The document discusses the impacts of technology on youth. It begins by noting how technology has integrated into youth lifestyle and how Indian youth are fast adopters of digital technology. It then discusses both benefits and adverse effects of technology on youth under headings like e-learning, entertainment, social networking, and health issues. The document also touches on concepts like internet addiction, plagiarism, lack of communication skills, and instant gratification due to technology overuse among youth.
The document summarizes a workshop about life online for children and teenagers. It discusses parents' concerns about online safety, screen time addictions, and social media use. It explores why activities like video games and social media are appealing to youth, relating it to concepts of flow, identity development, and peer attachment. The document suggests parents focus more on time and attention with younger children and monitor peer attachment as children grow older to guide them safely online.
This document discusses how technology can create social isolation and neurosis. It provides statistics that show high percentages of teens using social media, cell phones, and other technology daily. While technology provides some benefits like communication, it can also lead to issues like cyberbullying, less face-to-face interaction, and depression. Studies have linked heavy technology and cell phone use to increased stress, sleep disturbances, and depressive symptoms. The conclusion is that while technology is prevalent, excessive use that replaces real-world social engagement can negatively impact mental health.
A practical guide to keep you and your loved ones cybersafe during isolation, with additional guidance from the bible.
A Presentation by the Aberfoyle Park Christadelphians, South Australia
This document discusses a draft of a documentary about the influence of media on children. It considers changing the topic from abortion to media, as media's effects on children are less explored. It outlines potential episodes on internet addiction, what causes it, and symptoms. Interviews with parents, children, sociologists and psychologists would provide different perspectives. Statistics would show children's increasing screen time and dependency. The documentary aims to raise awareness on this issue and provide parents with tips.
The document discusses risks and opportunities children face online. It summarizes research from a 2010 EU Kids Online survey of 25,000 children which found that internet use provides both opportunities and risks for children. While many fears about online risks exist, actual reported harm is often lower. Risky behavior tends to come from older, male, or more vulnerable children and increases with greater internet use and knowledge, though harm may decrease with age. The document provides strategies for parents to engage with children online to help manage risks.
Problems of well being-Technology is destroying usmaranda20
Technology is negatively impacting human interaction and development according to the document. Excessive technology use leads people to disconnect from real-life interactions and experiences. It is separating individuals from reality and making people dependent on their devices rather than other people. Technology overuse is also negatively impacting children's development by reducing social skills, attention, memory, and physical activity in favor of screen time. While technology provides some benefits, it is important to monitor usage and teach responsible use to mitigate these negative effects.
This document summarizes a presentation about parenting in the digital world. It discusses digital citizenship, myths versus realities about technology and teens, and strategies for bullying prevention. The key points are that parents should talk to their kids about technology, set rules for tech use, get involved in their online activities, encourage digital citizenship, and recognize technology's importance in their lives. While kids are confident users, they still need guidance to use technology wisely.
Family Online Safety: Truth and ConsequencesMarian Merritt
Updated! Full speaker notes (just download the deck), lots of data points and citations. This is a presentation for a general family audience. Lots of new info and an expanded section on cyber bullying! Free copies of our booklet, "Family Online Safety Guide" if you email me at marian @ norton.com
The document summarizes a workshop about life online for children and teenagers. It discusses parents' concerns about online safety, screen time addictions, and social media use. It explores why activities like video games and social media are appealing to youth, relating it to concepts of flow, identity development, and peer attachment. The document suggests parents focus more on time and attention with younger children and monitor peer attachment as children grow older to guide them safely online.
This document discusses how technology can create social isolation and neurosis. It provides statistics that show high percentages of teens using social media, cell phones, and other technology daily. While technology provides some benefits like communication, it can also lead to issues like cyberbullying, less face-to-face interaction, and depression. Studies have linked heavy technology and cell phone use to increased stress, sleep disturbances, and depressive symptoms. The conclusion is that while technology is prevalent, excessive use that replaces real-world social engagement can negatively impact mental health.
A practical guide to keep you and your loved ones cybersafe during isolation, with additional guidance from the bible.
A Presentation by the Aberfoyle Park Christadelphians, South Australia
This document discusses a draft of a documentary about the influence of media on children. It considers changing the topic from abortion to media, as media's effects on children are less explored. It outlines potential episodes on internet addiction, what causes it, and symptoms. Interviews with parents, children, sociologists and psychologists would provide different perspectives. Statistics would show children's increasing screen time and dependency. The documentary aims to raise awareness on this issue and provide parents with tips.
The document discusses risks and opportunities children face online. It summarizes research from a 2010 EU Kids Online survey of 25,000 children which found that internet use provides both opportunities and risks for children. While many fears about online risks exist, actual reported harm is often lower. Risky behavior tends to come from older, male, or more vulnerable children and increases with greater internet use and knowledge, though harm may decrease with age. The document provides strategies for parents to engage with children online to help manage risks.
Problems of well being-Technology is destroying usmaranda20
Technology is negatively impacting human interaction and development according to the document. Excessive technology use leads people to disconnect from real-life interactions and experiences. It is separating individuals from reality and making people dependent on their devices rather than other people. Technology overuse is also negatively impacting children's development by reducing social skills, attention, memory, and physical activity in favor of screen time. While technology provides some benefits, it is important to monitor usage and teach responsible use to mitigate these negative effects.
This document summarizes a presentation about parenting in the digital world. It discusses digital citizenship, myths versus realities about technology and teens, and strategies for bullying prevention. The key points are that parents should talk to their kids about technology, set rules for tech use, get involved in their online activities, encourage digital citizenship, and recognize technology's importance in their lives. While kids are confident users, they still need guidance to use technology wisely.
Family Online Safety: Truth and ConsequencesMarian Merritt
Updated! Full speaker notes (just download the deck), lots of data points and citations. This is a presentation for a general family audience. Lots of new info and an expanded section on cyber bullying! Free copies of our booklet, "Family Online Safety Guide" if you email me at marian @ norton.com
Restless and Unfocused: Is this technology a plug in drug?Bex Lewis
- Technology use by children is a complex issue with arguments on both sides. While some see screens as inherently bad, others argue that screens can provide benefits like connecting distant family members.
- Excessive use that displaces healthy activities is concerning, but defining "excessive" is difficult. Studies show children spend around 2 hours per day with digital devices, similar to other hobbies.
- As with any new medium, there are typically moral panics about negative impacts, but long-term effects are unclear. Parental engagement and setting clear limits remain important to promote balance.
This presentation discusses the positives and negatives of internet usage and identifies distinct social groups that face different problems online. It focuses on issues for the elderly, adults, and children/teenagers.
For the elderly, the main problems are not understanding how to use the internet and feeling left out due to a lack of knowledge. Computer/internet guides, classes, and manuals could help address these issues.
Adults face risks of identity theft and hacking. Providing information on safe internet practices and security through booklets, leaflets, guides, and public awareness campaigns could help mitigate these threats.
Children and teenagers have the most significant problems, including overexposure, excessive internet use, cyberbullying, and sexual
The document discusses various topics related to online safety, including internet usage statistics, common online risks for children like inappropriate content and cyberbullying, tips for safe internet use like using family safety software and keeping communication open with children, and threats to computer security like viruses, spam, and identity theft. It provides advice on how to create strong passwords, protect sensitive data and devices whether at home or on public WiFi, and emphasizes being cautious of phishing attempts, unauthorized downloads, and social engineering attacks online.
The document discusses technology use in early childhood education. It notes that technology is now a normal part of children's lives and world, but that its use needs to be developmentally appropriate and carefully monitored by adults. Both benefits and cautions of technology use are outlined, emphasizing that it should be used intentionally to support hands-on learning rather than as a passive activity. Specific tools that can be useful for early education, like digital microscopes and storytelling apps, are presented along with examples.
Invited presentation to the parent-teacher association of C.E.I.P. Rosa Luxemburgo, Madrid, April 2012.
http://www.educa.madrid.org/web/cp.rosaluxemburgo.madrid/index.html
The document provides information on children's use of technology and social media. It discusses:
1) How children primarily use technology for socializing, communicating, playing and learning. The most common online activities for children aged 9-16 are watching videos, playing games, emailing/messaging and social networking.
2) Guidelines for recommended screen time based on a child's age, with zero screen time recommended for children under 2 and less than 2 hours per day for children aged 5-17. Excessive screen time can interfere with health, cause obsession and anger issues.
3) Tips for parents in regulating screen time and knowing if their child is ready for social media, including maintaining open communication and
Playing smarter in the digital world (2)Randy Kulman
- The document discusses how digital media like video games are pervasive in children's lives, especially those with ADHD. It explores research on both the positive and negative impacts of technology on learning and attention for these children.
- While some studies found no difference in time spent playing games between children with ADHD and peers, others found they may process information more slowly or struggle with complex problem-solving in games. Excessive use has also been linked to increased inattention.
- However, video games can also improve attention and problem-solving skills when used strategically with feedback, goals, time limits, and by requiring physical activity before digital play. Using games as part of a multi-modal intervention that
There are positive and negative effects of internet on children and kids of these era. The discussion is about the internet and it's effects on kids. Tips for parents are also discussed for the solution.
This document discusses how Generation Y is ushering in an age of digital learning. It notes that Gen Y grew up with new technologies like video games, email, texting, and the internet. They have different learning preferences than older generations, preferring constant stimulation and control. The document also summarizes research showing Gen Y prefers online social networks and expressing themselves online, while older generations are less active digitally. It suggests educators may need to adopt new Web 2.0 technologies to effectively teach Gen Y, but that faculty currently have low rates of adoption due to perceived lack of usefulness or confidence with the technologies.
this presentation is about technology addiction,its causes affects and treatments
it is today's serious issue, which should be discuss in schools, colleges and universities
This document provides information for parents on guiding children's use of technology at different age groups. For 5-7 year olds, it emphasizes the need for adult supervision of online activities and setting rules. It also notes that some children this age may access content not intended for their age. The document provides checklists for parents on discussing internet safety and setting controls for children at ages 5-7, 8-11, 12-14, and 15+. It stresses the importance of open communication and addressing challenges appropriate for each age as children's internet use evolves.
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It also discusses how technologies are changing the ways people communicate, take notes, store files and more. The document concludes that technology is radically transforming the ways we work, learn and play, and that education must teach students digital literacy to thrive in this environment.
The document discusses 4 negative side effects of excessive technology use in children: 1) Elevated exasperation, as children get frustrated more easily when asked to stop games or internet; 2) Deteriorated patience, as children have less tolerance for delays due to tech; 3) Declining writing skills, as children rely more on digital communication than handwriting; 4) Lack of physical interactivity, as children interact more online than in person. While technology is necessary, parents should monitor their children's usage to avoid these negative impacts on development.
pdf of Keynote presentation from 2009-10. We surveyed a large portion of our student body this year to compare data to the Kaiser Family Foundation media consumption study.
This document discusses social networking and technology use among kids. It provides an overview of popular online tools and social media platforms used by kids, including benefits like staying connected with friends and risks around privacy and overuse. The document emphasizes that parents should understand what kids are doing online and have conversations about maintaining privacy and practicing safe internet use.
London Borough of Ealing Online Safety for parentsDai Barnes
This document discusses eSafety issues for parents and provides guidance on keeping children safe online. It looks at how children use technologies like social media, gaming sites, and instant messaging. It raises awareness of risks like inappropriate content, online bullying, and contact from strangers. The document advises parents to have open communication with children, set family guidelines for internet use, and utilize safety tools and filters. The goal is to educate children on eSafety while still allowing them to benefit from online technologies.
Updated Online Safety 3.0 Talk for Mediterranean Association of International...Larry Magid
A newly revised Online Safety 3.0 talk prepared for the Mediterranean Association of International Schools by ConnectSafely.org co-director and SafeKids.com founder Larry Magid
The Norton Online Living Report surveyed 9,000 people in 12 countries about internet usage and the social impact of technology. It found that the internet has made relationships better for 70% of people by making it easier to stay connected with tools like video chat, social media, and photo sharing. However, many people and parents feel kids spend too much time online. While technology helps families connect across distances, proper supervision and rules are still needed to protect kids from online risks. The report also found that while most people take security steps, many are still vulnerable due to issues like not updating software or passwords regularly.
Revolution Knowledge Presentation - April 3 2013Deone Zell
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It outlines how tools like lecture capture, eTexts, tablets and content creation are being used at CSUN. It also discusses how technologies are changing areas like user interfaces, devices, communications, education and more. The document concludes that technology is radically changing the way we work, learn and play, and that students are demanding more multimedia and mobile options, transforming the role of higher education.
Television Entertainment and its Impact on AdvertisementsRaam Nayakar
This document discusses consumer experience with television entertainment and the impact on advertisements. It covers topics such as the evolution of leisure time and how television has impacted leisure activities. It also discusses the psychological appeal of different television programming genres like comedy, drama, reality TV, and their use of techniques like suspense, conflict, and emotional storylines. The document then addresses how advertisements work to change consumer attitudes using techniques like affect transfer and evaluative conditioning. It also examines factors that lead to avoidance of advertisements and some counterstrategies advertisers use like subtle messages, interactive ads, and personalized ads targeted to interests. It concludes by outlining areas for future research such as understanding avoidance reasons, ideal ad and program pairings, and reducing ad clutter.
Restless and Unfocused: Is this technology a plug in drug?Bex Lewis
- Technology use by children is a complex issue with arguments on both sides. While some see screens as inherently bad, others argue that screens can provide benefits like connecting distant family members.
- Excessive use that displaces healthy activities is concerning, but defining "excessive" is difficult. Studies show children spend around 2 hours per day with digital devices, similar to other hobbies.
- As with any new medium, there are typically moral panics about negative impacts, but long-term effects are unclear. Parental engagement and setting clear limits remain important to promote balance.
This presentation discusses the positives and negatives of internet usage and identifies distinct social groups that face different problems online. It focuses on issues for the elderly, adults, and children/teenagers.
For the elderly, the main problems are not understanding how to use the internet and feeling left out due to a lack of knowledge. Computer/internet guides, classes, and manuals could help address these issues.
Adults face risks of identity theft and hacking. Providing information on safe internet practices and security through booklets, leaflets, guides, and public awareness campaigns could help mitigate these threats.
Children and teenagers have the most significant problems, including overexposure, excessive internet use, cyberbullying, and sexual
The document discusses various topics related to online safety, including internet usage statistics, common online risks for children like inappropriate content and cyberbullying, tips for safe internet use like using family safety software and keeping communication open with children, and threats to computer security like viruses, spam, and identity theft. It provides advice on how to create strong passwords, protect sensitive data and devices whether at home or on public WiFi, and emphasizes being cautious of phishing attempts, unauthorized downloads, and social engineering attacks online.
The document discusses technology use in early childhood education. It notes that technology is now a normal part of children's lives and world, but that its use needs to be developmentally appropriate and carefully monitored by adults. Both benefits and cautions of technology use are outlined, emphasizing that it should be used intentionally to support hands-on learning rather than as a passive activity. Specific tools that can be useful for early education, like digital microscopes and storytelling apps, are presented along with examples.
Invited presentation to the parent-teacher association of C.E.I.P. Rosa Luxemburgo, Madrid, April 2012.
http://www.educa.madrid.org/web/cp.rosaluxemburgo.madrid/index.html
The document provides information on children's use of technology and social media. It discusses:
1) How children primarily use technology for socializing, communicating, playing and learning. The most common online activities for children aged 9-16 are watching videos, playing games, emailing/messaging and social networking.
2) Guidelines for recommended screen time based on a child's age, with zero screen time recommended for children under 2 and less than 2 hours per day for children aged 5-17. Excessive screen time can interfere with health, cause obsession and anger issues.
3) Tips for parents in regulating screen time and knowing if their child is ready for social media, including maintaining open communication and
Playing smarter in the digital world (2)Randy Kulman
- The document discusses how digital media like video games are pervasive in children's lives, especially those with ADHD. It explores research on both the positive and negative impacts of technology on learning and attention for these children.
- While some studies found no difference in time spent playing games between children with ADHD and peers, others found they may process information more slowly or struggle with complex problem-solving in games. Excessive use has also been linked to increased inattention.
- However, video games can also improve attention and problem-solving skills when used strategically with feedback, goals, time limits, and by requiring physical activity before digital play. Using games as part of a multi-modal intervention that
There are positive and negative effects of internet on children and kids of these era. The discussion is about the internet and it's effects on kids. Tips for parents are also discussed for the solution.
This document discusses how Generation Y is ushering in an age of digital learning. It notes that Gen Y grew up with new technologies like video games, email, texting, and the internet. They have different learning preferences than older generations, preferring constant stimulation and control. The document also summarizes research showing Gen Y prefers online social networks and expressing themselves online, while older generations are less active digitally. It suggests educators may need to adopt new Web 2.0 technologies to effectively teach Gen Y, but that faculty currently have low rates of adoption due to perceived lack of usefulness or confidence with the technologies.
this presentation is about technology addiction,its causes affects and treatments
it is today's serious issue, which should be discuss in schools, colleges and universities
This document provides information for parents on guiding children's use of technology at different age groups. For 5-7 year olds, it emphasizes the need for adult supervision of online activities and setting rules. It also notes that some children this age may access content not intended for their age. The document provides checklists for parents on discussing internet safety and setting controls for children at ages 5-7, 8-11, 12-14, and 15+. It stresses the importance of open communication and addressing challenges appropriate for each age as children's internet use evolves.
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It also discusses how technologies are changing the ways people communicate, take notes, store files and more. The document concludes that technology is radically transforming the ways we work, learn and play, and that education must teach students digital literacy to thrive in this environment.
The document discusses 4 negative side effects of excessive technology use in children: 1) Elevated exasperation, as children get frustrated more easily when asked to stop games or internet; 2) Deteriorated patience, as children have less tolerance for delays due to tech; 3) Declining writing skills, as children rely more on digital communication than handwriting; 4) Lack of physical interactivity, as children interact more online than in person. While technology is necessary, parents should monitor their children's usage to avoid these negative impacts on development.
pdf of Keynote presentation from 2009-10. We surveyed a large portion of our student body this year to compare data to the Kaiser Family Foundation media consumption study.
This document discusses social networking and technology use among kids. It provides an overview of popular online tools and social media platforms used by kids, including benefits like staying connected with friends and risks around privacy and overuse. The document emphasizes that parents should understand what kids are doing online and have conversations about maintaining privacy and practicing safe internet use.
London Borough of Ealing Online Safety for parentsDai Barnes
This document discusses eSafety issues for parents and provides guidance on keeping children safe online. It looks at how children use technologies like social media, gaming sites, and instant messaging. It raises awareness of risks like inappropriate content, online bullying, and contact from strangers. The document advises parents to have open communication with children, set family guidelines for internet use, and utilize safety tools and filters. The goal is to educate children on eSafety while still allowing them to benefit from online technologies.
Updated Online Safety 3.0 Talk for Mediterranean Association of International...Larry Magid
A newly revised Online Safety 3.0 talk prepared for the Mediterranean Association of International Schools by ConnectSafely.org co-director and SafeKids.com founder Larry Magid
The Norton Online Living Report surveyed 9,000 people in 12 countries about internet usage and the social impact of technology. It found that the internet has made relationships better for 70% of people by making it easier to stay connected with tools like video chat, social media, and photo sharing. However, many people and parents feel kids spend too much time online. While technology helps families connect across distances, proper supervision and rules are still needed to protect kids from online risks. The report also found that while most people take security steps, many are still vulnerable due to issues like not updating software or passwords regularly.
Revolution Knowledge Presentation - April 3 2013Deone Zell
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It outlines how tools like lecture capture, eTexts, tablets and content creation are being used at CSUN. It also discusses how technologies are changing areas like user interfaces, devices, communications, education and more. The document concludes that technology is radically changing the way we work, learn and play, and that students are demanding more multimedia and mobile options, transforming the role of higher education.
Television Entertainment and its Impact on AdvertisementsRaam Nayakar
This document discusses consumer experience with television entertainment and the impact on advertisements. It covers topics such as the evolution of leisure time and how television has impacted leisure activities. It also discusses the psychological appeal of different television programming genres like comedy, drama, reality TV, and their use of techniques like suspense, conflict, and emotional storylines. The document then addresses how advertisements work to change consumer attitudes using techniques like affect transfer and evaluative conditioning. It also examines factors that lead to avoidance of advertisements and some counterstrategies advertisers use like subtle messages, interactive ads, and personalized ads targeted to interests. It concludes by outlining areas for future research such as understanding avoidance reasons, ideal ad and program pairings, and reducing ad clutter.
1-ten commandments of positive relationships.
2-Communication barriers.
3-body language.
3- Listening skills
4-Johari window .
5-presentation skills.
6-email-writing-skills
1-speak to people.
2-smile at people.
3-call people by name.
4-be friendly and helpful.
5-be cordial.
6-be interested.
7-be generous .
8-be considerate.
9-be alert to give service.
10-add to this good sense of humor
Listening skills
Body language
Johari window
six thing people determine fram your appearance
presentation skills
This presentation discusses effective communication skills and methods. It defines communication as the exchange of information through speech or sharing of thoughts between a sender and receiver. Effective communication is achieved when the communicator successfully conveys their desired message and inspires the receiver. The presentation outlines one-way, two-way, and collaborative communication methods and discusses barriers to communication such as noise, perceptions, and body language. It also distinguishes between verbal and non-verbal forms of communication.
The New Addictive Drug: Mobile TechnologyMichael Chang
Young people spend up to 7 hours a day interacting with their mobile devices, sending and receiving over 100 texts per day on average. Many check their phones constantly even on vacation and within an hour of waking up. This constant phone checking causes anxiety when the phone is unavailable and has negative impacts on relationships and health. Researchers have found that smartphone use can be addictive in similar ways to drugs, ruining personal relationships and causing accidents from distraction. Controlling phone use by being aware of emotional triggers that cause checking and disciplining oneself to not use the phone in certain situations can help address this addiction.
This document discusses addiction to smartphones and its consequences. It notes that the average person looks at their phone 150 times a day. People rely heavily on phones for communication, entertainment, and distraction. 60% of university students say they are addicted to their phones, with females spending 600 minutes and males spending 459 minutes per day on their phones. Addiction to smartphones can cause nomophobia, lack of attention, low self-esteem, poor academic achievement, and motor vehicle accidents. Over half of mobile phone users feel anxious when separated from their phones. The document encourages taking a step back from screens to experience the real world.
My Flip book's mentioned how bad can the addiction of smart phone harm or distract a person. I had used 10 pages light color for introducing how people using smart phones nowadays. And I dim the color down until it is a black and white pictures, because I just wanted to show that, the longer looking at the screen, the longer you can't see the color of the sky, the mountain, the water and the rainbow. At the end, i pull the color back up to light, happy color. Just wanted to send a message to those who are still addicting with their smartphones and not looking things around them, I really want them to try. The real world is amazing that our little small world in the phone can not even compare.
COMMUNICATION PROCESS,TYPES,MODES,BARRIERSSruthi Balaji
The document discusses communication and its various aspects. It defines communication and provides definitions from different scholars. It describes the components of the communication process including the context, sender, message, encoding, medium, receiver, decoding, and feedback. It also discusses different types of communication such as verbal, nonverbal, symbolic, and written communication. Finally, it outlines some barriers to effective communication.
The document discusses the key elements and process of communication. It defines communication as the exchange of information between individuals through common symbols. The main elements of the communication process are the sender, message, channel, receiver, feedback, and environment. Communication can take different forms such as verbal, nonverbal, formal, informal, and therapeutic. There are also various levels of communication including intrapersonal, interpersonal, group, public, and organizational. Barriers to effective communication include physiological, environmental, psychological, social, cultural, and organizational factors. Overcoming these barriers requires consideration of sensory abilities, comfort levels, cultural differences, clear messaging, and feedback.
Presentation [Full] Effective Communication SkillsPaven Garibandi
The document provides an agenda and materials for a training on effective communication skills. It covers topics such as understanding communication, communication barriers, verbal and non-verbal communication, listening skills, questioning techniques, providing feedback, and networking skills. The training utilizes activities, discussions, and presentations to educate participants on best practices for clear, complete, and correct communication."
The document appears to be a presentation on effective communication given by a group of students. It includes sections on the introduction to communication, what is effective communication, the 7 C's of communication, barriers to effective communication, listening, and techniques for effective listening. The presentation provides definitions and explanations of key concepts related to effective communication and emphasizes the importance of listening, clarity, and overcoming barriers.
Communication is the process of transmitting information from one person to another. It involves the transmission of a message from a sender to a receiver through an agreed-upon channel. The communication process consists of a sender encoding a message and selecting a channel to transmit it through, the receiver decoding the message, and the receiver providing feedback to the sender. Effective communication is a two-way process of sharing information and building understanding between individuals.
ReadySetPresent (Communication PowerPoint Presentation Content): 100+ PowerPoint presentation content slides. The foundation of all skills remains in effective communication in today's professional world. Communication PowerPoint Presentation Content slides include topics such as: Exploring the critical elements of good communication, different methods of communication, 10 slides on keys to effective listening, 6 slides on listening techniques, 10 slides on improving your listening, asking vs. telling, 10 slides on barriers and gateways to communication, 20 slides on effective business communication, why attending is important, responding to content, posturing and observing and feedback, 20+ slides on nonverbal communication, including eye contact, language barriers, how to's and more!
The document discusses communication skills and effective communication. It defines communication as the exchange of information through various senses and channels. It emphasizes that communication skills are important for careers and personal relationships. Effective communication involves sending clear, concise messages and properly understanding messages received through various verbal, nonverbal, and paraverbal means. Barriers to communication like organizational issues or personal attitudes can interfere with the exchange of information.
The document discusses the key aspects of communication including the definition, process, types, levels and barriers of communication. It defines communication as the exchange of information, ideas, thoughts and feelings through various channels like speech, signals, writing and behavior. The types of communication covered are verbal, nonverbal, oral, and written. Verbal communication can be oral or written, while nonverbal involves body language, appearance and sounds. The levels of communication range from intrapersonal to interpersonal, small group, one-to-group, and mass communication. Barriers to effective communication include physical, perceptual, emotional, cultural, language, gender and interpersonal factors. The document also provides tips for overcoming barriers and tools for effective
Positive and Negative Impacts of ComputerHina Anjum
Computers have both positive and negative impacts. Positively, they improve learning through access to information, enable social connections, and make communication faster. However, excessive computer use can negatively impact physical and mental health by reducing activity and increasing risks of issues like eyestrain, back pain, and addiction. Children are also more vulnerable online to inappropriate content. While computers provide benefits, it is important to limit time spent and maintain a balanced lifestyle.
The document discusses internet addiction, defining it as compulsive internet use that interferes with daily life. It outlines types of internet addiction like social media addiction or gaming addiction. Factors that can make internet use addictive are its constant accessibility and ability to provide distraction or feelings of connection. Signs of internet addiction include neglecting responsibilities and relationships to spend time online. Consequences range from physical health issues to problems at work or school. The document also includes an Internet Addiction Test individuals can take to assess their own internet usage behaviors.
Personal and social media have become integrated into people's lives and shaped how they interact and participate. The main difference between traditional and personal/social media is digitization. Some controversies around these technologies include whether they encourage superficial thinking, affect social relations, and truly increase productivity. Guidelines for use include consciously managing information flow to avoid overload.
Technology such as computers, cell phones, tablets, television, video games, and self-serve services can influence social isolation by replacing face-to-face interactions. However, technologies may also reduce isolation by allowing people to connect over long distances and through social media. While excessive use of technologies can lead to neglecting human interaction, controlled use does not necessarily have to be negative and may enhance community involvement.
This document discusses the relationship between technology and social isolation/neurosis. It defines key terms and outlines several topics: the addictive nature of technology; how social media, video games, and smartphones can cause issues; both benefits and drawbacks of these technologies. The conclusion acknowledges that while technology keeps us connected, overuse may replace real social connections and relationships, potentially leading to feelings of isolation and neurosis.
This document discusses internet addiction, how it can be identified, and ways to help those struggling with it. It defines internet addiction as a psychological dependence on the internet that impairs one's life. Symptoms include preoccupation with the internet, negative impacts on relationships and work/school, and feeling withdrawal symptoms when offline. Those at risk are heavy internet users, teenagers/children without monitoring, and lonely middle-aged adults. Types of internet addiction include gaming, chatting, and cybersex addictions. The document recommends supervising internet use and seeking help from school counselors if a problem is suspected. It also outlines physical, family, and academic consequences and provides a measurement tool called the Internet Addiction Test.
Social networking services allow people to build social networks online by connecting with other users. Some early social networks from the 1990s included TheGlobe and Geocities, while more popular modern networks include Friendster, MySpace, Facebook, and Twitter. While social networks can help people communicate and save time and money, they can also isolate users from real-world interactions and lead to health issues if overused. Excessive social media use is considered an internet addiction by some experts.
Parenting for Character: Urgency of Raising Children with VirtuesMann Rentoy
This document discusses the impact of technology on today's youth. It notes that children now spend over 7 hours a day engaged with digital devices. While technology provides benefits like access to information, it may also be reducing empathy, increasing narcissism and peer cruelty. The document provides tips for parents on setting rules for technology use and monitoring children's online activities. It also discusses signs of potential computer or internet addiction. Overall, the document examines both the positive and negative influences of growing up in a highly wired world.
Social Media and the Wired Generation www.mannrentoy.comMann Rentoy
This document discusses the impact of technology on today's youth. It notes that children now spend over 7 hours a day engaged with digital devices. While technology provides benefits like access to information, it may also be linked to declines in empathy, increases in narcissism and peer cruelty, and mental health issues in youth. The document provides tips for parents on setting rules for technology use and monitoring children's online activities. It also discusses signs of potential computer or internet addiction. Overall, the document examines both the positive and negative influences of growing up in a wired world.
1) Internet addiction is defined as a compulsive urge to use the internet excessively for activities like web surfing, online chatting, and gaming. This overuse can negatively impact work, relationships, and basic self-care.
2) Different types of internet addiction include information overload, gaming/trading compulsions, cybersex addiction, and social media addiction. These various compulsions often lead to problems like overspending, decreased productivity, and damaged real-life relationships.
3) Internet addiction affects about 14% of Americans and can have emotional symptoms like guilt, anxiety, and isolation as well as physical symptoms like headaches, weight changes, and disrupted sleep. If left untreated, internet addiction can seriously damage people
The document discusses internet addiction, defining it as excessive internet use that interferes with daily life. It outlines types of internet addiction like gaming and social media and symptoms like neglecting responsibilities. Consequences can be physical, like eyestrain, as well as issues in relationships, academics, and work. The document also provides a survey to self-assess levels of internet addiction.
Technology creates social isolation and neurosisGehring92
This document discusses how technology can lead to social isolation and neurosis. It argues that while technology allows for efficient communication, overreliance on online relationships substitutes real social interaction. When parenting with technology or using devices as distraction, it disrupts healthy development and physical relationships. Constant technology use trains people to seek false realities and self-justify excessive internet use, leading to social isolation when taken too far. Moderation of technology is important to maintain well-being.
The document discusses the history and development of the Internet from its origins with ARPANET in 1969 to the invention of the World Wide Web by Tim Berners-Lee in 1989. It then covers various technologies and uses of the Internet including communication, information access, entertainment, e-commerce, and different connectivity methods. The document also addresses Internet addiction, its causes, effects on physical and mental health, and ways to overcome an addiction.
Technology has significantly changed many aspects of modern life and poses both benefits and risks to well-being. It has shortened attention spans and made it harder for people to remember personal information without assistance. However, technology also allows for independent learning, visual learning aids, and life skills development for students. While technology provides opportunities for connection, overuse can lead to disconnection from in-person social interaction and negatively impact health through poor posture and radiation exposure from devices. Managing technology use is important for maintaining well-being of both children and adults.
This document discusses how technology can contribute to social isolation and neurosis. It defines key terms and explores how social media, video games, and smartphones can be both beneficial and detrimental. While technology allows constant connection, it can replace face-to-face interaction and facilitate addiction and withdrawal symptoms. The document examines specific issues like cyberbullying, comparison on social media, and problems discerning reality from games. It concludes that technology has negatively impacted social connections, but also enables global communication. Moderation is important to balance benefits and risks of new technologies.
This powerpoint presentation was a project in my Communication and Technology course, which allowed me to focus on an aspect of our society, relating to the topic of technology.
Character Development, for students, by students!mediaplaylab
Cyberwellness has always been a ministry initiative, but in recent years has increasingly gained importance nation-wide as the evolving Internet and media landscapes bring about various issues with it.
Innova JC’s JC1 Cyberwellness Civics Lesson was done in collaboration with Media Development Authority (MDA), to bring about character development to IJC students.
All JC1 New Media Arts CCA students (known as NMA Cyberwellness Ambassadors) researched on cyberwellness topics that interest and benefit them as youths (social networking and gaming addiction). The students then collated materials (videos, case studies) to be used in the lessons.
They then leveraged on the weekly Civics Programme to extend its reach to the entire JC1 cohort of students. This programme is also part of Innova New Media Education Programme where students equip Innovians with the skills to be safe and responsible users of the Internet.
Want to know more about social networking and gaming addiction? Read Up! on the pertinent issues now!
This document provides an overview of a workshop on building digital communication skills. It introduces the facilitator, Alex Wills, and their background and qualifications. It outlines some of the key topics that will be covered, including online safety, cyberbullying, digital footprints and online reputation. It discusses establishing group agreements like confidentiality. It also presents some statistics about teen technology use and risks online. The workshop aims to help participants improve their digital communication, safety and responsibility.
Gadget Addictions and its effect on humanity.pptxZarahJaneSinay
Gadget addiction has become a widespread problem, especially among children and teens. Studies show that around 47% of parents believe their child is addicted to smartphones, and 52% of teens spend more time on their phones than hanging out with friends. The COVID-19 pandemic exacerbated this issue as children replaced their normal routines like school and outdoor play with increased gadget and screen time. Prolonged gadget use can negatively impact children's brain development and cause issues like attention deficits and cognitive delays. Addictions can form from using gadgets as an escape from depression or problems. Ways to reduce gadget addiction include limiting mobile data and screen time, allocating time for other activities, and avoiding gadget use near
Yew Chung International School of Beijing - Computers and your Children
A power-point that illustrates the facts, problems and benefits of computers in use at school and at home. Advice and suggestions are offered with the addition of extensive notes on each slide.
2. Topics to be covered
Introduction
Benefits
Adverse Effects
Addiction
3. WHY YOUTH?
Technology has made life very comfortable for us.
Eliminating human errors has made work faster
and more efficient.
Everyone makes use of technology but it’s the
youth who make maximum use of it.
Indian youth, fastest adopters of digital
technology in Asia
Being IT Engineers, we are all going to be
subjected to tech savvy lifestyle.
“Youth and technology are like a hand and
glove.”
11. Keeping Get Talking to
other
In feedback
students
touch
12. Connecting Share Business
anywhere views
With And
everyone opinions
13. IV. Misc.
Work from Anywhere E-Commerce
• Connected to work at • Mobile Banking
all time. • Online Reservation
• Can handle different • Vouchers, Loyalty
things at the same Cards, etc.
time.
• Video
Conferences/Meetings.
16. Even though you might not
realize it, technology has
taken away from
relationships and the
business world.
“People used to always call
meetings, or have business
lunches, sometimes a quick
e-mail is all you’ll receive
from a superior,” (Heather).
Our generation is now more
likely to send an e-mail or a
text to family members and
friends rather than picking
up the phone and actually
talking to them.
17. MySpace and Facebook are social networking sites that can
help you build stronger relationships with friends but, it can
also break them.
It spread Rumor very fast
19. HEALTH
Memory
•Short-term memory Loss. (Eg Reminders)
•RSI (repetitive stress injury)
Neck and back •Text neck
•Back pain
Eye •CVS (Computer Vision Syndrome)
Body •Obesity
•Bacteria
Ear
•Partial deafness
•Ear ringing
Finger •Digital thumb: thumb size increases due to
excessive use
Lap •Toasted Syndrome
20. Lack of privacy and security
• Stalking
1.
• Cyber crimes
2.
• 40% teenagers receive a request online for personal
3. information
• Over 15% children in the United States are confronted by a
4. stranger online, for some reason or the other
23. Texting shortcuts
Can You tell me what does this abbreviation mean?
jsyk, irl kdz twtg + iming buds cr8ting
probs @ skool!
It mean:
Just so you know, in real life, kids tweeting and instant
messaging their friends is creating problems at school!
24. Flipside of technological advancements
Lack of Instant
Less Realistic
Communication gratification
Cause of Attention Environmental
Depression Deficit concerns
25. I. Instant gratification
• Technology negatively affects us by perpetuating the mind set
of immediate satisfaction
• The creation of various portable technological devices has
slowly ingrained the idea of instant gratification with gadgets
like the PS3, etc.
• A child who plays with electronic toys may not mature in a
healthy way as the toy was operating at its every need
28. II. LESS REALISTIC
a) Separates individuals from reality
• “For some people, the main appeal of the iPod is that it
preoccupies you so that you do not have to deal with the
uncontrollable factors of everyday life,”
b) Virtual World
• When you go on to Facebook with teenagers, they live in a
world where they think everybody thinks like them
• There's much less time spent muddling along with people
who are really quiet different.
• So they become less receptive to people with different
ideologies.
29.
30. III. LACK OF COMMUNICATION
Impact on Social life
38% 40% Unfavourable
Favourable
Neutral
22%
Data shows that those who use the Internet frequently spend
over 100 minutes less time with friends and family than non-
Internet users.”
31.
32. V. ATTENTION DEFICIT
Reasons for the prevalence of attention deficit disorder in
children nearly doubled from 1990 through 1995 and still
increasing
Much of the available television
Video game
PC games
Which involves rapid shifts in attention as the viewer shifts
focus from one target to another or reorients due to fast
movement or a new angle of view
33. DIGITAL DIVIDE
• More than half of young men but only 9% of
Usability young woman would admit to have a strong
interest in technical matters
Technical
• Cause of generation gap
literacy
• Creates a digital divide between the youth
Cost of developed countries and those of less
prosperous regions
34. • WEEE generation in India was
approximately 1,46,180 tonnes/year in
2005 which is expected to exceed
8,00,000 tonnes/year by the end of.
35. How much is too much?
Can you go one week without video games?
Can you go one week without your MySpace or Facebook?
Can you go one week without internet?
36. What is Tech Addiction?
Refers to addiction to various aspects
of technology.
Not a substance addiction.
It’s a process addiction.
Excessive dependence.
Deals with obsessions and
compulsions of individuals.
Not necessarily covers all areas.
37. Areas of Tech Addiction
Internet Use (IU)
Video Games Addiction
Online Gambling
Texting and cell phone use
Cybersex Addiction
Cyber relationships
Television Addiction
Instant messaging (IM) addiction
38. Symptoms
Preoccupation or strong desire to use the internet
Withdrawal is followed by anxiety, irritability and boredom
Tolerance refers to the need for more to achieve
satisfaction
Difficulty to control the desire, or discontinue use
Disregard for the harmful consequences of continued use
Social communications and interests are lost in lieu of
time on the internet
Alleviation of negative emotions by using the internet to
escape
Hiding use from friends and relatives through deception
and dishonesty.
43. The Internet Addiction Test
How addicted to the internet are
you?
Let’s find out from these 10
questions.
Scoring System:
◦ Each question has 6 options.
◦ Each answer carries some point.
◦ The sum of all the points will determine
the range of your addiction.
44. The Internet Addiction Test
The six options are:
◦ Does Not Apply = 0 Points
◦ Rarely = 1 Point
◦ Occasionally = 2 Points
◦ Frequently = 3 Points
◦ Often = 4 Points
◦ Always = 5 Points
45. The Internet Addiction Test
1. How often do you find that you stay online longer
than you intended or find yourself saying “just a few
more minutes” when online?
2. How often do you neglect household chores or any
other work to spend more time online?
3. How often do you choose to spend more time online
than with your family and friends?
4. How often do you lose sleep due to late night log-ins?
5. How often do you snap, yell, act annoyed if someone
bothers you while you are online?
◦ Does Not Apply = 0 Points
◦ Rarely = 1 Point
◦ Occasionally = 2 Points
◦ Frequently = 3 Points
◦ Often = 4 Points
◦ Always = 5 Points
46. The Internet Addiction Test
6. How often do your grades or school work or productivity
suffer because of the amount of time you spend online?
7. How often do you check your email or social networking sites
(before going to bed, the first thing when you wake
up, before having to do something else)?
8. How often do you become defensive or secretive when
anyone asks you what you do online?
9. How often do you use the internet to escape from day-to-
day problems?
10. How often do you feel preoccupied with the Internet when
offline, or fantasize about being online, just anticipating
when you will go online again?
◦ Does Not Apply = 0 Points
◦ Rarely = 1 Point
◦ Occasionally = 2 Points
◦ Frequently = 3 Points
◦ Often = 4 Points
◦ Always = 5 Points
47. The Internet Addiction Test
Result time!
Results:
◦ 0 – 9 : Below Average Range
◦ 10 – 24 : Average Range
◦ 25 – 39 : Above Average
◦ 40 – 50 : Significantly above
Average.
48. Cure
Admitting the Set Time
Treatment/Therapy
problem Limit/Schedule
Introduce New
Create Awareness Self Control
Activities
Interact with others
Time Management Be more active
more
49. Conclusion
We can’t be rid of technology.
Integrated into the youth’s life.
Seek maximum use of Technology without it
adversely affecting your life.
Take measures to avoid addiction.
Go on for a few days without internet, mobile
phone.
If our ancestors could do it, we can too.
50. Reference
Research from Washington State University
Norman Nie’s paper “The Impact of Internet Use on Sociability”
http://counsellingresource.com/lib/quizzes/net-addiction-
testing/internet-addiction/
http://jackiehofmann.com/tech-addiction-stress-starts-here/
http://www.columbian.com/news/2011/jul/22/addicted-to-
technology-extreme-texting-gaming-comp/
http://whsword.wordpress.com/2010/10/06/addiction-to-
technology/
http://ezinearticles.com/?Teens-and-Cell-Phone-
Addiction&id=3136619
http://sites.wiki.ubc.ca/etec510/Techaddiction
http://ansonalex.com/infographics/internet-addiction-
statistics-2012-infographic/
http://www.cbsnews.com/2100-500695_162-1698246-
2.html?pageNum=1&tag=page
MOBILENetworking / CommunicationConnect with others through social media such as LinkedIn, Facebook and Twitter Real-time communicationMarketingSMS (text) messaging Mobile websites Mobile applications banner ads QR codes IVR messaging and more.
. A child that has always had only a toy and no other child to play with does not develop the skills needed for them to start school. They lack ability to interact with the other children; they have never before had to, for a toy was operating at there every need. When a child is only given a toy and no other companions they cannot fully function and mature in a healthy way
“We’re living at a time when attention is the new currency:” With hundreds of TV channels, billions of Web sites, radio shows, music downloads and social networking, our attention is more fragmented than ever before.The research, conducted by the Cooperative Research Centre for Young People, Technology and Wellbeing (YAW-CRC) also has shown that young people are much better equipped to deal with online risks than adults assume.
. A child that has always had only a toy and no other child to play with does not develop the skills needed for them to start school. They lack ability to interact with the other children; they have never before had to, for a toy was operating at there every need. When a child is only given a toy and no other companions they cannot fully function and mature in a healthy way
. (By constantly being cut off from personal interactions and new experiences because of a technological device, a generation with substandard social abilities is being groomed.)
Less communication skills Spend less time with family and friends More daily stressAnd more lonely
Cost Don’t understand the value /importance of money. Always want latest gadgets and are willing to pay extra for it
This should be pen ultimate slide before thank you slide where everybody has to put from where they have referred.