The document summarizes the process and outcomes of a 5-workshop design project between an education council and youth. The workshops progressed through steps of immersion, research, synthesis, concepting, and prototyping. In immersion, students sorted over 100 21st century skills into 10 meaningful ones. In research, students observed and interviewed others to understand how these skills are currently learned. In synthesis, insights and opportunities were identified from the data. In concepting, ideas were brainstormed in response to opportunities. And in prototyping, low-fidelity prototypes were created, tested, and improved based on feedback. The goal was to understand how youth learn important skills today and develop new concepts to support growth.