In the presentation, you can find a checklist, based on the inputs from the class, that would facilitate your video productions. As a bonus chapter, it contains an overview to the interesting title sequences.
The presentation defines digital storytelling, reviews the learning benefits for college students, and offers sample projects and approaches.
For more info, including links to playable versions of the sample stories featured here as well as other, shorter versions of the presentation, see:
http://digitalwriting101.net/content/presentations-on-digital-storytelling/
This post is on my DigitalWriting101.net help site, which features resources to help students and faculty compose in digital media. Feel free to share the site with students and colleagues!
The presentation defines digital storytelling, reviews the learning benefits for college students, and offers sample projects and approaches.
For more info, including links to playable versions of the sample stories featured here as well as other, shorter versions of the presentation, see:
http://digitalwriting101.net/content/presentations-on-digital-storytelling/
This post is on my DigitalWriting101.net help site, which features resources to help students and faculty compose in digital media. Feel free to share the site with students and colleagues!
Fundamentals of Storytelling [digitalmedia]Safak Korkut
This class focuses on the conventional aspects of storytelling, gazes on the future and finally summarizes the concept of storyboard and use of it in the movie industry.
IMCL2014 Presentation – Success Factors of Online Learning VideosSafak Korkut
Abstract— Videos have emerged as a dominant medium for educational purposes in many Massive Open Online Course (MOOC) platforms. Online learning videos are visual components of the online learning platforms. They are particularly interesting for students who are visual learners and who learn best by watching the short format engaging videos rather than by just reading or listening to course materials. The paper focuses on the categorization of factors that are responsible for the success/popularity of online learning videos. The research is based on the literature review and video observations of the MOOC platforms, in particular of the Khan Academy and Coursera. In this paper, we propose a tabular and a spider graph as a condensed overview of categories that should commonly be utilized by the online learning video production to make them successful.
Fundamentals of Storytelling [digitalmedia]Safak Korkut
This class focuses on the conventional aspects of storytelling, gazes on the future and finally summarizes the concept of storyboard and use of it in the movie industry.
IMCL2014 Presentation – Success Factors of Online Learning VideosSafak Korkut
Abstract— Videos have emerged as a dominant medium for educational purposes in many Massive Open Online Course (MOOC) platforms. Online learning videos are visual components of the online learning platforms. They are particularly interesting for students who are visual learners and who learn best by watching the short format engaging videos rather than by just reading or listening to course materials. The paper focuses on the categorization of factors that are responsible for the success/popularity of online learning videos. The research is based on the literature review and video observations of the MOOC platforms, in particular of the Khan Academy and Coursera. In this paper, we propose a tabular and a spider graph as a condensed overview of categories that should commonly be utilized by the online learning video production to make them successful.
20140424 XING mittagXperten Games and Gamification - Safak KorkutSafak Korkut
The game industry has already overcome the Hollywood’s most expensive productions. In November 2013, one retail game sold $1 billion worth of copies all around the world in one single day; a number that no Hollywood production ever came closer. While the industry is growing and players are getting more and more addicted, the side effects are also started to come to the surface in various sectors outside of the game world: a trend that many enterprises want to jump in, but most don’t know how to do. This presentation will focus not only on the ideas and applications of gamification, but also will show insights from FHNW’s gamified learning project: Tourney.
Video Shooting Techniques [digitalmedia]Safak Korkut
This class focuses on the key features of video shooting and contains DIY hints and best practices. As well it features an in-depth analysis of an old video project of mine from Politecnico di Milano - Rino Vaghetti, poeta.
Games and Gamification - Part Two [digitalmedia]Safak Korkut
This presentation focuses on the initial concepts of games, game industry and gamification.
Version 1.1: Same same but different from the Elective Media course.
Games and Gamification - Part One [digitalmedia]Safak Korkut
This presentation focuses on the initial concepts of games, game industry and gamification.
Version 1.1: Same same but different from the Elective Media course.
Games and Gamification by Safak KorkutSafak Korkut
Lecture presentation on 11.12.2013 in FHNW HSW - Elective Social Media and Customer Experience
The Lecture focuses on the introduction of Games, Game Industry and Gamification and concludes with three gamification sprint exercises.
You can hear the lecture recording on "https://soundcloud.com/safak-korkut/lecture-on-games-and"
please be aware that the recording starts after 27th slide.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
The French Revolution Class 9 Study Material pdf free download
Video Editing and Production Checklist [digitalmedia]
1. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Digital Media
Video Editing and Production
1
Thursday 3 April 14
9. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Lost – ?
9
http://www.youtube.com/watch?v=QWsGuiu07MA
Thursday 3 April 14
10. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
10
-Story
-Fill all the gaps in your story
-Avoid any illogical or unexplainable
situations
-Be aware of audience engagement with
your story
Thursday 3 April 14
11. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
11
-Storyboard
-Does my storyboard depict what I need?
-Are there enough camera angles?
-Are there enough variations?
-If something goes wrong, can I still shoot
the sequence? If not, I need to plan it even
better.
Thursday 3 April 14
12. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
12
-Location
-Scout the locations where you want to
shoot, and make a list
-Be aware of the light conditions during the
day
-Be aware of the sound conditions during
the day
-Get necessary permissions from the
property owners.
Thursday 3 April 14
13. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
13
-Production schedule
-Define a shooting calendar
-Organize the equipment
-Charge your batteries
-Format the SD cards
Thursday 3 April 14
14. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
14
-Shooting Day
-Set the lights
-Define your angles
-Rehearse the scene without filming
-Set the white balance (for each room)
-Set the exposure (for each room)
-Set your focus
-Press record
-Shoot at least 5 seconds before and 5
seconds after the action is complete.
Thursday 3 April 14
15. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
15
-Shooting Day
-Repeat until you have the best shot.
-Write down the best shot.
-Preview the shot with a large screen.
-If you are using ambient audio, listen to it
with good headphones
-Be sure you have done everything right
before moving to the next scene.
Thursday 3 April 14
16. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
16
-Editing
-Import all the audio/video material
(bad and the best shots)
-Watch the best shots once again.
-Edit your timeline.
Once you finish the editing videos
-Add audio.
-Add text
-Export your video in low quality and preview
Once you are sure that it is the final cut
-Color correction
-Add transitions/effects at last
-Export with HD quality
Thursday 3 April 14
17. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
17
DOs and DONTs
Follow a structured approach
Be aware of every changing asset in your scene.
Avoid too long sequences, angle variations are often better.
Avoid shaky-cam
Avoid zoom in/out during shooting
Avoid extensive use of Camera Stabilization effects
Avoid irrelevant background sounds
Thursday 3 April 14
18. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Production checklist
18
HINTS
Record the room tone.
Use additional light/reflectors.
Use thoughtful angles.
Document your process and decisions very well.
Prepare your paper/video-paper about your
project.
Thursday 3 April 14
19. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Workshop Assignment
19
Choose an object
Choose a commercial video that is absolutely
not relevant to the object
Analyze the video
- Shooting angles
- Timing
- Light
- Sound
Re-shoot the commercial video with your object
Time: 100 minutes.
Thursday 3 April 14
20. Institut für Wirtschaftsinformatk / Institut Visuelle Kommunikation – Safak Korkut 18.03.2014
Nail Clipper Air
20
http://www.youtube.com/watch?v=EaKWHvUASgk
Thursday 3 April 14