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VIRTUAL REALITY CINEMA
ZEESHAN JAWED SHAH
WHAT IS VIRTUAL
REALITY?
ZEESHAN JAWED SHAH
ZEESHAN JAWED SHAH
WHAT IS VIRTUAL REALITY
▸ A computer generated
world with which user can
interact is called Virtual
Environment.
▸ This interaction can vary
from looking around to
interactively modifying the
world.
ZEESHAN JAWED SHAH
THE DEFINITION
▸A computer
generated
immersive or wide
field multi sensory
information which
tracks user In real
time.
ZEESHAN JAWED SHAH
TYPES OF VIRTUAL REALITY
▸ There are following types of
virtual reality.
▸ Immersive
▸ Window on world
▸ TelePresence
▸ Mixed Reality
ZEESHAN JAWED SHAH
IMMERSIVE VIRTUAL REALITY
▸ The Immersive Virtual Reality
System completely involve the
users personal viewpoint in the
virtual world Like a person
experiencing cave scene
ZEESHAN JAWED SHAH
HMD HEAD MOUNTED DISPLAY
▸ This is a helmet or face mask
that holds the visual and
auditory displays.
▸ In immersive system a large
projection displays are used to
create a virtual background such
as room or cave.
ZEESHAN JAWED SHAH
WINDOW ON WORLD VIRTUAL REALITY
▸ Some systems uses conventional
computer monitor to display
visual world. This sometimes
called Desktop Virtual reality or
Window on World (WoW)
ZEESHAN JAWED SHAH
TELE PRESENCE VIRTUAL REALITY
▸ Telepresence is variation to
visualise complete computer
generated world.
▸ This is a technology which links the
remote sensors with the senses of
human operator in real world.
▸ Fire fighters uses remote
controlled vehicles to operate
some dangerous conditions. This
vehicles are equipped with
Telepresence systems.
ZEESHAN JAWED SHAH
MIXED VIRTUAL REALITY
▸ Merging the Telepresence and Virtual
reality systems gives the mixed virtual
reality or seamless simulation.
▸ A fighter pilot can see computer
generated maps and scenes data
displays in there fancy HMD that is
Helmet visor or cockpit displays.
▸ In this type of virtual reality user can
see, Hear virtual world and can
operate that world by using
Telepresence.
VIRTUAL REALITY
HARDWARE
ZEESHAN JAWED SHAH
ZEESHAN JAWED SHAH
VIRTUAL REALITY HARDWARE
▸ There are multiple specialized
types of Hardware devices that
has been developed or used for
virtual reality applications.
▸ VR Hardware
Image Generators
Manipulation & control devices
Stereo Vision
Head mounted Displays
ZEESHAN JAWED SHAH
IMAGE GENERATORS
▸ One of the most time consuming task in
Virtual Reality is generation of images.
▸ Fast computer graphics opens a large
range of applications aside from virtual
reality.
▸ So there is a market demand for graphic
acceleration for long while.
▸ There are number of vendors selling
image generator cards for PC level
machines which ranges from $2000 to
$10000
ZEESHAN JAWED SHAH
MANIPULATION & CONTROL DEVICES
▸ One key element for interaction to the
virtual world that is tracking the position
of real world objects such as head or
hand.
▸ The conventional control devices are
mouse, trackball, or joystick
▸ Some common used VR control device is
Instrumented Glove.
▸ The use of Glove is to manipulate objects
in the computer by using inbuilt sensors
which fitted on fingers for tracking.
ZEESHAN JAWED SHAH
STEREO VISION
▸ Stereo vision is also included in virtual
reality system.
▸ This is accomplished by creating two
different images of the world one for
each eye.
▸ The images can projected through
differently polarized filters this filters are
placed in front of our eyes.
▸ When this images are shown on this
vision in rapid speed then brain fuses
this two images in a single image & can
get 3d experience.
ZEESHAN JAWED SHAH
VR HEAD MOUNTED DISPLAYS (HMD)
▸ A head-mounted display (or helmet-
mounted display, for aviation
applications), both abbreviated HMD, is
a display device, worn on the head or
as part of a helmet, that has a small
display optic in front of one (monocular
HMD) or each eye (binocular HMD).
▸ There is also an optical head-mounted
display (OHMD), which is a wearable
display that has the capability of
reflecting projected images as well as
allowing the user to see through it.
ZEESHAN JAWED SHAH
APPLICATIONS OF VIRTUAL REALITY
▸ Architecture
▸ Medicine
▸ Engineering & Design
▸ Training
▸ Manufacturing
▸ Entertainment
ZEESHAN JAWED SHAH
ARCHITECTURE
▸ For many years virtual reality has
been used to establish models
of architectural models and
buildings before construction
begins.
▸ It can also be used to reconstruct
building which is collapsed or
damaged or to determine how
this happened & the steps
needed prevent the situation in
the future.
ZEESHAN JAWED SHAH
MEDICAL
▸ The medical field uses virtual
reality in many ways.
▸ The most common implementation
of the technology is to combine
images provided by other scans
and merge them to present the
details, using medical imaging
technology
▸ This helps doctors diagnose
problems without performing
surgery.
ZEESHAN JAWED SHAH
ENGINEERING & DESIGN
▸ This lathe is used to train
apprentices.
▸ Unlimited free material
and no clean up!
ZEESHAN JAWED SHAH
TRAINING FIELD
▸ United states uses VR as
flight simulator to train
pilots. With VR training
huge saving of fuel,
electricity, wear & tear
could be effected.
ZEESHAN JAWED SHAH
MANUFACTURING FIELD
ZEESHAN JAWED SHAH
ENTERTAINMENT FIELD
▸ In high definition
Television, VR is used for
highly resolute output.
Also for motion games.
VIRTUAL REALITY
CINEMA
ZEESHAN JAWED SHAH
ZEESHAN JAWED SHAH
VIRTUAL REALITY CINEMA
▸ If you’re following the news, it’s
hard to imagine you haven’t heard
anything about virtual reality
lately. Experts already named
2016 the year of virtual reality. The
technique was first adopted by
gaming fans but now many more
industries are embracing virtual
reality. Still VR is not accessible for
everybody and a lot of people are
new to this experience. The VR
Cinema is here to change all that.
ZEESHAN JAWED SHAH
BETA TESTING
▸ The VR Cinema is a concept by
&samhoud media that originated
in the form of Europe’s first virtual
reality pop-up cinema which
toured through several big cities
in The Netherlands, Germany,
Switzerland and now settles in
Amsterdam. After the grand
opening in the Dutch capital cities
like Madrid, Berlin, Paris and
London will be in for their very
own VR Cinema some time soon.
ZEESHAN JAWED SHAH
WHY VIRTUAL REALITY CINEMA
▸ Going to the movies gets a whole
new dimension in The VR Cinema.
It offers you the opportunity to
watch movies like you’ve
(probably) never done before. For
one, crisping bags of chips, ringing
mobile phones and noisy visitors
belong to the past. Furthermore,
there are no traditional red cinema
chairs and also the big white
screen is nowhere to be seen. So
what do you get?
ZEESHAN JAWED SHAH
VIRTUAL REALITY GEARS FOR VR CINEMA
▸ VR Head Sets
▸ 360 Degrees Chairs
▸ Stereo Headphones
ZEESHAN JAWED SHAH
VR HEAD SETS
▸First of all: a Samsung Galaxy S6 that, in
combination with the Samsung Gear VR,
transports you to an whole other world. A
world that was inaccessible a few moments
before. The Samsung Gear VR is without a
doubt one of the very best virtual reality
glasses there are. The Samsung Gear VR is a
light-weight portable virtual reality headset,
so there is no hassle with cords or wires.
Also, the Gear VR is easy to put on or off and
the straps on the side make it simple to
adjust them to the right size. On top of the
Gear VR is a turning wheel, which allows you
to adjust focus. That makes the VR-headset
suitable for people with glasses as well.
ZEESHAN JAWED SHAH
360 DEGREES CHAIRS
▸ Because of the immersive
nature of the VR-movies the
characteristic red cinema chairs
have been replaced by custom
made turning chairs. This allows
you to freely look around and
see what’s happening above,
below, behind, in front, on the
right and on the left side of you.
So no sore neck, we promise.
ZEESHAN JAWED SHAH
HEADPHONES
▸More and more virtual reality
movies do not only contain 360
degrees images, but also sound
that in a way moves in the same
direction as your head. This adds a
special dimension to the virtual
experience. During the show
everybody gets his own Sennheiser
HD 201 headphones. These
headphones are light-weighted,
adjustable, comfortable and above
all, offer excellent sound quality.
HOW TO DO VR?
ZEESHAN JAWED SHAH
ZEESHAN JAWED SHAH
VR BASED GAMES
▸ VR based games are developed on
gaming engines like Unity or Unreal
Engine.
▸ The games are first modelled and
animated on 3D applications by
keeping 360 look and feel in the
environment, and then coded in the
gaming engines.
▸ Unity provide Google Cardboard SDK
support, and many phone based VR
games are currently under
development in Unity.
ZEESHAN JAWED SHAH
VR FILMS & GEARS
▸Unlike gaming, the VR
cinema relies more on the
hardware such as VR
cameras and 3D sound
recorders.
▸You can view the films on
HMDs like Oculus Rift, or
on Mobile Phones through
VR Headsets.
NOKIA OZO
VIRTUAL REALITY CAMERAS
GO PRO MOUNTS
VIRTUAL REALITY CAMERAS
V.360
VIRTUAL REALITY CAMERAS
NIKON KEY MISSION
VIRTUAL REALITY CAMERAS
ORAL
VIRTUAL REALITY CAMERAS
360 FLY
VIRTUAL REALITY CAMERAS
RICOH THETA S
VIRTUAL REALITY CAMERAS
ZEESHAN JAWED SHAH
PRE - CAUTIONS
▸ Unlike commercial films,
the crew cannot be in the
picture.
▸ Lights have to be
carefully hidden.
▸ The audio recording
equipment have to be
camaflauged.
ZEESHAN JAWED SHAH
HOW TO SPICE UP YOUR VR FILMS
▸ Interactivity.
▸ 3D Audio.
▸ Including the
Viewer as one of
the Actor.
ZEESHAN JAWED SHAH
APPLICATIONS
▸ UNITY
▸ FullDive Camera (Android)
▸ Cardboard Camera (Android)
▸ Video Stitch (Windows|Mac)
▸ 360cam (iOS|Android)
JAUNT VR
VIRTUAL REALITY CINEMA APPS
LEGENDARY VR
VIRTUAL REALITY CINEMA APPS
DISCOVERY VR
VIRTUAL REALITY CINEMA APPS
VRSE
VIRTUAL REALITY CINEMA APPS
11:57
VIRTUAL REALITY CINEMA APPS
333 66680
WWW.ZEESHANJS.CO.NR
ZEESHAN JAWED SHAH

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Virtual Reality Cinema Introduction

  • 3. ZEESHAN JAWED SHAH WHAT IS VIRTUAL REALITY ▸ A computer generated world with which user can interact is called Virtual Environment. ▸ This interaction can vary from looking around to interactively modifying the world.
  • 4. ZEESHAN JAWED SHAH THE DEFINITION ▸A computer generated immersive or wide field multi sensory information which tracks user In real time.
  • 5. ZEESHAN JAWED SHAH TYPES OF VIRTUAL REALITY ▸ There are following types of virtual reality. ▸ Immersive ▸ Window on world ▸ TelePresence ▸ Mixed Reality
  • 6. ZEESHAN JAWED SHAH IMMERSIVE VIRTUAL REALITY ▸ The Immersive Virtual Reality System completely involve the users personal viewpoint in the virtual world Like a person experiencing cave scene
  • 7. ZEESHAN JAWED SHAH HMD HEAD MOUNTED DISPLAY ▸ This is a helmet or face mask that holds the visual and auditory displays. ▸ In immersive system a large projection displays are used to create a virtual background such as room or cave.
  • 8. ZEESHAN JAWED SHAH WINDOW ON WORLD VIRTUAL REALITY ▸ Some systems uses conventional computer monitor to display visual world. This sometimes called Desktop Virtual reality or Window on World (WoW)
  • 9. ZEESHAN JAWED SHAH TELE PRESENCE VIRTUAL REALITY ▸ Telepresence is variation to visualise complete computer generated world. ▸ This is a technology which links the remote sensors with the senses of human operator in real world. ▸ Fire fighters uses remote controlled vehicles to operate some dangerous conditions. This vehicles are equipped with Telepresence systems.
  • 10. ZEESHAN JAWED SHAH MIXED VIRTUAL REALITY ▸ Merging the Telepresence and Virtual reality systems gives the mixed virtual reality or seamless simulation. ▸ A fighter pilot can see computer generated maps and scenes data displays in there fancy HMD that is Helmet visor or cockpit displays. ▸ In this type of virtual reality user can see, Hear virtual world and can operate that world by using Telepresence.
  • 12. ZEESHAN JAWED SHAH VIRTUAL REALITY HARDWARE ▸ There are multiple specialized types of Hardware devices that has been developed or used for virtual reality applications. ▸ VR Hardware Image Generators Manipulation & control devices Stereo Vision Head mounted Displays
  • 13. ZEESHAN JAWED SHAH IMAGE GENERATORS ▸ One of the most time consuming task in Virtual Reality is generation of images. ▸ Fast computer graphics opens a large range of applications aside from virtual reality. ▸ So there is a market demand for graphic acceleration for long while. ▸ There are number of vendors selling image generator cards for PC level machines which ranges from $2000 to $10000
  • 14. ZEESHAN JAWED SHAH MANIPULATION & CONTROL DEVICES ▸ One key element for interaction to the virtual world that is tracking the position of real world objects such as head or hand. ▸ The conventional control devices are mouse, trackball, or joystick ▸ Some common used VR control device is Instrumented Glove. ▸ The use of Glove is to manipulate objects in the computer by using inbuilt sensors which fitted on fingers for tracking.
  • 15. ZEESHAN JAWED SHAH STEREO VISION ▸ Stereo vision is also included in virtual reality system. ▸ This is accomplished by creating two different images of the world one for each eye. ▸ The images can projected through differently polarized filters this filters are placed in front of our eyes. ▸ When this images are shown on this vision in rapid speed then brain fuses this two images in a single image & can get 3d experience.
  • 16. ZEESHAN JAWED SHAH VR HEAD MOUNTED DISPLAYS (HMD) ▸ A head-mounted display (or helmet- mounted display, for aviation applications), both abbreviated HMD, is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one (monocular HMD) or each eye (binocular HMD). ▸ There is also an optical head-mounted display (OHMD), which is a wearable display that has the capability of reflecting projected images as well as allowing the user to see through it.
  • 17. ZEESHAN JAWED SHAH APPLICATIONS OF VIRTUAL REALITY ▸ Architecture ▸ Medicine ▸ Engineering & Design ▸ Training ▸ Manufacturing ▸ Entertainment
  • 18. ZEESHAN JAWED SHAH ARCHITECTURE ▸ For many years virtual reality has been used to establish models of architectural models and buildings before construction begins. ▸ It can also be used to reconstruct building which is collapsed or damaged or to determine how this happened & the steps needed prevent the situation in the future.
  • 19. ZEESHAN JAWED SHAH MEDICAL ▸ The medical field uses virtual reality in many ways. ▸ The most common implementation of the technology is to combine images provided by other scans and merge them to present the details, using medical imaging technology ▸ This helps doctors diagnose problems without performing surgery.
  • 20. ZEESHAN JAWED SHAH ENGINEERING & DESIGN ▸ This lathe is used to train apprentices. ▸ Unlimited free material and no clean up!
  • 21. ZEESHAN JAWED SHAH TRAINING FIELD ▸ United states uses VR as flight simulator to train pilots. With VR training huge saving of fuel, electricity, wear & tear could be effected.
  • 23. ZEESHAN JAWED SHAH ENTERTAINMENT FIELD ▸ In high definition Television, VR is used for highly resolute output. Also for motion games.
  • 25. ZEESHAN JAWED SHAH VIRTUAL REALITY CINEMA ▸ If you’re following the news, it’s hard to imagine you haven’t heard anything about virtual reality lately. Experts already named 2016 the year of virtual reality. The technique was first adopted by gaming fans but now many more industries are embracing virtual reality. Still VR is not accessible for everybody and a lot of people are new to this experience. The VR Cinema is here to change all that.
  • 26. ZEESHAN JAWED SHAH BETA TESTING ▸ The VR Cinema is a concept by &samhoud media that originated in the form of Europe’s first virtual reality pop-up cinema which toured through several big cities in The Netherlands, Germany, Switzerland and now settles in Amsterdam. After the grand opening in the Dutch capital cities like Madrid, Berlin, Paris and London will be in for their very own VR Cinema some time soon.
  • 27. ZEESHAN JAWED SHAH WHY VIRTUAL REALITY CINEMA ▸ Going to the movies gets a whole new dimension in The VR Cinema. It offers you the opportunity to watch movies like you’ve (probably) never done before. For one, crisping bags of chips, ringing mobile phones and noisy visitors belong to the past. Furthermore, there are no traditional red cinema chairs and also the big white screen is nowhere to be seen. So what do you get?
  • 28. ZEESHAN JAWED SHAH VIRTUAL REALITY GEARS FOR VR CINEMA ▸ VR Head Sets ▸ 360 Degrees Chairs ▸ Stereo Headphones
  • 29. ZEESHAN JAWED SHAH VR HEAD SETS ▸First of all: a Samsung Galaxy S6 that, in combination with the Samsung Gear VR, transports you to an whole other world. A world that was inaccessible a few moments before. The Samsung Gear VR is without a doubt one of the very best virtual reality glasses there are. The Samsung Gear VR is a light-weight portable virtual reality headset, so there is no hassle with cords or wires. Also, the Gear VR is easy to put on or off and the straps on the side make it simple to adjust them to the right size. On top of the Gear VR is a turning wheel, which allows you to adjust focus. That makes the VR-headset suitable for people with glasses as well.
  • 30. ZEESHAN JAWED SHAH 360 DEGREES CHAIRS ▸ Because of the immersive nature of the VR-movies the characteristic red cinema chairs have been replaced by custom made turning chairs. This allows you to freely look around and see what’s happening above, below, behind, in front, on the right and on the left side of you. So no sore neck, we promise.
  • 31. ZEESHAN JAWED SHAH HEADPHONES ▸More and more virtual reality movies do not only contain 360 degrees images, but also sound that in a way moves in the same direction as your head. This adds a special dimension to the virtual experience. During the show everybody gets his own Sennheiser HD 201 headphones. These headphones are light-weighted, adjustable, comfortable and above all, offer excellent sound quality.
  • 32. HOW TO DO VR? ZEESHAN JAWED SHAH
  • 33. ZEESHAN JAWED SHAH VR BASED GAMES ▸ VR based games are developed on gaming engines like Unity or Unreal Engine. ▸ The games are first modelled and animated on 3D applications by keeping 360 look and feel in the environment, and then coded in the gaming engines. ▸ Unity provide Google Cardboard SDK support, and many phone based VR games are currently under development in Unity.
  • 34. ZEESHAN JAWED SHAH VR FILMS & GEARS ▸Unlike gaming, the VR cinema relies more on the hardware such as VR cameras and 3D sound recorders. ▸You can view the films on HMDs like Oculus Rift, or on Mobile Phones through VR Headsets.
  • 36. GO PRO MOUNTS VIRTUAL REALITY CAMERAS
  • 38. NIKON KEY MISSION VIRTUAL REALITY CAMERAS
  • 41. RICOH THETA S VIRTUAL REALITY CAMERAS
  • 42. ZEESHAN JAWED SHAH PRE - CAUTIONS ▸ Unlike commercial films, the crew cannot be in the picture. ▸ Lights have to be carefully hidden. ▸ The audio recording equipment have to be camaflauged.
  • 43. ZEESHAN JAWED SHAH HOW TO SPICE UP YOUR VR FILMS ▸ Interactivity. ▸ 3D Audio. ▸ Including the Viewer as one of the Actor.
  • 44. ZEESHAN JAWED SHAH APPLICATIONS ▸ UNITY ▸ FullDive Camera (Android) ▸ Cardboard Camera (Android) ▸ Video Stitch (Windows|Mac) ▸ 360cam (iOS|Android)