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VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER” - SIGGRAPH 2020 BoF

GREE VR Studio Lab
Oct. 27, 2020
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VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER” - SIGGRAPH 2020 BoF

  1. SIGGRAPH 2020 BoF August 24th, 10-12 am PDT VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER”
  2. SCAN THIS QR CODE FOR THE VIDEO
  3. 10:00 - 10:15 [Opening Address] GREE VR Studio Lab, Akihiko Shirai – VibeShare: Virtual Clapping – VTuber Showcase Fast Forward 10:15 - 10:20 [Introduction of Virtual Model Agency] Shavonne Wong 10:20 - 10:30 [Speaker 1] Geneva University, Liudmila Bredikhina 10:30 - 10:40 [Speaker 2] Wolf3D 10:40 - 10:50 [Speaker 3] The Venture Reality Fund 10:50 - 11:00 [Speaker 4] Virtuals 11:00 - 11:10 [Speaker 5] Transitional Forms 11:10 - 11:20 [Speaker 6] Sylvia Pan 11:20 - 11:30 [Intermission] – Best Pitch selection by VibeShare 11:30 - 11:55 [Panel Talk] 11:55 - 12:00 [Conclusion] GREE VR Studio Lab, Akihiko Shirai 12:00 - open [Social Meetup in Hubs] *Entry URL will be announced at the end of the program. Timetable: Aug 24th, 10-12 am PDT [YouTubeLive] j.mp/VRSYT Virtual Beings World in SIGGRAPH 2020
  4. Cheer up events by “virtual clapping” [ shaking your mobile phone ] ! Audiences Actor/Player/Broadcaster 🤣🤣🤣 Great ! エモい I can feel the audiences’ passions and reactions In Less 1 seconds! Shake a smartphone Send comments Non-verbal / multi-linguistic emotions I like it ! てぇてぇ www Virtual Live Can’t see & type Comments in HMD VibeShare: Virtual Clapping
  5. Hold this logo area and Shake it ! Send comments on YouTube live chat Youtube Live Tap here and enable accelerometer Bottom chart shows history of feedbacks (around past 30 sec) VirtualClapping Comment Past Present VibeShare: Virtual Clapping Scan this QR code By your smartphone
  6. VibeShare: Practice Access by your smartphone, Hold logo then shake it! Comment volume on YouTube channel j.mp/VRSYT Scan this QR code By your smartphone
  7. VTuber Showcase Fast Forward PLAYLIST http://j.mp/WVS20 Scan this QR code By your smartphone
  8. VTuber Showcase Fast Forward PLAYLIST http://j.mp/WVS20 Scan this QR code By your smartphone
  9. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY Shavonne Wong, SINGAPORE Genv.agency Instagram: @genv.agency Twitter: @genvagency Shavonne Wong is an award-winning fashion photographer with 10 years of experience under her belt. She is also an ambassador (X-Photographer) for Fujifilm and was also recently included in the Forbes 30 under 30 Asia list for 2020. When COVID first hit, it was clear that many industries will have to go through changes in order to adapt and these changes are likely here to stay in even a post COVID world. Seeing how the world is becoming increasing digital, she felt that there was an opportunity to create virtual assets that brands can engage with to future proof their campaigns.
  10. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY Liudmila Bredikhina is a virtual anthropologist at the Geneva University. Her research focuses on avatar society and virtual beings, such as VTubers. She tries to understand virtual beings through a gender studies approach, questioning how human interactions, self-expression, and kinship relations are negotiated, performed and expressed in a more than human world Geneva University Liudmila Bredikhina, SWISS https://twitter.com/BredikhinaL
  11. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY WOLF3D Kaspar Tiri, USA/ESTONIA wolf3d.io and readyplayer.me Named to Forbes 30 Under 30, Kaspar is a co-founder of Wolf3D, a company creating personal 3D avatars of people for games and AR/VR using a single selfie. Wolf3D's goal is to provide a persistent identity for the virtual worlds. Kaspar has over 5 years of experience building virtual human technologies in various industries from telecommunication, gaming to fashion industry.
  12. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY THE VENTURE REALITY FUND Marco DeMiroz, USA thevrfund.com Marco DeMiroz is a co-founder & General Partner of The Venture Reality Fund, a leading venture capital firm investing in early stage AI, AR & VR technologies and solutions for media, entertainment and enterprise.
  13. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY VIRTUALS Yingzi Yuan and Alvaro Lamarche-Toloza, FRANCE virtuals.co Alvaro Lamarche-Toloza. Alvaro was introduced to virtual beings during his time at Eisko as head of marketing, with a focus on digital humans. He is self-taught in 3D and virtual production, though he has spent years writing, formulating projects that real- time filmmaking has now made possible to create. Yingzi Yuan. As a culture and entertainment industry specialist, Yingzi previously worked in entertainment holding group Vivendi then she joined Ubisoft’s Strategic Innovation Lab as a strategist. These background led her to focus on the world of virtual production and virtual beings.
  14. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY TRANSITIONAL FORMS Pietro Gagliano, CANADA transforms.ai and agence.ai Pietro Gagliano, the founder of Transitional Forms, is a creative entrepreneur and director, who has spent his career leveraging emerging technologies to pioneer new forms of media. He won the first Emmy for a VR experience in 2015, and his work has been recognized through hundreds of awards and nominations. Prior to founding Transitional Forms, Pietro co- founded digital agency+studio Secret Location. His production background has involved everything from large-scale corporate branding and social media marketing to app and game development as well as interactive/immersive films.
  15. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY LECTURER IN VR, GOLDSMITH, UNIVERSITY OF LONDON Sylvia Pan, CHINA/ENGLAND panxueni.com Dr Xueni Pan is a Lecturer in VR in Virtual Reality, Goldsmiths, University of London. She has a BEng in Computer Science, Beihang University, an MSc in Graphics and PhD in Virtual Reality from UCL (funded by the EPSRC). She developed a unique interdisciplinary research profile with journal and conference publications in both VR technology and social neuroscience. Her Coursera Virtual Reality specialisation attracted over 50,000 registered learners globally.
  16. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY GREE VR Studio Laboratory Akihiko Shirai, JAPAN vr.gree.net AKIHIKO SHIRAI, Ph.D. (Engineering) is a researcher in VR entertainment systems, Director of GREE VR Studio in WFLE, Inc. and invited professor at Digital Hollywood University, graduate school. He worked in different companies (Criterion RenderWare, NHK-ES, ENSAM Presence & Innovation Laboratory in France, a science communicator and exhibition planner in Miraikan) and acquired a wide range of skills and expertise. As of now, Akihiko Shirai is exploring and contributing to VR live entertainment and virtual beings for academic research.
  17. ACM SIGGRAPH ASIA 2018 TOKYO “Real-Time Live!” 【リアルタイム・ライヴ!!】 東京国際フォーラム1500席の前で たった7分間ライブデモを行う SIGGRAPH内でも難度高いデモセッション
  18. Global Bidirectional Remote Haptic Live Entertainment by Virtual Beings
  19. [Recommend] LATENCY: 10ms or less DOWNLOAD: 50 Mbps or higher UPLOAD: 50 Mbps or higher PACKET LOSS: 0% [Minimum] LATENCY: around 20ms DOWNLOAD: around 10Mbps UPLOAD: around 20Mbps PACKET LOSS 0% Ref. [YouTube recommend] 3840 x 2160p(4K)@60 fps Video Bitrate: 20 - 50Mbps Distance from Brisbane to Tokyo 7,154 km = 20.95 fps By ideal optic speed (round trip) Remote VTuber live by Virtual Cast
  20. リアル会場の熱気 笑いや歓声が リアルタイムで 配信画面や演出 出演者の装備・振動で表現
  21. STRICTLY CONFIDENTIAL REALITY - avatar broadcasting platform GREE, Inc. - WFLE, Inc. - Platform - XR Entertainment - GREE VR Studio Laboratory Virtual Live Broadcasting earns Virtual Gifting, getting new costumes, and play live games together!
  22. Beyond VTuber to Virtual Live Entertainment WONK - "EYES" 3DCGLIVE by WFLE, Inc. WONK - "EYES" Special 3DCG LIVE DIGEST https://youtu.be/Mr13ugunbA E 22th August on the net!
  23. Beyond VTuber... REALITY Live Stage Real Time 3D Live by real artist “WONK” (The 1st live stage in 22th August!) Having a talk in Wednesday in SIGGRAPH 2020. “What is happening in Japanese CG research and industry now?”, 6-7:30pm PDT REALITY Spaces Virtual Business Event production platform: > REALITY avatars arrive to Virtual Expo! REALITY Virtual Live Broadcasting App Is connecting to other services.
  24. What is happening in Japanese CG research and industry now? WFLE,Inc.https://le.wrightflyer.net/ VR Studio https://vr.gree.net/lab/ YouTube: http://j.mp/VRSYT Yuto SAKATA - Manager of WFLE XRE Production team Yuto Sakata is working at WFLE, Inc. as a new employee since 2018, now he is the manager of WFLE XR Entertainment Production team. His father’s job as an employee at a television station influenced Yuto at a very young age, which led him to discover a passion for films. During junior high school, his interest shifted to film making and he began producing films. Yuto studied at Keio SFC and in France as a student of a governmental exchange program. He was also an intern and studied film making. His motto is "Are you a hero now?". 坂田悠人 白井暁彦 In REALITY Studio Tokyo, WFLE,Inc. Wednesday 6-7:30pm PDT, SIGGRAPH IRC Official Event
  25. [Speaker 1] Geneva University, Liudmila Bredikhina [Speaker 2] Wolf3D [Speaker 3] The Venture Reality Fund [Speaker 4] Virtuals [Speaker 5] Transitional Forms [Speaker 6] Sylvia Pan The best talk Virtual Beings World in SIGGRAPH 2020
  26. VibeShare: Result Virtual Clapping Youtube comment
  27. VibeShare: Result Virtual Clapping
  28. “Virtual Beings World” ● Let’s going to “the next Level”…! ● SIGGRAPH 2021 / SIGGRAPH ASIA 2021 Tokyo ● Call for Collaborators and Organizers ● Twitter @VRStudioLab ● Networking Party → https://hub.link/CxgSqht Thanks for your participating!! ...and Happy Birthday Mila!!!
  29. Report available: https://vrstudio.medium.com/

Editor's Notes

  1. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  2. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  3. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  4. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  5. https://youtu.be/NPVlELjBq_Q https://www.fxguide.com/fxfeatured/behind-the-scenes-at-siggraph-asias-real-time-live/
  6. Global Bidirectional Remote Haptic Live Entertainment by Virtual Beings
  7. "REALITY" Broadcast your virtual beings from everywhere https://www.youtube.com/watch?v=saMGUAq7Itg
  8. WONK - "EYES" Special 3DCG LIVE DIGEST https://youtu.be/Mr13ugunbAE (C)WFLE, Inc. / (C)GREE, Inc.
  9. https://www.youtube.com/watch?v=saMGUAq7Itg
  10. https://www.wantedly.com/users/18191432 https://www.gov-online.go.jp/sp/fmlf2015jp/
  11. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  12. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
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