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# SM2701 Class 06

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• 1. SM2701 Theories of Interactivity – Class 06 Mixed Realities and Space We are going to take a tour through different notions of spaces. Virtual reality Augmented reality Mixed reality Cyberspace Virtual space
• 2. SM2701 Theories of Interactivity – Class 06 Everyday experience 給我一點空間
• 3. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 4. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 5. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 6. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 7. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 8. SM2701 Theories of Interactivity – Class 06 Everyday experience
• 9. SM2701 Theories of Interactivity – Class 06 Immersive experience
• 10. SM2701 Theories of Interactivity – Class 06 Immersive experience
• 11. SM2701 Theories of Interactivity – Class 06 Immersive experience
• 12. SM2701 Theories of Interactivity – Class 06 Immersive experience
• 13. SM2701 Theories of Interactivity – Class 06 What about virtual?
• 14. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics 3-dimensional space 1D, 2D, 3D, 4D, 5D as in the new curriculum Image from http://www.processing.org/
• 15. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics Every location in the space is defined by a point, p (x, y, z). In our Cartesian space, changes in one dimension x, y or z will not affect others. We have a distance function between 2 points in the space: p1 (x1,y1,z1) and p2(x2,y2,z2). d = √((x2-x1) 2 + (y2-y1) 2 + (z2-z1) 2 )
• 16. SM2701 Theories of Interactivity – Class 06
• Secondary School Mathematics
• The distance function d has the following properties.
• d(p1,p1) = 0
• d(p1,p2) = d(p2,p1)
• d(p1,p2) + d(p2,p3) >= d(p1,p3)
• 17. SM2701 Theories of Interactivity – Class 06 Computer Display Most computer displays are 2D. Perspective projection is employed to achieve 3D illusion. Image from http://en.wikipedia.org/
• 18. SM2701 Theories of Interactivity – Class 06 Quest for 3D Interaction design suddenly wants to do something which is common in CAD/CAM. Image from http://sweb.cityu.edu.hk/sm2203/lab3/
• 19. SM2701 Theories of Interactivity – Class 06 Quest for 3D Image from http://images.google.com/
• 20. SM2701 Theories of Interactivity – Class 06 360 VRML, and now the X3D
• 21. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Do you remember the first CG film on VR? Image from http://images.google.com/
• 22. SM2701 Theories of Interactivity – Class 06 TRON
• 23. SM2701 Theories of Interactivity – Class 06 TRON
• 24. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
• 25. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
• 26. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Let’s have a look of the Lawnmower Man. Image from http://images.google.com/
• 27. SM2701 Theories of Interactivity – Class 06 Back to history
• 28. SM2701 Theories of Interactivity – Class 06 Back to history
• 29. SM2701 Theories of Interactivity – Class 06 Film Last Year at Marienbad
• 30. SM2701 Theories of Interactivity – Class 06 Film 3D navigation - Shining
• 31. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from PoorTech – Shek Ming Fai
• 32. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from Human Body and Moving Images – Hung Keung
• 33. SM2701 Theories of Interactivity – Class 06 360 Multiple camera interaction Image from Human Body and Moving Images – Hung Keung
• 34. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw Projection and orientation Image from http://www.jeffrey-shaw.net/
• 35. SM2701 Theories of Interactivity – Class 06 360 Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
• 36. SM2701 Theories of Interactivity – Class 06 VR Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
• 37. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
• 38. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
• 39. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
• 40. SM2701 Theories of Interactivity – Class 06 Issues Go beyond the screen and mouse. Replace the physical world with computer generated virtual world. Immersive escapism. Realism in terms of resolution and 3D.
• 41. SM2701 Theories of Interactivity – Class 06 Space in everyday life Stimulation, e.g. entertainment Security, e.g. shelter, McDonald Identity, e.g. social environment
• 42. SM2701 Theories of Interactivity – Class 06 Space in everyday life Spatial perception of scale relative to our bodies Spatial distance Proxemics and spatial configuration
• 43. SM2701 Theories of Interactivity – Class 06 Spatial distance
• 44. SM2701 Theories of Interactivity – Class 06 Spatial distance
• 45. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example
• 46. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example Confronting Collaborating Conversing Co-existing
• 47. SM2701 Theories of Interactivity – Class 06 Myron Krueger Images from http://www.medienkunstnetz.de/works/videoplace/ Video from http://www.telemusic.org:8080/ramgen/realvideo/Videoplace.rm?usehostname
• 48. SM2701 Theories of Interactivity – Class 06 Myron Krueger
• 49. SM2701 Theories of Interactivity – Class 06 Alternatives? Image from http://images.google.com/
• 50. SM2701 Theories of Interactivity – Class 06 Augmented Reality
• 51. SM2701 Theories of Interactivity – Class 06 Augmented Reality
• 52. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw again
• 53. SM2701 Theories of Interactivity – Class 06 Big Shadow
• 54. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi http://www.decoi-architects.net/
• 55. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi
• 56. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
• 57. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
• 58. SM2701 Theories of Interactivity – Class 06 Greyworld The Source Image from http://www.greyworld.org/
• 59. SM2701 Theories of Interactivity – Class 06 Greyworld The Source
• 60. SM2701 Theories of Interactivity – Class 06 Christian Moeller http://www.christian-moeller.com/
• 61. SM2701 Theories of Interactivity – Class 06 Small Design Firm Inc. http://www.davidsmall.com/
• 62. SM2701 Theories of Interactivity – Class 06 HeHe http://www.hehe.org/
• 63. SM2701 Theories of Interactivity – Class 06 Masaki Fujihata Field-work
• 64. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
• 65. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
• 66. SM2701 Theories of Interactivity – Class 06 A comparison Similarities and differences