The document discusses the applications of virtual reality (VR) and augmented reality (AR) in education. VR involves immersive virtual environments while AR enhances the real world with digital elements. Both can make education more accessible and engaging by providing interactive experiences not possible in traditional classrooms. Examples of benefits include allowing students to visualize scientific concepts in real time and access virtual laboratories. Common educational applications of VR include Google Earth and anatomy apps, while AR applications include overlaying information in physics labs or viewing Earth's layers. The author believes integrating VR and AR in South African schools could transform learning by making knowledge more accessible and hands-on.