Apres semac santagada

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Apres semac santagada

  1. 1. Applying Game Mechanics Into User Interfaces Leonardo Santagada, lsantagada@inf.ufrgs.br @santagada Marcelo Pimenta, mpimenta@inf.ufrgs.br
  2. 2. Building fun applications is hard • Not Reproducible • No guidelines • Very few literature about it
  3. 3. We are looking for a solution • A reproducible way to make applications fun to use • What fun is
  4. 4. Usability is about lowering friction
  5. 5. Fun is about increasing motivation
  6. 6. UX is about reasoning and evaluation
  7. 7. By using Game Mechanics you can make apps fun
  8. 8. External Reward Systems (Points and Badges)
  9. 9. Short feedback loop User Performs an Action Feedback is App. Given Process Info
  10. 10. Exploratory Learning • Guided by a reward system and a tight feedback loop • Users can learn on their own
  11. 11. Game Apps
  12. 12. YouTube
  13. 13. Stack Overflow
  14. 14. Stack Overflow
  15. 15. Testing the fun efficiency • Testing for fun is complicated • How many tests • With the apps that exist?
  16. 16. Roadmap • Design Tests • Test • Write Papers • Write dissertation
  17. 17. Questions ? Leonardo Santagada lsantagada@inf.ufrgs.br @santagada Marcelo Pimenta mpimenta@inf.ufrgs.br

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