This document discusses testing mobile SDKs and provides tips to help maintain confidence as a QA engineer. It begins by defining an SDK and describing the speaker's product, which includes an SDK, developer dashboard, and microservices backend. The speaker then explains that initially there were no QA processes, many bugs found by clients, and testing just the SDK was not enough. Some helpful tools for mobile testing include automation tests, heuristics like the OODA loop, mnemonics like TAP IT UP, mind maps, and playing games at work. In conclusion, best practices can apply to different products, developers are important partners, and the most important thing is to just start testing.