Kano model and the practical application of it. This time we will go deeper than the surface and explore some secrets that can increase the effectiveness of Kano approach.
A cobbled together set of slides to summarise a talk given to Alliants Ltd, with a piece of chalk and a blackboard. This talks about the main principle of the Kano Model, devised by Noriaki Kano in 1984.
This came out for day 16 of RMA Consulting's UX Advent Calendar of 2010.
A quick introduction to Kano for User Experience / Design folk. Can be used for Agile as well. It allows you to classify different levels of innovation within a product or service. There are some simple questions you can use to classify certain features e.g. for an Agile project.
A cobbled together set of slides to summarise a talk given to Alliants Ltd, with a piece of chalk and a blackboard. This talks about the main principle of the Kano Model, devised by Noriaki Kano in 1984.
This came out for day 16 of RMA Consulting's UX Advent Calendar of 2010.
A quick introduction to Kano for User Experience / Design folk. Can be used for Agile as well. It allows you to classify different levels of innovation within a product or service. There are some simple questions you can use to classify certain features e.g. for an Agile project.
Delight your customers - Customer needs keep changing. Kano model is an efficient tool to understand customer needs and formulating business and product strategy to meet those needs and expectations.
Link to download the Kano analysis evaluation sheet: http://bit.ly/2ZupERu
During the Define stage, you put together the information you have created and gathered during the Empathise stage. This is where you will analyse your observations and synthesise them in order to define the core problems that you and your team have identified up to this point. You should seek to define the problem as a problem statement in a human-centred manner.
ED (Emotional Design) Score is a method to help communicating feedback and discussing improvement better with clear actionable items. It's not just about UX & Design, but also about business, technology, and brand.
This deck consists of total of thirty four slides. It has PPT slides highlighting important topics of Customer Journey Powerpoint Presentation Slides. This deck comprises of amazing visuals with thoroughly researched content. Each template is well crafted and designed by our PowerPoint experts. Our designers have included all the necessary PowerPoint layouts in this deck. From icons to graphs, this PPT deck has it all. The best part is that these templates are easily customizable. Just click the DOWNLOAD button shown below. Edit the colour, text, font size, add or delete the content as per the requirement. Download this deck now and engage your audience with this ready made presentation.
There are a number of great scrum learning games "out there" and this one was developed by Alistair Cockburn. It is a classic that's great for agile scrum teams. I've taken a few liberties, inspected and adapted, and offer up my own recipe.
Customer Support Scores: CSAT vs. NPS vs. CESTaskUs
Customer satisfaction is a key performance indicator for business-to-consumer companies, but the abundance of customer service support metrics has made it hard to identify the best way to gauge how your customers actually feel. We help you understand the pros and cons of the most prevalent scoring systems to help you understand your options.
How to run a perfect Net Promoter Score campaign [Webinar]Retently
We explain the basics of Net Promoter Score and how to choose a good service to get started with. We’ll show you how to personalize your survey, what are the advantages and disadvantages of various survey channels. You will learn the main differences between on demand and transactional NPS, how to avoid the most common mistakes, how to efficiently close the feedback loop and finally - what is a good NPS score.
You can watch a recording of this webinar here: https://retently.wistia.com/medias/jrorlz4ie2#
Why your current prioritisation is Apples v Pears. Looking at the issues in your current prioritisation process. These slides were delivered in various Agile user groups in the UK Q3/4 2015.
Content of presentation is heavily influenced by Don Reinersten who created the idea of Cost of Delay and Joshua Arnold from Black Swan Farming, who has done a great job making the content more accessible.
Dual Track Agile Or, How I learned to stop worrying and love the scrumUXDXConf
In software there are two key types of work - discovery and delivery. However, that doesn't mean there are different people doing those jobs. If the whole team is responsible for product success, not just getting things built, then the whole team needs to understand and contribute to both kinds of work.
Dual track agile and the UXDX model both convey the approach of design and development working together.
Introduction to Net Promoter Score (NPS)SatisMeter
Building true customer loyalty is an important thing you can do for your business. Here we will present you introduction to Net Promoter Score as an innovative loyalty measurement tool, which accelerates business growth and win customers for life. So how does it work? How to use it? Watch the presentation and find out...
User Story Slicing - easy way to split user stories Arto Eskelinen
This is a presentation from Scrum Gathering 2014 in Berlin. It describes a technique called "User Story Slicing" to make smaller, valuable slices out of a bigger story or epic.
(Last change, July 2: Removed as beyond most teams' scope Eyetracking Study, Clickstream Analysis, Usability Benchmarking; Added Live-Data Prototypes, Demand Validation Test, Wizard of Oz Tests)
For our teams tasked with building products and features for The New York Times, we face a common challenge with many: how do we figure out what’s worth spending our time on?
The answer seems straightforward: test your ideas with real customers, leveraging the expertise of your product, UX, and engineering talent. Figure out the smallest test that you can come up with to test a specific hypothesis, gather data and insights, and keep iterating on it until you know whether the problem is real and your solution will prove valuable, usable, and feasible.
As part of our efforts to adopt such a data-driven, experimental approach to product development, we recently kicked off a product discovery pilot program. Small, cross-functional teams were paired with coaches and facilitators over a six week period to demonstrate how product discovery and Lean Startup techniques could work for real-world customer opportunities at The New York Times.
One of the first things that we learned about the process from our participants was that they wanted a "toolkit" - something to help them figure out what they should be doing, asking or making to get as quickly as possible towards the validated learning, prototypes and user tests that would have the most impact.
To help the facilitate the learning process for our dual-track Agile teams, the Product Architecture team here at The Times (Christine Yom, Jim Lamiell, Josh Turk, Priya Ollapally, and Al Ming) built a "Product Discovery Activity Guide" that rolled up activities, exercises, and testing techniques from all our favorite thought leaders.
This included brainstorming exercises from Gamestorming and Innovation Games, testing techniques from traditional user research, and rapid test-and-learn tactics from Google Ventures, Eric Ries (The Lean Startup), Jeff Gothelf (Lean UX), Steve Blank (Customer Development) and our spirit guide, Marty Cagan (Inspired), among others.
Our goal was to make it a tool not just for learning how to get started, but to be a living document for teams to share knowledge about the process itself. What techniques worked and didn't work? What tactics did they learn elsewhere that might be worth sharing with the rest of the company?
We hope you find it useful, and whether you’d like to share with us what you’re doing with it, or you have suggestions (big or small) to improve it for future product generations, please let us know! (nyt.tech.productarchitecture@nytimes.com)
Al Ming
July 2015
Customer segmentation is the process of dividing customers into groups based on common characteristics so companies can market to each group effectively and appropriately.
Segmentation allows marketers to better tailor their marketing efforts to various audience subsets. Those efforts can relate to both communications and product development. Specifically, segmentation helps a company:
Create and communicate targeted marketing messages that will resonate with specific groups of customers, but not with others (who will receive messages tailored to their needs and interests, instead).
Select the best communication channel for the segment, which might be email, social media posts, radio advertising, or another approach, depending on the segment.
Identify ways to improve products or new product or service opportunities.
Establish better customer relationships.
Test pricing options.
Focus on the most profitable customers.
Improve customer service.
Upsell and cross-sell other products and services.
Delight your customers - Customer needs keep changing. Kano model is an efficient tool to understand customer needs and formulating business and product strategy to meet those needs and expectations.
Link to download the Kano analysis evaluation sheet: http://bit.ly/2ZupERu
During the Define stage, you put together the information you have created and gathered during the Empathise stage. This is where you will analyse your observations and synthesise them in order to define the core problems that you and your team have identified up to this point. You should seek to define the problem as a problem statement in a human-centred manner.
ED (Emotional Design) Score is a method to help communicating feedback and discussing improvement better with clear actionable items. It's not just about UX & Design, but also about business, technology, and brand.
This deck consists of total of thirty four slides. It has PPT slides highlighting important topics of Customer Journey Powerpoint Presentation Slides. This deck comprises of amazing visuals with thoroughly researched content. Each template is well crafted and designed by our PowerPoint experts. Our designers have included all the necessary PowerPoint layouts in this deck. From icons to graphs, this PPT deck has it all. The best part is that these templates are easily customizable. Just click the DOWNLOAD button shown below. Edit the colour, text, font size, add or delete the content as per the requirement. Download this deck now and engage your audience with this ready made presentation.
There are a number of great scrum learning games "out there" and this one was developed by Alistair Cockburn. It is a classic that's great for agile scrum teams. I've taken a few liberties, inspected and adapted, and offer up my own recipe.
Customer Support Scores: CSAT vs. NPS vs. CESTaskUs
Customer satisfaction is a key performance indicator for business-to-consumer companies, but the abundance of customer service support metrics has made it hard to identify the best way to gauge how your customers actually feel. We help you understand the pros and cons of the most prevalent scoring systems to help you understand your options.
How to run a perfect Net Promoter Score campaign [Webinar]Retently
We explain the basics of Net Promoter Score and how to choose a good service to get started with. We’ll show you how to personalize your survey, what are the advantages and disadvantages of various survey channels. You will learn the main differences between on demand and transactional NPS, how to avoid the most common mistakes, how to efficiently close the feedback loop and finally - what is a good NPS score.
You can watch a recording of this webinar here: https://retently.wistia.com/medias/jrorlz4ie2#
Why your current prioritisation is Apples v Pears. Looking at the issues in your current prioritisation process. These slides were delivered in various Agile user groups in the UK Q3/4 2015.
Content of presentation is heavily influenced by Don Reinersten who created the idea of Cost of Delay and Joshua Arnold from Black Swan Farming, who has done a great job making the content more accessible.
Dual Track Agile Or, How I learned to stop worrying and love the scrumUXDXConf
In software there are two key types of work - discovery and delivery. However, that doesn't mean there are different people doing those jobs. If the whole team is responsible for product success, not just getting things built, then the whole team needs to understand and contribute to both kinds of work.
Dual track agile and the UXDX model both convey the approach of design and development working together.
Introduction to Net Promoter Score (NPS)SatisMeter
Building true customer loyalty is an important thing you can do for your business. Here we will present you introduction to Net Promoter Score as an innovative loyalty measurement tool, which accelerates business growth and win customers for life. So how does it work? How to use it? Watch the presentation and find out...
User Story Slicing - easy way to split user stories Arto Eskelinen
This is a presentation from Scrum Gathering 2014 in Berlin. It describes a technique called "User Story Slicing" to make smaller, valuable slices out of a bigger story or epic.
(Last change, July 2: Removed as beyond most teams' scope Eyetracking Study, Clickstream Analysis, Usability Benchmarking; Added Live-Data Prototypes, Demand Validation Test, Wizard of Oz Tests)
For our teams tasked with building products and features for The New York Times, we face a common challenge with many: how do we figure out what’s worth spending our time on?
The answer seems straightforward: test your ideas with real customers, leveraging the expertise of your product, UX, and engineering talent. Figure out the smallest test that you can come up with to test a specific hypothesis, gather data and insights, and keep iterating on it until you know whether the problem is real and your solution will prove valuable, usable, and feasible.
As part of our efforts to adopt such a data-driven, experimental approach to product development, we recently kicked off a product discovery pilot program. Small, cross-functional teams were paired with coaches and facilitators over a six week period to demonstrate how product discovery and Lean Startup techniques could work for real-world customer opportunities at The New York Times.
One of the first things that we learned about the process from our participants was that they wanted a "toolkit" - something to help them figure out what they should be doing, asking or making to get as quickly as possible towards the validated learning, prototypes and user tests that would have the most impact.
To help the facilitate the learning process for our dual-track Agile teams, the Product Architecture team here at The Times (Christine Yom, Jim Lamiell, Josh Turk, Priya Ollapally, and Al Ming) built a "Product Discovery Activity Guide" that rolled up activities, exercises, and testing techniques from all our favorite thought leaders.
This included brainstorming exercises from Gamestorming and Innovation Games, testing techniques from traditional user research, and rapid test-and-learn tactics from Google Ventures, Eric Ries (The Lean Startup), Jeff Gothelf (Lean UX), Steve Blank (Customer Development) and our spirit guide, Marty Cagan (Inspired), among others.
Our goal was to make it a tool not just for learning how to get started, but to be a living document for teams to share knowledge about the process itself. What techniques worked and didn't work? What tactics did they learn elsewhere that might be worth sharing with the rest of the company?
We hope you find it useful, and whether you’d like to share with us what you’re doing with it, or you have suggestions (big or small) to improve it for future product generations, please let us know! (nyt.tech.productarchitecture@nytimes.com)
Al Ming
July 2015
Customer segmentation is the process of dividing customers into groups based on common characteristics so companies can market to each group effectively and appropriately.
Segmentation allows marketers to better tailor their marketing efforts to various audience subsets. Those efforts can relate to both communications and product development. Specifically, segmentation helps a company:
Create and communicate targeted marketing messages that will resonate with specific groups of customers, but not with others (who will receive messages tailored to their needs and interests, instead).
Select the best communication channel for the segment, which might be email, social media posts, radio advertising, or another approach, depending on the segment.
Identify ways to improve products or new product or service opportunities.
Establish better customer relationships.
Test pricing options.
Focus on the most profitable customers.
Improve customer service.
Upsell and cross-sell other products and services.
Driving Online Sales - Craig Sullivan, The future of the online marketplace 2...Invest Northern Ireland
Craig Sullivan,Group Customer Experience Manager, Belron
Craig is Group Customer Experience Manager at Belron (Autoglass) looking after 35 international websites using optimisation, web analytics and customer insight techniques to drive engagement and conversion. Craig has over 14 years of experience in the Industry and in the past has worked on projects for high street names such as LOVEFiLM,International, John Lewis Partnership and Waitrose.
Product Instructions: The Missing Piece of the Customer Experiencedclsocialmedia
Learn more about:
• What your customers think about your product instructions:
o 95% of your customers are using the product instructions
o 71% of your customers think if the instructions are confusing or incomplete, the overall quality of the product is poor
o 71% of your customers think clear instructions means a company cares about them
• What good product instructions include and why
• 5 signs your product instructions are hurting the customer experience and how to fix it.
How To Kick Ass Online With Digital Leadership - Part 2: Social Media, Brandi...Doyle Buehler
Want to build and maintain a compelling competitive online presence with your business? Based upon Doyle Buehler's award winning digital strategy framework, this webinar series will show you how to construct a comprehensive, integrated digital ecosystem that has all your online assets working together (strategy, social media, website, sales funnel, branding, content, advertising, SEO etc).
Webinar 2 - Squeezing Social Media Through Your Brand Story
Tuesday, 19 May 2015 9:00pm
How to utilise social media and sharing concepts across your online platform.
Learn how to measure social media ROI for more effective marketing.
How to enhance your brand story through videos and visuals.
Getting into UX: How to take your first steps to a career in user experiencePhil Barrett
Want to work in UX but can't get a job without experience? Here are a few ideas about how to break into the UX business, make a portfolio, win at your interview and design assessment - and whether UX is the right career for you. You can start doing UX in the job you already have, then build a portfolio from that.
Customer experience and product instructionsSharon Burton
Product instructions are part of the Use cycle of the customer experience but how do you know if they are meeting the needs of your customers?
How do you know if your product instructions are meeting your customers needs?
We present to you a deck on how we increased conversions on our SaaS/Cloud application website by making small design changes. We will also share tips on how alter your product website to drive up conversions.
The Best Startup Investor Pitch Deck & How to Present to Angels & Venture Cap...J. Skyler Fernandes
Take the online video course on Udemy:
https://www.udemy.com/course/the-best-startup-investor-pitch-deck/?referralCode=A5ED0FBD65120A93A16E
3.5+hrs of video content, walking step by step each part of the pitch, with personal VC stories, examples, and advice.
The "Best" Startup Investor Pitch Deck is an aggregation of some of the best pitch decks and wisdom from some of the top angels, VCs, and entrepreneurs including my own person insight/experience. The slide deck includes a template for entrepreneurs to use to present to investors, with details on what should be addressed on each slide. There are also additional slides on how best to pitch to investors effectively, how to design and format slides, and what to do before the pitch.
Prioritising the user experience - UX Cambridge 2016Sophie Dennis
How to use the Kano Model to help prioritise product or service deliver to create the optimal overall user experience. How to create a story map to plan, visualise and communicate what you will deliver
More than 370 visual definitions of UX : User Experience, Customer Experience, Service Design, Design Thinking, Lean UX, Usability diagrams from 1970 till 2017.
This is a restored version of the presentation. Previous with 80 000 + views was deleted as a result of SlideShare bug...
A constantly growing and regularly updated collection of UX, CX and usability maturity models. More than 40 maturity models and variations by Jacob Nielsen, Jared Spool, Bruce Temkin, Forrester Research, Adaptive Path and many others.
Reverse Chaos Method of Requirements Prioritisation Gena Drahun
Practical method of requirements prioritisation based on the Statistics of Product Success from Chaos Manifesto from Standish Group.
+ As bonus some thoughts and clarification of the definition of Minimum Viable Product and Minimum Viable Feature.
Presentation for UX Camp Amsterdam 2015, 9 September 2015.
Hienadz Drahun - Design with Temperament - Design by Fire CafeGena Drahun
How about having an universal set of proven and reusable behavioral user models? These models can be used for creating interaction design, building content strategy or optimizing for conversion.
You can quickly build user models applying simple and effective approach that uses behavioral archetypes based on Temperament types (also called MBTI by some people) with interpretation for design. We will go beyond the classical MBTI approach and will touch some secrets based on years of practical experience.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
5. Big Successes
“World of Tanks”, Wargaming.net
• 100 000 000+ registered players worldwide;
• $1 000 000 000+ total lifetime revenue;
• #5 top online game worldwide in 2013, 2014
YTD, revenue based;
AllSecur, Allianz
• 19th web-site of the Netherlands in WUA! Top
100 2012, (+ 24 positions after redesign);
• #1 Dutch insurance web-site in categories User-friendliness,
First Impression and Quality in WUA!
Top 100 2013, 2014;
6. Visual Definitions of
User Experience
http://www.slideshare.net/Hienadz.Drahun/50-visual-definitions-of-user-experience
7. 1/3 of career worked on products that
were never released…
Mostly large-scale, year and longer…
16. 1. Kano Model:
Simple way to prioritize
product features
17. The Kano model of customer
satisfaction was developed by
Japanese academic and consultant
Noriaki Kano.
18. It separates the features of a product
or a service into 3 categories:
•Must-haves.
•Linear features.
•Delighters.
19. Question: You only show 3 Kano
classifications, I have heard there are
actually 5?
Yes, there are five but the other 2
represent rare situations.
The biggest oversimplification
of Kano model. Just loosing the
half of it’s power.
21. Ask users only 2 questions
about feature:
1.Positive question
2.Negative question
22. Positive question:
”If your <Product> could
<Feature>, how do you
feel?”
”If the edges of your skis grip well on hard
snow, how do you feel?”
23. Negative question:
”If your <Product> could
not <Feature>, how do you
feel?”
”If the edges of your skis do not grip well on
hard snow, how do you feel?”
24. 5 possible answers
• I like it that way
• I expect it to be that way
• I am neutral
• I can live with it that way
• I dislike it that way
32. Customer
Satisfaction
Delighted
Satisfied
Neutral
Disappointed
Dissatisfied
Frustrated
Zone of Acceptance
Zone of Tolerance
None Basic Best Possible
Investment / Perfection
33. Customer
Satisfaction
Delighted
Satisfied
Neutral
Disappointed
Dissatisfied
Frustrated
One dimensional
The more is the better.
Spoken. Measurable.
None Basic Best Possible
Investment / Perfection
34. Customer
Satisfaction
Delighted
Satisfied
Neutral
Dissatisfied
Frustrated
Must-be
Dissatisfying if not included.
Perfection does not bring delight.
Taken for granted, expected.
Unspoken if fulfilled, Spoken if
unmet.
None Basic Best Possible
Investment / Perfection
35. Customer
Satisfaction
Delighted
Satisfied
Neutral
Disappointed
Dissatisfied
Frustrated
None Basic Best Possible
Investment / Perfection
Attractive
Positive attitude
with minimal
investment.
Unexpected.
Unspoken.
36. Customer
Satisfaction
Delighted
Satisfied
Neutral
Dissatisfied
Frustrated
Undesired
The more you invest, the
lower the satisfaction.
None Basic Best Possible
Investment / Perfection
37. Customer
Satisfaction
Delighted
Satisfied
Neutral
Dissatisfied
Frustrated
Bigger investment does not
significantly change the level
of satisfaction.
None Basic Best Possible
Investment / Perfection
Unimportant
45. 28%
72%
Attractive, Must-be,
One Dimensional
Undesired, Unimportant
or Questionable
46. The single most important takeaway from
Kano model:
“Undesired and
Unimportant features
create no customer value
but waste. Eliminate
them.”
47. Undesired and unimportant features:
• Increase complexity without creating
value;
•Increase development and maintenance
costs;
•Make the product more difficult to use and
learn;
•Distract user’s attention from the core
functionality.
53. Ask importance question
”How important it is or
would it be if: <Product>
has (adjective) <Feature>?”
How important it is or would it be if:
The car has a small turning radius?
54. Use scale of 5 answers
•Not important at all
• Of little importance
• Moderately important
• Important
• Very important
63. First Adopters: perceive a need for the
software. Most likely to purchase in the near
future.
Late Adopters: while interested, will delay
purchasing until the concept is more
mainstream.
Non Adopters: not interested in the core
feature and will not use in the foreseeable
future.
http://uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
64. Features that Late Adopters see as “Attractive”
might be perceived as “Must have” or “One
dimensional” by Fast Adapters.
Jan Moorman
http://uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
65. Feature Lifecycle
Investment/ Time / Perfection
Δ Customer Satisfaction
Unimportant Attractive One Must-be Unimportant Undesired
dimensional
First
Adopters
Late
Adopters
Non
Adopters
67. Customer
Satisfaction
Satisfied
Neutral
Disappointed
Dissatisfied
Frustrated
Attractive
Meaning
Flow
None Basic Best Possible
Investment / Perfection
Pleasure
Dana Chisnell
http://www.slideshare.net/danachisnell/deconstructing-delight
68. Surface
Can fade with time
Body
Flow Behavioral
Core
Visceral
Reflective
Pleasure
Meaning
Acquisition
Usage
Retention
Can last longest
http://www.slideshare.net/tollady/can-you-wireframe-delightful
Stays longer
Ben Tollady & Ben Rowe
69. Customer
Satisfaction
Satisfied
Neutral
Disappointed
Dissatisfied
Frustrated
Attractive
Meaning
Flow
None Basic Best Possible
Investment / Perfection
Pleasure
Positive attitude
with minimal
investment.
Unspoken
Unexpected
!!!
70. Surface
Pleasant Surprise, WOW-moment
Body
“Exactly as I want”, feeling of control, Kick-ass
experience
Core
Being over expectations
72. Body Level Delight I
• Purpose, focus & prioritization
• Feel of mastery & control
73. Body Level Delight II
• Clear goal & benefit to the user;
• Matches users’ mental model;
• Focusing on the main function;
• Clear affordances & feedback;
• Minimized clutter
74. Core Level Delight
• Creates feeling of Pride & Passion,
Belonging & Generosity;
• Genuine, from mission & culture to
fulfillment;
• Complete experience, not just some
touch points;
• Purposeful on all channels
75. Discover secrets yourself
Kano Model
1. Jan Moorman: http://uxmag.com/articles/leveraging-the-kano-model-for-optimal-results
2. Jan Moorman: http://vimeo.com/62646585
3. Jared Spool: http://www.youtube.com/watch?v=ewpz2gR_oJQ&sns=tw
4. Lawrence (Laurie) Phillips: http://www.slideshare.net/LawrencePhillips/kano-model-rev-
1
Delight
1. Dana Chisnell: Deconstructing Delight: Pleasure, Flow, and Meaning:
http://vimeo.com/38140672
2. Ben Tollady & Ben Rowe: http://www.slideshare.net/tollady/can-you-wireframe-delightful
This presentation uses icons from www.thenounproject.com
created by Megan Sheehan.