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Evaluation

The project is about using our skills in illustrator and photoshop to
produce a bitmap and vector character with additional details such
as mood boards and research.

I created Dr Nicolas phobetor an elder genius with a powerful
knowledge of technology and the ability to take over the world.
Phobetor doesn’t have any special powers like shooting fireballs
and what not he has more of a intellectual kind of advantage.

Phobetor is a former pilot that started his evil schemes when he
was shot out of the sky by the enemy planes in the war.Phobetor
now only has one hand but has used his knowledge to create a
fully functional robot harm with some special abilit's.

I researched on the internet mainly on websites that explain the
genre of steampunk and what steampunk is I then put my research
together and created some sketches with some of the many images
that caught my attention.

My strengths within the project were more on the information side
of things it wasn’t until really further into the project that I became
more focused on what it was I had to do.
The part of the project I struggled with the most was the
photoshop character creation because I wasn’t very sure on what
tools I needed to use and how to use them but that became clear
afterwards.

Although I had allot of problems the part I enjoyed the most was
the vector character creation.
The final character was exactly what I was expecting an ex pilot
with an artificial hand and the knowledge to do as he pleases.

If I was to do this project again I would try to use more of my own
time to get the work done and stay focused during all the tasks
given.

The things I need to improve on in my use of some of the tools in
photoshop and further practice on illustrator.

For the project I used adobe photoshop cs5.5 which creates bitmap
images and was the best program for the bitmap character creation
because of the use of tools. The other tools I used were adobe
illustrator which I used for the vector character creation the part of
the project I enjoyed the most.

Other tools I used for information and data collection was
Microsoft word and power point.

During the project I come across many problem all which had
difficult solutions an example is when creating my character
originally I didn’t use shapes I just used lines which looked good
at the time became a disaster when I attempted to colour. I fixed
this my redesigning my character in the exact same way but with a
faster approach and this worked for me very well.One problem I
couldn’t solve was the outline of my photoshop character because
I simultaneously dragged it back and forth from illustrator to
photoshop.

At the beginning of the course nothing was clear to me having not
used the software in a while but whilst I become more accustomed
to the programs I learnt more and more. This has gave me allot
more confidence and skill using both the photoshop and illustrator
software.
The thing that went to my advantage the most was that I didnt
have any problem with the theory side of things and I enjoyed the
character creation because it gave me better knowledge of the
software. The thing that didn’t go to my advantage was time
keeping I dint do very well at this and this is one of the things I
would improve if I had a second attempt.

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W.o.m evaluation

  • 1. Evaluation The project is about using our skills in illustrator and photoshop to produce a bitmap and vector character with additional details such as mood boards and research. I created Dr Nicolas phobetor an elder genius with a powerful knowledge of technology and the ability to take over the world. Phobetor doesn’t have any special powers like shooting fireballs and what not he has more of a intellectual kind of advantage. Phobetor is a former pilot that started his evil schemes when he was shot out of the sky by the enemy planes in the war.Phobetor now only has one hand but has used his knowledge to create a fully functional robot harm with some special abilit's. I researched on the internet mainly on websites that explain the genre of steampunk and what steampunk is I then put my research together and created some sketches with some of the many images that caught my attention. My strengths within the project were more on the information side of things it wasn’t until really further into the project that I became more focused on what it was I had to do. The part of the project I struggled with the most was the photoshop character creation because I wasn’t very sure on what tools I needed to use and how to use them but that became clear afterwards. Although I had allot of problems the part I enjoyed the most was the vector character creation.
  • 2. The final character was exactly what I was expecting an ex pilot with an artificial hand and the knowledge to do as he pleases. If I was to do this project again I would try to use more of my own time to get the work done and stay focused during all the tasks given. The things I need to improve on in my use of some of the tools in photoshop and further practice on illustrator. For the project I used adobe photoshop cs5.5 which creates bitmap images and was the best program for the bitmap character creation because of the use of tools. The other tools I used were adobe illustrator which I used for the vector character creation the part of the project I enjoyed the most. Other tools I used for information and data collection was Microsoft word and power point. During the project I come across many problem all which had difficult solutions an example is when creating my character originally I didn’t use shapes I just used lines which looked good at the time became a disaster when I attempted to colour. I fixed this my redesigning my character in the exact same way but with a faster approach and this worked for me very well.One problem I couldn’t solve was the outline of my photoshop character because I simultaneously dragged it back and forth from illustrator to photoshop. At the beginning of the course nothing was clear to me having not used the software in a while but whilst I become more accustomed to the programs I learnt more and more. This has gave me allot more confidence and skill using both the photoshop and illustrator software.
  • 3. The thing that went to my advantage the most was that I didnt have any problem with the theory side of things and I enjoyed the character creation because it gave me better knowledge of the software. The thing that didn’t go to my advantage was time keeping I dint do very well at this and this is one of the things I would improve if I had a second attempt.