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10 TRENDS FOR 2016 
in 
Instructional Design, Instructional Technology and Distance Education 
1 
2 
Replication & creation scaled to size 
allows for the: 
3 
Flipped learning continues to show signs of sustainable 
growth with the current inclusion of grades K-5, secondary 
and higher education and a wider range of subject areas. 
Yr 2012 Yr 2013 Yr 2014 
4 
5 
6 
Digital Badges 
3-D Printing 
Growing use in higher education by leading universities across the 
Flipped Learning 
Charter Schools 
Learning Analytics 
Canada 
Flexible application of instructional strategies, tools and approaches 
Voice for Information Retrieval 
2 M 4 M 
Target 2014 Actual 2014 
New A new micro credential for 21 st 
century learners that captures 
skills, achievements and 
learning across continents, 
environments and lifetimes. 
digital 
interoperable 
granular 
flexible 
transferable 
F 
E 
ATURE 
S 
USA 
Finland China 
Australia 
Areas being covered by these universities: 
Egyptian vases, rare fossils, crystals and 
minerals, sand grain sized micro batteries, caging 
and study of infectious bacteria, art, design 
studios, organ creation and synthetic skin 
USA and the world 
Education is one of the leading drivers in the growth of 
China's 3-D printer market 
-authentic exploration of objects 
-active and project-based learning 
-creativity and intellectual inquiry 
Teacher Recognition of term 
'flipped learning' 
Recognise 
Did not Recognise 
C/Room flipped 
2012 2014 Not flipped 
Flipped learning recommended 
(2014) 
Flipped on own (2014) 
2500 10000 20000 
Flipped Learning Network Community of Practice Members 
Distance Education for K-12 
Virtual schools 
Cyber schools 
Created by charter school laws 
Schools allowed to be more innovative than traditional schools 
Charter School types: 
1 - fully on line education 
2 - extensive use of digital tools and content 
42 states allow public charter schools (S/Y 2014-2015) 
2.1 M students in charter 3.7% of all public 26 of the 42 states offer fully on line courses 
Methods being used to find out how 
students learn, analyse and use this 
information to enhance their learning 
and guide policy makers within the 
education system. 
Personalised Adaptive Timely identification learning issues 
Learning 
Analytics 
learning management 
systems data, behaviour 
specific data, student 
interaction with online 
texts and course materials 
Inputs Process Outputs 
Significant trend for 2015-2016 
lessonplanspage.com 
Hey! Double click to edit me 
[5] [12] 
[3] [4] 
[2] [11] 
[10] 
[3] 
[8] [9]
6 
7 
em-t.com 
Currently K-12 schools in the U.S.A. 
are making the transition from print 
to digital textbooks (with free access) 
for all students. The targeted date 
for full implementation is 2017. 
8 
Gaming 
Eleme n ts, 
M ec h an ics & 
Fr amewo r ks 
9 
10 
Voice for Information Retrieval 
[8] [9] 
Mobile devices (e.g smartphones 
and tablets) will continue into 2016 
and beyond as agents of change 
Digital Textbooks in K-12 
Gamification 
[6] 
[3] 
Non-Game 
Scenarios = 
Digital Learning Content 
with the added feature of the 
browser supported speech 
recognition tool. 
gettingsmart.com 
Gam ification 
2018 
2017 
2016 
2015 
2014 
2013 
2012 
2011 
[8] 
It is expected that by 2016, at least 50% of 
learning content and materials will be held 
digitally instead of in print form. 
The learning content will include created course 
and assignment materials by instructors and 
institutions, notes and open education resources 
MOOCS (Massive Open Online Courses) 
Instructional Design Changes: 
- production and design of 
learning content 
- pedagogical approaches to 
information 
Florida the 1st state to 
mandate that by 2015-2016, 
adoption of all instructional 
materials in electronic or 
digital format in all public K-12 
schools 
For 2016, the currently active research even greater level with partnerships universities 
Coursework and degree offerings games designed will continue to increase. 
385 institutions now provide % Learning Content in Digital Format 
fosters productivity 
learner creativity 
critical thinking 
problem-solving 
collaboration 
Overall Projections for Digital Learning Content (Next Now) 
7 6 0 
5 0 
4 0 
3 0 
1 7 
8 
3 
0 10 20 30 40 50 60 70 
MOOCs will maintain its fast paced development 
into 2016 coming in various designs, with new 
players and extensive on-going research. 
160 
countries offer MOOCS 
7 Million Registered 100 
The Coursera platform has over 
universities and institutions, and 
and over free on line courses 
[1] [7] 
References 
[1] Bates, T. (2014). Special edition on research on MOOCs in the journal ‘Distance Education’. Tonybates.ca. Retrieved 5 December 2014, from http://www.tonybates.ca/2014/08/14/special-edition-[2] Flippedlearning.org,. (2014). Research, Reports & Studies / FLN & Sophia Survey. Retrieved 29 November 2014, from http://www.flippedlearning.org/Page/95 
[3] Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2014). NMC Horizon Report:2014 Higher Education Edition. Austin, Texas: The New Media Consortium. 
[4] Jun Li, R. (2014). China’s Growing 3D Printing Ecosystem :: Lux Research. Portal.luxresearchinc.com. Retrieved 28 November 2014, from http://portal.luxresearchinc.com/research/report_excerpt/17840 
[5] Macfound.org,. (2014). Mozilla Launches Open-Source Digital Badge Software — MacArthur Foundation. Retrieved 18 November 2014, from http://www.macfound.org/press/from-field/mozilla-launches-[6] MindCet,. (2012). The future of digital textbooks: A literature review (1st ed.). Ed-Tech Innovation Center. Retrieved from http://www.mindcet.org/wp-content/uploads/2012/10/Digital-Textbooks.-A-literature-[7] Rammouz, A. (2014). MOOCS:The Globalization of Education. Linkedin.com. Retrieved 5 December 2014, from https://www.linkedin.com/today/post/article/20140624084430-269416148-moocs-the-[8] Reynolds, R. (2014). The Future of Digital Textbooks in Education. Vimeo.com. Retrieved 1 December 2014, from http://vimeo.com/mbsdirect/review/36899736/6f4776c73f 
[9] Using Voice and Speech Recognition with Mobile Devices. (2013) (1st ed.). Retrieved from http://www.atarizona.com/docs/General/VoiceSpeechRecognitionMobileDevices.pdf 
[10] Watson, J., Pape, L., Murin, A., Gemin, B., & Vashaw, L. (2014). Keeping Pace with K - 12 Digital Learning: An Annual Review of Policy and Practice (2014), 11th edition (p. 18). Evergreen Education Group. Retrieved uploads/EEG_KP2014-fnl-lr.pdf 
[11] Yarbro, J., Arfstrom, K., McKnight, K., & McKnight, P. (2014). Extension of a Review of Flipped Learning (1st ed.). Flipped Learning Network, Pearson, George Mason University. Retrieved from http://researchnetwork.uploads/613_A023_FlippedLearning_2014_JUNE_SinglePage_f.pdf 
[12] YouTube,. (2014). Digital Badges: Unlocking 10 Million Better Futures [CGI America 2014]. Retrieved 5 December 2014, from https://www.youtube.com/watch?v=zuAQ3P_TN0M
10 Trends for 2016 in Instructional Design, Instructional Technology and Distance Education (EDID 6506)

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10 Trends for 2016 in Instructional Design, Instructional Technology and Distance Education (EDID 6506)

  • 1. 10 TRENDS FOR 2016 in Instructional Design, Instructional Technology and Distance Education 1 2 Replication & creation scaled to size allows for the: 3 Flipped learning continues to show signs of sustainable growth with the current inclusion of grades K-5, secondary and higher education and a wider range of subject areas. Yr 2012 Yr 2013 Yr 2014 4 5 6 Digital Badges 3-D Printing Growing use in higher education by leading universities across the Flipped Learning Charter Schools Learning Analytics Canada Flexible application of instructional strategies, tools and approaches Voice for Information Retrieval 2 M 4 M Target 2014 Actual 2014 New A new micro credential for 21 st century learners that captures skills, achievements and learning across continents, environments and lifetimes. digital interoperable granular flexible transferable F E ATURE S USA Finland China Australia Areas being covered by these universities: Egyptian vases, rare fossils, crystals and minerals, sand grain sized micro batteries, caging and study of infectious bacteria, art, design studios, organ creation and synthetic skin USA and the world Education is one of the leading drivers in the growth of China's 3-D printer market -authentic exploration of objects -active and project-based learning -creativity and intellectual inquiry Teacher Recognition of term 'flipped learning' Recognise Did not Recognise C/Room flipped 2012 2014 Not flipped Flipped learning recommended (2014) Flipped on own (2014) 2500 10000 20000 Flipped Learning Network Community of Practice Members Distance Education for K-12 Virtual schools Cyber schools Created by charter school laws Schools allowed to be more innovative than traditional schools Charter School types: 1 - fully on line education 2 - extensive use of digital tools and content 42 states allow public charter schools (S/Y 2014-2015) 2.1 M students in charter 3.7% of all public 26 of the 42 states offer fully on line courses Methods being used to find out how students learn, analyse and use this information to enhance their learning and guide policy makers within the education system. Personalised Adaptive Timely identification learning issues Learning Analytics learning management systems data, behaviour specific data, student interaction with online texts and course materials Inputs Process Outputs Significant trend for 2015-2016 lessonplanspage.com Hey! Double click to edit me [5] [12] [3] [4] [2] [11] [10] [3] [8] [9]
  • 2. 6 7 em-t.com Currently K-12 schools in the U.S.A. are making the transition from print to digital textbooks (with free access) for all students. The targeted date for full implementation is 2017. 8 Gaming Eleme n ts, M ec h an ics & Fr amewo r ks 9 10 Voice for Information Retrieval [8] [9] Mobile devices (e.g smartphones and tablets) will continue into 2016 and beyond as agents of change Digital Textbooks in K-12 Gamification [6] [3] Non-Game Scenarios = Digital Learning Content with the added feature of the browser supported speech recognition tool. gettingsmart.com Gam ification 2018 2017 2016 2015 2014 2013 2012 2011 [8] It is expected that by 2016, at least 50% of learning content and materials will be held digitally instead of in print form. The learning content will include created course and assignment materials by instructors and institutions, notes and open education resources MOOCS (Massive Open Online Courses) Instructional Design Changes: - production and design of learning content - pedagogical approaches to information Florida the 1st state to mandate that by 2015-2016, adoption of all instructional materials in electronic or digital format in all public K-12 schools For 2016, the currently active research even greater level with partnerships universities Coursework and degree offerings games designed will continue to increase. 385 institutions now provide % Learning Content in Digital Format fosters productivity learner creativity critical thinking problem-solving collaboration Overall Projections for Digital Learning Content (Next Now) 7 6 0 5 0 4 0 3 0 1 7 8 3 0 10 20 30 40 50 60 70 MOOCs will maintain its fast paced development into 2016 coming in various designs, with new players and extensive on-going research. 160 countries offer MOOCS 7 Million Registered 100 The Coursera platform has over universities and institutions, and and over free on line courses [1] [7] References [1] Bates, T. (2014). Special edition on research on MOOCs in the journal ‘Distance Education’. Tonybates.ca. Retrieved 5 December 2014, from http://www.tonybates.ca/2014/08/14/special-edition-[2] Flippedlearning.org,. (2014). Research, Reports & Studies / FLN & Sophia Survey. Retrieved 29 November 2014, from http://www.flippedlearning.org/Page/95 [3] Johnson, L., Adams Becker, S., Estrada, V., & Freeman, A. (2014). NMC Horizon Report:2014 Higher Education Edition. Austin, Texas: The New Media Consortium. [4] Jun Li, R. (2014). China’s Growing 3D Printing Ecosystem :: Lux Research. Portal.luxresearchinc.com. Retrieved 28 November 2014, from http://portal.luxresearchinc.com/research/report_excerpt/17840 [5] Macfound.org,. (2014). Mozilla Launches Open-Source Digital Badge Software — MacArthur Foundation. Retrieved 18 November 2014, from http://www.macfound.org/press/from-field/mozilla-launches-[6] MindCet,. (2012). The future of digital textbooks: A literature review (1st ed.). Ed-Tech Innovation Center. Retrieved from http://www.mindcet.org/wp-content/uploads/2012/10/Digital-Textbooks.-A-literature-[7] Rammouz, A. (2014). MOOCS:The Globalization of Education. Linkedin.com. Retrieved 5 December 2014, from https://www.linkedin.com/today/post/article/20140624084430-269416148-moocs-the-[8] Reynolds, R. (2014). The Future of Digital Textbooks in Education. Vimeo.com. Retrieved 1 December 2014, from http://vimeo.com/mbsdirect/review/36899736/6f4776c73f [9] Using Voice and Speech Recognition with Mobile Devices. (2013) (1st ed.). Retrieved from http://www.atarizona.com/docs/General/VoiceSpeechRecognitionMobileDevices.pdf [10] Watson, J., Pape, L., Murin, A., Gemin, B., & Vashaw, L. (2014). Keeping Pace with K - 12 Digital Learning: An Annual Review of Policy and Practice (2014), 11th edition (p. 18). Evergreen Education Group. Retrieved uploads/EEG_KP2014-fnl-lr.pdf [11] Yarbro, J., Arfstrom, K., McKnight, K., & McKnight, P. (2014). Extension of a Review of Flipped Learning (1st ed.). Flipped Learning Network, Pearson, George Mason University. Retrieved from http://researchnetwork.uploads/613_A023_FlippedLearning_2014_JUNE_SinglePage_f.pdf [12] YouTube,. (2014). Digital Badges: Unlocking 10 Million Better Futures [CGI America 2014]. Retrieved 5 December 2014, from https://www.youtube.com/watch?v=zuAQ3P_TN0M