12. Resnik and Stern’s information
classification
Table 7.3
Source: Based on Abernethy, A.M. and Franke, G.R. (1996), ‘The Information Content of Advertising: A Meta-Analysis’, Journal of Advertising, 25(2), 1–17.
13. Figure 7.4
Most frequently used information cues in advertising
Source: Based on Abernethy, A.M. and Franke, G.R. (1996), ‘The Information Content of Advertising: A Meta-Analysis’, Journal of Advertising, 25(2), 1–17.
17. Designing your Add
Creating graphics
1. Balance (Symmetry)
2. Golden proportions (5:8 or
1:1,6)
3. Rule of thirds (divide your
work area into an equal
three-by-three grid. Place
your key element where
two of the axes meet to
create a focal point)
4. Rhythm (Regular and
consistent distance
between elements)
5. Hierarchy (Where to start)
6. Unity (Keep the margins
and spaces between
elements uniform to
create a sense of unity)
7. Contrast (Create energy in
a layout, whether it’s light
and dark, type and image,
stillness and motion, or
colour)
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27. Creating your add
1. Choose a theme or brand that you want to
create a add from
2. Use the IMK model as a framework
3. Use the 7 graphic design features
4. Create a awesome printed add (by your self
of in teams of two)
5. We start next time with your presentation
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