This document discusses the concept of technological convergence. It defines convergence as previously separate technologies like voice, data, and video now sharing resources and interacting through devices to create new features and choices. Today's media world is multi-level and convergent, changing how people create, consume, learn and interact. Media industries have had to adapt to changing media technologies. Technological convergence means media like TV, films and music exist across formats and industries. It gives examples like music available in many formats and the convergence of gaming and music through games like Guitar Hero that make money from licensing music. Convergence has radically altered media industries and consumer expectations.