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Seminary-Workshop


         A Wikinnovation Model
Three approaches to reinforce Quadruple Helix connections
       putting the citizen in the center of an open and
               participatory innovation system




           Amalio Rey & Ines Skotnicka
Concepts, models, metaphors...




All we are going to present are METAPHORS
      that can serve as an inspiration for
     empower the participation of the civil
      society in the innovation processes

                           Amalio Rey e Ines Skotnicka - www.emotools.com
THREE PROPOSITIONS
• Innovation 2.0 and Social Media tools: Principles
  of 2.0 innovation or “Wikinnovation” according to the
  eMOTools model. Use of Social Media to build bottom-up,
  participative and open communities to innovate at a local
  and regional scale.
• Design Thinking: Thinking like designers as a
  methodology for innovation and to create open spaces to
  integrate proactive citizens in the QH system. Networking
  based on „weak links‟ and serendipity. Empathy,
  Experimentation spaces, collaborative Prototyping and
  Integrative Thinking to solve “wicked” social problems.
• Hybridization: Audacious blending of concepts,
  disciplines, markets, cultures and sectors as a source of
  disruptive innovations. Managing diversity and paradox
  interactions among agents weakly connected.
                                     Amalio Rey e Ines Skotnicka - www.emotools.com
1) The quadruple helix: citizens, social
          society and users:
                       Proposition:
   Civil Society has a strong role to play in increasing
              effective innovation in cities.
Four innovation actors with
     chains oriented in the same
              direction
The Actors of Innovation: the « Quadruple Helix »

Four main actors interacting dynamically between
themselves in the various steps of the innovation cycle:
- Government: The State
- Science: The Science & Technology Community
- Business: The Industry
- Society at large: The consumer, the market, the people
= citizens / users



                                  Amalio Rey e Ines Skotnicka - www.emotools.com
CIVIL
              SOCIETY


BUSINESS                              SOCIAL
Innovation                           Innovation
             Opportunities
             and problems


Users and
 clients                                Citizens



                        Amalio Rey e Ines Skotnicka - www.emotools.com
Quadruple Helix
“Consumers need to be more involved in
product and marketing development; not only in
those industries that have been doing so for
decades (the typical Fast Moving Consumer
Goods: P&G, Unilever) but also in the typical
B2B sectors of construction, energy equipment
or advanced materials”
                                   Bax & Willems
Open Declaration on European Public Services: three core
                          principles
   The declaration has been presented at the 5th ministerial e-government
                     conference in Malmo on Nov 20, 2009
• Transparency: all public sector organizations should be “transparent by default”
   and should provide the public with clear, regularly-updated information on all aspects of
   their operations and decision-making processes. When providing information, public
   sector organizations should do so in open, standard and reusable formats (with, of
   course, full regard to privacy issues).
• Participation: government should pro-actively seek citizen input in all its activities
   from user involvement in shaping services to public participation in policy-making. The
   capacity to collaborate with citizens should become a core competence of
   government.
3. Empowerment: public institutions should seek to act as platforms for public
   value creation. In particular, government data and government services should be made
   available in ways that others can easily build on. Public organisations should enable all
   citizens to solve their problems for themselves by providing tools, skills and
   resources.
                                                        Amalio Rey e Ines Skotnicka - www.emotools.com
2) Wikinnovation Model: Web 2.0 and
        Innovation Ecosystems
Web 1.0 vs. Web 2.0
    WEB 1.0                     WEB 2.0
•   Only reading                   1. Read-write-collaborate

•   Individual intelligence        2. Collective intelligence
    (only-for-experts)               (wisdom of the crowds)

•   Control                        3. Freedom, self- regulation

•   Passive attitude               4. Participation

•   Licensed technologies          5. Standard applications

•   Impersonal                     6. Human, personal, informal

•   Version management             7. Perpetual Beta

•   Turn-key solutions             8. Do it yourself!

•   Opacity                        9. Transparency

                                      Amalio Rey e Ines Skotnicka - www.emotools.com
WIKI-ENTERPRISE




The company characterized by Wiki-style, the 2.0
   philosophy participant and Social Web tools
   user and that embraces the habits of open,
        empathic, integral and participative
               management style.
                            Amalio Rey e Ines Skotnicka - www.emotools.com
“INNOVATION 2.0” – the Emotools model inspired on Web
2.0 paradigm. It consists on six attributes:


1) PARTICIPATIVE
2) GENUINE
3) COLLABORATIVE
4) OPEN
5) EMPATHIC
6) INTEGRAL

This six attributes includes 18 principal characteristics.


                                            Amalio Rey e Ines Skotnicka - www.emotools.com
Attitude 2.0 = Enterprise 2.0




                 Amalio Rey e Ines Skotnicka - www.emotools.com
THE STAR




      Amalio Rey e Ines Skotnicka - www.emotools.com
The Bonsai




             Amalio Rey e Ines Skotnicka - www.emotools.com
BOTTOM-UP APPROACH
 The best initiatives, that last in time, are those
   started from the bottom through voluntary
          mobilization of the people.

“that seems pretty but
   is it practical and
         viable?”
           Yes!!

                                Amalio Rey e Ines Skotnicka - www.emotools.com
Collective Intelligence =
           ¡¡viable!!
Thanks to Internet we can identify,
   establish contacts between the
individual “wise man”, generate the
   interactions and get add value
 through the synthesized results of
        collective wisdom.

                    Amalio Rey e Ines Skotnicka - www.emotools.com
The Participation Rule:
Think of the participation as an opportunity!, not a menace :

  The Innovation is not a thing of the
         experts, not anymore!!




                                     Amalio Rey e Ines Skotnicka - www.emotools.com
The social pyramid is changing:

1º) The base of the pyramid is widening

2º) The top the pyramid becomes a “bottle neck”

3º) There are tension to reverse the pyramid




                             Amalio Rey e Ines Skotnicka - www.emotools.com
“Do it yourself!” rule
    Instead of hiring anything out (to make
       decision, to buy, to sell, to design, to
       write, to record, to innovate, etc.), get
     find the best tools for do it you yourself

                    New leadership




    Role of “FACILITATOR” (change agent)
•


                              Amalio Rey e Ines Skotnicka - www.emotools.com
New power of user as prosumer

       Co-creation + Selfservice
Michael Arrington, from
TechCrunch, bored of waiting for The aim: ultralight tactile
                                  device, with Linux OS at less
some Web-oriented device at
                                  then 200$.
really low cost, has designed the
one (hoping that someone will
produce it).

But he won´t work alone; he has
asked his (quite a lot) followers.
Final result of this collaborative
product design will be free to
reproduce by any manufacturer.



                                        Amalio Rey e Ines Skotnicka - www.emotools.com
Marketplaces of ideas
Open collaboration network
Collective intelligence (wisdom of the crowds)


                 e.Lilly
   Collective internal prediction of
  pharmaceutical products before FDA
              certification
Multinational Lilly has a prediction division
      that prepares stock analysis of
 pharmaceuticals to be or not certified for
             the market by FDA



                             Amalio Rey e Ines Skotnicka - www.emotools.com
Crowdsourcing to volunteers (pro-am)




                       Amalio Rey e Ines Skotnicka - www.emotools.com
Open Innovation =
         From know- how
           to Know-who
Companies start to evaluate a possible R&D
     model ceasing the current resource-
   intensive approach(researchers, proper
  labs) and focusing on external challenges
                coordination.

 To change the current “know -how” search
      into efficient “know-who” discovery.

                          Amalio Rey e Ines Skotnicka - www.emotools.com
i-COSYSTEM

New dynamic i-cosystem
  display (ecosystem of
   innovation) with the
          agents
 complementary to the
   enterprise (research
 centres, inventors, other
       companies)




     Amalio Rey e Ines Skotnicka - www.emotools.com
Open designs = mashups culture




We should take a look on data, applications,
pieces and half-products already present on
 the market and then start to design from the
beginning with proper technologies (licence-
            based technologies)

                          Amalio Rey e Ines Skotnicka - www.emotools.com
• R& D traditional: internal
• Co-development: R&D
  with external collaboration
  alongside the chain of
  value.
• Organisational
  Innovation:Any person of
  the organisation interior
  participates in R&D
  processes(ex. Kaizen)
• Do it
  yourself:Development by
  a group or community of
  users, guides but not
  controlled (open source)

    Amalio Rey e Ines Skotnicka - www.emotools.com
Social Media Tools
How to generate conversation to
 innovate with users and citizens?
Enter to a conversation, by Alberto Ortiz de
                      Zarate:
“It´s impossible to control the Internet communications.
    Its preferable to enter to this conversation than to
                  try to avoid it.” (ALORZA).
  It is not the same talk to the network
    that talk in the network (networked)




                                 Amalio Rey e Ines Skotnicka - www.emotools.com
Build the conversational company

                                          Critical factors of
   Natural                                 the
  Dialogue                                 conversation:
    P2P
Pay attention                             •   Receiver
  Empathy                                 •   Channel
Multichannel                              •   Style
  Porosity                                •   Transmitter
 Networks
Participation




      The company worths what its
          conversations means.
                      Amalio Rey e Ines Skotnicka - www.emotools.com
3.- Empathy = Design Thinking
EMPAHTIC INNOVATION
 To be empathic with a user during
         innovation process.
To make an enterprise human-centred
 connecting with others´experiences.




                     Amalio Rey e Ines Skotnicka - www.emotools.com
LIVING LABS
The space to experiment and Co-create with real users
in their real surroundings, where the users are
connected to the researchers, public companies and
organizations. All focused on looking for joint solutions
and new products, services or business models

The LL are also “open and participative innovation” -
they contribute to development of new innovation
systems where the users and citizens take active role
and not only the passive receptors of innovations.

              http://www.openlivinglabs.eu/


                                   Amalio Rey e Ines Skotnicka - www.emotools.com
Observe, don´t ask!!: Living labs
    Does it market research, like always, serve us?
     ¿Questionnaires, interviews, focus groups?
“Do not spend time on market research, but launch as early
    as possible in alpha or beta versions. Keep improving
                   the product in the open.
               (LOIC LE MEUR - Seesmic founder)


                       LIVING LABS
 It´s better to observe what the clients really buy than to
               analyse what they say they buy.
                  ¡¡Observe, don´t ask!!



                                     Amalio Rey e Ines Skotnicka - www.emotools.com
Design Thinking
The methodology of problem solving applicable to any scope that requires a creative approach,
   and that is based on the following principles:
1.   Empathy: a deep, empathic and multidisciplinary observation of the users needs,
     including their emotions.
2.   Imagination: “the optimistic” search of creative solutions; being inspired more by the
     imagination (“the desirable focus”) than by the analytical thought (“the probabilistic focus”)
     without prejudging anything in advance.
3. Experimentation: the visualization of possible alternatives of solution by means of the
   experimentation; it´s a game and a construction of visual and emotional stories (storytelling)
   in cooperation with the users.
4.   Collaborative Prototypes: the use of techniques of collaborative prototypes to
   generate models that help to visualize the alternatives and to validate them in team.
5. Integrating thinking: the capacity of integration and synthesis of the factors that affect the
   user experience
6. Iterative learning: the iteration of the process “observe-create-prototype-validate”
   whichever times is necessary = the innovation is also a “trial-failure” exercise


                                                                 Amalio Rey e Ines Skotnicka - www.emotools.com
Design Thinking: Principles




                 Amalio Rey e Ines Skotnicka - www.emotools.com
Observe, don´t ask.
So called Design Thinking facilitates quite useful tools to be more
              empathic and to understand the others.




                                         Amalio Rey e Ines Skotnicka - www.emotools.com
Design Thinking: method




               Amalio Rey e Ines Skotnicka - www.emotools.com
Innovation by doing: Action vs.
               Paralysis
 Too much information (infoxication) can make harm to the
                     innovation spirit:

    • “If I had known that that was so
   complicated, I would never create this
             successful company”
• “To create very innovative company it is
  convenient to be a little ignorant and a
              little wakiedoodle”

                                    Amalio Rey e Ines Skotnicka - www.emotools.com
AGILITY = continuous Innovation
  The contents are dynamic, in constant change, movement,
 because the participation of communities modifies them, during
  an agile and continuous process ( so called“perpetual Beta”),
instead of the typical cycle of “versions management” which has
          always predominated in the software industry.




                                     Amalio Rey e Ines Skotnicka - www.emotools.com
The logic on the bottom of
                      “experimentation”
•   COMPLEXITY: there is more and more complicated to anticipate what is
    going to prevail in the market

•   AGILITY: The rapidity and agility are basic factors.

•   CREATIVITY: The excessive scheduling, focused only on “looking for”
    reduces the company´s creativity.

•   CONDITIONAL TOLERANCE: The users and clients are much more
    prepared and open to participate. Now they are more tolerant to the
    imperfections if the company takes them in real consideration.

•   PARETO: 20% of final improvement of a product or service can take, as it
    says the Law of Pareto, 80% of the project´s time. For that reason it´s
    better to place in the market a product just 80% “perfect” but in a 20% of
    the time.

                                                 Amalio Rey e Ines Skotnicka - www.emotools.com
Find it, not only search for...
  Be systematical with your
          discovers!!




                   Amalio Rey e Ines Skotnicka - www.emotools.com
4.- Hybridization
TO HYBRIDIZE or “HYBRIDIZATION”
 Hybridization is an innovation but on a
huge scale … it´s an answer to the excess
of the specialization on the market or within
        some area of the knowledge.
    It is to combine(mix) at least two
concepts, products or knowledge areas,
but the ones between that there weren´t
         any previous connection.

                            Amalio Rey e Ines Skotnicka - www.emotools.com
THE “ MEDICI EFFECT”
  Going into the so called
INTERSECTION, the Medici
 Effect is generated (Florence
            S-XV)‫‏‬
            More different (diverse) pieces
                  you use, you will
            MULTIPLICATE the innovation
                  instead of sum it.
                                 Amalio Rey e Ines Skotnicka - www.emotools.com
The multidisciplinary science is rising…

“The science of one sole discipline is dead.
The mayor part of the civilisation advanced
 includes the multiply disciplines. There is
even less frequent to see academic studies
 signed by one sole person. But it´s quite
common to see studies realised by different
            areas researchers.”
                   ALAN LESHNER
                          CEO
  American Association for the Advancement of Science
SEARCH SOLUTION FAR AWAY... LEAVE THE
     COMMON SOLUTIONS APART

If you are writing a travel guide, look
   for the inspiration in cook books.
Or the next time you are preparing a
 meal, look for the inspiration in a
            travel guide.
                       Amalio Rey e Ines Skotnicka - www.emotools.com
One wonderful PARADOX…

“More qualifications of diverse
  fields you have, the more
  capacity to use a common
            sense”
           (ANTONI FLORES)



                        Amalio Rey e Ines Skotnicka - www.emotools.com
Hybridadors: “Renaissance Men”
The persons that are predisposed to
   “waste their time” on apparently
 irrelevant things. Irrelevant to their
                 work.
   Just because they are curious.

                       Amalio Rey e Ines Skotnicka - www.emotools.com
Is it easy to work out?
          OF COURSE NOT!!

 Try a thing you haven't done three
 times. Once, to get over the fear of
doing it. Twice, to learn how to do it.
    And a third time to figure out
      whether you like it or not.
        VIRGIL THOMSON (at the age of 93)



                               Amalio Rey e Ines Skotnicka - www.emotools.com
¡¡THANK YOU!!

If you´d like to follow our Wikinnovation
        methodology, please visit:

  www.emotools.com

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A wikinnovation ecosystem for a quadruple helix ecosystem

  • 1. Seminary-Workshop A Wikinnovation Model Three approaches to reinforce Quadruple Helix connections putting the citizen in the center of an open and participatory innovation system Amalio Rey & Ines Skotnicka
  • 2. Concepts, models, metaphors... All we are going to present are METAPHORS that can serve as an inspiration for empower the participation of the civil society in the innovation processes Amalio Rey e Ines Skotnicka - www.emotools.com
  • 3. THREE PROPOSITIONS • Innovation 2.0 and Social Media tools: Principles of 2.0 innovation or “Wikinnovation” according to the eMOTools model. Use of Social Media to build bottom-up, participative and open communities to innovate at a local and regional scale. • Design Thinking: Thinking like designers as a methodology for innovation and to create open spaces to integrate proactive citizens in the QH system. Networking based on „weak links‟ and serendipity. Empathy, Experimentation spaces, collaborative Prototyping and Integrative Thinking to solve “wicked” social problems. • Hybridization: Audacious blending of concepts, disciplines, markets, cultures and sectors as a source of disruptive innovations. Managing diversity and paradox interactions among agents weakly connected. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 4. 1) The quadruple helix: citizens, social society and users: Proposition: Civil Society has a strong role to play in increasing effective innovation in cities.
  • 5. Four innovation actors with chains oriented in the same direction The Actors of Innovation: the « Quadruple Helix » Four main actors interacting dynamically between themselves in the various steps of the innovation cycle: - Government: The State - Science: The Science & Technology Community - Business: The Industry - Society at large: The consumer, the market, the people = citizens / users Amalio Rey e Ines Skotnicka - www.emotools.com
  • 6. CIVIL SOCIETY BUSINESS SOCIAL Innovation Innovation Opportunities and problems Users and clients Citizens Amalio Rey e Ines Skotnicka - www.emotools.com
  • 7. Quadruple Helix “Consumers need to be more involved in product and marketing development; not only in those industries that have been doing so for decades (the typical Fast Moving Consumer Goods: P&G, Unilever) but also in the typical B2B sectors of construction, energy equipment or advanced materials” Bax & Willems
  • 8. Open Declaration on European Public Services: three core principles The declaration has been presented at the 5th ministerial e-government conference in Malmo on Nov 20, 2009 • Transparency: all public sector organizations should be “transparent by default” and should provide the public with clear, regularly-updated information on all aspects of their operations and decision-making processes. When providing information, public sector organizations should do so in open, standard and reusable formats (with, of course, full regard to privacy issues). • Participation: government should pro-actively seek citizen input in all its activities from user involvement in shaping services to public participation in policy-making. The capacity to collaborate with citizens should become a core competence of government. 3. Empowerment: public institutions should seek to act as platforms for public value creation. In particular, government data and government services should be made available in ways that others can easily build on. Public organisations should enable all citizens to solve their problems for themselves by providing tools, skills and resources. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 9. 2) Wikinnovation Model: Web 2.0 and Innovation Ecosystems
  • 10. Web 1.0 vs. Web 2.0 WEB 1.0 WEB 2.0 • Only reading 1. Read-write-collaborate • Individual intelligence 2. Collective intelligence (only-for-experts) (wisdom of the crowds) • Control 3. Freedom, self- regulation • Passive attitude 4. Participation • Licensed technologies 5. Standard applications • Impersonal 6. Human, personal, informal • Version management 7. Perpetual Beta • Turn-key solutions 8. Do it yourself! • Opacity 9. Transparency Amalio Rey e Ines Skotnicka - www.emotools.com
  • 11. WIKI-ENTERPRISE The company characterized by Wiki-style, the 2.0 philosophy participant and Social Web tools user and that embraces the habits of open, empathic, integral and participative management style. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 12. “INNOVATION 2.0” – the Emotools model inspired on Web 2.0 paradigm. It consists on six attributes: 1) PARTICIPATIVE 2) GENUINE 3) COLLABORATIVE 4) OPEN 5) EMPATHIC 6) INTEGRAL This six attributes includes 18 principal characteristics. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 13. Attitude 2.0 = Enterprise 2.0 Amalio Rey e Ines Skotnicka - www.emotools.com
  • 14. THE STAR Amalio Rey e Ines Skotnicka - www.emotools.com
  • 15. The Bonsai Amalio Rey e Ines Skotnicka - www.emotools.com
  • 16. BOTTOM-UP APPROACH The best initiatives, that last in time, are those started from the bottom through voluntary mobilization of the people. “that seems pretty but is it practical and viable?” Yes!! Amalio Rey e Ines Skotnicka - www.emotools.com
  • 17. Collective Intelligence = ¡¡viable!! Thanks to Internet we can identify, establish contacts between the individual “wise man”, generate the interactions and get add value through the synthesized results of collective wisdom. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 18. The Participation Rule: Think of the participation as an opportunity!, not a menace : The Innovation is not a thing of the experts, not anymore!! Amalio Rey e Ines Skotnicka - www.emotools.com
  • 19. The social pyramid is changing: 1º) The base of the pyramid is widening 2º) The top the pyramid becomes a “bottle neck” 3º) There are tension to reverse the pyramid Amalio Rey e Ines Skotnicka - www.emotools.com
  • 20. “Do it yourself!” rule Instead of hiring anything out (to make decision, to buy, to sell, to design, to write, to record, to innovate, etc.), get find the best tools for do it you yourself New leadership Role of “FACILITATOR” (change agent) • Amalio Rey e Ines Skotnicka - www.emotools.com
  • 21. New power of user as prosumer Co-creation + Selfservice Michael Arrington, from TechCrunch, bored of waiting for The aim: ultralight tactile device, with Linux OS at less some Web-oriented device at then 200$. really low cost, has designed the one (hoping that someone will produce it). But he won´t work alone; he has asked his (quite a lot) followers. Final result of this collaborative product design will be free to reproduce by any manufacturer. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 24. Collective intelligence (wisdom of the crowds) e.Lilly Collective internal prediction of pharmaceutical products before FDA certification Multinational Lilly has a prediction division that prepares stock analysis of pharmaceuticals to be or not certified for the market by FDA Amalio Rey e Ines Skotnicka - www.emotools.com
  • 25. Crowdsourcing to volunteers (pro-am) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 26. Open Innovation = From know- how to Know-who Companies start to evaluate a possible R&D model ceasing the current resource- intensive approach(researchers, proper labs) and focusing on external challenges coordination. To change the current “know -how” search into efficient “know-who” discovery. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 27. i-COSYSTEM New dynamic i-cosystem display (ecosystem of innovation) with the agents complementary to the enterprise (research centres, inventors, other companies) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 28. Open designs = mashups culture We should take a look on data, applications, pieces and half-products already present on the market and then start to design from the beginning with proper technologies (licence- based technologies) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 29. • R& D traditional: internal • Co-development: R&D with external collaboration alongside the chain of value. • Organisational Innovation:Any person of the organisation interior participates in R&D processes(ex. Kaizen) • Do it yourself:Development by a group or community of users, guides but not controlled (open source) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 30. Social Media Tools How to generate conversation to innovate with users and citizens?
  • 31. Enter to a conversation, by Alberto Ortiz de Zarate: “It´s impossible to control the Internet communications. Its preferable to enter to this conversation than to try to avoid it.” (ALORZA). It is not the same talk to the network that talk in the network (networked) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 32. Build the conversational company Critical factors of Natural the Dialogue conversation: P2P Pay attention • Receiver Empathy • Channel Multichannel • Style Porosity • Transmitter Networks Participation The company worths what its conversations means. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 33. 3.- Empathy = Design Thinking
  • 34. EMPAHTIC INNOVATION To be empathic with a user during innovation process. To make an enterprise human-centred connecting with others´experiences. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 35. LIVING LABS The space to experiment and Co-create with real users in their real surroundings, where the users are connected to the researchers, public companies and organizations. All focused on looking for joint solutions and new products, services or business models The LL are also “open and participative innovation” - they contribute to development of new innovation systems where the users and citizens take active role and not only the passive receptors of innovations. http://www.openlivinglabs.eu/ Amalio Rey e Ines Skotnicka - www.emotools.com
  • 36. Observe, don´t ask!!: Living labs Does it market research, like always, serve us? ¿Questionnaires, interviews, focus groups? “Do not spend time on market research, but launch as early as possible in alpha or beta versions. Keep improving the product in the open. (LOIC LE MEUR - Seesmic founder) LIVING LABS It´s better to observe what the clients really buy than to analyse what they say they buy. ¡¡Observe, don´t ask!! Amalio Rey e Ines Skotnicka - www.emotools.com
  • 37. Design Thinking The methodology of problem solving applicable to any scope that requires a creative approach, and that is based on the following principles: 1. Empathy: a deep, empathic and multidisciplinary observation of the users needs, including their emotions. 2. Imagination: “the optimistic” search of creative solutions; being inspired more by the imagination (“the desirable focus”) than by the analytical thought (“the probabilistic focus”) without prejudging anything in advance. 3. Experimentation: the visualization of possible alternatives of solution by means of the experimentation; it´s a game and a construction of visual and emotional stories (storytelling) in cooperation with the users. 4. Collaborative Prototypes: the use of techniques of collaborative prototypes to generate models that help to visualize the alternatives and to validate them in team. 5. Integrating thinking: the capacity of integration and synthesis of the factors that affect the user experience 6. Iterative learning: the iteration of the process “observe-create-prototype-validate” whichever times is necessary = the innovation is also a “trial-failure” exercise Amalio Rey e Ines Skotnicka - www.emotools.com
  • 38. Design Thinking: Principles Amalio Rey e Ines Skotnicka - www.emotools.com
  • 39. Observe, don´t ask. So called Design Thinking facilitates quite useful tools to be more empathic and to understand the others. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 40. Design Thinking: method Amalio Rey e Ines Skotnicka - www.emotools.com
  • 41. Innovation by doing: Action vs. Paralysis Too much information (infoxication) can make harm to the innovation spirit: • “If I had known that that was so complicated, I would never create this successful company” • “To create very innovative company it is convenient to be a little ignorant and a little wakiedoodle” Amalio Rey e Ines Skotnicka - www.emotools.com
  • 42. AGILITY = continuous Innovation The contents are dynamic, in constant change, movement, because the participation of communities modifies them, during an agile and continuous process ( so called“perpetual Beta”), instead of the typical cycle of “versions management” which has always predominated in the software industry. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 43. The logic on the bottom of “experimentation” • COMPLEXITY: there is more and more complicated to anticipate what is going to prevail in the market • AGILITY: The rapidity and agility are basic factors. • CREATIVITY: The excessive scheduling, focused only on “looking for” reduces the company´s creativity. • CONDITIONAL TOLERANCE: The users and clients are much more prepared and open to participate. Now they are more tolerant to the imperfections if the company takes them in real consideration. • PARETO: 20% of final improvement of a product or service can take, as it says the Law of Pareto, 80% of the project´s time. For that reason it´s better to place in the market a product just 80% “perfect” but in a 20% of the time. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 44. Find it, not only search for... Be systematical with your discovers!! Amalio Rey e Ines Skotnicka - www.emotools.com
  • 46. TO HYBRIDIZE or “HYBRIDIZATION” Hybridization is an innovation but on a huge scale … it´s an answer to the excess of the specialization on the market or within some area of the knowledge. It is to combine(mix) at least two concepts, products or knowledge areas, but the ones between that there weren´t any previous connection. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 47. THE “ MEDICI EFFECT” Going into the so called INTERSECTION, the Medici Effect is generated (Florence S-XV)‫‏‬ More different (diverse) pieces you use, you will MULTIPLICATE the innovation instead of sum it. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 48. The multidisciplinary science is rising… “The science of one sole discipline is dead. The mayor part of the civilisation advanced includes the multiply disciplines. There is even less frequent to see academic studies signed by one sole person. But it´s quite common to see studies realised by different areas researchers.” ALAN LESHNER CEO American Association for the Advancement of Science
  • 49. SEARCH SOLUTION FAR AWAY... LEAVE THE COMMON SOLUTIONS APART If you are writing a travel guide, look for the inspiration in cook books. Or the next time you are preparing a meal, look for the inspiration in a travel guide. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 50. One wonderful PARADOX… “More qualifications of diverse fields you have, the more capacity to use a common sense” (ANTONI FLORES) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 51. Hybridadors: “Renaissance Men” The persons that are predisposed to “waste their time” on apparently irrelevant things. Irrelevant to their work. Just because they are curious. Amalio Rey e Ines Skotnicka - www.emotools.com
  • 52. Is it easy to work out? OF COURSE NOT!! Try a thing you haven't done three times. Once, to get over the fear of doing it. Twice, to learn how to do it. And a third time to figure out whether you like it or not. VIRGIL THOMSON (at the age of 93) Amalio Rey e Ines Skotnicka - www.emotools.com
  • 53. ¡¡THANK YOU!! If you´d like to follow our Wikinnovation methodology, please visit: www.emotools.com