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Kano
      Managing innovation through classi cation of needs




Jason Mesut - Head of User Experience
Kano
A technique for classifying customer needs and
 determining appropriate levels of innovation
          for products a...
Created in the 1980's by Professor
 Noriaki Kano, it's main objective is
to help teams uncover, classify, and
 integrate 3...
It’s also being used in Agile
methodologies for prioritising
         requirements
Based on three core tenets
Value attracts customers
Quality keeps customers
  and builds loyalty
Innovation is necessary to
differentiate and compete
      in the market
Kano is based on 3 core types of
            need:

   Basic, Performance and
          Excitement
Basic
Attributes / needs that are
expected, assumed, given.
    The hygiene factors.
Kano model
                 Very satis ed
                  Delighted




Executed                                        ...
Basic
   Absence of these will cause
dissatisfaction, but no amount of
   execution quality will cause
 positive satisfact...
Basic
   Toilet rolls in a hotel room.
    Zero toilet rolls = unhappy
             customer.
   Three extra toilet rolls ...
Basic
 Car door hits curb when opened
  causes major dissatisfaction.
 Car door missing the curb causes
no dissatisfaction...
Basic
Customers/ users will rarely state
 these, so you have to observe or
analyse other products or services
 in depth to...
Performance
   Attributes / needs that are consciously
evaluated by the customer and at top of their
          minds when ...
Kano model
                 Very satis ed
                  Delighted




                                   Performance
 ...
Performance
 Satisfaction is proportional to the
 way in which these are executed,
starting from dissatisfaction due to
  ...
Performance
 These are possibly the easiest to
ascertain from users or customers
as they are often ‘stated’ needs, so
  wi...
Performance
Miles per gallon: more = greater
           satisfaction
Waiting time in an airport: less
  time = greater sat...
Excitement
Attributes / qualities that deliver “buzz”. The
 wows, differentiators, innovations, unique
         selling/val...
Kano model
                                   Excitement
                 Very satis ed     Excitement needs
             ...
Excitement
   Presence of these will delight
customers/users and increase their
 satisfaction, but absence of them
       ...
Excitement
 Internet access on a plane or tube
   is not expected and so will not
upset if not present, but will delight
 ...
Excitement
A pillow menu at Penny Hill Park
 Spa for RMA Xmas party is not
 expected but is a rare delight.
Excitement
 These are harder to come up with,
       and really require an
  understanding of ‘latent need’
     which can...
Kano model
                                   Excitement
                 Very satis ed      Excitement needs
            ...
Over time, excitement needs
become performance needs, and
       then basic needs.
The innovations of tomorrow, will
 become the hygiene factors of
           yesterday.
Kano model
                 Very satis ed
                  Delighted        Excitement




                              ...
There are tools that help you
classify, by asking some simple
            questions
Kano survey tool




I	
  re-­‐found	
  this	
  special	
  survey	
  tool	
  that	
  does	
  Kano	
  analysis	
  on	
  req...
Kano




h?p://www.youtube.com/watch?v=0v3qHFv4Zbo

Some	
  useful	
  links
h?p://blogs.msdn.com/b/noahc/archive/2006/10/2...
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Kano - a quick intro

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This came out for day 16 of RMA Consulting's UX Advent Calendar of 2010.

A quick introduction to Kano for User Experience / Design folk. Can be used for Agile as well. It allows you to classify different levels of innovation within a product or service. There are some simple questions you can use to classify certain features e.g. for an Agile project.

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Transcript of "Kano - a quick intro"

  1. 1. Kano Managing innovation through classi cation of needs Jason Mesut - Head of User Experience
  2. 2. Kano A technique for classifying customer needs and determining appropriate levels of innovation for products and services
  3. 3. Created in the 1980's by Professor Noriaki Kano, it's main objective is to help teams uncover, classify, and integrate 3 categories of Customer Needs and Attributes into the Products or Services they are developing. 
  4. 4. It’s also being used in Agile methodologies for prioritising requirements
  5. 5. Based on three core tenets
  6. 6. Value attracts customers
  7. 7. Quality keeps customers and builds loyalty
  8. 8. Innovation is necessary to differentiate and compete in the market
  9. 9. Kano is based on 3 core types of need: Basic, Performance and Excitement
  10. 10. Basic Attributes / needs that are expected, assumed, given. The hygiene factors.
  11. 11. Kano model Very satis ed Delighted Executed Executed very poorly or not well at all Basic Satisfying basic needs merely minimises dissatisfaction. Absence or poor execution leads to greater dissatisfaction. Very dissatis ed Disgusted
  12. 12. Basic Absence of these will cause dissatisfaction, but no amount of execution quality will cause positive satisfaction, it will only minimise dissatisfaction.
  13. 13. Basic Toilet rolls in a hotel room. Zero toilet rolls = unhappy customer. Three extra toilet rolls = not unhappy, but not happy customer.
  14. 14. Basic Car door hits curb when opened causes major dissatisfaction. Car door missing the curb causes no dissatisfaction, but not positive satisfaction.
  15. 15. Basic Customers/ users will rarely state these, so you have to observe or analyse other products or services in depth to get to what they are
  16. 16. Performance Attributes / needs that are consciously evaluated by the customer and at top of their minds when purchasing
  17. 17. Kano model Very satis ed Delighted Performance Performance needs yield a proportional satisfaction for an investment in execution quality Executed Executed very poorly or not well at all Very dissatis ed Disgusted
  18. 18. Performance Satisfaction is proportional to the way in which these are executed, starting from dissatisfaction due to slow, poor, or absent execution through to high satisfaction due to quick, powerful or exquisite execution.
  19. 19. Performance These are possibly the easiest to ascertain from users or customers as they are often ‘stated’ needs, so will come up in surveys, focus groups etc.
  20. 20. Performance Miles per gallon: more = greater satisfaction Waiting time in an airport: less time = greater satisfaction
  21. 21. Excitement Attributes / qualities that deliver “buzz”. The wows, differentiators, innovations, unique selling/value propositions
  22. 22. Kano model Excitement Very satis ed Excitement needs Delighted delight when present but no dissatisfaction when not Executed Executed very poorly or not well at all Very dissatis ed Disgusted
  23. 23. Excitement Presence of these will delight customers/users and increase their satisfaction, but absence of them will not dissatisfy.
  24. 24. Excitement Internet access on a plane or tube is not expected and so will not upset if not present, but will delight if it is.
  25. 25. Excitement A pillow menu at Penny Hill Park Spa for RMA Xmas party is not expected but is a rare delight.
  26. 26. Excitement These are harder to come up with, and really require an understanding of ‘latent need’ which can only really be understood through observation or incredible genius intuition
  27. 27. Kano model Excitement Very satis ed Excitement needs Delighted delight when present but no dissatisfaction when not Performance Performance needs yield a proportional satisfaction for an investment in execution quality Executed Executed very poorly or not well at all Basic Satisfying basic needs merely minimises dissatisfaction. Absence or poor execution leads to greater dissatisfaction. Very dissatis ed Disgusted
  28. 28. Over time, excitement needs become performance needs, and then basic needs.
  29. 29. The innovations of tomorrow, will become the hygiene factors of yesterday.
  30. 30. Kano model Very satis ed Delighted Excitement Performance Executed Executed very poorly or not well at all Basic Very dissatis ed Disgusted
  31. 31. There are tools that help you classify, by asking some simple questions
  32. 32. Kano survey tool I  re-­‐found  this  special  survey  tool  that  does  Kano  analysis  on  requirements  for  you. A  basic  (i.e.  Not  very  well  done)  version  here   h?p://www.kanosurvey.com/?id=395    <h?p://www.kanosurvey.com/?id=395>  
  33. 33. Kano h?p://www.youtube.com/watch?v=0v3qHFv4Zbo Some  useful  links h?p://blogs.msdn.com/b/noahc/archive/2006/10/20/removing-­‐dissaSsfies-­‐kano-­‐analysis-­‐a-­‐ decision-­‐making-­‐tool.aspx h?p://www.agile-­‐ux.com/tag/kano-­‐model/ h?p://it.toolbox.com/wiki/index.php/Kano_Analysis h?p://en.wikipedia.org/wiki/Kano_model
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