My first Pecha Kucha on User Experience, conducted in July 2015 at ThoughtWorks University. If you like what you see, and want to know what was said, go to https://medium.com/@siaw.stephanie/ux-is-like-a-joke-2fe35eacc971
Easy-to-follow tips for a better user experience.
An effective UX strategy requires advanced planning – but what if you can't spare the time or are handed an existing design? We've highlighted 10 easy-to-follow principles you can immediately apply to improve the user experience design of any digital product.
With the increasingly rapid rate of change in technology, it comes with no surprise that we've seen a significant shift in what clients expect from user experience designers. Remember when UX was traditionally a deliverables-based practice? As a Director of User Experience, I’m always re-evaluating how I articulate what I do, how I deliver what I create, and how that output adds value to any given project. Designing user interfaces still requires the same amount of thinking and attention, but our typical UX deliverables (site map, user flows, wireframes) are often no longer as useful or even needed to quickly realize a finished product. At a recent presentation at FLUPA UX Day in Paris, I discussed the principles and methods I’ve found helpful in uncovering the "new UX deliverable.”
In the following presentation, I offer some examples and recommendations on how to successfully evolve your practice and process in response to new client expectations.
UX Design for Developers | Oleg Gutsol, 500pxDealmaker Media
Oleg Gutsol, CEO, 500px
How can you recognize and create the great UX your customers will rave about? Can you teach software developers to understand, appreciate and design exceptional UX?
Attendees will learn to break down and understand great UX. They'll learn the difference between good vs outstanding UX as well as simple and useful methods and techniques to design awesome, delightful UX and teach it to software developers.
2,5-hour Workshop organized by Social UX at The Social Impact Factory in Utrecht (The Netherlands) Learning by doing interviewing and usability testing + lots of reference material
Yes U can! - User Checks; iterative usability testing with actionable resultsAnouschka Scholten
45 min Workshop @UXCamp Amsterdam 2018 about User Checks, a method for agile usability testing + getting to actionable results fast. Learning by doing: user check in 45 minutes
Understanding your user, what works; Persona, Empathy map, Customer profile?Anouschka Scholten
A fun 45 min workout (workshop and discussion) @UXcamp Amsterdam 2018: understanding your user via the techniques Persona, Empathy Map or Customer Profile, what works?
Easy-to-follow tips for a better user experience.
An effective UX strategy requires advanced planning – but what if you can't spare the time or are handed an existing design? We've highlighted 10 easy-to-follow principles you can immediately apply to improve the user experience design of any digital product.
With the increasingly rapid rate of change in technology, it comes with no surprise that we've seen a significant shift in what clients expect from user experience designers. Remember when UX was traditionally a deliverables-based practice? As a Director of User Experience, I’m always re-evaluating how I articulate what I do, how I deliver what I create, and how that output adds value to any given project. Designing user interfaces still requires the same amount of thinking and attention, but our typical UX deliverables (site map, user flows, wireframes) are often no longer as useful or even needed to quickly realize a finished product. At a recent presentation at FLUPA UX Day in Paris, I discussed the principles and methods I’ve found helpful in uncovering the "new UX deliverable.”
In the following presentation, I offer some examples and recommendations on how to successfully evolve your practice and process in response to new client expectations.
UX Design for Developers | Oleg Gutsol, 500pxDealmaker Media
Oleg Gutsol, CEO, 500px
How can you recognize and create the great UX your customers will rave about? Can you teach software developers to understand, appreciate and design exceptional UX?
Attendees will learn to break down and understand great UX. They'll learn the difference between good vs outstanding UX as well as simple and useful methods and techniques to design awesome, delightful UX and teach it to software developers.
2,5-hour Workshop organized by Social UX at The Social Impact Factory in Utrecht (The Netherlands) Learning by doing interviewing and usability testing + lots of reference material
Yes U can! - User Checks; iterative usability testing with actionable resultsAnouschka Scholten
45 min Workshop @UXCamp Amsterdam 2018 about User Checks, a method for agile usability testing + getting to actionable results fast. Learning by doing: user check in 45 minutes
Understanding your user, what works; Persona, Empathy map, Customer profile?Anouschka Scholten
A fun 45 min workout (workshop and discussion) @UXcamp Amsterdam 2018: understanding your user via the techniques Persona, Empathy Map or Customer Profile, what works?
For our first meetup of the new year, we will examine User Experience (UX) and how it became an essential component of web and mobile design. We will discuss what UX truly means and give an intro to some UX methods, like usability testing, surveys, personas and page description diagrams. We will also share some design techniques to improve the UX of your site or app.
An introduction to ergonomics for mobile UX (Ux in the City)Neil Turner
Presented at UX in the City 2016. The presentation covers why it’s so important to consider the ergonomics of a design, how we hold our devices, what our physical constraints are and how you can use this information to design digital experiences that not only look great, but feel great as well.
Basic principles of Usable Interface
Learnability, Efficiency, Memorability, Errors, Satisfaction
Utility - does it what you need?
How to improve Usability
Papercasting User Experience in Interactive Ebooks - ebookcraft 2016 - John R...BookNet Canada
"Papercasting User Experience in Interactive Ebooks" by John Rodzvilla (Emerson College) for ebookcraft 2016, presented by BookNet Canada and eBOUND Canada - March 31, 2016
Pulling Rabbits Out of Your Ass - UX Design FundamentalsCiprian Pălici
This is a presentation I did a few years ago for a student organization about the the fundamentals of User Experience Design. It was meant to be funny and the drawings were done using an iPad and my fingers, in order to illustrate the idea that Tools Don't Matter :)
The 10 Golden Usability Heuristics (Montreal Girl Geeks September 2014)Elida Arrizza
A great User Experience (UX) is key to user delight and a positive attitude toward a brand. We’ve all had that moment when we’ve experienced frustration at doing or getting something online, but may have trouble understanding or communicating why.
A core element of UX is Usability, which focuses on whether or not a given task can be accomplished on a website, helping to rid us of any of those frustrations. This presentation will provide you with a basic understanding of the language and purpose of usability, as well as an overview of tools and techniques to improve your site’s usability by examining the 10 golden heuristics. This talk is ideal for designers, UX professionals, developers and anyone who wants to know more about how users think and what we can do to make things easier for our audience.
http://montrealgirlgeeks.com/2014/09/23/september-10-golden-usability-heuristics-with-elida-arrizza/
From Prototyping to Optimization; UX/UI a continuous processArabNet ME
From Prototyping to Optimization; UX/UI a continuous process
Jana Abi Akar, Creative Director and Partner, Eweev
Julien Fayad, Partner at Eweev, Co-founder and CEO at ShopBuilder
www.eweev.com
Because it's almost never the case that the first idea you have will be the best. An important part of the creativity of a designer is to think about how to rapidly prototype and get feedback. Moving from the ideation, we’ll introduce you to ten key principles for good design to apply in UI design. We call these heuristics. Finally, as much as you would like to think that your role is done when the design is developed & launched, the real work begins at this stage with tracking & analyzing.
ArabNet Beirut 2016; March 1-3
Neilson's 10 Heuristics Application Examples . Examples That represent bad Heuristic Applications and Good Heuristic Applications.
Feel Free to
Contact Me at +923045263206 or at facebook.com/muhammadhassaanmahmood2
Designing the Windows 7 Desktop Experiencegoodfriday
The new Windows 7 desktop experience, including the new taskbar and Aero Snap, is both a major user experience change for Windows and an early success story. How did we go about evolving pieces of UI that haven't seen major change since 1995? Come hear about our design process and see the evolution of the design through sketches and prototypes. Find out about our challenges and learn how we used iteration, developer collaboration and design principles to increase customer satisfaction and enthusiasm.
For our first meetup of the new year, we will examine User Experience (UX) and how it became an essential component of web and mobile design. We will discuss what UX truly means and give an intro to some UX methods, like usability testing, surveys, personas and page description diagrams. We will also share some design techniques to improve the UX of your site or app.
An introduction to ergonomics for mobile UX (Ux in the City)Neil Turner
Presented at UX in the City 2016. The presentation covers why it’s so important to consider the ergonomics of a design, how we hold our devices, what our physical constraints are and how you can use this information to design digital experiences that not only look great, but feel great as well.
Basic principles of Usable Interface
Learnability, Efficiency, Memorability, Errors, Satisfaction
Utility - does it what you need?
How to improve Usability
Papercasting User Experience in Interactive Ebooks - ebookcraft 2016 - John R...BookNet Canada
"Papercasting User Experience in Interactive Ebooks" by John Rodzvilla (Emerson College) for ebookcraft 2016, presented by BookNet Canada and eBOUND Canada - March 31, 2016
Pulling Rabbits Out of Your Ass - UX Design FundamentalsCiprian Pălici
This is a presentation I did a few years ago for a student organization about the the fundamentals of User Experience Design. It was meant to be funny and the drawings were done using an iPad and my fingers, in order to illustrate the idea that Tools Don't Matter :)
The 10 Golden Usability Heuristics (Montreal Girl Geeks September 2014)Elida Arrizza
A great User Experience (UX) is key to user delight and a positive attitude toward a brand. We’ve all had that moment when we’ve experienced frustration at doing or getting something online, but may have trouble understanding or communicating why.
A core element of UX is Usability, which focuses on whether or not a given task can be accomplished on a website, helping to rid us of any of those frustrations. This presentation will provide you with a basic understanding of the language and purpose of usability, as well as an overview of tools and techniques to improve your site’s usability by examining the 10 golden heuristics. This talk is ideal for designers, UX professionals, developers and anyone who wants to know more about how users think and what we can do to make things easier for our audience.
http://montrealgirlgeeks.com/2014/09/23/september-10-golden-usability-heuristics-with-elida-arrizza/
From Prototyping to Optimization; UX/UI a continuous processArabNet ME
From Prototyping to Optimization; UX/UI a continuous process
Jana Abi Akar, Creative Director and Partner, Eweev
Julien Fayad, Partner at Eweev, Co-founder and CEO at ShopBuilder
www.eweev.com
Because it's almost never the case that the first idea you have will be the best. An important part of the creativity of a designer is to think about how to rapidly prototype and get feedback. Moving from the ideation, we’ll introduce you to ten key principles for good design to apply in UI design. We call these heuristics. Finally, as much as you would like to think that your role is done when the design is developed & launched, the real work begins at this stage with tracking & analyzing.
ArabNet Beirut 2016; March 1-3
Neilson's 10 Heuristics Application Examples . Examples That represent bad Heuristic Applications and Good Heuristic Applications.
Feel Free to
Contact Me at +923045263206 or at facebook.com/muhammadhassaanmahmood2
Designing the Windows 7 Desktop Experiencegoodfriday
The new Windows 7 desktop experience, including the new taskbar and Aero Snap, is both a major user experience change for Windows and an early success story. How did we go about evolving pieces of UI that haven't seen major change since 1995? Come hear about our design process and see the evolution of the design through sketches and prototypes. Find out about our challenges and learn how we used iteration, developer collaboration and design principles to increase customer satisfaction and enthusiasm.
Invola система автоматических напоминаний по неоплаченным счетамАндрей Ворожев
Система Invola увеличивает процент оплаченных счетов и коммерческих предложений за счет отправки автоматических напоминаний. Возможность отслеживать интенсивность работы менеджеров, результаты сделок. Строить отчеты работы. Автоматически считать причины отказов
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
21. SOME BOOKS
(aka where I got most of my material)
Design of Everyday Things, Don Norman
Don't Make Me Think, Steve Krug
User Interface Design for Programmers, Joel Spolsky