4. Structural breakdown – 1/3
Section [e.g. verse,
chorus, bridge, etc]
Approx
duration
What happens, visual elements, shots Notes of technical aspects/requirements
Verse 1 20 Build up the scene.
Introduce all characters
Introduce what could be happening
Have a blacksmith scene
Pre-chorus 40 Begin of the visual story Sword fight will begin here
Chorus 20 Sword fight becomes intense
Blow up wall
Blow up wall at the drop of the
“pain”
5. Structural breakdown – 2/3
Section [e.g. verse,
chorus, bridge, etc]
Approx
duration
What happens, visual elements, shots Notes of technical aspects/requirements
Verse 20 Fight carries on Starts to look more tired and
characters look beaten
Pre-Chorus 40 Guitar player scene Guitar man plays to the tune with a
similar background to the fighters
Chorus 20 Flashback before the fight Protagonist looks happy with
antagonist, fall out start fight.
6. Structural breakdown – 3/3
Section [e.g. verse,
chorus, bridge, etc]
Approx
duration
What happens, visual elements, shots Notes of technical aspects/requirements
Verse 40 Fight carries on with tired confrontation Both beaten up and bloody.
Chorus 20 Story concludes
Look into the distance
Protagonist defeats antagonist and
looks towards a sunrise
10. Production Group Info
• Sean- antagonist (contactable through Snapchat and discord)
• Allan- Protagonist
11. Location information
Outside common area, media hub, Woods, studio
Only need permission to use studio
Camera would have plenty room in each area
Cast will be available at the same time as me