SM2701 Class 06

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  • 1. SM2701 Theories of Interactivity – Class 06 Mixed Realities and Space We are going to take a tour through different notions of spaces. Virtual reality Augmented reality Mixed reality Cyberspace Virtual space
  • 2. SM2701 Theories of Interactivity – Class 06 Everyday experience 給我一點空間
  • 3. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 4. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 5. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 6. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 7. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 8. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 9. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 10. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 11. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 12. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 13. SM2701 Theories of Interactivity – Class 06 What about virtual?
  • 14. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics 3-dimensional space 1D, 2D, 3D, 4D, 5D as in the new curriculum Image from http://www.processing.org/
  • 15. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics Every location in the space is defined by a point, p (x, y, z). In our Cartesian space, changes in one dimension x, y or z will not affect others. We have a distance function between 2 points in the space: p1 (x1,y1,z1) and p2(x2,y2,z2). d = √((x2-x1) 2 + (y2-y1) 2 + (z2-z1) 2 )
  • 16. SM2701 Theories of Interactivity – Class 06
    • Secondary School Mathematics
    • The distance function d has the following properties.
    • d(p1,p1) = 0
    • d(p1,p2) = d(p2,p1)
    • d(p1,p2) + d(p2,p3) >= d(p1,p3)
  • 17. SM2701 Theories of Interactivity – Class 06 Computer Display Most computer displays are 2D. Perspective projection is employed to achieve 3D illusion. Image from http://en.wikipedia.org/
  • 18. SM2701 Theories of Interactivity – Class 06 Quest for 3D Interaction design suddenly wants to do something which is common in CAD/CAM. Image from http://sweb.cityu.edu.hk/sm2203/lab3/
  • 19. SM2701 Theories of Interactivity – Class 06 Quest for 3D Image from http://images.google.com/
  • 20. SM2701 Theories of Interactivity – Class 06 360 VRML, and now the X3D
  • 21. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Do you remember the first CG film on VR? Image from http://images.google.com/
  • 22. SM2701 Theories of Interactivity – Class 06 TRON
  • 23. SM2701 Theories of Interactivity – Class 06 TRON
  • 24. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
  • 25. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
  • 26. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Let’s have a look of the Lawnmower Man. Image from http://images.google.com/
  • 27. SM2701 Theories of Interactivity – Class 06 Back to history
  • 28. SM2701 Theories of Interactivity – Class 06 Back to history
  • 29. SM2701 Theories of Interactivity – Class 06 Film Last Year at Marienbad
  • 30. SM2701 Theories of Interactivity – Class 06 Film 3D navigation - Shining
  • 31. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from PoorTech – Shek Ming Fai
  • 32. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from Human Body and Moving Images – Hung Keung
  • 33. SM2701 Theories of Interactivity – Class 06 360 Multiple camera interaction Image from Human Body and Moving Images – Hung Keung
  • 34. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw Projection and orientation Image from http://www.jeffrey-shaw.net/
  • 35. SM2701 Theories of Interactivity – Class 06 360 Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
  • 36. SM2701 Theories of Interactivity – Class 06 VR Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
  • 37. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 38. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 39. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 40. SM2701 Theories of Interactivity – Class 06 Issues Go beyond the screen and mouse. Replace the physical world with computer generated virtual world. Immersive escapism. Realism in terms of resolution and 3D.
  • 41. SM2701 Theories of Interactivity – Class 06 Space in everyday life Stimulation, e.g. entertainment Security, e.g. shelter, McDonald Identity, e.g. social environment
  • 42. SM2701 Theories of Interactivity – Class 06 Space in everyday life Spatial perception of scale relative to our bodies Spatial distance Proxemics and spatial configuration
  • 43. SM2701 Theories of Interactivity – Class 06 Spatial distance
  • 44. SM2701 Theories of Interactivity – Class 06 Spatial distance
  • 45. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example
  • 46. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example Confronting Collaborating Conversing Co-existing
  • 47. SM2701 Theories of Interactivity – Class 06 Myron Krueger Images from http://www.medienkunstnetz.de/works/videoplace/ Video from http://www.telemusic.org:8080/ramgen/realvideo/Videoplace.rm?usehostname
  • 48. SM2701 Theories of Interactivity – Class 06 Myron Krueger
  • 49. SM2701 Theories of Interactivity – Class 06 Alternatives? Image from http://images.google.com/
  • 50. SM2701 Theories of Interactivity – Class 06 Augmented Reality
  • 51. SM2701 Theories of Interactivity – Class 06 Augmented Reality
  • 52. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw again
  • 53. SM2701 Theories of Interactivity – Class 06 Big Shadow
  • 54. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi http://www.decoi-architects.net/
  • 55. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi
  • 56. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
  • 57. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
  • 58. SM2701 Theories of Interactivity – Class 06 Greyworld The Source Image from http://www.greyworld.org/
  • 59. SM2701 Theories of Interactivity – Class 06 Greyworld The Source
  • 60. SM2701 Theories of Interactivity – Class 06 Christian Moeller http://www.christian-moeller.com/
  • 61. SM2701 Theories of Interactivity – Class 06 Small Design Firm Inc. http://www.davidsmall.com/
  • 62. SM2701 Theories of Interactivity – Class 06 HeHe http://www.hehe.org/
  • 63. SM2701 Theories of Interactivity – Class 06 Masaki Fujihata Field-work
  • 64. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
  • 65. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
  • 66. SM2701 Theories of Interactivity – Class 06 A comparison Similarities and differences