A major pitfall of wireframing in the early design process is to focus too much on the visual layout of the design. The priority guide is a content-first alternative approach that avoids this pitfall.
In this workshop, Heleen van Nues and I discussed the limitations of wireframes, and how priority guides can overcome these limitations. Under our guidance, attendees created their first priority guide, and afterwards pitched their process and results.
From Konami Code to Peter Principle - Leadership Responsibilities (EuroIA 2020)Peter Boersma
In this talk, presented at EuroIA 2020, I share leadership tips & tricks for when your responsibilities change, no matter in what direction:
moving in: trying out mentoring and leading
moving up: you got promoted; now what?
moving left and right: adding skills, broadening your horizon
moving down: adjusting and going for principal
moving out: changing environments, freelancing
Introduction to UX provides an overview of user experience design including what it encompasses and how the process works, the goal and principles of UX design, how to measure and improve UX, and the role of a UX agency. Presented by Ari Weissman, lead experience architect at EffectiveUI.
Peer review is the most widely accepted model for setting a threshold of published scholarly material. With the move to digital publishing, it has come under attack with suggestions that it is 'broken', overloading reviewers and possibly no longer fit for purpose. This presentation discusses the challenges for peer review and some emerging new models. Ultimately, we may need to take a step back to ask what peer review is for and how these aims can best be achieved. Video available at https://www.youtube.com/watch?v=7YMla0Uc5ZE&x-yt-ts=1422327029&x-yt-cl=84838260
From Konami Code to Peter Principle - Leadership Responsibilities (EuroIA 2020)Peter Boersma
In this talk, presented at EuroIA 2020, I share leadership tips & tricks for when your responsibilities change, no matter in what direction:
moving in: trying out mentoring and leading
moving up: you got promoted; now what?
moving left and right: adding skills, broadening your horizon
moving down: adjusting and going for principal
moving out: changing environments, freelancing
Introduction to UX provides an overview of user experience design including what it encompasses and how the process works, the goal and principles of UX design, how to measure and improve UX, and the role of a UX agency. Presented by Ari Weissman, lead experience architect at EffectiveUI.
Peer review is the most widely accepted model for setting a threshold of published scholarly material. With the move to digital publishing, it has come under attack with suggestions that it is 'broken', overloading reviewers and possibly no longer fit for purpose. This presentation discusses the challenges for peer review and some emerging new models. Ultimately, we may need to take a step back to ask what peer review is for and how these aims can best be achieved. Video available at https://www.youtube.com/watch?v=7YMla0Uc5ZE&x-yt-ts=1422327029&x-yt-cl=84838260
Some Dos and Don’ts in UI/UX Design of Mobile ApplicationsAshiq Uz Zoha
This slide is about some good practices and don'ts of UX design in Mobile Applications. This was presented by the author as an invited talk in "Workshop on Mobile Computing & Human Computer Interaction" under HEQEP subproject CP : 2080 , at Dept of CSE , BUET.
Kate Williamson and Cait Vlastakis Smith — UX Designers at Centerline Digital — explore the differences between UX and UI.
Good UX is the manifestation of deeply understanding people.
Learn more at: http://www.centerline.net
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
An introductory guide to various types of UX research methods.
Table of Content
Chapter 1 –What is UX Research?
Chapter 2 –Types of UX Research
Chapter 3 –Benefits of UX Research
Chapter 4 –When to do UX Research
Chapter 5 –UX research methods
Chapter 6 –Biometrics for UX Research
Chapter 7 –Neuroscience and AI for UX Research
Chapter 8 –What Results Can I Expect from UX Research?
Chapter 9 –Conclusion
Get your free copy
https://lnkd.in/err5cFS
Get a free attention heatmap of your design
https://form.jotform.com/202183299423456
Dhiti - Design Smarter with Neuroscience and AI
https://www.dhitiai.com/
Slides Ian Multon recently used in his discussion w/ mentees of The Product Mentor.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
http://TheProductMentor.com
Introduction to Storyboarding for User Experience DesignDeb Aoki
An introduction to storyboarding for user experience (UX) design, with tips and examples from eBay and Citrix. A presentation for World Innovation Lab in Palo Alto in June 2015.
Understanding Users Through Ethnography and Modeling - STC Summit 2010Jim Jarrett
90 minute training for experienced practitioners in best practices for analyzing and modeling qualitative user research, including KJ Analysis, personas, and scenarios. Tips and tricks and techniques included. Presented at the STC Summit 2010 on 3 May 2010.
You can do better! Improve your design process (UX South Africa)Peter Boersma
In order to do great work you need to influence more parts of the design process than creating wireframes or front-end code. In this interactive presentation (have pen & paper ready!), I will walk you through the expanded sphere of influence on the user experience. I will encourage you to look beyond your deliverables, outside of your department, and past your current way of working. I will help you spot opportunities and draft a plan to improve your design process.
DesignOps supports design teams (Interaction'23)Peter Boersma
Recently, several responsibilities of design managers, particularly those that focus on improving the organization of design work, have been re-assigned to DesignOps specialists. By now, the field of DesignOps has its own communities, conferences, and education programs.
This talk gives an overview - and some details - of how DesignOps specialists can support design teams and is based on the presenter’s experience as someone who has had the DesignOps mindset forever, who needed DesignOps services for his teams, and who has had the role of DesignOps Manager at Miro.
Workshop: Priority Guides - The Alternative to Wireframes (Amsterdam UX)Lennart Overkamp
A major pitfall of wireframing in the early design process is to focus too much on the visual layout of the design. The priority guide is a content-first alternative approach that avoids this pitfall.
In this workshop hosted at the Mirabeau headquarters, we discussed the limitations of wireframes, and how priority guides can overcome these limitations. Under our guidance, attendees from the Amsterdam UX community created their first priority guide, and afterwards pitched their process and results.
Priority Guides - alternative to wireframes for UX / Interaction designHeleen van Nues
A major pitfall of wireframing in the early design process is to focus too much on the visual layout of the design. The priority guide is a content and a mobile-first alternative approach that avoids this pitfall.
In a workshop with students from the Dutch applied university of Arnhem and Nijmegen (HAN), Lennart Overkamp and I discussed the limitations of wireframes, and how priority guides can overcome these limitations. Under our guidance, groups of students created their first priority guide for a fictional travel agency’s homepage, and afterwards pitched their process and results.
Some Dos and Don’ts in UI/UX Design of Mobile ApplicationsAshiq Uz Zoha
This slide is about some good practices and don'ts of UX design in Mobile Applications. This was presented by the author as an invited talk in "Workshop on Mobile Computing & Human Computer Interaction" under HEQEP subproject CP : 2080 , at Dept of CSE , BUET.
Kate Williamson and Cait Vlastakis Smith — UX Designers at Centerline Digital — explore the differences between UX and UI.
Good UX is the manifestation of deeply understanding people.
Learn more at: http://www.centerline.net
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
An introductory guide to various types of UX research methods.
Table of Content
Chapter 1 –What is UX Research?
Chapter 2 –Types of UX Research
Chapter 3 –Benefits of UX Research
Chapter 4 –When to do UX Research
Chapter 5 –UX research methods
Chapter 6 –Biometrics for UX Research
Chapter 7 –Neuroscience and AI for UX Research
Chapter 8 –What Results Can I Expect from UX Research?
Chapter 9 –Conclusion
Get your free copy
https://lnkd.in/err5cFS
Get a free attention heatmap of your design
https://form.jotform.com/202183299423456
Dhiti - Design Smarter with Neuroscience and AI
https://www.dhitiai.com/
Slides Ian Multon recently used in his discussion w/ mentees of The Product Mentor.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
http://TheProductMentor.com
Introduction to Storyboarding for User Experience DesignDeb Aoki
An introduction to storyboarding for user experience (UX) design, with tips and examples from eBay and Citrix. A presentation for World Innovation Lab in Palo Alto in June 2015.
Understanding Users Through Ethnography and Modeling - STC Summit 2010Jim Jarrett
90 minute training for experienced practitioners in best practices for analyzing and modeling qualitative user research, including KJ Analysis, personas, and scenarios. Tips and tricks and techniques included. Presented at the STC Summit 2010 on 3 May 2010.
You can do better! Improve your design process (UX South Africa)Peter Boersma
In order to do great work you need to influence more parts of the design process than creating wireframes or front-end code. In this interactive presentation (have pen & paper ready!), I will walk you through the expanded sphere of influence on the user experience. I will encourage you to look beyond your deliverables, outside of your department, and past your current way of working. I will help you spot opportunities and draft a plan to improve your design process.
DesignOps supports design teams (Interaction'23)Peter Boersma
Recently, several responsibilities of design managers, particularly those that focus on improving the organization of design work, have been re-assigned to DesignOps specialists. By now, the field of DesignOps has its own communities, conferences, and education programs.
This talk gives an overview - and some details - of how DesignOps specialists can support design teams and is based on the presenter’s experience as someone who has had the DesignOps mindset forever, who needed DesignOps services for his teams, and who has had the role of DesignOps Manager at Miro.
Workshop: Priority Guides - The Alternative to Wireframes (Amsterdam UX)Lennart Overkamp
A major pitfall of wireframing in the early design process is to focus too much on the visual layout of the design. The priority guide is a content-first alternative approach that avoids this pitfall.
In this workshop hosted at the Mirabeau headquarters, we discussed the limitations of wireframes, and how priority guides can overcome these limitations. Under our guidance, attendees from the Amsterdam UX community created their first priority guide, and afterwards pitched their process and results.
Priority Guides - alternative to wireframes for UX / Interaction designHeleen van Nues
A major pitfall of wireframing in the early design process is to focus too much on the visual layout of the design. The priority guide is a content and a mobile-first alternative approach that avoids this pitfall.
In a workshop with students from the Dutch applied university of Arnhem and Nijmegen (HAN), Lennart Overkamp and I discussed the limitations of wireframes, and how priority guides can overcome these limitations. Under our guidance, groups of students created their first priority guide for a fictional travel agency’s homepage, and afterwards pitched their process and results.
In 4 stappen naar een hogere conversie met je productcontent!valantic NL
Hoe behaal je meer rendement met je producten op je eigen website en op marketplaces, zoals Bol.com? Jurjen ontwikkelde een nieuw 4 stappen model voor je productcontent waarmee je de concurrentie verslaat. Jurjen onthult zijn model en geeft je concrete tips op basis van vele praktijkvoorbeelden. Na deze sessie snap je dat je heel veel omzet en rendement laat liggen.
Digitaal duurzame links - NDE Werelddag van de Digitale DuurzaamheidLotte Belice Baltussen
Wanneer je als culturele instelling digitaal lesmateriaal voor het onderwijs ontwikkelt, dan wil je natuurlijk dat dit materiaal zo lang mogelijk goed vindbaar en bruikbaar is. Er komt veel kijken bij het duurzaam ontwikkelen van digitaal lesmateriaal. Een onderdeel hiervan is het zorgen voor goed werkende URL's. Maar hoe zorg je ervoor dat deze linkjes goed blijven werken?
Kennisnet en het Netwerk Digitaal Erfgoed hebben de handen ineengeslagen om culturele instellingen, makers van lesmateriaal en verbinders hierbij te helpen. Tijdens deze workshop gaven we je concrete handvatten en tips om links van en in jouw aanbod goed te laten werken. Denk hierbij aan de URL's op je eigen website en verwijzingen naar bronnen, artikelen of websites die jouw lesmateriaal onderbouwen en verrijken. Veel van deze links verdwijnen en veranderen. Hoe zorg je er dan voor dat ze het ook de komende maanden en zelfs jaren blijven doen? In deze workshop gaven we aan de hand van praktijkvoorbeelden antwoord op deze vraag.
De workshop vond plaats op 5 november, tijdens de Werelddag van de Digitale Duurzaamheid.
De benodigde tijd voor een goed archief wordt vaak onderschat. Dit resulteert veelal in een slecht, onoverzichtelijk archief waardoor het veel tijd en moeite kost om zaken terug te vinden.
En tijd.. is geld.
Het aanleggen van een digitaal archief scheelt een organisatie veel tijd en geld voor de toekomst.
Een nieuw 4 stappenmodel voor hogere conversie met je productcontentvalantic NL
Hoe behaal je meer rendement met je producten op je eigen website en op marketplaces, zoals Bol.com? CRO Strateeg Jurjen Jongejan ontwikkelde een nieuw 4 stappenmodel voor je productcontent waarmee je de concurrentie verslaat. Tijdens deze webinar onthult hij zijn productcontentoptimalisatie-model en geeft je concrete tips op basis van vele praktijkvoorbeelden.
Een kort overzicht van organisaties waar op een succesvolle manier Employee Driven Innovation is toegepast. Bedrijven dus, waar met behulp van ideeën van de eigen medewerkers kosten zijn bespaard of meer omzet is gemaakt.
Due to its intangible and indirect nature, ethics is often regarded as an ‘inconvenience’ – an afterthought once more pressing matters have been tackled.
During World Usability Day, I presented some possibilities to elevate design ethics to a more practical level, structurally integrated in our (daily) design process.
Many thanks to Garage by Innogy for the venue, and of course to the communities and organisers of Ladies That UX and Amsterdam UX!
Charting the Employee Journey of KLM Component ServicesLennart Overkamp
KLM Engineering & Maintenance (E&M) Component Services (CS) provides repair, logistics and warehousing of aircraft components for airlines worldwide. As part of a business process redesign (CS2.0), KLM CS asked Mirabeau to envision new digital solutions and a new way of working for their employees as a starting point for development.
Continuously involving KLM employees and business stakeholders, we co-created a self-explanatory presentation of how the employees interact with new digital solutions in a future work day. The result, an Employee Journey, includes digital solutions that directly add value to employees: one IT system as single source, one unique identifier for each component, context- and role-specific user interfaces, and data-driven forecasts.
In this presentation, find the steps that we went through as a team, and my personal lessons learned during the project.
During UX Camp NL 2017, on the 23rd of September in Eindhoven, I posed a question to the audience: (how) should we measure user experience?
A difficult topic, as I soon found out. The result was a fruitful discussion with designers and developers, and an opportunity to share my point of view with the attendees.
My thanks to the organising committee of UX Camp NL for a great event, to the audience for their attention and challenging questions, and of course to those that inspired me for their input!
Mapping Customer Experience for the Future of DesignLennart Overkamp
"In the future, there will be no user experience design. There will only be design."
As part of an symposium centred around the future of UX design, I presented my vision on the future of design, and the relevance of tools such as Experience Maps in the ever developing world of technology.
Designers of the future will have to embrace either Design Generalism, or Innovation-driven Design.
Introduction to Usability Testing for Digital MarketeersLennart Overkamp
These slides provide an introduction to usability testing for digital marketeers. This well-known method in user-centred design is used to improve products, by having participants interact with these products and by measuring their performances and responses.
I presented this topic as a guest lecturer to students attending the Minor Digital Marketing at the Fontys ICT Eindhoven at April 5th, 2017. Providing examples and best practices from Dutch digital design agency Mirabeau, I explained to them the required steps for the preparation, the moderation, and the analysis of usability tests.
These slides provide an introduction to usability testing. This well-known method in user-centred design is used to improve products, by having participants interact with these products and by measuring their performances and responses.
I presented this topic as a guest lecturer to first-year Psychology students at the University of Twente at February 6th, 2017. Providing examples and best practices from Dutch digital design agency Mirabeau, I explained to them the required steps for the preparation, the moderation, and the analysis of usability tests. Moreover, I highlighted the importance of psychologists’ knowledge, (research) methods and skills for design, which I believe to be invaluable.
Together with Heleen van Nues, my Interaction Designer colleague at Mirabeau, we gave this workshop during UXcampNL 2016 in Eindhoven, the Netherlands. We discussed the pros & cons of wireframes, and the advantages & procedure of an alternative to wireframes that we often use at Mirabeau: priority guides.
Filled with questions, explanations and examples, this guide asks 6 essential questions that a designer should answer when co-creating Experience Maps with clients. It supports designers who strive for the best Customer Experience (CX) of their clients' customers.
A big thanks to Ewout van Lambalgen for the illustration!
Giving first year Dutch Psychology students their first taste of UX in this introductory workshop into Usability Testing and Heuristic Evaluation (University of Twente, 8th of February, 2016).
The final presentation for a design case in collaboration with Shosho and Koninklijke Kentalis.
Our project goal was to design a serious game to teach autistic children to recognize, understand and respond to emotions. Also, we explored different types of multimedia interactions that could act as a ‘game controller’ to input emotions.
7. “
”
The wireframe is a visual guide that represents the
skeletal framework of a website or app.
It depicts the page layout or arrangement
of the website’s content, including
interface elements and navigational systems.
Source: adapted from Wikipedia
20. Crew on flight
Close
Full list - Flight Preperation screen
Name: Tony Martinez
Rank: Senior purser
PSN: 1234567
Crew
details no
filter active
o Show reporting time
o Show who hops on
o Show who hops off
o Show FDP and rest time
Only one filter at a
time can be active
Filters/
toggles
Crew details +
“show reporting
time” filterName: Tony Martinez
Crew details +
“who hops on”
filterName: Ivar van den Broek
PSN: 1234567
Rank: CA 1
Previous flight: KL1234
Arrival date: 10-12-2016
Crew details +
“who hops off”
filterName: Ivar van den Broek
PSN: 1234567
Rank: CA 1
Next flight: KL1266
1
2
3
5
6
21. 4 Tips voor efficiënt
de was drogen
afbeelding
icoon besparing
Besparing per jaar € 25*
icoon C02
C02 besparing 1kg
icoon bekeken
Aantal keer bekeken 189
Lees meer
* Deze besparingen zijn op
jaarbasis en gebaseerd op een
gemiddeld Nederlands
huishouden.
Een wasdroger slurpt enorm veel
energie. Schijnt het zonnetje?
Hang dan de was liever buiten
op aan de lijn of bij…..
Titel
Pagina header
Tip
eigenschappen
Content box
Content box
Link naar tooltip
Afbeelding
Icoon
Tekst
Icoon
Tekst
Icoon
Tekst
icoon of thumbnailBeeld
(i)i button voor
disclaimer tekst
Disclaimer tip
besparing
Link
Tekst
Wist je dat?
Een oude droger vaak de
grootste energieverbruiker is in
een Nederlands huishouden?
Tekst
Hoe hoger de centrifugesnelheid
(1600 toeren per minuut), hoe
droger de was en hoe korter de
droogtijd.
Tekst
Tip box01 Hoge centrifugesnelheidTitel: nummer
tip + tekst
De ‘strijkdroog’ stand kost
minder energie dan
‘kreukherstellend’ of ‘kast
droog’.
Tekst
02 StrijkdroogTitel: nummer
tip + tekst
Lang drogen op een lage
temperatuur is voordeliger dan
kort drogen op een hoge
temperatuur.
Tekst
03 Lang drogen op lage tempTitel: nummer
tip + tekst
04 Volle droger met lage tempTitel: nummer
tip + tekst
Link naar
tooltip
23. 4 Tips voor efficiënt
de was drogen
afbeelding
icoon besparing
Besparing per jaar € 25*
icoon C02
C02 besparing 1kg
icoon bekeken
Aantal keer bekeken 189
Lees meer
* Deze besparingen zijn op
jaarbasis en gebaseerd op een
gemiddeld Nederlands
huishouden.
Een wasdroger slurpt enorm veel
energie. Schijnt het zonnetje?
Hang dan de was liever buiten
op aan de lijn of bij…..
Titel
Pagina header
Tip
eigenschappen
Content box
Link naar tooltip
Afbeelding
Icoon
Tekst
Icoon
Tekst
Icoon
Tekst
icoon of thumbnailBeeld
(i)i button voor
disclaimer tekst
Disclaimer tip
besparing
Link
Tekst
Wist je dat?
Een oude droger vaak de
grootste energieverbruiker is in
een Nederlands huishouden?
Tekst
Hoe hoger de centrifugesnelheid
(1600 toeren per minuut), hoe
droger de was en hoe korter de
droogtijd.
Tekst
01 Hoge centrifugesnelheidTitel: nummer
tip + tekst
De ‘strijkdroog’ stand kost
minder energie dan
‘kreukherstellend’ of ‘kast
droog’.
Tekst
02 StrijkdroogTitel: nummer
tip + tekst
Lang drogen op een lage
temperatuur is voordeliger dan
kort drogen op een hoge
temperatuur.
Tekst
03 Lang drogen op lage tempTitel: nummer
tip + tekst
04 Volle droger met lage tempTitel: nummer
tip + tekst
28. 4 Tips voor efficiënt
de was drogen
afbeelding
icoon besparing
Besparing per jaar € 25*
icoon C02
C02 besparing 1kg
icoon bekeken
Aantal keer bekeken 189
Lees meer
* Deze besparingen zijn op
jaarbasis en gebaseerd op een
gemiddeld Nederlands
huishouden.
Een wasdroger slurpt enorm veel
energie. Schijnt het zonnetje?
Hang dan de was liever buiten
op aan de lijn of bij…..
Titel
Pagina header
Tip
eigenschappen
Content box
Content box
Link naar tooltip
Afbeelding
Icoon
Tekst
Icoon
Tekst
Icoon
Tekst
icoon of thumbnailBeeld
(i)i button voor
disclaimer tekst
Disclaimer tip
besparing
Link
Tekst
Wist je dat?
Een oude droger vaak de
grootste energieverbruiker is in
een Nederlands huishouden?
Tekst
Hoe hoger de centrifugesnelheid
(1600 toeren per minuut), hoe
droger de was en hoe korter de
droogtijd.
Tekst
Tip box01 Hoge centrifugesnelheidTitel: nummer
tip + tekst
De ‘strijkdroog’ stand kost
minder energie dan
‘kreukherstellend’ of ‘kast
droog’.
Tekst
02 StrijkdroogTitel: nummer
tip + tekst
Lang drogen op een lage
temperatuur is voordeliger dan
kort drogen op een hoge
temperatuur.
Tekst
03 Lang drogen op lage tempTitel: nummer
tip + tekst
04 Volle droger met lage tempTitel: nummer
tip + tekst
Link naar
tooltip
35. Titel tip
afbeelding
Besparing in geld
Besparing in C02
Aantal keer bekeken
Tekst met uitleg over de
besparingen.
Introductie over de
desbetreffende tip
afbeelding of icoon
Feitje over het tip onderwerp
Uitleg van tip
01 Mini tip
Uitleg van tip
02 Mini tip
Uitleg van tip
03 Mini tip
Uitleg van tip
04 Mini tip
Uitleg van tip
05 Mini tip
Step #4:
Create a high-level
priority guide
Start on paper for flexibility
Prioritise the content topics
Keep goals and users in mind
Continuously ask yourself ‘Why?’
36. 4 Tips voor efficiënt
de was drogen
afbeelding
icoon besparing
Besparing per jaar € 25*
icoon C02
C02 besparing 1kg
icoon bekeken
Aantal keer bekeken 189
Lees meer
* Deze besparingen zijn op
jaarbasis en gebaseerd op een
gemiddeld Nederlands
huishouden.
Een wasdroger slurpt enorm veel
energie. Schijnt het zonnetje?
Hang dan de was liever buiten
op aan de lijn of bij…..
Titel
Pagina header
Tip
eigenschappen
Content box
Content box
Link naar tooltip
Afbeelding
Icoon
Tekst
Icoon
Tekst
Icoon
Tekst
icoon of thumbnailBeeld
(i)i button voor
disclaimer tekst
Disclaimer tip
besparing
Link
Tekst
Wist je dat?
Een oude droger vaak de
grootste energieverbruiker is in
een Nederlands huishouden?
Tekst
Hoe hoger de centrifugesnelheid
(1600 toeren per minuut), hoe
droger de was en hoe korter de
droogtijd.
Tekst
Tip box01 Hoge centrifugesnelheidTitel: nummer
tip + tekst
De ‘strijkdroog’ stand kost
minder energie dan
‘kreukherstellend’ of ‘kast
droog’.
Tekst
02 StrijkdroogTitel: nummer
tip + tekst
Lang drogen op een lage
temperatuur is voordeliger dan
kort drogen op een hoge
temperatuur.
Tekst
03 Lang drogen op lage tempTitel: nummer
tip + tekst
04 Volle droger met lage tempTitel: nummer
tip + tekst
Link naar
tooltip
Step #5:
Create a detailed
priority guide
Start on paper for flexibility
Use detailed/real content to fill in
the priority guide
Add functionality
37. Step #6:
Validate & iterate!
Test with users, client
and stakeholders
Reprioritise
40. 4 Tips voor efficiënt
de was drogen
afbeelding
icoon besparing
Besparing per jaar € 25*
icoon C02
C02 besparing 1kg
icoon bekeken
Aantal keer bekeken 189
Lees meer
* Deze besparingen zijn op
jaarbasis en gebaseerd op een
gemiddeld Nederlands
huishouden.
Een wasdroger slurpt enorm veel
energie. Schijnt het zonnetje?
Hang dan de was liever buiten
op aan de lijn of bij…..
icoon of thumbnail
(i)
Wist je dat?
Een oude droger vaak de
grootste energieverbruiker is in
een Nederlands huishouden?
Hoe hoger de centrifugesnelheid
(1600 toeren per minuut), hoe
droger de was en hoe korter de
droogtijd.
01 Hoge centrifugesnelheid
De ‘strijkdroog’ stand kost
minder energie dan
‘kreukherstellend’ of ‘kast
droog’.
02 Strijkdroog
Lang drogen op een lage
temperatuur is voordeliger dan
kort drogen op een hoge
temperatuur.
03 Lang drogen op lage temp
04 Volle droger met lage temp
43. Assignment #1:
As a user, I want to book a hotel
in the center of Paris
Needs
• I want to easily find hotels in the center.
• I want general information about Paris.
• I want a safe, convenient & affordable accommodation.
• I want hotel recommendations.
44. Assignment #2:
As a user, I want to know which
locations I can visit in Paris
Needs
• I want to easily find locations.
• I want general information about Paris.
• I want information about public transport.
• I want information about tourist attractions.
46. 1. Determine the goal ✓
2. Research your user ✓
3. Determine the content
4. Create high-level priority guide
5. Create detailed priority guide
6. Pitch your priority guide in 1 minute