Personal Information
Organization / Workplace
Brighton, United Kingdom, East Sussex United Kingdom
Industry
Technology / Software / Internet
Website
www.icopartners.com/blog
About
Thomas Bidaux's career started at France Telecom, within the GOA team where in 1999, he was recruited to manage their online games. He grew the activity from a one-man team in charge of the first French MMORPG LA 4ème Prophétie, to the European organisation in charge of the most successful MMORPG at the time in this market, Dark Age of Camelot.
In 2004, he left France Telecom and Paris, to set up the European subsiduary of the Online Game giant NCsoft. Acting as the Director development for the company, he managed the team who brought many online games to the European market, including Guild Wars and City of Heroes. Participating to the NCsoft Global Portfolio Steering Committee, he led ...
Tags
video games
kickstarter
crowdfunding
ico
ico partners
video game
conference
online game
europe
public relations
pr
data analysis
mmo
icotom
data
online games
games
f2p
tabletop games
board games
league of legends
mobile games
free-to-play
turkey
gdc
market research
market data
consulting
facebook
social games
quo vadis
kgc
2010
steam
publishing
ios
android
fps. f2p
indie
riot games
esport
funding game forum
kingdom come
web2day
oculus
crowd funding
dota2
smite
moba
gdc 2013
doublefine
indiegogo
gameforge
ea
mmorpg
ankama
blizzard
game service
games as a service
best practice
media relations
appsblogger
microtransactions
subscription business model
advertising
business model
browser based
munich
mythbusters
studivz
myths
social media summit
making games
misc
european market
gfg
consultant
See more
Presentations
(40)Documents
(1)Likes
(37)Digital, Social & Mobile in 2015
We Are Social Singapore
•
9 years ago
Review mining aps2014 berlin
Wooga
•
9 years ago
Mobile Games: Europe VS Asia
Paha Schulz
•
9 years ago
VC Pitch - Presentation template (The 10/20/30 Rule of PowerPoint)
davidklein
•
13 years ago
Big Data at Riot Games
DataWorks Summit
•
11 years ago
Video game market and trendsinfographicst
Icônes Ecoles Créatives
•
10 years ago
Social, Digital & Mobile Around The World (January 2014)
We Are Social Singapore
•
10 years ago
Seti pr presentation
Furkan Faruk AKINCI
•
10 years ago
Distimo: PhoneGap Day EU - Amsterdam 2013
Distimo
•
10 years ago
China video game market value
Icônes Ecoles Créatives
•
10 years ago
Why Having Impact Matters for Good Developers (GOTO Berlin)
Wooga
•
10 years ago
The p(l)ayers HiPay-Superdata Research Survey June 13
Isabelle MARTIN - RUF
•
10 years ago
PR & Marketing for Small Game Studios - IGI "The Future is Bright" Conference 2012
Julien Wera
•
11 years ago
Kickstarting from Europe- Quo vadis Presentation
Jan Wagner
•
11 years ago
OMG! Zombies on the Great Wall of China!
James Gwertzman
•
11 years ago
7 Tips to Beautiful PowerPoint by @itseugenec
Eugene Cheng
•
11 years ago
Your first f2p game, cc 2012
David Edery
•
11 years ago
Social media around the world 2011
Steven Van Belleghem
•
12 years ago
Playing is a core human desire - How social games change the entertainment industry
Wooga
•
12 years ago
Making every game a success story
Wooga
•
12 years ago
Virtual goods forum_uk__vikas_v1_6-17-10
Social Gold
•
13 years ago
Qualities of Virtual Goods
Martin Nerurkar
•
13 years ago
The Power Of In-App Purchases
Noel Llopis
•
13 years ago
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
12 years ago
Developers vs Cybercriminals: Protecting your MMO from online crime
En Masse Entertainment
•
14 years ago
Digital Goods in Asia
Benjamin Joffe
•
12 years ago
Asian Eye For the Startup Guy
Benjamin Joffe
•
13 years ago
Paying To Win
Ben Cousins
•
13 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Indie Game Metrics - October 2009 Update
simoniker
•
14 years ago
Personal Information
Organization / Workplace
Brighton, United Kingdom, East Sussex United Kingdom
Industry
Technology / Software / Internet
Website
www.icopartners.com/blog
About
Thomas Bidaux's career started at France Telecom, within the GOA team where in 1999, he was recruited to manage their online games. He grew the activity from a one-man team in charge of the first French MMORPG LA 4ème Prophétie, to the European organisation in charge of the most successful MMORPG at the time in this market, Dark Age of Camelot.
In 2004, he left France Telecom and Paris, to set up the European subsiduary of the Online Game giant NCsoft. Acting as the Director development for the company, he managed the team who brought many online games to the European market, including Guild Wars and City of Heroes. Participating to the NCsoft Global Portfolio Steering Committee, he led ...
Tags
video games
kickstarter
crowdfunding
ico
ico partners
video game
conference
online game
europe
public relations
pr
data analysis
mmo
icotom
data
online games
games
f2p
tabletop games
board games
league of legends
mobile games
free-to-play
turkey
gdc
market research
market data
consulting
facebook
social games
quo vadis
kgc
2010
steam
publishing
ios
android
fps. f2p
indie
riot games
esport
funding game forum
kingdom come
web2day
oculus
crowd funding
dota2
smite
moba
gdc 2013
doublefine
indiegogo
gameforge
ea
mmorpg
ankama
blizzard
game service
games as a service
best practice
media relations
appsblogger
microtransactions
subscription business model
advertising
business model
browser based
munich
mythbusters
studivz
myths
social media summit
making games
misc
european market
gfg
consultant
See more