The Story of Digital Learning:
The Future Is Not What It Used To Be
Professor Mark Brown
Director, National Institute for Digital Learning
Aalborg | Copenhagen
11th & 12th May, 2016
http://www.crn.com.au/news/sydney-school-bans-laptops-labels-them-scandalous-waste-of-money-417477
“We use to talk more
before someone
invented fire”
@mbrownz
National Institute for Digital Learning
• DCU Connected
• Teaching Enhancement
• Digital Learning Research
Outline…
1. Dream solutions
2. Disruptive debates
3. Designs for uncertain times
The Story of Digital Learning:
The Future Is Not What It Use To Be
“If digital learning is the
dream solution for higher
education, then what is the
problem?”
Key question…
The Rhetoric Reality Gap
Key tension…
This presentation does NOT
contain handy hints for teachers
Advance warning…
1. Dream solutions…
1. Dream solutions…
“With the coming of the New Media, the need for
print on paper will rapidly diminish. The day will
soon arrive when the world’s literature will be
available from The Automatic Library at the
mere pressing of a button”
(Uzanne, 1994).
“With the coming of the New Media, the need for
print on paper will rapidly diminish. The day will
soon arrive when the world’s literature will be
available from The Automatic Library at the
mere pressing of a button”
(Uzanne, 1894).
1. Dream solutions…
“Books will soon be obsolete in public schools.
Scholars will be instructed through the eye. It is
possible to teach every branch of human
knowledge with the motion picture”.
(Thomas Edison, 1912)
1. Dream solutions…
“We will undoubtedly have lectures of every
conceivable kind presented to us right in our
homes, when practical television arrives,
possibly a year or two off.”
Short Wave Craft, 1935
1. Dream solutions…
Project Plato – 1960s
1. Dream solutions…
Project Plato – 1960s
1. Dream solutions…
Cuban, L. (1986). Teachers and machines: The classroom use of technology
since 1920. New York: Teachers’ College Press.
Technology
Expectation Cycle
(1986)
High Expectations
Subsided Enthusiasm
Growing
Support
1. Dream solutions…
Gartner Hype Cycle
1. Dream solutions…
“Technology-enhanced learning involves an
ongoing cycle of hype, hope and
disappointment” (Gouseti, 2010).
MOOCs
“Resilience requires
adaptation and evolution to new
environmental conditions, but retains core identity”
(Weller & Anderson, 2013, p.55).
1. Dream solutions…
“In 50 years… there will
be only 10 institutions in
the world delivering
higher education and
Udacity has a shot at
being one of them”
(cited in Leckart, 2013, P.28)
In a March 2012 Wired cover story, Sebastian
Thrun predicted:
1. Dream solutions…
“According to the hype cycle model, MOOCs
should now be exiting the ‘trough of
disillusionment’ and entering a period of
‘enlightenment’ as second-generation products
and services come onto the market (Linacre,
2014, P.4)
United States
1. Dream solutions…
Allen, E., & Seaman, J., with Poulin, R., & Taylor Straut, T. (2016). Online report card: Tracking online
education in the United States. Babson Survey Research Group and Quahog Research Group.
59%
11%
1. Dream solutions…
Students’ experiences
with MOOCs
https://library.educause.edu/resources/2015/8/2015-student-and-faculty-technology-research-studies
1. Dream solutions…
Worldwide
75%
English
Language
1. Dream solutions…
2015 - 35 million learners
2014 - 18 million learners
http://www.onlinecoursereport.com/state-of-the-mooc-2016-a-year-of-massive-landscape-change-for-massive-open-online-courses/
1. Dream solutions…
“We tend to overestimate the effect of a
technology in the short run and
underestimate the effect in the long
run.”
Amara’s Law
1. Dream solutions…
1. Dream solutions…
“A prudent question is one-half of wisdom”
Francis Bacon
http://www.slideshare.net/mbrownz
Questions…
2. Disruptive debates…
2. Disruptive debates…
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
Laurentius de Voltolina – 14th Century
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
Proceeding of the National Academy of Sciences
http://www.pnas.org/content/111/23/8410
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
“Because no two students have the same needs and no two
teachers arrive at their best performance in the same way,
theoretical exclusivity and didactic single-
mindedness can be trusted to make even the best
educational ideas fail”.
(Sfard, 1998, p.11)
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#1 The flipped classroom will have replaced the
lecture
2. Disruptive debates…
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
1986 2016
Long ago our students danced at concerts, now they
click, video, share and tweet!
2. Disruptive debates…
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
Helsper, E. J., & Eynon, R. (2010). Digital natives: Where is
the evidence? British Educational Research Journal, 36 (3),
503-520.
2. Disruptive debates…
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
2. Disruptive debates…
http://nogoodreason.typepad.co.uk/no_good_reason/2007/11/the-vlelms-is-d.html
“The VLE is Dead”
(Weller, 2007)
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
2. Disruptive debates…
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
2. Disruptive debates…
“The LMS is like a bus, it only travels on a pre-
arranged route, the bus is often late but you still have
to be on time because it won't wait if you miss it”
(Downes, 2015)
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
2. Disruptive debates…
#2 Learning will be mobile and accessible any time,
anywhere from your pocket
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
“At its simplest, blended learning is the
integration of classroom face-to-face
learning experiences with online learning
experiences”
(Garrison & Kanuka, 2004, p.96).
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
Weak sense of blending…
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
“. . . an opportunity to fundamentally redesign
how we approach teaching and learning in ways
that higher education institutions may benefit from
increased effectiveness, convenience and
efficiency”
(Vaughan, 2012).
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
Stronger Sense of Blending…
2. Disruptive debates…
#2 Blended learning will have transformed traditional
pedagogy
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
The old ‘pump, pump, dump’
model of pedagogy may still dominate practice
2. Disruptive debates…
#3 Blended learning will have transformed traditional
pedagogy
2. Disruptive debates…
http://teachonline.ca/sites/default/files/tools-trends/downloads/making_sense_of_blended_learning-eng.pdf
#3 Blended learning will have transformed traditional
pedagogy
“A prudent question is one-half of wisdom”
Francis Bacon
http://www.slideshare.net/mbrownz
Questions…
3. Designs for uncertain times…
‘A key principle of designing learning
for the future is to help make the
design process more explicit and
shareable’
(Conole, 2010, p.482).
3. Designs for uncertain times…
Conceptualise
What do we want to design, who for and why?
Consolidate
Evaluate and embed your design
The
7Cs Design
Framework
3. Designs for uncertain times…
"Using new digital technology to improve
education is not rocket science... it is
much, much harder than that”
(Diana Laurillard, 2009).
3. Designs for uncertain times…
3. Designs for uncertain times…
Learner-Content
Interaction
Learner-learner
Interaction
Teacher-Learner
Interaction
Interactivity
Framework
3. Designs for uncertain times…
Learner-Content
Interaction
Learner-learner
Interaction
Teacher-Learner
Interaction
Interactivity
Framework
Places
Tools
Spaces
3. Designs for uncertain times…
Learner-Content
Interaction
Learner-learner
Interaction
Teacher-Learner
Interaction
Interactivity
Framework
Place of Learning
(Where Learning Ocurrs)
Mode of Learning
(How Learning Occurs)
Pace of Learning
(When Learning Occurs)
3. Designs for uncertain times…
Learning by sharing
(Connectivist)
Learning by listening
(Instructionist)
Learning by doing
(Constructivist)
Learning by making
(Constructionist)
Design compass…
3. Designs for uncertain times…
Acquisition
Participation
The Learning Ecology
3. Designs for uncertain times…
Acquisition
Participation
The Learning Ecology
Physical Virtual
3. Designs for uncertain times…
Off Campus
in Class
Off Campus
out of Class
On Campus
in Class
Acquisition
Participation
On Campus
out of Class
The Learning Ecology
Physical Virtual
3. Designs for uncertain times…
Off Campus
in Class
Off Campus
out of Class
On Campus
in Class
Acquisition
Participation
On Campus
out of Class
Leakage
The Learning Ecology
Physical Virtual
3. Designs for uncertain times…
Concept of Wrapping
Littlejohn, A., & Pegler, C. (2007). Preparing for Blended E- Learning. 70-93. New York: Routledge.
3. Designs for uncertain times…
3. Designs for uncertain times…
Designing for caves, campfires,
watering holes and mountain tops
A storyteller…
3. Designs for uncertain times…
Conclusion
Conclusion
• Courage to explore new spaces
• Design for better outcomes
• Become a future maker
Three key lessons….
“Despite huge advancements in
technology over the last 50 years, the
wealth gap between developed and
developing countries has more than
doubled” (John Pilger, 2002).
Conclusion
World Bank Group. (2016). Digital dividends: World development report. Washington: A World Bank Group
Flagship Report.
Conclusion
“If digital learning is the
dream solution for higher
education, then what is the
problem?”
Conclusion
Access
Quality
Cost
Iron
Triangle
Conclusion
Conclusion
“Digital
learning
should be in
the service of
big ideas,
not as a big idea
in itself” (adapted from Barnett, 2011).
Conclusion
Go raibh
maith
agaibh!
http://www.portlandpresspublishing.com/content/wenner-gren-international-series-volume-88
Professor Mark Brown
Director, National Institute for Digital Learning
www.dcu.ie/nidlmark.brown@dcu.ie
@mbrownz www.slideshare.net/mbrownz

The Story of Digital Learning: The Future Is Not What It Used To Be

Editor's Notes

  • #8 State of the Art vs State of the Actual
  • #10 State of the Art vs State of the Actual
  • #71 Complex, boundaries are blurred and layers intertwined.