For the past few decades we have been so focused on the virtual – on products that are not tangible, products that reside online, that we interact with through our computers, mobile devices and so on. But now it’s time to take a step in a different direction – actually an old familiar direction, it’s time to reach out of our digital boxes, into the real world and make real things but still retain that connection with the virtual world.
It’s time to merge the digital and the physical and create an internet of things.
We believe this to be the next step in web interaction – well it's already happening – we are merely the messengers!
We come across dozens of design breakthroughs and technological innovations daily--so many that it's easy to miss important trends emerging in the chaos all around us and not connect the dots to see the BIG picture.
Here at The Institute for Customer Experience (ICE), we understand the business and design value of capturing the right trend insights at the right moment. We observe and analyse trends in design, technology, and business, and keep our fingers on the pulse of the global zeitgeist. In this series of trendbriefs, we bring you alerts on what's trending in our world and their possible impact on our future.
Subscription to ICE Breakers - http://eepurl.com/S1ZFL
Lifelogging is the practice of tracking personal data generated by our own behavioral activities in continuous digital streams. As it is slowly becoming mainstream, it raises a lot of intriguing questions and thoughts.
Lifelogging and self-tracking are altering the Futures of:
Memory,
Remembering,
Forgetting,
Storytelling,
Privacy,
Law enforcement,
Governance,
Bodies,
and our very Humanness.
This report explores these questions, thoughts and futures.
We come across dozens of design breakthroughs and technological innovations daily--so many that it's easy to miss important trends emerging in the chaos all around us and not connect the dots to see the BIG picture.
Here at The Institute for Customer Experience (ICE), we understand the business and design value of capturing the right trend insights at the right moment. We observe and analyse trends in design, technology, and business, and keep our fingers on the pulse of the global zeitgeist. In this series of trendbriefs, we bring you alerts on what's trending in our world and their possible impact on our future.
Subscription to ICE Breakers - http://eepurl.com/S1ZFL
Lifelogging is the practice of tracking personal data generated by our own behavioral activities in continuous digital streams. As it is slowly becoming mainstream, it raises a lot of intriguing questions and thoughts.
Lifelogging and self-tracking are altering the Futures of:
Memory,
Remembering,
Forgetting,
Storytelling,
Privacy,
Law enforcement,
Governance,
Bodies,
and our very Humanness.
This report explores these questions, thoughts and futures.
A computação ubíqua, muitas vezes conhecida por computaçãoo invisível, diz respeito a um novo campo de pesquisa que estuda a pulverização massiva de tecnologias computacionais no mundo real para construção dos chamados espaços inteligentes, como as casas do futuro onde TV, geladeira e sistema de iluminação se integram. Nestes cenários, através da integração de elementos da computação móvel e pervasiva, todos os elementos físicos e lógicos que compõem o ambiente são conectados entre si para o provimento de serviços ao homem. O objetivo desta apresentação é introduzir os principais conceitos da computação invisível e descrever como a tecnologia Java pode ser usada para viabilização deste conceito que se acredita ser o próximo grande paradigma computacional.
The Future of Education, the Spacial Web and Self Organizing Systems.Zenka Caro
Learn about advances in citizen science, virtual reality, consciousness and the spacial web. How can self organizing systems support a global renaissance? This talk was given at CSUN University for the distinguished speakers program and covers the future of curiosity. Video can be found here: https://youtu.be/iRgd6shlolA
Lecture given by Mark Billinghurst on May 21st 2015 as part of the Gibbon's Lecture series on Human Computer Interaction. See https://www.cs.auckland.ac.nz/gibbons_lectures/
On how computer interfaces have evolved from interaction to systems that understand users
The Reality of Augmented Reality: Are we there yet?Mark Billinghurst
3DUI 2015 Keynote talk given by Mark Billinghurst on March 24th 2015, as part of the 3DUI 2015 conference. The talk is a survery of Augmented Reality and Empathic Computing
Augmented reality is a technology that works on computer vision based recognition algorithms to augmented sound, video, graphics and other sensor based inputs on real world objects using camera of your device.
For the full video of this presentation, please visit:
http://www.embedded-vision.com/platinum-members/embedded-vision-alliance/embedded-vision-training/videos/pages/may-2014-embedded-vision-summit-ar
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Ori Inbar, co-founder and CEO of AugmentedReality.org, presents the "How to Make the World More Interactive: Augmented Reality as the Interface Between Wearable Tech and the Internet of Things" tutorial at the May 2014 Embedded Vision Summit.
In this talk, Inbar explains how augmented reality, which relies heavily on embedded vision, is transitioning from a bleeding-edge technology embraced mainly by enthusiasts to a mainstream commercial technology with applications in diverse markets ranging from mobile devices to retail point-of-sale systems to enterprise and industrial systems. He also relates the discussion to related trends in wearable computing and the Internet of Things.
A computação ubíqua, muitas vezes conhecida por computaçãoo invisível, diz respeito a um novo campo de pesquisa que estuda a pulverização massiva de tecnologias computacionais no mundo real para construção dos chamados espaços inteligentes, como as casas do futuro onde TV, geladeira e sistema de iluminação se integram. Nestes cenários, através da integração de elementos da computação móvel e pervasiva, todos os elementos físicos e lógicos que compõem o ambiente são conectados entre si para o provimento de serviços ao homem. O objetivo desta apresentação é introduzir os principais conceitos da computação invisível e descrever como a tecnologia Java pode ser usada para viabilização deste conceito que se acredita ser o próximo grande paradigma computacional.
The Future of Education, the Spacial Web and Self Organizing Systems.Zenka Caro
Learn about advances in citizen science, virtual reality, consciousness and the spacial web. How can self organizing systems support a global renaissance? This talk was given at CSUN University for the distinguished speakers program and covers the future of curiosity. Video can be found here: https://youtu.be/iRgd6shlolA
Lecture given by Mark Billinghurst on May 21st 2015 as part of the Gibbon's Lecture series on Human Computer Interaction. See https://www.cs.auckland.ac.nz/gibbons_lectures/
On how computer interfaces have evolved from interaction to systems that understand users
The Reality of Augmented Reality: Are we there yet?Mark Billinghurst
3DUI 2015 Keynote talk given by Mark Billinghurst on March 24th 2015, as part of the 3DUI 2015 conference. The talk is a survery of Augmented Reality and Empathic Computing
Augmented reality is a technology that works on computer vision based recognition algorithms to augmented sound, video, graphics and other sensor based inputs on real world objects using camera of your device.
For the full video of this presentation, please visit:
http://www.embedded-vision.com/platinum-members/embedded-vision-alliance/embedded-vision-training/videos/pages/may-2014-embedded-vision-summit-ar
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Ori Inbar, co-founder and CEO of AugmentedReality.org, presents the "How to Make the World More Interactive: Augmented Reality as the Interface Between Wearable Tech and the Internet of Things" tutorial at the May 2014 Embedded Vision Summit.
In this talk, Inbar explains how augmented reality, which relies heavily on embedded vision, is transitioning from a bleeding-edge technology embraced mainly by enthusiasts to a mainstream commercial technology with applications in diverse markets ranging from mobile devices to retail point-of-sale systems to enterprise and industrial systems. He also relates the discussion to related trends in wearable computing and the Internet of Things.
Internet of Things [infusion 5th september 2014]AlquimiaWRG
Let you be infusioned about Internet of Things.
According to Federico, IoT is matter of housewares, entertainment, advertising and obviously business.
Discover what he means when he writes that normal things, when connected, become contextual, funny, meaningful, friendly!
What Happened? Why Are We Here? Show Me Something Awesome & How Can I Join In...James Denman
In June 2012, I was invited to speak at ICOM, Ikea's creative team based out of Almhult Sweden. This presentation was intended to de-mystify, explain and inspire with some of the best examples of digital creativity of the last few years and some learnings for the department to work from. It was, by all accounts, a hugely inspiring session for everyone involved, and I thought it was time to share some of those examples, and of course some of the methods to help build better digital ideas.
Hot off the Crowd – FABERNOVEL's watch based on crowdfunding and crowdsourcin...Fabernovel
The new Hot Off the Crowd edition is online! Our watch based on crowfunding and crowdsourcing platforms: Kickstarter, Indiegogo, AngelList, Product Hunt… FABERNOVEL is digging the gold out of the crowdfunding mine: emerging trends and tomorrow's it technologies. And this time, we decided to shed light on GitHub, “the real open platform for code”, halfway between a Facebook for coders and a software factory outlet, limitless, to craft new applications.
***
La troisième et nouvelle édition de Hot Off the Crowd est en ligne ! Les pépites et les tendances telles qu’elles émergent sur nos plateformes de crowdfunding et de crowdsourcing préférées : Kickstarter, Indiegogo, AngelList, ProductHunt. Et cette fois, coup de projecteur sur GitHub, “the real open platform for code”, entre facebook pour codeurs et magasin d’usine logicielle, sans limite, pour fabriquer des applications.
When The Online & Offline Worlds CollideRichard Fang
This is a sharing session i did back in 2014 at HM Sampoerna Digital Day (internal event). The session are meant to spark some ideas for their employees in embracing digital world.
Yes, most of the startups and products i mentioned there are big (or dead) now :) time flies.
People have created and modified tools to address their needs since prehistoric times. But since a few generations we simply buy the tools we need and use them in the way they have been designed. With the current pervasive presence of digital technology, these digital 'tools' are increasingly defining how we live, communicate, learn and work.
Many think of this as nauseating and constraining. We feel that we are forced to live the way big corporations have designed it for us. We feel no longer free to do what we want.
Why can't we design our own tools anymore? Is it really true that corporations always know better what we want? What about those people who fall outside of the mainstream, and have needs and contexts of life that require special tools, that these people can design themselves better than anyone else? And are we not all sometimes out of the mainstream?
In fact, we are increasingly becoming tech tinkerers, adapting our digital tools to a great variety of human needs.
This phenomenon has only just started. The open source hardware revolution has hardly kicked off, also due to the fact that digital technology that surrounds us is not always easy to modify.
But what would our world be like if technology was easy to modify? Would there be more empowerment? Innovation? Democracy? Participation? What could be in it for business? What could this all mean for people in emerging markets and for the future web of things?
Yet another trend presentation - Second editionHumblebee
We were invited to the advertising agency John Doe in Stockholm to share our thoughts and insights on current and up-coming trends. A truly inspirational day.
The Core of Gamification: Why games are powerful and how marketers can tap into that power in a meaningful way. By Charles Adam Butler, Assistant Professor at NITH and previous level designer Funcom.
The Marketing Revolution - Caused by you and 3.000.000.000 peopleMediaFront
Why you and 3.000.000.000 people are the cause of the biggest marketing revolution in 50 years - And how empowering people is the Tour De Force in marketing.
On Brands, Technology and Feelings.
(20)12 Things to think about:
1. CAN WE BET SMALL AND WIN BIG?
2. WHAT WILL BE THE NEXT BIG THING?
3. CAN WE PREDICT THE FUTURE?
4. WHERE DO WE LOOK FOR INSPIRATION?
5. CAN THE BRAND BE THE CURATOR?
6. HOW IMPORTANT IS THE PRODUCT?
7. WHICH CHANNEL IS THE BEST?
8.. WHAT IS HAPPENING IN THE MARKET?
9. WHAT IS A VIRAL?
10. WHAT IS GOOD CONTENT?
11. IS THERE A KEY TO INNOVATION?
12. HOW BIG ARE THE POSSIBILITIES?
(20)11 things to think about for brands and marketers.
What will be the next big thing? Will it be anything like the last big thing? Can we be inspired by what the big things have in common?
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfPeter Spielvogel
Building better applications for business users with SAP Fiori.
• What is SAP Fiori and why it matters to you
• How a better user experience drives measurable business benefits
• How to get started with SAP Fiori today
• How SAP Fiori elements accelerates application development
• How SAP Build Code includes SAP Fiori tools and other generative artificial intelligence capabilities
• How SAP Fiori paves the way for using AI in SAP apps
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
GridMate - End to end testing is a critical piece to ensure quality and avoid...
FORWARD TO REALITY - PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION
1. PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION
FORWARD
TO REALITY
MEDIAFRONT A PART OF MCCANN WORLDGROUP
2. Forward to reality
For the past few decades we have been so focused on the virtual – on products that are
not tangible, products that reside online, that we interact with through our computers,
mobile devices and so on. But now it’s time to take a step in a different direction –
actually an old familiar direction, it’s time to reach out of our digital boxes, into the real
world and make real things but still retain that connection with the virtual world.
It’s time to merge the digital and the physical and create an internet of
things.
We believe this to be the next step in web interaction – well it's already happening – we
are merely the messengers!
3. “ The future is something which
everyone reaches at the rate of
60 minutes an hour, whatever he
does, whoever he is.”
— C. S. Lewis
4. WHAT IS THE NEXT LEVEL OF
WEB INTERACTION?
The internet of things and physical computing is connecting everything and
letting you connect to and interact with everything anywhere. Today’s tech
world is mobile, tomorrow’s world is seamlessly integrated, connected,
intelligent and tangible.
What we are talking about is a blend of physical computing, embedded systems, web
apps, mobile apps, websites, games, devices etc.
5. “Physical computing, in the
broadest sense, means building
interactive physical systems by the
use of software and hardware that
can sense and respond to the
analog world”
- wikipedia
6. “An embedded system is a
computer system designed to do
one or a few dedicated and/or
specific functions . . .
It is embedded as part of a
complete device often including
hardware and mechanical parts.
- wikipedia
7. In the old days you needed super
intelligent engineers and tons of money
to make these kinds of systems...
MEDIAFRONT A PART OF MCCANN WORLDGROUP
8. . . . AND THEN CAME THE
INTERNET AND CHANGED
EVERYTHING
With open source software and hardware, low cost components, knowledge
sharing and collaboration the innovation is being democratized by
the open source communities.
9. The Arduino, named after the pub where it was conceived, is one of these
low cost, open source pieces of hardware. This is where it all starts. For the
humble price of 22 Euros. This little thing is jam packed with
possibilities...
10. Inside the package lies the Arduino, which basically is a little computer which
usually does one simple task over and over again until someone pulls the
plug.
But relax - we are not going to talk about circuit boards and all the
components, or electronics, programing or anything of the geeky stuff.
What we are going to talk about is the true magic happening
when the user’s force of creativity, sharing and collaboration
takes part.
11. “ The future is here. It’s just not
evenly distributed yet.”
— William Gibson
12. What if your plants could talk to you
when they were thirsty?
Now they can...
Image by Flickr user dpstyles™
http://www.flickr.com/photos/dpstyles/3201378928/
13. BOTANICALLS by Rob Faludi, Kate Hartman and Kati London
Read more: http://www.botanicalls.com
14. So how do you give someone a mix tape
in a world where all music is digital?
This guy built a device and a way to interact with
digital music in the physical world.
SPOTIFY BOX by Jordi Parra
Learn more: http://blog.zenona.com
MEDIAFRONT A PART OF MCCANN WORLDGROUP
15. The Twitter Mood Light shows the current
mood of Twitter.
The lamp monitors certain keywords, such as
“love”, “hate”, “surprising” and so on, on twitter.com
and lights up different colors depending on the
mood of the tweets.
TWITTER MOOD LIGHT by RandomMatrix
Learn more: http://goo.gl/XQzZ
MEDIAFRONT A PART OF MCCANN WORLDGROUP
16. How do you take your internet company
and make it relevant in the physical
world? PayPal made a experimental system
utilizing QR codes, Arduino and smart-phones to
let their users pay with their PayPal account in
the physical world.
PAYPAL VENDING MACHINE by PayPalLabs
Learn more: http://goo.gl/8dDbm
MEDIAFRONT A PART OF MCCANN WORLDGROUP
17. The Verbalizer connects wirelessly to
your computer and triggers google voice
search.
THE VERBALIZER by Breakfast
Learn more: http://goo.gl/Jo3Zl
MEDIAFRONT A PART OF MCCANN WORLDGROUP
18. Instaprinter is a digital photobooth
tapping into the mobile photo-sharing
service, Instagram, and in real time prints
out every picture taken at a specific
location.
INSTAPRINT by Breakfast
Learn more: http://instaprint.me/
MEDIAFRONT A PART OF MCCANN WORLDGROUP
19. The Candy Grabber is controlled by an
Arduino which lets online users remotely
interact with the machine via a website.
CANDY GRABBER by odvratno.zgodan
Learn more: http://goo.gl/ONoMP
20. WHAT DOES ALL THIS HAVE TO
DO WITH ME?
First of all, as we all know ...its not about advertising anymore, its about
engaging and interacting with your customers, its about making
unforgettable content that enrich your customers life.
Lets take a look at what some pioneers have done to take advertising to the next frontier.
21. CocaCola tok Facebook Likes to a new
level by letting attendees of their event, Coca
Cola Village, use a personal wristband to easily
Like physical things and also spread the word of
the event and the brand to their online friends.
THE REAL LIFE LIKE by CocaCola
Learn more: http://goo.gl/KV04G
22. TOPSHOP reinvented the changing room
by utilizing and hacking a Xbox Kinect.
That way they created a interactive mirror which
lets you try on different clothes.
KINECT FITTING ROOM by AR Door
Learn more: http://goo.gl/mjCfr
23. A genius concept from a bunch of students at
Hyper Island: RFID-powered shoes
connecting the wearers to online social
services.
KARMATECH by Students at Hyper Island:
Hampus Lemhag, Mikael Näslund, Anna Andersson,
Pier Madonia, Kris Bengtson and Bodil Gustafsson Fürst
Learn more: http://goo.gl/1A3xe
24. A simple billboard that senses movement
and triggers flashes of light at passerby's
to make the illusion of paparazzis
fighting over pictures of a celebrity, the
passerby.
NIKON D700 FLASHING BILLBOARD
Learn more: http://goo.gl/f157X
25. An interactive billboard that changes
colors depending on the colors of the
viewers clothes.
IBM SMARTER PLANET BILLBOARD by IBM
Learn more: http://goo.gl/BEFMD
26. “As for the future, your task is not
to see it, but to enable it.”
— Antoine de Saint Exupéry
27. UNLEASH YOUR CREATIVITY!
What we have showed you now is only scratching the surface. There is endless of
possibilities and opportunities to leverage and take your brand even further.
All we ask is for you to let your imagination run wild, no ideas are too crazy or stupid or
silly. Let’s take it up a notch! Be ambitious! Be the first guy, don’t wait until
its mainstream, and don’t be afraid to take the lead and venture into new
frontiers. We will travel there with you!