This assignment brief requires the student to complete two tasks: 1. Produce a glossary of terms related to sound design and production, researching definitions from online sources and relating them to their own production work. The glossary will cover methodology, file formats, recording systems, and sampling. 2. Create original sound samples and musical compositions for five game genres using computer plugins and manipulated recordings, uploading them to a sample library and SoundCloud for assessment. The genres are action, science fiction, retro, fantasy, and puzzle. The assignment aims to develop the student's understanding of sound design principles and ability to create game audio assets following industry standards, to be assessed based on technical proficiency, imagination, and independence.