X-box 360 System
S.C HETTIARACHCHI
INTRODUCTION
 Microsoft's video game console, the Xbox 360, has sold over 80
million units worldwide since its introduction in 2005.
 Microsoft rebuilt the Xbox from the ground up. From the name
to the look to hardware and features.
 Xbox 360 is a total media center that allows users to play,
network, rip, stream and download all types of media,
including high-definition movies, music, digital pictures and
game content.
INSIDER
 Custom IBM Power PC-based CPU with three 3.2 GHz cores
 Custom ATI graphics processor with 10 MB embedded DRAM
 512 MB 700 MHz GDDR3 RAM
 Detachable and upgradeable hard drive
 12x dual-layer DVD-ROM
 Support for up to four wireless game controllers
 Three USB 2.0 ports
 Two memory unit slots
The heart of 360- The CPU
 Microsoft has outfitted the 360 with a 165-million transistor, multi-
core processor running three 3.2-GHz PowerPC cores.
 Multi-core processors offer a combination of tremendous
computing capabilities and efficient power consumption.
 Each core is capable of processing two threads simultaneously.
 With a multi-core processor, the system is powerful enough to pull
off the computational demands needed for an amazing gaming
experience without even breaking a sweat.
GPU: Graphics Processor Unit
 Custom-built 500-MHz ATI Graphics Processor card with 10 MB of
embedded DRAM.
 It is built on unified shader architecture.
 Shaders are computer programs that determine the final look of what
you see on the screen when you're looking at computer animation.
 Pixel Shaders
 Vertex Shaders
 Both shader types share the same pipelines.
 48 billion shader operations per second.
Xbox 360 Controller
 Wireless controllers
 Support up to four wireless controllers at one time.
 Microsoft created a proprietary technology to deal with
some of the latency and bandwidth issues that can be a
problem for some wireless controllers.
 Some wireless headsets will also work with Xbox.
Other 360 features
 Input/output
 Online
 TV Connections
 Audio
 Removable Hard Drive and Storage
 The Disc Drive
 Cooling
 Other Accessories
Xbox LIVE
 Xbox LIVE is an online subscription service that allows Xbox
gamers to play video games together and download
additional game content using the internet.
 Xbox LIVE has created a huge online community of gamers
challenging one another worldwide.
 Xbox LIVE on the 360 is divided into two services: Xbox LIVE
Silver and Xbox LIVE Gold.
Virtual Reality
 Virtual reality is the creation of a highly interactive computer based
multimedia environment in which the user becomes a participant with the
computer in what is known as a “synthetic environment.”
 Three-dimensional images that appear to be life-sized from the
perspective of the user
 The ability to track a user's motions, particularly his head and eye
movements, and correspondingly adjust the images on the user's display
to reflect the change in perspective
► ANNOUNCED ON JUNE 1, 2009
► KINETIC
► CONNECT
KINECT
KINECT
 Kinect has revolutionized gaming, in that you are able to use
your entire body as the controller.
 3 major functions
• movement tracking
• speech recognition
• motorized tilt of the sensor itself
KINECT: 3D Sensing technology
 A company based In Israel known as PrimeSense developed
the 3D sensing technology.
 3 main parts that make it work
• Infrared laser projector
• Infrared camera
• RGB colored camera
IR sensing
 IR depth sensor is a monochrome complimentary metal-oxide-semiconductor
(CMOS) camera.
 IR camera used in the Kinect is VGA resolution (640x480) cam refreshing at a
rate of 30Hz.
 Each camera pixel has a photodiode connected to it, which receives the IR
light beams being bounced off objects in the room.
 The voltage produced by the photodiode is directly
proportional to the distance the object.
Role of software
 Using statistics, probability, and hours of testing different
natural human movements the programmers
developed software to track the movements of 20
main joints on a human body.
 This is how Kinect can differentiate a player.
 Kinect has the capabilities of tracking up to six
different players at a time.
Color camera
 The depth sensing and the color camera work together to
develop an accurate digital image of how your face
looks.
 8- bit color camera, also VGA resolution, detects and
stores the skin tone of the person.
 Storing these images of your face and skin tone color is
how the Kinect can recognize you when you step in front
of the projected IR beams.
 Another added feature of the color camera is it takes
videos or snapshots .
Xbox one improvements
 Xbox One is larger than the Xbox 360.
 The Xbox 360 has a PowerPC-based CPU - it's a triple-core 3.2GHz
processor. The Xbox One has an eight-core processor based on the AMD
Jaguar chip series.
 The Xbox 360 has 512MB of RAM, the Xbox One has 8GB of RAM.
 Xbox One version looks far more detailed than Xbox 360.
 Xbox 360 obviously has a much, much stronger games library than the
newborn Xbox One.
 The Xbox One predictably, costs a lot more.
Xbox 360
THANK YOU….....

Xbox360

  • 1.
    X-box 360 System S.CHETTIARACHCHI
  • 2.
    INTRODUCTION  Microsoft's videogame console, the Xbox 360, has sold over 80 million units worldwide since its introduction in 2005.  Microsoft rebuilt the Xbox from the ground up. From the name to the look to hardware and features.  Xbox 360 is a total media center that allows users to play, network, rip, stream and download all types of media, including high-definition movies, music, digital pictures and game content.
  • 3.
    INSIDER  Custom IBMPower PC-based CPU with three 3.2 GHz cores  Custom ATI graphics processor with 10 MB embedded DRAM  512 MB 700 MHz GDDR3 RAM  Detachable and upgradeable hard drive  12x dual-layer DVD-ROM  Support for up to four wireless game controllers  Three USB 2.0 ports  Two memory unit slots
  • 4.
    The heart of360- The CPU  Microsoft has outfitted the 360 with a 165-million transistor, multi- core processor running three 3.2-GHz PowerPC cores.  Multi-core processors offer a combination of tremendous computing capabilities and efficient power consumption.  Each core is capable of processing two threads simultaneously.  With a multi-core processor, the system is powerful enough to pull off the computational demands needed for an amazing gaming experience without even breaking a sweat.
  • 5.
    GPU: Graphics ProcessorUnit  Custom-built 500-MHz ATI Graphics Processor card with 10 MB of embedded DRAM.  It is built on unified shader architecture.  Shaders are computer programs that determine the final look of what you see on the screen when you're looking at computer animation.  Pixel Shaders  Vertex Shaders  Both shader types share the same pipelines.  48 billion shader operations per second.
  • 6.
    Xbox 360 Controller Wireless controllers  Support up to four wireless controllers at one time.  Microsoft created a proprietary technology to deal with some of the latency and bandwidth issues that can be a problem for some wireless controllers.  Some wireless headsets will also work with Xbox.
  • 7.
    Other 360 features Input/output  Online  TV Connections  Audio  Removable Hard Drive and Storage  The Disc Drive  Cooling  Other Accessories
  • 8.
    Xbox LIVE  XboxLIVE is an online subscription service that allows Xbox gamers to play video games together and download additional game content using the internet.  Xbox LIVE has created a huge online community of gamers challenging one another worldwide.  Xbox LIVE on the 360 is divided into two services: Xbox LIVE Silver and Xbox LIVE Gold.
  • 9.
    Virtual Reality  Virtualreality is the creation of a highly interactive computer based multimedia environment in which the user becomes a participant with the computer in what is known as a “synthetic environment.”  Three-dimensional images that appear to be life-sized from the perspective of the user  The ability to track a user's motions, particularly his head and eye movements, and correspondingly adjust the images on the user's display to reflect the change in perspective
  • 10.
    ► ANNOUNCED ONJUNE 1, 2009 ► KINETIC ► CONNECT KINECT
  • 11.
    KINECT  Kinect hasrevolutionized gaming, in that you are able to use your entire body as the controller.  3 major functions • movement tracking • speech recognition • motorized tilt of the sensor itself
  • 12.
    KINECT: 3D Sensingtechnology  A company based In Israel known as PrimeSense developed the 3D sensing technology.  3 main parts that make it work • Infrared laser projector • Infrared camera • RGB colored camera
  • 13.
    IR sensing  IRdepth sensor is a monochrome complimentary metal-oxide-semiconductor (CMOS) camera.  IR camera used in the Kinect is VGA resolution (640x480) cam refreshing at a rate of 30Hz.  Each camera pixel has a photodiode connected to it, which receives the IR light beams being bounced off objects in the room.  The voltage produced by the photodiode is directly proportional to the distance the object.
  • 14.
    Role of software Using statistics, probability, and hours of testing different natural human movements the programmers developed software to track the movements of 20 main joints on a human body.  This is how Kinect can differentiate a player.  Kinect has the capabilities of tracking up to six different players at a time.
  • 15.
    Color camera  Thedepth sensing and the color camera work together to develop an accurate digital image of how your face looks.  8- bit color camera, also VGA resolution, detects and stores the skin tone of the person.  Storing these images of your face and skin tone color is how the Kinect can recognize you when you step in front of the projected IR beams.  Another added feature of the color camera is it takes videos or snapshots .
  • 16.
    Xbox one improvements Xbox One is larger than the Xbox 360.  The Xbox 360 has a PowerPC-based CPU - it's a triple-core 3.2GHz processor. The Xbox One has an eight-core processor based on the AMD Jaguar chip series.  The Xbox 360 has 512MB of RAM, the Xbox One has 8GB of RAM.  Xbox One version looks far more detailed than Xbox 360.  Xbox 360 obviously has a much, much stronger games library than the newborn Xbox One.  The Xbox One predictably, costs a lot more.
  • 17.