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The Fundamentals of Third Generation Science Park Concept

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  • 1. The Fundamentals of Third Generation Science Park Concept Ilkka Kakko! UNESCO – WTA International Training Workshop, Daejeon, 26.9.2013! ! !
  • 2. Content Big shift towards “postnormal” era! ! The “Rise of Research Clouds” ! ! 3GSP concept! ! The importance of communities! ! Serendipity Management! ! Demola – case! ! Urban Mill – case! ! ! !
  • 3. Big Shift towards ”post-normal era”…. •  The “Big Shift” ! -  -  -  -  -  -  The most useful information is flowing! The most dynamic way to motivate is “movement”! The driving force is passion! The most effective way to organize resources is based on CNOs ! The potential for new ventures is measured by social capital! The competitive edge comes from understanding serendipity! -  The ultimate happiness is achieved with Work – Learn – Play integration! •  Pull society! -  -  Attract - pull instead of push! Platforms (virtual and physical) --- to share, to co-create ! 
 *) Ref: “Postnormal era” was coined by Stowe Boyd, Big Shift is a term by John Hagel et al “The Power of Pull”!
  • 4. The Rise of Research Clouds ?* h#p://www.meetup.com/Coursera/?see_all=1     ! !   !     !   
 ! *  More  about  this  topic  just  download  IFTF  report  here:  h#p://www.iBf.org/our-­‐ work/people-­‐technology/technology-­‐horizons/future-­‐knowledge-­‐ecosystems/                
  • 5. The Rise of Research Clouds ?* !     ”There  will  be  a  crucible  for  new  ins2tu2ons  and  networks”   !   Gaining  momentum!   ⇒    !    Coworking  spaces,  Hacker  spaces,  Pop-­‐up  incubators,  Maker  spaces,  FabLabs  …     !     
   ! ”They  will  be  neutral  spaces  where  networks  of  investors,  entrepreneurs,    hackers  and  customers  converge  for  collabora2ve  knowledge  crea2on  and     trust  –  building,  cemen2ng  rela2onships  ini2ated  and  cul2vated  online”   ⇒  The  diversity  of  entrepreneurships     Start-­‐ups,  SMEs,  big  corporaSons,  effectual  entrepreneurs,  social  entrepreneurs,     virtual  teams/organizaSons,  freelancers  ….       *    h#p://www.iBf.org/our-­‐work/people-­‐technology/technology-­‐horizons/future-­‐   knowledge-­‐ecosystems/  
  • 6. Hacker space (gaming) in Joensuu © Lee Fleming 2004 /HBR November 2004!
  • 7. Vital elements and characteristics of 3GSP The competitive edge of 3GSP consists of following elements:! •  Focus on individuals and dynamic community building ! •  Pre-incubation – or network incubation as the 3GSP term goes – is strongly supported! •  Ecosystem thinking! •  Healthy balance between effectual entrepreneurship, start-ups, SMEs and established companies, also social entrepreneurship and virtual teams/organizations are supported! •  Investments directed into advanced communication technology and community building – not necessarly into the real estate and new infra! •  Geographically dispersed locations – like having a node (coworking space) in downtown location – and main activities in the university campus area! •  Workspace design – both physical space (layout and interior design) and virtual collaboration platforms – supporting open innovation principles and community building! •  Understanding the importance of ”sticky knowledge” in regional development context ! •  Serendipity management methodologies widely used!  ! !
  • 8. 3GSP thinking gaining momentum in Finland 
 Traditional STPs are loosing edge! !Technopolis Ltd focusing only on real estate and facility management! !Innovation activities moved to separate public organizations in eight Finnish cities etc.! !In Lahti the local STP, regional development organization and new business center mergered ! !! !! New platforms emerging! !Coworking -> maker spaces, hacker spaces, Fab-Labs, netWork Oasis, Open Innovation House, Design Factory,! !Start-up Sauna, Urban Mill! !Community building -> Aalto ES, Joensuu ES, Hobbyist communities, Lead user communities….! !Start up scene -> events, Summer School, SLUSH, business idea competitions, Protomo/Demola etc! !Effectual entrepreneurship -> 3GSP, Urban Mill (more to come…)! ! Pressures to cut public funding, ! !! !
  • 9. The importance of communities Sustainable ecosystem: •  Diversity of communities! -  STP as a breeding environment! -  Easy access into the ecosystem! -  More talent engaged! •  Governance / management! -  ”push vs pull” ! •  Dynamics! -  Wide involvement ! -  Different roles! Work Learn Play Life cycle approach: •  Foundation! •  Evolution! •  Metamorphosis! © Karostech Ltd!
  • 10. Community values (Ubuntu) # Be considerate! # Be respectful !! # Take responsibility for our words and our actions !! # Be collaborative! # Value decisiveness, clarity and consensus! # Ask for help when unsure! # Step down considerately! !!
  • 11. Community governance (Ubuntu) # Leading by example, in debate and in action – take action! # Delegation from the top- ”benevolent dictator” !! # Support for delegation is measured – leadership as priviedge !! # Discussion, data and decisiveness valued! # Open meritocracy! # Teamwork! # Credit is important! # Courage and considerateness – reasoning early! !!
  • 12. The origins of serendipity Definition: •  •  Serendipity is a quality of mind, which through awareness, sagacity and good fortune allows one to frequently discover something good while looking for something else! Serendipity is also understood to describe the whole process! ! Background: •  The Persian fable from 6th century ”The Adventures of Three Princes of Serendip”! •  Horace Walpole, Robert K. Merton elaborated further! ! Work Learn Play
  • 13. Elements of Serendipity Elements: •  Unexpected (event, encounter, use)! •  Insight! •  Value! •  Prepared (mind, community, organization)! The challenge : •  To understand it! •  To create environments and platforms for it! •  To harness it!! ! The picture, Stephann Makri / SerenA project!
  • 14. Serendipity h#p://blogs.wsj.com/atwork/2013/03/13/sxsw-­‐ausSn-­‐workplace-­‐trends-­‐serendipity-­‐is-­‐the-­‐new-­‐synergy/   ! !   ! 
 !     !  
  • 15. Examples of serendipity Science: Archimedes! Work Columbus! Penicillin! X-rays! Teflon! Post-It notes! SMS! …..! Business: •  XeroxPARC, 3M, Pixar, Google, MIT Media Lab! •  Ice Hotel (Ice Bars)! ! Learn Play
  • 16. How to design for Serendipity- physical space Physical Space: •  Chance encounters! -  -  -  -  •  Work Space for insight! -  -  -  •  Peripatos! Kitchen! Serendipity Cafe! Temple of Challenge! Sauna, Katharsis! Tandem Chambers! Temple of Challenge! Learn Play Value creation! -  -  Hall of Potential! Hall of Results! Facilitation: •  The code of conduct! -  •  Four zones: privat, semi-privat, semi-public and public! Artefacts! netWork Oasis, Joensuu Science Park!
  • 17. How to design for Serendipity - virtual Virtual Space: •  Chance encounters! -  -  Work Flow of information! Social Media! •  Engineering (apps)! -  Open or closed ! •  Embedded system! -  Play Identity ! -  Learn ”Digital totem pole”! Community: •  Inverse serendipity! •  Weak ties elementary! •  Social capital created! GLOW; netWork Oasis, Joensuu Science Park!
  • 18. Vital elements of new innovation philosophy Encourage Diversity: •  “Connecting generations”! •  Combining Arts, Science and Business! •  Multidisciplinary approach
 ! Respect Serendipity: •  Expect the unexpected! •  Listen to your community! •  Be prepared! FlexLab opening in Joensuu Science Park, September 2004!
  • 19. Serendipity management vs project management ©  Kakko  &  Inkinen,  Science  and  Public  Policy,  36(7),  August  2009,  pages  537–548,  Oxford  University  Press     © Lee Fleming 2004 /HBR November 2004!
  • 20. New tools open up new possibilities
  • 21. Demola - case Open innovation platform! -  Ideas from industry and public organizations! -  Team of students lead by partners (customer)! Benefits for students:! !> industrial experience! !> valuable contacts from business! !> study credits, multidisciplinary teams, strong foreign interest! !> encouragement for establishing a start up (10 % rate)! Benefits for partners:! !> great, low costing pilot platform! !> access to motivated and skillful resorces! !> no bureacracy (IPR agreements standardized)! !> great recruiting tool! !> 10-15 % ”very successful” (55 total) – real impact to Nokia’s operations!
  • 22. Urban Mill - case Part of Aalto University’s ecosystem in Helsinki metropolitan area! -  Novel solution, started 2013 January! -  Coworking space, innovation community, change orchestration tool! -  Focus on sustainable urban innovations! -  Challenge: How to enhance the quality of urban life and services through ICT and built environment development and how to orhestrate and energize urban ecosystem development! ! Urban Mill’s main principles:! -  Joint development work guided by cocreted vision rather than by strictly pre-planned processes! -  Community building in focus, engagement through ”pull” factors! -  Open innovation principles widely used! -  New orchestration methods piloted! -  Connectivity (local and global) supported! -  All types of entrepreneurships are attracted – effectual entrepreneurs especially! -  Sustainability --- walk your talk, old VTT building renovated almost without any investments ! !!
  • 23. Thank you! For further information: ! Ilkka Kakko ! + 358 50 536 2941! Twitter: @Serendipitor ! 
 ilkka.kakko@karostech.fi ! www.karostech.fi ! www.respectserendipity.com!
  • 24. Urban Mill - case.
  • 25. The benefits of coworking ”The future isn’t what it used to be” Yogi  Berra   © Lee Fleming 2004 /HBR November 2004!

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