in a rectangular or polar
(circular) pattern called an array.
٨٧
rectangular
For rectangular arrays, you control the number of rows and
columns and the distance between each. For polar arrays, you
control the number of copies of the object and whether the
copies are rotated. To create many regularly spaced objects,
arraying is faster than copying.
Create Polar Arrays
polar
When you create a polar array, the array is drawn
counterclockwise or clockwise, depending on whether you enter
a positive or a negative value for the angle to fill.
٨٨
The radius of the array is determined by the distance from the
specified center point to a reference or base point on the last
selected object. You can use the default reference point
(usually an arbitrary point that coincides with a snap point), or
you can specify a new base point to be used as the reference
point.
Array in 3D
z
, you can create a rectangular array or a polar
3DARRAY
With
array of objects in 3D. In addition to specifying the number of
columns (X direction) and rows (Y direction), you also specify
the number of levels (Z direction).
Limit the Size of Arrays
١٠٠٠٠٠
max array
maxarray
setenv “MaxArray” “n”)
N
١٠٠
If you specify a very large number of rows and columns for an
array, it may take a long time to create the copies. By default,
the number of array elements that can be generated by one
command is limited to approximately 100,000. This limit is
controlled by the MaxArray setting in the registry.
٨٩
You can change the limit by setting the MaxArray system
registry variable using (setenv “MaxArray” “n”) where n is a
number between 100 and 10000000 (ten million).
MaxArray
MaxArray
NoteWhen changing the value of MaxArray, you must enter
MaxArray with the capitalization shown.
Toolbar: Modify
modify
array
array
Toolbar: Modify
Menu: Modify Array...
Command entry: array
Rectangular Array
Creates an array of rows and columns of copies of the selected
object.
Rows
mber of rows in the array.
Specifies the nu
٩٠
Columns
Specifies the number of columns in the array.
Offset Distance and Direction
Provides a space for you to specify the distance and direction of
the array's offset.
Row Offset
Specifies the distance (in units) between rows. To add rows
downward, specify a negative value. To specify row spacing
with the pointing device, use the Pick Both Offsets button or the
Pick Row Offset button.
Column Offset
Specifies the distance (in units) between columns. To add
columns to the left, specify a negative value. To specify column
spacing with the pointing device, use the Pick Both Offsets
button or the Pick Column Offset button.
Angle of Array
Specifies the angle of rotation. This angle is normally 0, so the
rows and columns are orthogonal with respect to the X and Y
drawing axes of the current UCS. You can change the
. The
UNITS
measurement conventions for angles using
system variables affect the angle of
ANGDIR
and
ANGBASE
arrays.
Pick Both Offsets
Temporarily closes the Array dialog box so that you can use the
pointing device to set the row and column spacing by specifying
two diagonal corners of a rectangle.
Pick Row Offset
Temporarily closes the Array dialog box so that you can use the
pointing device to specify the distance between rows. ARRAY
prompts you to specify two points and uses the distance and
direction between the points to specify the value in Row Offset.
Pick Column Offset
Temporarily closes the Array dialog box so that you can use the
pointing device to specify the distance between columns.
٩١
ARRAY prompts you to specify two points and uses the distance
and direction between the points to specify the value in Column
Offset.
Pick Angle of Array
Temporarily closes the Array dialog box so that you can specify
the angle of rotation by entering a value or using the pointing
device to specify two points. You can change the measurement
ANGDIR
and
ANGBASE
. The
UNITS
ing
conventions for angles us
system variables affect the angle of arrays.
Polar Array
Creates an array by copying the selected objects around a
specified center point.
Center Point
x
y
Specifies the center point of the polar array. Enter coordinate
values for X and Y, or choose Pick Center Point to use the
pointing device to specify the location.
Method and Values
Specifies the method and values used to position objects in the
polar array.
٩٢
Method
Sets the method used to position objects. This setting controls
which of the Method and Value fields are available for specifying
values. For example, if the method is Total Number of Items &
Angle to Fill, the related fields are available for specifying
values; the Angle Between Items field is not available.
Total Number of Items
Sets the number of objects that appear in the resultant array.
The default value is 4.
Angle to Fill
Sets the size of the array by defining the included angle
between the base points of the first and last elements in the
array. A positive value specifies counterclockwise rotation. A
negative value specifies clockwise rotation. The default value is
360. A value of 0 is not permitted.
Angle Between Items
Sets the included angle between the base points of the arrayed
objects and the center of the array. Enter a positive value. The
default direction value is 90.
NoteYou can choose the Pick buttons and use the pointing
device to specify the values for Angle to Fill and Angle Between
Items.
Pick Angle to Fill
Temporarily closes the Array dialog box so that you can define
the included angle between the base points of the first and last
٩٣
elements in the array. ARRAY prompts you to select a point
relative to another point in the drawing area.
Pick Angle Between Items
Temporarily closes the Array dialog box so that you can define
the included angle between the base points of the arrayed
objects and the center of the array. ARRAY prompts you to
select a point relative to another point in the drawing area.
Rotate Items as Copied
Rotates the items in the array, as shown in the preview area.
More/Less
More
less
Turns the display of additional options in the Array dialog box
on and off. When you choose More, additional options are
displayed, and the name of this button changes to Less.
Object Base Point
_
٩٤
Set to Object's Default
Uses the default base point of the object to position the arrayed
object. To manually set the base point, clear this option.
Base Point
x
y
Sets a new X and Y base point coordinate. Choose Pick Base
Point to temporarily close the dialog box and specify a point.
After you specify a point, the Array dialog box is redisplayed.
NoteTo avoid unexpected results, set the base point manually
if you are constructing a polar array and do not want to rotate
the objects.
Select Objects
select objects
Specifies the objects used to construct the array. You can select
objects before or after the Array dialog box is displayed. To
select objects when the Array dialog box is displayed, choose
Select Objects. The dialog box temporarily closes. When you
finish selecting objects, press ENTER. The Array dialog box is
redisplayed, and the number of objects selected is shown below
the Select Objects button.
NoteIf you select multiple objects, the base point of the last
selected object is used to construct the array.
٩٥
Preview Area
Shows a preview image of the array based on the current
settings in the dialog box. The preview image is dynamically
updated when you move to another field after changing a
setting.
Preview
modify
Closes the Array dialog box and displays the array in the
current drawing. Choose Modify to return to the Array dialog
box to make changes.
Move
You can move objects at a specified distance and direction from
the originals.
Use coordinates, grid snap, object snaps, and other tools to
move objects with precision.
٩٦
Specify Distance with Two Points
Move an object using the distance and direction specified by a
base point followed by a second point. In this example, you
move the block representing a window. Click Modify menu
Move. Then select the object to be moved (1). Specify the base
point for the move (2) followed by a second point (3). The
object is moved the distance and direction of point 2 to point 3.
ecify Distance with Relative
Sp
Coordinates
You can move an object using a relative distance by entering
coordinate values for the first point and pressing ENTER for the
second point. The coordinate values are used as a relative
displacement rather than the location of a base point.
NoteDo not include an @ sign as you normally would for
relative coordinates, because relative coordinates are expected.
To copy objects a specified distance, you can also use direct
distance entry with Ortho mode and polar tracking. For more
Enter Direct Distances
information, see
Move
-
Use a Stretch
٩٧
to move objects if all their endpoints
STRETCH
You can also use
lie entirely within the selection window. Turn on Ortho mode or
polar tracking to move the objects at a specific angle.
A practical example is moving a door in a wall. The door in the
illustration is entirely within a crossing selection, while the wall
lines are only partly within the crossing selection area.
The result is that only the endpoints that lie within the crossing
selection move.
Methods
Use Alternate
You can use grips to move and copy objects quickly. You can
also select objects and drag them to a new location; press CTRL
to make a copy. Using this method, you can drag objects
between open drawings and other applications. If you drag with
the right mouse button instead of the left, a shortcut menu is
displayed. The menu options include Move Here, Copy Here,
Paste as Block, and Cancel.
٩٨
Move
modify
modify
move
-
Moves objects a specified distance in a specified direction
Toolbar: Modify
Menu: Modify Move
Shortcut menu: Select the objects to move, and right-click in
the drawing area. Click Move.
Command entry: move
Select objects: Use an object selection method and press
ENTER when you finish
Specify base point or [Displacement]<Displacement>: Specify
a base point or enter d
Specify second point or <use first point as displacement>:
Specify a point or press ENTER
The two points you specify define a vector that indicates how
far the selected objects are to be moved and in what direction.
If you press ENTER at the Specify Second Point prompt, the
first point is interpreted as a relative X,Y,Z displacement. For
example, if you specify 2,3 for the base point and press ENTER
at the next prompt, the objects move 2 units in the X direction
and 3 units in the Y direction from their current position.
Displacement
Specify displacement <last value>: Enter coordinates to
represent a vector
The coordinate values that you enter specify a relative distance
and direction.
٩٩
Rotate
You can rotate objects in your drawing around a specified base
point.
To determine the angle of rotation, you can enter an angle
value, drag using the cursor, or specify a reference angle to
align to an absolute angle.
Rotate an Object by a Specified Angle
٣٦٠
Enter a rotation angle value from 0 to 360 degrees. You can
also enter values in radians, grads, or surveyor bearings.
Entering a positive angle value rotates the objects
counterclockwise or clockwise, depending on the Direction
Control setting in the Drawing Units dialog box.
Rotate an Object by Dragging
, polar,
snap
Drag the object around the base point and specify a second
point. Use Ortho mode, polar tracking, or object snaps for
greater precision.
١٠٠
For example, you can rotate the plan view of a house by
selecting the objects (1),specifying a base point (2), and
specifying an angle of rotation by dragging to another point(3).
Rotate an Object to an Absolute Angle
With the Reference option, you can rotate an object to align it
to an absolute angle.
For example, to rotate the part in the illustration so the
diagonal edge rotates to 90 degrees, you select the objects to
be rotated (1, 2), specify the base point (3), and enter the
Reference option. For the reference angle, specify the two
endpoints of the diagonal line (4, 5). For the new angle, enter
90.
Rotate an Object in 3D
To rotate 3D objects, you can use either ROTATE or ROTATE3D.
 With ROTATE, you can rotate objects around a specified
base point. The axis of rotation passes through the base point
and is parallel to the Z axis of the current UCS.
 With ROTATE3D, you can specify the axis of rotation using
either two points; an object; the X, Y, or Z axis; or the Z
direction of the current view.
١٠١
٣١٩٠١٠٨
009647701553374

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Autocad 2008 Kurdish

  • 2. ٢ 2008 AutoCAD 2008 ‫ـطة‬‫ـ‬‫بواس‬ ‫ـي‬‫ـ‬‫الهندس‬ ‫ـميم‬‫ـ‬‫التص‬ ‫الكومبيوتر‬
  • 3. ٣ ٢٠٠٨ AutoCAD ٢٠٠٨ instullation 2004 cd cd-key serial no. cd ١ - RUN Start | Run | Browse ٢ - BROWSE look in … … Select CD Drive | Select AutoCAD folder ٣ - open ok Select setup file | open | ok ٤ - … Follow the steps
  • 4. ٤ ٥ - setup cdkey serial no. authorize AUTODESK cd key = W36H serial number = 117-99703105 Authentication Code = C3DF32EA ٢٠٠٨ AutoCAD ٢٠٠٨ instullation ٢٠٠٨ ٢٠٠٨ Processor Pentium III or IV (Pentium IV recommended) 800 Mhz RAM 512 MB (recommended) Graphics card 1024 x 768 VGA with True Color (minimum) Open GL®-compatible 3D video card (optional) Hard disk Installation 750 MB Pointing device Mouse, trackball, or other device CD-ROM Any speed (for installation only) Optional hardware Printer or plotter Digitizer
  • 5. ٥ Modem or access to an Internet connection Network interface card 3d ٢٠٠٨ ٢٠٠٨ Additional recommendations for 3D use Hardware/SoftwareRequirement Operating system XP Professional, Service Pack 2 ® Windows Processor 3.0 GHz or greater RAM 2 GB (or greater) Graphics card 128 MB or greater, OpenGL-capable workstation-class Hard disk 2 GB (in addition to the 750 MB required for installation) ٣١٩٠١٠٨ ٠٧٧٠١٩٢١٠٨٢ Email: qasm_computer2002@yahoo.com www.qasmcomputer.com ١ - ٢٠٠٨ ٢ ٢ - ms windows
  • 8. ٨
  • 11. ١١ short menu ctrl menu box Ctrl menu box title bar short menu drawing windows … ٢ drawing windows board resolation
  • 13. ١٣ ٣ MENU BAR … file edit , view , insert , format , tools , draw , dimension , modify , help … File … EDIT … VIEW … ٣ - Icon & Toobar … - standard toolbar open , new,save … Layers …
  • 17. ١٧ Command: circle enter 3P/2P/TTR/<Center point>: Diameter/<Radius>: d Diameter: 45 d diameter 45 … ٤٥ circle c Command: c acad.pgp ٦ Status bar
  • 18. ١٨ x , y 3d z grip, snap model ortho … ٦ - DashBar ٢٠٠٨ ٢٠٠٨ autodesk … … ٢٠٠٤ startup …
  • 19. ١٩ Use Wizard Use Template Stawrt From Scratch Open Adrawing Instruction Start from scratch.. … … ١ startup use from scratch ٢ meteric ٣ ok … ٤ … Unit ٥ format unit Unit control unit decimal unit scincitifc … precision
  • 20. ٢٠ ٦ angle direction east … counter –clockwise Ok x y ٧ drwing limit format enter 420.000 , 297.000 enter A4 Format | Drawing Limit Command: '_limits Reset Model space limits: ON/OFF/<Lower left corner> <0.0000,0.0000>: Upper right corner <420.0000,297.0000>: 297,210 ٨ … .dwg ٩ Drawing aids drawing aids Tools | Drawing aids
  • 23. ٢٣ snap angle snap On X spacing = 10,00 Yspacing =10,00 Snap angle = 0 Xbase =0,00 Y base = 0,00 Grid … F7 drawing windows grid xspacing yspacing … snap angle Isometric snap / Grid left ١٥٠ ٩٠ top ١٥٠ ٣٠ ٩٠ ٣٠
  • 25. ٢٥ ١ - Quick Setup grid snap, unit Drawing limit use a wizard quiclk setup -file | new | startup windows or startup | use a wizard | quick setup | ok -Select the unit measurment (decimal) | Area (297 X 210) | Done | done … ٢ - Advanced Setup Wizard Ok … next
  • 28. ٢٨ Work in my layout drawing while viewing the layout Working in my drawing without layout visible Working on the my layout on my drawing
  • 35. ٣٥ Layer Layer Control current layer … … layer layer and line properities layer layer layer … new new wall neter … delete plumbing object properities line and layer new plumbing detail detail detail
  • 39. ٣٩ Lock / unlock … Color Name Freez / Thaw in all view port model (paper) freeze view port thaw … view port view port paper modle TILE Model paper view port freez / thaw in current view port view port paper model …
  • 40. ٤٠ Make object’s layer current.. Color control line type … line type line type control line type … Proparities … enter …
  • 41. ٤١ properaties COLOR LINE TYPE LAYER PROPERATIES Command: ai_propchk Select objects: 1 found Enter Properaties COLOR , LINE TYPE , LAYER OK … … Scale 1:10 Start From scratch Startup Meteric … Grid , snap , ortho Status bar - Tools | drawing aid Grid =10 X, y - Format | uniit decimal | 0.00 - Dimenstion | liner - Dimenstion | radius - Boarder , hidden , center line Line type
  • 43. ٤٣ Coordinate Drawing Windows x y z z Line ١٠٠ ١٠٠ ٢٠٠ ٢٠٠ command bar Command: L LINE From point: 100,100 To point: 200,200 To point: Enter enter ١٠٠ ١٠٠ ١٠٠ ٤٥ @ < … poler anguler Command: l LINE From point: 100,100 To point: @200<0 To point: @100<90 To point: @100<-45 To point: @100<225 To point: @200<225 To point: c
  • 48. ٤٨ Point Real time Arial view areila view arial view drawing window Arial view drawing windows
  • 50. ٥٠ Command: _line From point: <Snap on> To point: To point: enter … ortho Command: _line From point: To point: 100 To point: 40 To point: 100 … Command: l LINE From point: 10,10 To point: 100,100 To point: 200,100 To point: 200,100 Command: _line From point To point: 100<0 To point: 200<45 To point: 200<0 To point: 45<45 … < Command: L To point: @100<20 To point: @100<160 @ Command: L To point: @100,100
  • 51. ٥١ To point: @100,50 To point: @100,-50 line Construction … Command: _xline Hor/Ver/Ang/Bisect/Offset/<From point>: h H H … V Angle Command: _xline Hor/Ver/Ang/ Bisect/Offset/<From point>: a Reference/<Enter angle (45)>: 65 Through point: 10,10 Bisect … Command: _xline Hor/Ver/Ang/Bisect/Offset/<From point>: b Angle vertex point: Angle start point: Angle end point: Offset XLINE Hor/Ver/Ang/Bisect/Offset/<From point>: o Offset distance or Through <10.0000>: Select a line object: Side to offset?
  • 52. ٥٢ Multiline Command: _mline Justification = Top, Scale = 20.00, Style = STANDARD Justification/Scale/STyle/<From point>: <To point>: Undo/<To point>: Close/Undo/<To point>: Close/Undo/<To point>: c from point point c j top bottom zero Justification = Top, Scale = 20.00, Style = STANDARD Justification/Scale/STyle/<From point>: j Top/Zero/Bottom <top>: t S scale … Justification/Scale/STyle/<From point>: s Set Mline scale <40.00>: 20
  • 53. ٥٣ Justification = Top, Scale = 20.00, Style = STANDARD Style st st … Multi line style … format multiline style MLSTYLE … MULTILINE STYLES CURRENT NAME LOAD SAVE Add Rename Element properties Multi line properties Scale
  • 54. ٥٤ … … Format | Multi line style command Command: MLSTYLE ١ - name Wall add ٢ - wall current name ٣ - element properties ٤ - offset=0.5 color ltype add 0 offset 0..2 … ٥ - color ٦ line type Load ok
  • 55. ٥٥ multi line properties Display joint Caps Line start end Outer arc … Inner arc … Angle Fill on ok save wall acad.mln st … Command: ml MLINE Justification = Top, Scale = 20.00, Style = WALL Justification/Scale/STyle/<From point>: st Mstyle name (or ?): wall
  • 56. ٥٦ Justification = Top, Scale = 20.00, Style = WALL - .mln - mlstyle Polyline Command: pl From point: Current line-width is 0.0000 Arc/Close/Halfwidth/Length/Undo/Width/<Endpoint of line>: A arc a … arc Layer Offset =0 Joint Outer arc Line Angle =90 Fill = on
  • 57. ٥٧ Angle/CEnter/CLose/Direction/Halfwidth/Line/Radius/Second pt/Undo/Width/<Endpoint of arc>: H half width Arc/Close/Halfwidth/Length/Undo/Width/<Endpoint of line>: h Starting half-width <0.0000>: 10 Ending half-width <10.0000>: 40 width L length Polygon polygon draw Command: polygon Number of sides <3>: 8 Edge/<Center of polygon>: e First endpoint of edge: Second endpoint of edge:
  • 58. ٥٨ E edge … … edge Command: _polygon Number of sides <8>: 8 Edge/<Center of polygon>: Inscribed in circle/Circumscribed about circle (I/C) <I>: i Radius of circle: 45 Command: POLYGON Number of sides <8>: 8 Edge/<Center of polygon>: Inscribed in circle/Circumscribed about circle (I/C) <I>: c Radius of circle: 45 Edge/<Center of polygon>: 100,100
  • 60. ٦٠ C = Chamfer … c … … c Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: c First chamfer distance for rectangles <0.0000>:10 Second chamfer distance for rectangles <0.0000>:2 … ELEVATION E THICKNESS Z Z FILLET F Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: F Fillet radius for rectangles <0.0000>: 10
  • 61. ٦١ Thickness T Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: T Thickness for rectangles <0.0000>: 10 ١٠ View 3DVIEW POINT SW isometric ١٠ Width w ١٠ ١٠ Chamfer/Elevation/Fillet/Thickness/Width/<First corner>: w
  • 62. ٦٢ Width for rectangles <0.0000>: 10 Chamfer/Elevation/Fillet/Thickness/Width/<First corner < Other corner ARC Command: _arc Center/<Start point>: enter … Command: _arc Center/<Start point < Center/End/<Second point>: c Center Angle/Length of chord/<End point>: a Included angle: 45 C A 45 L Angle/Length of chord/<End point>: L
  • 63. ٦٣ Length of chord: 82 E arc e … Command: _arc Center/<Start point>: Center/End/<Second point>: e End point: Angle/Direction/Radius/<Center point>: Circle … Command: _circle 3P/2P/TTR/<Center point>: 3p First point Second point Third point
  • 64. ٦٤ 2p 2p Command: _circle 3P/2P/TTR/<Center point>: 2P First point on diameter Second point on diameter TTR ttr Command: _circle 3P/2P/TTR/<Center point>: TTR Enter Tangent spec: Enter second Tangent spec: Radius <48.1421>:
  • 65. ٦٥ Ellipse … Command: _ellipse Arc/Center/<Axis endpoint 1>: Axis endpoint 2: <Other axis distance>/Rotation: A A Command: _ellipse Arc/Center/<Axis endpoint 1>: A >Axis endpoint 1>/Center: C Center of ellipse Axis endpoint >Other axis distance>/Rotation
  • 66. ٦٦ Parameter/<start angle < Parameter/Included/<end angle < C … R ROTATION <Axis endpoint 1>/Center: Axis endpoint 2: <Other axis distance>/Rotation: R Rotation around major axis Parameter/<start angle>: P
  • 67. ٦٧ Block make block block name Select object … enter … ok select point
  • 68. ٦٨ List block name … Insert block insert Block ok … Command: _ddinsert Insertion point: X scale factor <1> / Corner / XYZ Y scale factor (default=X Rotation angle <0 < enter FILE FILE
  • 70. ٧٠ Select object enter hatch boundary view selection continue hatch boundary preview hatch ok apply inherit properties enter hatch boundary pick point select object apply Advanced Normal select Outer Ignore
  • 72. ٧٢ Select objects: 1 found … polyline boundary boundary … polyline region pick point Command: BOUNDARY Select internal point: Selecting everything... Selecting everything visible... Analyzing the selected data...
  • 73. ٧٣ Analyzing internal islands... Select internal point: BOUNDARY created 1 polyline boundary region explode Text Draw | text | multi line text or single line text draw bar multi line text Command: _mtext Current text style: STANDARD. Text height: 2.5 Specify first corner: Specify opposite corner or [Height/Justify/Rotation/Style/Width]: multi line text editor bold proprieties properties
  • 74. ٧٤ style Justification Tl Width Rotation Import text txt find replace … find Replace with Match case Whole word single line text Command: _dtext Justify/Style/<Start point>: Point or option keyword required. Justify/Style/<Start point>: Height <2.5000>: Rotation angle <0>: Text: QASM Text: COMPUTER height drawing windows … enter
  • 75. ٧٥ J justify Command: _dtext Justify/Style/<Start point>: J Align/Fit/Center/Middle/Right/TL/TC/TR/ML/MC/MR/BL/BC/BR: s style Command: _dtext Justify/Style/<Start point>: S Text style format text style new ok font name Height font Effect upside down Back ward Vertical
  • 76. ٧٦ Oblique angle apply text s qcc qcc Command: TEXT Justify/Style/<Start point>: S Style name (or ?) <QCC>: QCC Point menu bar draw point draw | point | single or multiple point single multiple format format | point style … point size … set size in absolute unit Ok
  • 77. ٧٧ measure divide measure … … measure draw | point | measure b enter Command: measure Select object to measure >Segment length>/Block: b Block name to insert: a Align block with object? <Y> y Segment length: 4 a measure divide … Command: divide Select object to divide
  • 78. ٧٨ >Number of segments>/Block: b Block name to insert: a Align block with object? <Y> y Number of segments: 32 ٣٢ a 3190108 009647701553374
  • 79. ٧٩ Modify Erase ERASE erase Removes objects from a drawing Toolbar: Modify Menu: Modify Erase Shortcut menu: Select the objects to erase, right-click in the drawing area, and click Erase. Command entry: erase Select objects: Use an object selection method and press ENTER when you finish selecting objects The objects are removed from the drawing. erase
  • 80. ٨٠ copies ١ ٢ copy ٣ ٤ copy Copies objects a specified distance in a specified direction Toolbar: Modify Menu: Modify Copy Shortcut menu: Select the objects to copy, and right-click in the drawing area. Click Copy Selection. Command entry: copy enter 2,3 ٢ enter Copy mode copy mode s m Multiple
  • 81. ٨١ Enter a copy mode option [Single/Multiple] <current>: Enter s or m Select objects: Use an object selection method and press ENTER when you finish Current settings: Copy mode = current Specify base point or [Displacement/mode/Multiple]<Displacement>: Specify a base point or enter an option Mirror mirror modify –mirror mirror Creates a mirror image copy of objects Toolbar: Modify Menu: Modify Mirror Command entry: mirror Select objects: Use an object selection method and press ENTER to finish Specify first point of mirror line: Specify a point Specify second point of mirror line: Specify a point ١ ٢
  • 82. ٨٢ The two specified points become the endpoints of a line about which the selected objects are mirrored. For mirroring in 3D, this line defines a mirroring plane perpendicular to the XY plane of the user coordinate system (UCS) containing the mirror line. Erase source objects? [Yes/No] <N>: Enter y or n, or press ENTER Yes Places the mirrored image into the drawing and erases the original objects. No Places the mirrored image into the drawing and retains the original objects. NoteBy default, when you mirror a text object, the direction of system variable to 1 MIRRTEXT the text is not changed. Set the if you do want the text to be reversed. Offset Offset an object to create a new object whose shape parallels the shape of the original object Creates concentric circles, parallel lines, and parallel curves modify Offset modify offset
  • 83. ٨٣ offset Toolbar: Modify Menu: Modify Offset Command entry: offset Current settings: Erase source = current Layer = current OFFSETGAPTYPE = current ] Layer / Erase / Through or [ tance offset dis Specify <current>:Specify a distance, enter an option, or press ENTER Offset distance Creates an object at a specified distance from an existing object. offset Select object to offset or [Exit/Undo]<exit>: Select one object, enter an option, or press ENTER to end the command Specify point on side to offset or [Exit/Multiple/Undo] <exit or next object>: Specify a point (1) on the side of the object you want to offset or enter an option Exit Exits the OFFSET command.
  • 84. ٨٤ Multiple multiple Multiple Enters the Multiple offset mode, which repeats the offset operation using the current offset distance. Undo Reverses the previous offset. Through Through Creates an object passing through a specified point. Select object to offset or <exit>: Select one object or press ENTER to end the command NoteFor best results when you offset a polyline with corners, specify the through point near the midpoint of a line segment, not near a corner. Specify through point or [Exit/Multiple/Undo]<exit or next object>: Specify a point (1) through which you want the offset object to pass or enter a distance Exit Exits the OFFSET command. Multiple Enters the Multiple offset mode, which repeats the offset operation and accepts additional through points. Undo Reverses the previous offset.
  • 85. ٨٥ Erase Erase Erases the source object after it is offset. Erase source object after offsetting? [Yes/No]<current>: Enter y or n Layer Layer Determines whether offset objects are created on the current layer or on the layer of the source object. Enter layer option for offset objects [Current/Source]<current>: Enter an option OFFSET creates a new object whose shape parallels the shape of a selected object. Offsetting a circle or an arc creates a larger or smaller circle or arc, depending on which side you specify for the offset. A highly effective drawing technique is to offset objects and then trim or extend their ends.
  • 86. ٨٦ 2D polylines and splines are trimmed automatically when the offset distance is larger than can otherwise be accommodated. Closed 2D polylines that are offset to create larger polylines result in potential gaps between segments.The OFFSETGAPTYPE system variable controls how these potential gaps are closed. array rectangular polar You can create copies of objects in a rectangular or polar (circular) pattern called an array.
  • 87. ٨٧ rectangular For rectangular arrays, you control the number of rows and columns and the distance between each. For polar arrays, you control the number of copies of the object and whether the copies are rotated. To create many regularly spaced objects, arraying is faster than copying. Create Polar Arrays polar When you create a polar array, the array is drawn counterclockwise or clockwise, depending on whether you enter a positive or a negative value for the angle to fill.
  • 88. ٨٨ The radius of the array is determined by the distance from the specified center point to a reference or base point on the last selected object. You can use the default reference point (usually an arbitrary point that coincides with a snap point), or you can specify a new base point to be used as the reference point. Array in 3D z , you can create a rectangular array or a polar 3DARRAY With array of objects in 3D. In addition to specifying the number of columns (X direction) and rows (Y direction), you also specify the number of levels (Z direction). Limit the Size of Arrays ١٠٠٠٠٠ max array maxarray setenv “MaxArray” “n”) N ١٠٠ If you specify a very large number of rows and columns for an array, it may take a long time to create the copies. By default, the number of array elements that can be generated by one command is limited to approximately 100,000. This limit is controlled by the MaxArray setting in the registry.
  • 89. ٨٩ You can change the limit by setting the MaxArray system registry variable using (setenv “MaxArray” “n”) where n is a number between 100 and 10000000 (ten million). MaxArray MaxArray NoteWhen changing the value of MaxArray, you must enter MaxArray with the capitalization shown. Toolbar: Modify modify array array Toolbar: Modify Menu: Modify Array... Command entry: array Rectangular Array Creates an array of rows and columns of copies of the selected object. Rows mber of rows in the array. Specifies the nu
  • 90. ٩٠ Columns Specifies the number of columns in the array. Offset Distance and Direction Provides a space for you to specify the distance and direction of the array's offset. Row Offset Specifies the distance (in units) between rows. To add rows downward, specify a negative value. To specify row spacing with the pointing device, use the Pick Both Offsets button or the Pick Row Offset button. Column Offset Specifies the distance (in units) between columns. To add columns to the left, specify a negative value. To specify column spacing with the pointing device, use the Pick Both Offsets button or the Pick Column Offset button. Angle of Array Specifies the angle of rotation. This angle is normally 0, so the rows and columns are orthogonal with respect to the X and Y drawing axes of the current UCS. You can change the . The UNITS measurement conventions for angles using system variables affect the angle of ANGDIR and ANGBASE arrays. Pick Both Offsets Temporarily closes the Array dialog box so that you can use the pointing device to set the row and column spacing by specifying two diagonal corners of a rectangle. Pick Row Offset Temporarily closes the Array dialog box so that you can use the pointing device to specify the distance between rows. ARRAY prompts you to specify two points and uses the distance and direction between the points to specify the value in Row Offset. Pick Column Offset Temporarily closes the Array dialog box so that you can use the pointing device to specify the distance between columns.
  • 91. ٩١ ARRAY prompts you to specify two points and uses the distance and direction between the points to specify the value in Column Offset. Pick Angle of Array Temporarily closes the Array dialog box so that you can specify the angle of rotation by entering a value or using the pointing device to specify two points. You can change the measurement ANGDIR and ANGBASE . The UNITS ing conventions for angles us system variables affect the angle of arrays. Polar Array Creates an array by copying the selected objects around a specified center point. Center Point x y Specifies the center point of the polar array. Enter coordinate values for X and Y, or choose Pick Center Point to use the pointing device to specify the location. Method and Values Specifies the method and values used to position objects in the polar array.
  • 92. ٩٢ Method Sets the method used to position objects. This setting controls which of the Method and Value fields are available for specifying values. For example, if the method is Total Number of Items & Angle to Fill, the related fields are available for specifying values; the Angle Between Items field is not available. Total Number of Items Sets the number of objects that appear in the resultant array. The default value is 4. Angle to Fill Sets the size of the array by defining the included angle between the base points of the first and last elements in the array. A positive value specifies counterclockwise rotation. A negative value specifies clockwise rotation. The default value is 360. A value of 0 is not permitted. Angle Between Items Sets the included angle between the base points of the arrayed objects and the center of the array. Enter a positive value. The default direction value is 90. NoteYou can choose the Pick buttons and use the pointing device to specify the values for Angle to Fill and Angle Between Items. Pick Angle to Fill Temporarily closes the Array dialog box so that you can define the included angle between the base points of the first and last
  • 93. ٩٣ elements in the array. ARRAY prompts you to select a point relative to another point in the drawing area. Pick Angle Between Items Temporarily closes the Array dialog box so that you can define the included angle between the base points of the arrayed objects and the center of the array. ARRAY prompts you to select a point relative to another point in the drawing area. Rotate Items as Copied Rotates the items in the array, as shown in the preview area. More/Less More less Turns the display of additional options in the Array dialog box on and off. When you choose More, additional options are displayed, and the name of this button changes to Less. Object Base Point _
  • 94. ٩٤ Set to Object's Default Uses the default base point of the object to position the arrayed object. To manually set the base point, clear this option. Base Point x y Sets a new X and Y base point coordinate. Choose Pick Base Point to temporarily close the dialog box and specify a point. After you specify a point, the Array dialog box is redisplayed. NoteTo avoid unexpected results, set the base point manually if you are constructing a polar array and do not want to rotate the objects. Select Objects select objects Specifies the objects used to construct the array. You can select objects before or after the Array dialog box is displayed. To select objects when the Array dialog box is displayed, choose Select Objects. The dialog box temporarily closes. When you finish selecting objects, press ENTER. The Array dialog box is redisplayed, and the number of objects selected is shown below the Select Objects button. NoteIf you select multiple objects, the base point of the last selected object is used to construct the array.
  • 95. ٩٥ Preview Area Shows a preview image of the array based on the current settings in the dialog box. The preview image is dynamically updated when you move to another field after changing a setting. Preview modify Closes the Array dialog box and displays the array in the current drawing. Choose Modify to return to the Array dialog box to make changes. Move You can move objects at a specified distance and direction from the originals. Use coordinates, grid snap, object snaps, and other tools to move objects with precision.
  • 96. ٩٦ Specify Distance with Two Points Move an object using the distance and direction specified by a base point followed by a second point. In this example, you move the block representing a window. Click Modify menu Move. Then select the object to be moved (1). Specify the base point for the move (2) followed by a second point (3). The object is moved the distance and direction of point 2 to point 3. ecify Distance with Relative Sp Coordinates You can move an object using a relative distance by entering coordinate values for the first point and pressing ENTER for the second point. The coordinate values are used as a relative displacement rather than the location of a base point. NoteDo not include an @ sign as you normally would for relative coordinates, because relative coordinates are expected. To copy objects a specified distance, you can also use direct distance entry with Ortho mode and polar tracking. For more Enter Direct Distances information, see Move - Use a Stretch
  • 97. ٩٧ to move objects if all their endpoints STRETCH You can also use lie entirely within the selection window. Turn on Ortho mode or polar tracking to move the objects at a specific angle. A practical example is moving a door in a wall. The door in the illustration is entirely within a crossing selection, while the wall lines are only partly within the crossing selection area. The result is that only the endpoints that lie within the crossing selection move. Methods Use Alternate You can use grips to move and copy objects quickly. You can also select objects and drag them to a new location; press CTRL to make a copy. Using this method, you can drag objects between open drawings and other applications. If you drag with the right mouse button instead of the left, a shortcut menu is displayed. The menu options include Move Here, Copy Here, Paste as Block, and Cancel.
  • 98. ٩٨ Move modify modify move - Moves objects a specified distance in a specified direction Toolbar: Modify Menu: Modify Move Shortcut menu: Select the objects to move, and right-click in the drawing area. Click Move. Command entry: move Select objects: Use an object selection method and press ENTER when you finish Specify base point or [Displacement]<Displacement>: Specify a base point or enter d Specify second point or <use first point as displacement>: Specify a point or press ENTER The two points you specify define a vector that indicates how far the selected objects are to be moved and in what direction. If you press ENTER at the Specify Second Point prompt, the first point is interpreted as a relative X,Y,Z displacement. For example, if you specify 2,3 for the base point and press ENTER at the next prompt, the objects move 2 units in the X direction and 3 units in the Y direction from their current position. Displacement Specify displacement <last value>: Enter coordinates to represent a vector The coordinate values that you enter specify a relative distance and direction.
  • 99. ٩٩ Rotate You can rotate objects in your drawing around a specified base point. To determine the angle of rotation, you can enter an angle value, drag using the cursor, or specify a reference angle to align to an absolute angle. Rotate an Object by a Specified Angle ٣٦٠ Enter a rotation angle value from 0 to 360 degrees. You can also enter values in radians, grads, or surveyor bearings. Entering a positive angle value rotates the objects counterclockwise or clockwise, depending on the Direction Control setting in the Drawing Units dialog box. Rotate an Object by Dragging , polar, snap Drag the object around the base point and specify a second point. Use Ortho mode, polar tracking, or object snaps for greater precision.
  • 100. ١٠٠ For example, you can rotate the plan view of a house by selecting the objects (1),specifying a base point (2), and specifying an angle of rotation by dragging to another point(3). Rotate an Object to an Absolute Angle With the Reference option, you can rotate an object to align it to an absolute angle. For example, to rotate the part in the illustration so the diagonal edge rotates to 90 degrees, you select the objects to be rotated (1, 2), specify the base point (3), and enter the Reference option. For the reference angle, specify the two endpoints of the diagonal line (4, 5). For the new angle, enter 90. Rotate an Object in 3D To rotate 3D objects, you can use either ROTATE or ROTATE3D.  With ROTATE, you can rotate objects around a specified base point. The axis of rotation passes through the base point and is parallel to the Z axis of the current UCS.  With ROTATE3D, you can specify the axis of rotation using either two points; an object; the X, Y, or Z axis; or the Z direction of the current view.